If the new sabotage ends up being to strong...
Instead of nerfing it what if the amount of hooks per map was increased?
Instead of nerfing it what if the amount of hooks per map was increased?
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It's not going to end up strong. It's going to end up dead.
It can't possibly end up being more dead in the water than it currently is
Killer looks at you near a hook with a toolbox, turns around. You can't possibly run to the other hook and spend time saboing it for more than one second. Now you've been wasting time waiting for the killer to walk toward the hook when he decided not to. Oh and hooks respawning faster, because why not. Sabo is going to be useless unless two people waste time at both nearby hooks to the killer. Let's not forget that Sabo has a cooldown. At least with how they work now you could prep them and possibly run to the other hook and drop it in time. Now you won't be able to.
This patch is overall a nerf to sabotage and gen speed and looping.
no, but it can be AS dead, which is... well dead.