Pulsar
Pulsar
About
- Username
- Pulsar
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2433107#Comment_2433107
I'd rather have similar skill, required in most PvP games. I do get you may not like it, but is for the better.
You'll understand when you play against those people constantly.
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2433095#Comment_2433095
Sir, you can climb up the ranks very easy, the problem is to stay there but as long as you get in reds... whatever your skill is, you will be matched with reds and sometimes even weaker or stronger cus who knows what players are there.
Someone who is either helped by a swf or just gets the objectives done but is weak gets in red ranks and goes against a top level Nurse player (example), the entire team goes down because that one guy drags the entire team down or every single survivor is actually bad and the killer doesn't even try, transforms in a boring game... this is ranks for you. Obviously it can also work but we have the word "uneven" for a reason, as devs stated in the MMR dev post.
Ranks are not good, MMR is good even if is not the best system ever made.
Then make it harder to Rank up.
There's no reason to make high-skill players lives hell without balancing the game.
-
That is mean :(
-
@Tsulan said:
People that are against the SBMMR can be boiled down to 3 different types:
- Streamers
- 4 man SWF death squads
- derankers
All 3 have the same thing in common. They fear that they can´t stomp easier targets anymore. Since the first 2 would be constantly matched against each other, which would be a sweatfest (for them).
Everyone else will just benefit from the new system.
I am none of these (i do stream, but average 1 viewer lets go)
BHVR needs to fix the high ranks before implementing this.
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2433076#Comment_2433076
Look this has to be made in time, it's a lot of work to balance all the perks, all the killers and everything else and postpone MMR. Rank system is just uneven all the time we don't want to wait another 3 years just to see the new system added and while the game is unbalanced... also have an unbalanced matchmaking. It's better to have one of the 2 fixed and not both broken
It really isn't.
The issue is that BHVR is well-aware of the issues at high ranks, they simply don't want to balance it.
-
@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/2432428#Comment_2432428
Performance has been bad for me, and I'm on PC. I can only imagine how miserable it must be on console.
Indeed.
I've been streaming more lately, but stopped because of MMR. As soon as it's disabled, I'll begin again, that way people can get a live look at the game.
-
@Purgatorian said:
I don't want it to end, I want it to stay. This is the best trial they have had and seems to work OK for a lot of mid skill players.
If they kept it on they could then start doing balancing for it. The higher our sbmm score gets the less points you earn and more points you lose in my opinion. This way higher skilled players won't have to sweat for 10+ games before a 'chill' game happens.
If they keep turning it on and off bhvr only gets very limited data so keeping it on seems better to me. Anyway I don't want to get back to red ranks so it seems I will be taking another break until the next sbmm trial.
But it's screwing over people who put in the time to get good.
They need to balance high ranks BEFORE they implement SBMM.
-
@Nikkiwhat said:
https://forum.deadbydaylight.com/en/discussion/comment/2432428#Comment_2432428
Last I played last week it was abysmal as Killer, as Survivor it had some bad moments but was FAR better in comparison. I wanted to practice Pyramid Head, since I'm a diehard fanatic of the Silent Hill franchise and I just couldn't enjoy the matches. Whenever I'd use PH's power I'd lag/stutter. Made it unfun to out corruption down and even worse to try to land his range attack.
Lot of Survivors I played know about the performance issues and seem to be trying to make it worse by using Dead Hard when not being chased or running around me to cause a stutter. One match as Trapper I lunged to hit a Survivor (2 of em healing) and it looked like I was gonna hit, whiffed and was held frozen for at least 3 solid seconds before the animation finished.
Tomorrow I'll try to play some matches, but I'm really not holding out for much hope for any sense of stability. It's the number one reason I haven't been able to really play this game for so long. Blight being added was when I last tried playing seriously and it was bad back then for myself. Honestly the last time I remember just having an absolute blast playing was when Ghost Face was added. I was playing non-stop for a good while. Most of my issues began when they started redoing the maps graphics and it's just kinda festered since then.
I still remembe the 3 hour long Ghostface queue times.
I legit went to the store for groceries and came back and still wasn't in a game
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2432960#Comment_2432960
She's bugged atm, I will give a try when they will fix her
True. In the meantime, Blight works well even though he slides.
Wraith is also good. Just don't run Blind Warrior White
-
I've been doing all of my Adepts at Rank 1 so I think I'm at like 140 total achievements
-
@shmoul said:
https://forum.deadbydaylight.com/en/discussion/comment/2432958#Comment_2432958
The tentacle never touched them, thus they should not be hit. Why would the blue particles around the whip count for the hitbox?
Why wouldn't they?
No other hitbox is that precise, not even the actual weapon hitbox for every Killer.
Nor is the pallet hitbox that precise.
The hitbox is clearly bugged. It lingers, can be moved by strafing, but is extremely small.
-
On Console?
No, play Spirit.
-
@shmoul said:
In neither of those screenshots did the tentacle touch the survivors. Why do you feel entitled to the hit regardless of the obvious fact that you missed?
Because they are clearly within the hitbox.
The blue is covering both of them.
-
@Dr_Loomis said:
No.
But I would accept The Terminator and Predator. Both are frightening antagonists with horror elements.
I think the T-1000 would be so cool.
-
@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/2432497#Comment_2432497
This is why I think that downgrading the graphics won't do much for other consoles too.
I think, at best, it will delay what I see as inevitable.
-
Finally
-
@GannTM said:
How has performance been for you console players lately?
Bad as usual with no fixes in sight.
-
@Mekochi said:
Question, I haven't played the game at all after the event ended, is it less buggy, or is it more buggy? Better question, has anything important been fixed?
Nothing has changed.
-
@gendoss said:
I've really enjoyed MMR and the game feels so much more fair now. It definitely should become a permanent thing.
I disagree.
It's miserable as Killer.
They need to balance high Ranks before they implement MMR.
-
@Mat_Sella said:
Perhaps SBMM is what's needed for BHVR to see just how imbalanced certain mechanics/perks/maps etc. etc. can be.
It's one thing if a killer does poorly, its another if a multitude of higher mmr players using said killer still do poorly against even lower mmr survivors.
They know about how poorly balanced high ranks can be, they just don't care.
-
@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/2430206#Comment_2430206
Can we stop with this small pp build nonsense?
Stop insulting people for running the perks that they want.
I wasn't the one who named it.
-
@SloppyVoldemort said:
One thing what really grinds my gears sometimes on the forums, is that the dev team doesn't talk to us.
What I mean by that is, why can't they give us information about what they're doing to actually fix these issues, what do they have planned to try and fix it. I mean, maybe we can help as costumers with constructive advice (like when some of you pointed out that the HDD is one of the issues).
Let us help making the game better.
But all we get is a "we acknowleged the situation" and then there is just silence. And more silence. And more silence.
I mean, console is a good portion of your playerbase, TALK to us. We're almost at 94 pages on this thread and we only got a mod in here to say something (no personal attack). Show us console gamers some respect as a dev team, with at least a minimum response with what you got in mind to help our issues.
They used to talk to us a lot, but it's been a long time. They got a lot of #########, some of it deserved, most of it not. Most threads had some Dev interaction, maybe two years ago.
I miss those times.
-
It is a part of the "small pp build" which basically just lets you have old MoM or BT whenever you get up.
It'd be fine if it gave Endurance but removed collision for its duration.
-
The answer is yes.
Most people seem to be having issues.
-
@unluckycombo said:
I wanna know how the Wraith didn't get a first hook after 4 gens going while he was running both All-Seeing and Silent Bell on Hawkins. That's p wild to me with how many unsafe pallets there are, and with how no one had Spine Chill. (To be fair to him though, he didn't have an amazing build either, so...)
But still, it's kinda just the way that high-level games have always been. Maps swing way too far one side or the other (Like, Haddonfield still has all of the windows open in House of Pain, and that is absolutely disgusting on it's own, without mentioning everything else on that map.) Things like this are also why there's perk band and such with tournaments, because teams stacking so many great perks+communication (I know you're not playing in a SWF, but some SWFs do play like this) is absolutely nasty to verse for any Killer.
To be fair to the Devs as well, I think they'd have a lot of work on their hands if they want to balance around high MMR with the system, and I have no idea how they'd even start tbh. (Maybe by nerfing Trapper? /s)
They've already said they don't intend to balance around that level of play.
That's fine, you don't have to do a top down approach but they need to fix it.
It legitimately becomes impossible to win if you are good.
-
No
-
@PigMainBigBrain said:
https://forum.deadbydaylight.com/en/discussion/comment/2429523#Comment_2429523
You call pallet validation a nerf.....but it wasn't. It was literally just put in to fix pallet interactions where you could get completely off the wall hits that should have never landed....
Thats not a nerf....thats them fixing the game...
It just goes the other way now.
As long as Survivors get the stun, the hit is revoked, which allows Survivors to greed pallets a LOT.
-
@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/2427655#Comment_2427655
DbD is the only game that sets my PS4 Pro's fans off. No other game does. That's why I get worried. I don't even hear a soft whisper of the fans with other games. With DbD, I'm starting to feel lucky when the fans are a loud whisper because the other option is the machine sounding like a jet engine.
I wear open head phones. Oh man, I'd love a noise-cancelling headset, but besides the cost another prohibitive factor is that I live with an elderly person who needs constant care. That's part of what makes the loud fans so frustrating, because they can get loud enough to drown out other noises in the house, and if that person falls and I don't hear it that's really bad.
So yeah, there are multiple reasons I'm vocal about BHVR needing to fix this issue.
https://forum.deadbydaylight.com/en/discussion/comment/2427674#Comment_2427674
Ugh, god, this is what I'm afraid of. I like my console. [BAD WORD]. Maybe I'll look into getting a cooling pad for it.
BHVR, I shouldn't have to buy a cooling pad and SSD just for your game.
These issues with DbD aren't normal issues. It's not the console. The problem is your game, the one people have been saying needs optimization for years, and it's gotten worse.
DBD: Exists
PS4:
-
@ThiccBudhha said:
The console performance is not as bad as it was during the 5th anniversary. Wish it was as smooth as it was once they fixed it, but eh... I will take what I can get.
@MedicSpirit7 said:
It’s much better on console but dead hard still breaks my screen for a solid 2 seconds every time someone uses it
60 FPS is what they promised.
I'm committed to holding them to it.
-
@HaunterofShadows said:
https://forum.deadbydaylight.com/en/discussion/comment/2427638#Comment_2427638
https://forum.deadbydaylight.com/en/discussion/comment/2427634#Comment_2427634
https://forum.deadbydaylight.com/en/discussion/comment/2427615#Comment_2427615
I'll leave the lot of ye to decide about this yourselves. Evidence for some of your arguments
That's way too small of a sample size.
Plus, most people here actually know horror.
-
@Mr_Madness said:
https://forum.deadbydaylight.com/en/discussion/comment/2427573#Comment_2427573
Because people choose to focus on that solely when thinking about him.
Other fictional characters "influenced" bad actions but we ignore it to preserve the character we like for example Freddy Kruger which I am not gonna go into detail why but has nothing to do with Reboot.
Main point is just because some how a fictional character was involved in a real life event should mean we always have to associate it with what happened and just let all the good memories we had of it just rot away to never be brought up ever again.
I get it if someone involved with the creation or has a connection to a fictional character like a story writer that was involved in something bad which in response most people will hate or be uneasy to see it be popular.
In Slenderman's case it was just some random girls that just read about Slenderman on the internet which everyone has access to. Not the creator or someone connected to him just random people.
Heck he was the first internet horror character just to be made by the internet by random people based on 2 pictures for a contest.
Again, doesn't really matter.
Most people will recognize him based off of the stabbings. That's not a good look for ANY company.
-
@GPdMK2 said:
https://forum.deadbydaylight.com/en/discussion/comment/2427563#Comment_2427563
https://forum.deadbydaylight.com/en/discussion/comment/2427540#Comment_2427540
Senderman was not dropped because of anything you just mentioned. 4 years after this case we had a very ######### movie based on the slender games. The reason why we don't see anything slender related is simply because the hype is gone and as it shows the game premise and the character were not iconic enough to create an actual franchise out of it.
And the argument of being of bad taste for someone to use slender on anything just because someone did something stupid and tried to connect their stupidity with something unrelated to it, is simply nonsensical.
And why didn't people go see the movie?
Probably because the only thing 95% of them ever heard about Slenderman was the stabbing case.
Saying it didn't contribute heavily is foolish.
-
@Apollos said:
https://forum.deadbydaylight.com/en/discussion/comment/2427590#Comment_2427590
You tell that troller dude
Thanks
-
@Fogfactor said:
https://forum.deadbydaylight.com/en/discussion/comment/2427550#Comment_2427550
imagine wanting to win arguments on the internet lmao
Imagine trolling.
-
@Mr_Madness said:
https://forum.deadbydaylight.com/en/discussion/comment/2427540#Comment_2427540
Well I am just gonna say this.
They said they talk to lord Voldemort and the teenage mutant ninja turtles. So pretty sure they would have done it with a different fictional character that all I am gonna say.
Also with Jeepers Creepers is different. Director that helped make the movie did bad stuff. No one in creation or real life connection of Slenderman did anything bad just some random girls.
[edit] PS I am still hating how people give Slenderman the bad rap. Did nothing wrong and was used to make scary stories and video games.
Regardless, he has a terrible reputation.
-
Then you have no argument, and therefore, I win automatically.
Thank you.
-
@Mr_Madness said:
https://forum.deadbydaylight.com/en/discussion/comment/2427043#Comment_2427043
To be honest Slenderman does have a chance since quite bit of people would like to see him ingame.
It's awful for what happened to the kid but not really fair to put the blame on Slenderman and say he caused all of this so we should forget he ever was created, which is what most people's thoughts go right to automatically sadly.
100% Devs could revive him and do it better than Sony's attempt.......which is bold of me to call an "Attempt"
@TerminatorGuy said:
https://forum.deadbydaylight.com/en/discussion/comment/2427043#Comment_2427043
"Rightfully so" lol. It's the character's fault for what happened to that kid? If someone commits a crime in the name of Superman or Elmo, should we drop those beloved characters too?
"We didn't want to go, we didn't want to kill them"
"Notable for being taken the day which fourteen children vanished and for what is referred to as "The Slender Man"
These are both taken directly from the lore. Whilst video games are not the cause of people's actions, they do influence them. Bringing Slenderman back would be in bad taste, just like Jeepers Creepers would be. Likewise, the character is often depicted in a more benevolent way these days. It has changed considerably from the original way back in '09 and it has never regained it's popularity.
-
@Fogfactor said:
https://forum.deadbydaylight.com/en/discussion/comment/2427513#Comment_2427513
You have a child's understanding of morality
Insults are a great tool to get people on your side, aren't they?
Try explaining your viewpoint before throwing out meaningless and petty insults, okay?
-
@TerminatorGuy said:
https://forum.deadbydaylight.com/en/discussion/comment/2427043#Comment_2427043
"Rightfully so" lol. It's the character's fault for what happened to that kid? If someone commits a crime in the name of Superman or Elmo, should we drop those beloved characters too?
Look into the case.
"lol"
-
@DoomedMind said:
https://forum.deadbydaylight.com/en/discussion/comment/2427443#Comment_2427443
No, they're just doing whatever they want, because it's just a game, why do you all have to take that seriously ?
They have that right, you know it's Hellraiser ? Move on and let them do whatever they want, time will prove they are wrong, or right.
The fact that you are all aggressive for free towards them prove your own negative, censorship and toxic behaviour.
And,
Really,
F- censorship, enough of this, we got enough censorship these last years
Nobody would take it seriously if they'd stop spamming.
FNaF was cool in 2014, sure, but it's fanbase has always been toxic. They aren't doing themselves any favors with this behavior.
-
@DoomedMind said:
People are just crushing FNAF people for free, they are making FNAF theories because- they have to ask to make theories, or to hope, or just have their own opinions ?
Each time, on YT, on Twitter, or in the forum, each time I saw someone talking quietly about fnaf things in DbD, it's hate train in mass. They aren't doing anything, but imagining fnaf things for fun, or because they would like it to happen, or anything else, but EACH TIME, there are insults, and they're crushed like they're nothing.
I may want SpringTrap in the game, but I don't care if it's his chapter or not. One day he will be added, or not, that's how it works, but seeing how much people are crushing for free the FNAF community, it's just making me angry, like, why, let them be, for f- sake
Because it's everywhere and they continue to insist its FNAF when it clearly isn't.
They are proving their own negative stereotype correct.
-
@HaunterofShadows said:
https://forum.deadbydaylight.com/en/discussion/comment/2427399#Comment_2427399
oh like it could get any worse
It could brick the Console and prevent you from playing any other games too.
-
In terms of a flooded map? No.
That would brick Consoles.
-
@MrCalac123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2427333#Comment_2427333
Blight plays fine on console, his changes a few months back enable flicks like PC players can do, he is just much harder to learn. Regardless his collision is beyond broken and must be fixed.
@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2427333#Comment_2427333
Console needs more than just blight fixes- the recent update to him apparently made him substantially better to control and play as in general, however the negative 2 fps kinda holds it back. Something tells me, similar to nurse, that he will be substantially better for those platforms when you can actually move at a stable framerate and not freeze for pressing a button.
While technically correct, his changes did help massively, you still can't flick as well as you could on PC. During his Slam, you can't adjust as fast.
Regardless, you wouldn't get the Slam if you slid.
-
@GoodBoyKaru said:
Even with his collision issues he is still arguably the 3rd, even 2nd, best killer in the game. I wouldn't say he needs it- it'd be nice, but with his current strength not needed.
He kinda does on Console.
You already can't use him to his full potential.
-
@BioX said:
https://forum.deadbydaylight.com/en/discussion/comment/2427220#Comment_2427220
how so? it is all shot already and what better time to release a netflix show/season then when everyone is stuck at home?
They began shooting in February of 2020, they had to stop in March and only resumed this summer.
As far as I know, they are close to done filming now.
-
@BioX said:
https://forum.deadbydaylight.com/en/discussion/272791/we-have-had-no-modern-iconic-killers
I mean you kinda hit the nail on the head, Demogorgon is from an all round appreciate series (Though the messed up with postponing the next season for so long) and yet its still hard to call it iconic.
but non of that run of the mill forgettable crap you mentioned is remotely "iconic" either, the reason thoese that we have are iconic is because of the quality and memorable qualitties, its hard and rare (and luck is needed) that something ever reaches that status and nothing you mentioned does.
Heck some of the examples you gave gives me a hard time in even taking you seriously: A Quiet Place? really? what a terrible crappy forgettable waste of time that was...jeez....and The Purge? you actually dare to entertain the idea that those are ANYWHERE close to the likes of Texas Chainsaw Massacre or Halloween or...well anything in dbd?
(also lets not forget that, regrettably, the freddy we got is from the terrible remake that people for good reason will forget ever existed, not the iconic original)
They kinda couldn't not postpone the next season considering the pandemic.
-
@SloppyVoldemort said:
https://forum.deadbydaylight.com/en/discussion/comment/2426341#Comment_2426341
Maybe then it's time for me to hang up the boots with this game. I mean, they had 3 months time to fix it, still can't do it.
I still don't miss dbd from my break, so hopefully I can step out of the fog.
They've had a lot longer than that.
-
Springtrap is okay, I guess, but the FNAF fandom is something I really do not want.
-
@OldHunterLight said:
https://forum.deadbydaylight.com/en/discussion/comment/2427043#Comment_2427043
What happened to the kid? Is there a way to look this up or something?
I'm not familiar with slenderman, other than in the game slender.
" Leutner was pinned down and stabbed 19 times in the arms, legs, and torso with a five-inch-long (13 cm) blade. Two wounds were to major organs, one missed a major artery of her heart by less than a millimeter, and another went through her diaphragm, cutting into her liver and stomach. Weier and Geyser told Leutner they would find help, but they did not get any upon leaving. Afterwards, Leutner dragged herself to a nearby road where she was found by a cyclist. The cyclist called 911 when he saw her.
Weier and Geyser were apprehended near Interstate 94 at Steinhafel's furniture store, after walking 4.9 miles.The knife used in the stabbing was in a bag they carried. While Geyser felt no empathy, Weier was described as feeling guilty for stabbing the victim, but felt that the attack was needed to appease Slender Man"
You can also just look up "Slenderman Stabbing." As far as I'm aware, everyone dropped the franchise after that event.

