Survivor sided mentality
"how strong a placebo effect can be"
Let's ignore the fact that the Devs are fine with giving killers the placebo of feeling strong but what is meant by the strength of this particular placebo?
Because its not strong for the killer. In fact it's quite detrimental and can waste valuable seconds to kick a generator only for a survivor to tap it once TT wears off. It doesn't fool the survivor into thinking the generators regressed so much it isn't worth repairing until later because they can hear the gen audio after TTwears off and realise that they should just keep working away at the generator.
This is absolutely strong for survivors. A killer perk that many say is just overrated that can actively waste a killers time on a minute long cooldown.
It isn't strong for the killer to get the placebo. It's horrible to be kept in the dark about how perks specifically work, good for survivors bad for the killer.
Then again the devs have been doing this forever with the slightly/moderately/conciderably/tremendously system. Not only is it inconsistent but it also deprives a killer of the knowledge of how the add ons will specifically affect their power.
Wanna see an example? Look no further than the doctor after his rework
All percentages in his add ons were taken out and replaced with this "placebo" type of phrasing with the descriptions. No where does it mention that the electrode line of add ons only increase the length of the shock and not its width like they used to in game.
The entire frequency of seeing fake doctors milarky
And the calm series of add ons. Instead of just saying your terror radius is decreased and increased by x amount its just this deceitful placebo wording system.
It's deceitful and wrong to use placebos in games in my opinion, it's putting across the idea that you like keeping your players in the dark, that you like treating them like lab rats in a drug testing lab because the common associations with the noun placebo is test subject. We aren't subjects. We are people.

Comments
Not gonna lie, it's hella impressive you caught that. You're absolutely right.
That reminds me of that ridiculous "new ruin is insidious" statement Almo made that one time...like...really?
*Ruin gives a visible notification that stays on your screen constantly reminding you of its existence*
*is somehow insidious*
Thank you
This is hilarious with context.
Specs of survivor's item are not revealed in percentages, but only through words like "moderately", "slightly". That's the problem with players that have a killer sided mentality, like you. You blame this "survivor sided mentality" that you see in the devs for every problem the game has. This is a problem of the game, not a nerf to killers given by this unrealistic "survivor sided mentality", and many people need to stop to see this everywhere
This. Placebos are in place for both sides.
I'd like to say that I'm NOT a survivor main. I play both killer and survivor, about equally. I think that i have a rational mentality, that doesn't tend to killer or survivor. And my opinion is based on that
Um...thanks for clarifying? Usually only "survivor mains" try to see both sides of the argument so I can see why you'd want to clarify.
The slightly/moderately/considerably/tremendously language is used all over the place though, but not for everything.
It tells you exactly how far your aura reading with Scratched Mirror is, it tells you exactly how many hatchets the infantry belt gives you, but it doesn't tell you exactly how much time primer bulb saves you.
At the same time it tells survivors that gel dressings give them 16 extra charges for their medkit, but it doesn't tell them exactly how much time they save on heal if they put on medical scissors as an add-on.
It's something all players have to "deal with"
Honestly the post you quoted sorta has a point in some situations if you ask me. When I actually looked up how much add-ons did for me (especially billy charge speed ones) I was surprised that the percentages weren't bigger, it feels way more meaningful during a match than when you just look at the numbers on a wiki page.
EDIT: And for the record I'd much rather have the actual numbers available in game. Even though it would probably make people underestimate potentially strong add-ons if they just look at the numbers ๐
That's just stupid and I'm not gonna keep arguing
Wasn't arguing, just saying thanks man.
Survivors at least don't have things like "chili" and "award winning chili"(2 of bubba's addons) both of which are confirmed to do NOTHING AT ALL.
I feel like both sides do get it but killers get it worse sense they do have some add ons that might as well just be sugar pills because they are pure placebo add ons.
Lets look into this: Killers complained that something has changed, that hasnt even changed. That means killers complained about something they didnt even understood, even though this was part of their own role. And your conclusion is that the clarification, that killers didnt even understood what they complained about is survivor sided mentality. SERIOUS? Dont you think your posts in total are just nonsense?
Flashlights also have a lot of placebo addons that do basically nothing.
Basically nothing is still better then literally nothing as they still have minor effects.
Many items/add ons don't affect gameplay much either.
Outside of the broken key(Which can be made to do something disqualifying it) I double checked all add ons and items for survivors most have extremely minor effects but still do have effects.
Thrilling Tremors also has an effect :)
We weren't talking about that we were talking about the placebo effect and how it effects killers more sense they do have addons that literally do nothing.
It might as well be literally nothing because there is no point in using them.
Beam brightness, beam range, beam width and beam accuracy addons are absolutely useless. Accuracy at least does something even though it's still useless but I don't think the others have any effects whatsoever.
The wiki does confirm they do work just have been heavily nerfed but they have an effect(Which mind you effects the killer's blind which the survivor can't see).
The wiki also confirms the 2 chili addons do nothing.
Well even if they do work, these addons will do virtually nothing to improve your flashlights since their effects are so insignificant. Like I said, there is no point having any of these addons in the game, they are all placebo effects. They are almost as useless as those chilli addons.