Wall breaking could solve :

The overly strong loops on certain maps, the main example I'm thinking of is the coal tower on McMillans, furthermore instead of just reworking an entire map they could just introduce more breakable walls.


Although if they come to hawkins.....It's gonna be funny watching someone like pig or legion kool aid through solid concrete walls.


Furthermore they could introduce perks related to the broken walls, brutal strength could make it take less time spirit fury.....could skip the channel time needed to break a wall.


I get the feeling this is gonna be a good change for efficiency in tackling map issues

Tagged: Trusted

Comments

  • Its confirmed that Brutal Strength works on Walls, just like every pallet breaking thing.

    Spirit Fury requires you to get stunned, so it wont work (at least for now)

  • Oh snap!

    Spirit Fury: Walk straight into the wall with a SF charge ready, and the wall insta-breaks, consuming the charge. ๐Ÿ˜œ

  • Also, i just realized that Wraith will (most likely) be able to break walls while cloaked.

    That'll be kinda cool with "The Serpent" - Soot.


    Y'know, there's a Survivor in a small room repairing a Generator, doesn't know which Killer it is.

    No heartbeat, no noises, no changes on the Survivors in the HUD.

    Then suddenly the wall close to them breaks, and the Wraith is there, coming at them, already uncloaked thanks to the Add-on.

  • @Boss said:

    Also, i just realized that Wraith will (most likely) be able to break walls while cloaked.

    That'll be kinda cool with "The Serpent" - Soot.

    Y'know, there's a Survivor in a small room repairing a Generator, doesn't know which Killer it is.

    No heartbeat, no noises, no changes on the Survivors in the HUD.

    Then suddenly the wall close to them breaks, and the Wraith is there, coming at them, already uncloaked thanks to the Add-on.

    Genius, now it all depends on how long it's gonna take to break a wall

  • @Seltas0208 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1101092#Comment_1101092

    Genius, now it all depends on how long it's gonna take to break a wall

    Yup, that's 1 of my 2 concerns right now.

    The 2nd is where these walls will be.

  • @Boss said:

    Also, i just realized that Wraith will (most likely) be able to break walls while cloaked.

    That'll be kinda cool with "The Serpent" - Soot.

    Y'know, there's a Survivor in a small room repairing a Generator, doesn't know which Killer it is.

    No heartbeat, no noises, no changes on the Survivors in the HUD.

    Then suddenly the wall close to them breaks, and the Wraith is there, coming at them, already uncloaked thanks to the Add-on.

    The addon that makes him break pallets faster could affect this too...

  • @Aneurysm said:

    https://forum.deadbydaylight.com/en/discussion/comment/1101092#Comment_1101092

    The addon that makes him break pallets faster could affect this too...

    Oh my goodness.

    ACTUAL Kool-Aid Ma- I mean: Kool-Aid Wraith!