Regulus47
Regulus47
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- Regulus47
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Comments
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Legion should have been fully reworked instead of buffed honestly. No one likes mending and they still have no chase power besides the unavoidable free injure, so nobody's happy. He's always gonna be in a state where he's too strong or too weak, and if neither then just too annoying. I get it's fun to turn off your brain and run fast and slash people, but you have to have some empathy for the other side's experience. Use thanatophobia or the purple mending add-on and it's DC worthy unless you have a good team, and good luck finding that in solo q.
They should just rework him to give him disguise powers. That'd be so fun and creepy. He can still have the frenzy too just make it so he has to earn it by hitting people when disguised or something, and it doesn't apply mending. Getting everyone injured, mending and a guy downed in less than a minute from the start of the game with no prequisite aside an addon or two is miserable to play against.
Legion is so cool I just wish they were fun and interactive and skillful. Trickster is the same. Such wastes of potential :(
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It just got buffed dude, chill. Let the perk sit and collect data for a bit before changing it some more.
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Don't forget nerfs for artist, bubba, legion, pinhead and twins either. And the constant BM from killer mains BC they know they will always win against solo q now and are rubbing it in your face
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@rvzrvzrvz said:
Blight feels unfair too I played against 2-3 decent ones, you can't even get to a loop with these distance nerfs and his mobility, atleast he's kinda hard to play nurse is disgusting
Hard to play? Lol. He's even easier then nurse to learn, and nurse is a glorified point and click game.
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Agreed. If anything killers should be the ones penalised in endgame. They lost, they shouldn't be getting the go ahead to facecamp and tunnel with absolutely nothing that can stop them, completely wasting that survivor's match. But hey they'll probably do it anyway
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@MikeyBoi said:
https://forum.deadbydaylight.com/en/discussion/comment/3073338#Comment_3073338
Compared to killers like Blight, Hillbilly and Oni that require skill… Straight Facts
Blight requiring skill? Lol
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It should be 8-10sec minimum, and hook stages should be extended by 20 seconds to match the gen speed increase. Most of the survivor perk nerfs (except a couple like dead hard) need to be reverted too, especially DS. Killers got overbuffed this patch, and I trust bhvr to fix it when the killrates go to 75%+ with the Thana legion meta.
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@FlameLickVA said:
It got buffed in two ways.
- Now its 22%.
- Gens now take an extra 10 seconds, to now take 90 total.
22% of 90 is around 20, so 110 seconds extra
its REALLY easy to hit 4 injuries with plague, and legion (with certain add ons).
Combine this with hex pentimento/plaything combo for an extra 30% of 90, adding it to 137 seconds for a single gen, not to mention regression perks.
A chase isn't going to take longer than 137 seconds, unless the killer has the same amount of skill as SpookNJukes at being a decent person.
What did spooknjukes do? I mean he runs noed and constantly facecamps people for fun so obviously he can't be a great person, but idk if that means he's a terrible one
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You still have jolt, eruption, call of brine, pain resonance, thanataphobia, overcharge, ruin, pentimento, deadlock, deadmans, corrupt, tinkerer and all the other gen slow perks. Try something new for a change lol
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Good, lol. The killer doesn't need to see player names anyway honestly.
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I hope they have the AoT menu theme when equipped, like the Baba Yaga skin does. Sounds fantastic.
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@ThiccBudhha said:
I would be more horrified if they released an A tier killer. Like, for real. Not what the YouTubers think an A tier killer is.
We got artist and arguably pinhead not very long ago.
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@[Deleted User] said:
What kind of buffs do you want?
Yeah you have to be careful with buffing hillbilly. He has an instadown, second best mobility and can curve tiles to get downs. Giving him too much extra might make him OP
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When does he actually run out of stalk though? After like 6 or 7 Evil Within 3 procs? At that point if he's gotten that many he's either won the game, the game is over, or multiple people are dead. I don't think it's an issue.
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@[Deleted User] said:
Killers complain about second chances perks like DH, DS etc. because they take no skill, but then stand in front of a hook and get free trades and free hooks like that takes any brain power whatsoever. With the new killer buff and survivor nerfs coming down the road camping is going to be a lot more rewarding. BHVR needs to increase the amount of time it takes to sacrifice a survivor by at least 15 seconds minimum or add some type of actual punishment for camping like a gen speed bonus while your teammate is being face camped.
But they probably won't because only killer complaints get taken seriously in by these devs.
Agreed. If anything, the killer should be unable to stay within 16m of the hook without pausing the sacrifice timer/losing access to their power/giving every survivor within that range endurance. Camping and proxying and tunneling isn't something that can be solved with little tweaks, BHVR needs to come down hard on it. The longer spent not doing that the worse it's going to be for killers who crutch on it all the time.
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@MrMori said:
https://forum.deadbydaylight.com/en/discussion/comment/3047990#Comment_3047990
Spoken by someone who probably hasn't played Slinger once since the nerf. If he's still an unstoppable, uncounterable chaser in loops, would it even matter to you if his ADS was faster? It would purely make the killer feel better to play as.
You have to be trolling. "Yeah if nurse is unstoppable how about we make her have 5 blinks because it would make her better to play as." Maybe play survivor every once in a while?
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/3047730#Comment_3047730
Doesn't seem that biased to me.
Then you're a biased killer main too. Have some self awareness. Deathslinger as fine as is, he doesn't need to be made stronger in chase when he's already near unloopable if the person playing him has ever played an FPS before cause of the amount of tiny holes on tiles.
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She needs a ground up rework, but nurse mains will whine that their win button is gone, so they're only likely to nerf her if change her it all. If she has to keep her blinks, then she needs any combination of:
1. She shouldn't be able to blink through objects on her second blink, or maybe just in general. Maybe increase her speed to 4.4m/s if that last part is done, but I'd be very careful about buffing her in any way.
2. Her blink attacks shouldn't be basic attacks. Nurse doesn't need perks, let alone instadown perks.
3. She should be stunned by a pallet if it's dropped while she's going through it.
4. She needs every add-on gutted, as she has one of the most busted selection in the game.
5. Longer cooldown/recharge time on missed blinks.
But all of these are patchwork changes. Nurse's base kit cannot work in dead by daylight, and fundamentally breaks the rules of the game. There's a reason why she has one of the highest DC rates out of any killer. She needs a change, and ASAP.
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It's like 0.5 seconds and only slows him to survivor speed, it might as well not exist
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No thanks. Ruin is fine as is, it doesn't need to have its only counter (finding the totem early) deleted and rebuffed to its old super strong version. Maybe new ruin is a little on the weaker side but why does it need to be a meta perk? I'm glad new perks are taking its place in the meta, and it's still got the niche of automatic passive regression.
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Blight needs to lose alchemist ring, blighted crow, rat, iri tag, c33, c21, adrenaline vial and summoning stone. All of these addons are ludicrously overpowered and he can do fine without them. Blight doesn't need and shouldn't have addons that significantly improve his strength.
Nurse needs a general add-on nerf. She has too many good ones - either rework her to have a different power or do wide sweeping nerfs to everything. Same as blight.
Spirit also needs a general add-on nerf. But at least she isn't as busted. (for now, until stridor spirit makes her return) she's the least priority.
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No, apart from trapper these killers are doing fine. Maybe trapper could start with 3 traps or something but the rest are still strong killers with strengths and weaknesses, just not as strong as most others. Not every killer needs to be omega S tier, or we get more abominations of terrible design like blight and nurse.
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Jajajajaja
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Could be skill issue
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No, a blight who's even slightly okay will know how to bump logic near enough any tile with no counter, rush down as you run to pallet or window with no counter and sprint all over the map at a moment's notice with no way to stop it or difficulty in doing so. He breaks the rules of the game like nurse, because he makes distance and even looping if the blight is good irrelevant. Pallets are also largely irrelevant as he can normally just flick around them, and he can break them very quickly. He's also 4.6m/s for some ungodly reason, and has hitboxes on his lunge that put huntress to shame. He's also got insane perk synergy and the most busted addons in the game, even better than nurse's. Alchemist ring, c33, c21, crow, rat, adrenaline vial, iri blight tag, even summoning stone makes you a guaranteed down in some areas.
No matter how much you like to play as him, blight is S+ tier and this is not an opinion. It's just a matter of what nerfs he needs. Personally I'd like ones that specialise him into a mobility killer, not the best mobility in the game + top 5 best chaser in the game + best catch-up tool in the game all at once with no movespeed penalty and a unnoticeable cooldown.
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@pizzaduffyhp90 said:
The true way you fix Wraith is you revert back is uncloak speed boost to 1.25 seconds rather than just 1 second as it is. :)
Old wraith main spotted
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Yeah, you're not playing the game the way it's intended to be played / afking / unsportsmanlike behaviour. Don't do it too often
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Yeah plz he sucks
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We don't need to buff zombies lol. Nemesis is fine he's a lose/lose free hit killer at most tiles but he doesn't have mobility so he's balanced enough. Adding deathslinger to his power, one of the most boring and unfun killers to vs, doesn't sound like fun when his tentacle is already problematic enough as it is with being a free hit with a massive glitched hitbox that you can drag over people, making it impossible to miss.
That was a small rant but I'm not a fan of nemesis. People justifiably make fun of blight mains with their "techs" but nemesis' drag bug that gets him free hits is apparently completely fine, lol.
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But it doesn't make the generator explode anymore, just spark. Pain Resonance is still super strong but it won't work with deadman switch anymore
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Can't wait for all the MYC+Monstrous Shrine nurses to wait 32m away with range addons until an unhook happens. Or the hags at 24m. Or the blights. Or the dredges. Or the bubbas. Or the artists.
Gonna be loads of fun being "not camped". 😔
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Neither are really hard honestly. Nurse is hard for the first like 4 games and then it just becomes a point and click game without much thought, and blight is kind of tricky with learning his exploits but honest blight takes like one game to learn how to bump off things to hit people.
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@Jplanas98 said:
It also works the other way. Because the Killer's hitbox is so big, sometimes pallet drops stun them even though they were a good distance away from the pallet.
Source? Doesn't feel like that lol
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/3006062#Comment_3006062
And the award for the worst opinion of the week goes to Regulus47.
Please learn to play killer.
Tell me how you counter a demogorgon who is readying his pounce as you run towards a window or pallet. If you vault you get hit, if you fake it he either cancels instantly and gets a hit or just pounces and hits you anyway, the pounce is unreactable at close range and has a pretty big hitbox making it near impossible to successfully juke unless the demogorgon is very bad, and even if you make it to a pallet or something, he just breaks the pallet immediately with the pounce and keeps going. The double standards with this community, I swear. At least deathslinger and pyramid head don't break the pallet when they shoot.
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You should be grateful lol. Spirit's changes didn't really do much to her, it doesn't really matter that you can hear her coming if she's going to zoom next to you and hit you anyways. Just makes her feel bad to go against.
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Yes, and maybe for the best. Hawkins was awful, and demogorgon was the most overliked killer in the entire game. People are always like "oh, he's so wholesome and fun to go against", but he has unlimited map traversal with only a bit of setup and no real way to counter it as he can instantly place the portal after you cleanse it, and he just gets free hits in every window, pallet or straightway with little you can do about it. He's just as busted at zoning as pyramid and deathslinger and nemesis. Will never understand the diehard love for him, it's just loop until you get to a window and die.
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You're running the most busted build in the game and expecting survivors to roll over and give you your free no hook moris? Come on I thought people said survivors were the entitled ones! Maybe take a look inside and calm down a bit before trying again. People want to survive and you want to instantly kill them all, it's not your right to get it for free lol
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Hillbilly is fine. He's top 5 if the player is somewhat competent with him, he's got ON COMMAND instadowns without having to earn them like myers or oni, a super strong chase power (curving) that if mastered can make any loop in the game unsafe, making him extremely difficult to loop safely, and the best mobility in the game with very few downsides. And on top of all of this, he's still 4.6m/s. He doesn't need basekit nerfs or anything but when nurse and blight and artist get nerfed, he'll be in top 3 without a doubt. You just haven't put in the time to learn him.
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@VikingDragonXii said:
https://forum.deadbydaylight.com/en/discussion/comment/2999025#Comment_2999025
Yea but he is the only Killer I know of that can fly so gracefully in the sky only to dive bomb you with a chainsaw death drop
Not anymore lol
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I think the trap timer should be reduced, maybe to 2 minutes, but it shouldn't tick down or be allowed to pop if pig is within 16 meters of you. That would solve this and a lot of her tunneling issues.
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One of the strongest killers in the game and one of the only killers to have an enormously high skill curve and to be fun and mostly fair to fight. Most of the complaints towards him come from people who just picked him up or are bad with him and don't want to learn. Overheat never happens in real matches. I'd argue the only nerf he got was the changes to his charge time addons, which you're insane if you think were fair, and he got a bunch of strong ones in exchange like lopro chains, apex muffler, mother's helpers, heavy clutch, and they didn't even nerf his speed addons. Heck you can even still get instasaw with certain add-ons, but at least there's SOME downside.
I think when artist blight and nurse are nerfed, he will be in the top 3. Only if you're a god Billy though, and only on some maps, but you can say the same thing about blight too. Except unlike blight billy takes more than 2 braincells and has actual counterplay that isn't "hope he doesn't exploit" and "go behind a wall, oh wait he flicked and hit me with his truck sized hitbox".
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@OnryosTapeRentals said:
No. It isn't healthy and should go IMO.
Buff his chase potential and weaken his camping potential.
Bubba doesn't need buffs lol
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4.4m/s. Blinks don't go through walls. There, she's balanced and still really strong. I literally came up with that in seconds, it's a joke how they haven't nerfed her in 6 years.
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The Agent
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Nazis in DBD. Great idea. Totally
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Nope. That would be broken on victor. Just release him next to a dropped pallet, herd the survivor into it, get free down. And that's just the first thing I can think of.
This perk is fine. It's practically a free down when it activates so I think it's fair that survivors get warned it's in play. It's like boil over
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@legacycolt said:
I’m glad they’re fixing blight but he doesn’t need to be kill switched.
Doesn't he? Nobody's gonna be in uproar if blight gets killswitched lol, it's not like he's a very beloved killer to vs
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He's the game's only horror MONSTER. And A tier minimum, as he was unloopable on the PTB and has the best mobility in the game with his locker teleports. This chapter is gonna be horror again 😈
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@Veinslay said:
All the really good Blight players will be just fine and won't even notice the nerf. The bad Blights getting carried by hug tech will have to go back to Wraith or Spirit
Just like how the really good wraith and freddy and spirit and billies were just fine, and didn't even notice the nerfs?
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Lol. Trapper is fine not every killer needs to be S tier. His power design will not allow him to be impossibly strong because he needs to set it up and it has counterplay, even if it doesn't take any skill.