If gen speeds are fine then...

Tile RNG is absolutely not fine, survivors can have strong loops but being able to chain one strong loop into another that chains into a groaning storehouse loop isn't fair at all.

Comments

  • Coorelation between gens speed when?

  • @Brucecastro81 said:

    Coorelation between gens speed when?

    Right now.

    If you can loop a killer for longer due to the abundance of strong tiles in close proximity then that means the already fast generator times are unable to be pressured on by a killer. While the killer could just give up that chase not only does that killer go back to phase one of finding a diffrent survivor but they have an entire section of the map that they can't perform in. And if survivors are smart they'll leave a generator in that area until there's 3 gens left so that it's an easy escape.

  • @Seltas0208 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1078901#Comment_1078901

    Right now.

    If you can loop a killer for longer due to the abundance of strong tiles in close proximity then that means the already fast generator times are unable to be pressured on by a killer. While the killer could just give up that chase not only does that killer go back to phase one of finding a diffrent survivor but they have an entire section of the map that they can't perform in. And if survivors are smart they'll leave a generator in that area until there's 3 gens left so that it's an easy escape.

    Yeah, all god loops need to reworked and maps sizes should be decreased