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Poweas

Poweas

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Poweas
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  • My ######### The Game offering keeps getting cucked by some offering for another map. I just want ONE game as Spirit on The Game but these little shits keep blocking it. I am very mad over this.

  • @AntiJelly said:

    @jaerthebear said:
    The fuming mixtape seems like poor effect to have on an Ultra rare add-on, and the Iridecent button, While I like the pallet break effect, 1. Doesnt always break the pallets , for some reason, and 2. Having the terror radius effect the entire map Is not only gimmicky, but it leads to Feral frenzy showing you targets that you absolutly cannot get to, and as there is no way to decern distance during the feral frenzy pips, It just seems like a not-so-good thing to have on an Add-on for legion.

    Personally, I dont think either are great options.

    Thoughts?

    I think they've been lacking in the add-on department ever since Pig. Add-ons are cool and all, but Pig, Leatherface, Clown, Spirit, and Legion all have really boring add-ons. Just my opinion tho.

    I think Pig and clown have great addons. Leatherface needs all of his addons reworked. Pig and Legion need some of theirs reworked too.

  • Ok this is the best moment since the patch, I get a game on Clowns map as Spirit and it takes me about 20 seconds to down the first survivor. I then INJURE one and chase one who thought that I couldn't see her behind the gen. I did not down her and started phasing to bait her into thinking I was going after her when actually I was going for the 1st guy I injured for the down using a Nurses Calling. And here's the funny bit ^^. I down her with a certain jumpscare and I go across the Pallet Gym and swing through the pallet to down this guy. I'm now in an amazing spot with this Feng left to be found. She's injured since the start of the game btw. I then see her, bait my phase and down her. Most ez 4k ever 3 got hooked ^^. I use Stridor and I couldn't find the last guy on the ground when I heard him though, anyone got advice for tracking them? But yeah the game was done in 3 minutes. Shows how shocking some survivors are lol.

    Can someone give me some advice on finding slugs since I could hear her but could not see her.

  • Oh btw just to put it out there, I saw in some video that the devs will be extremely careful buffing Legion since he has NO COUNTER like Spirit and Nurse. Which means he might be buffed in a similar way to Spirit. If they give him too much, he'll be a bit like Nurse when on release she had a base of 3 BLINKS.

    So they're being very careful, cut them some slack. They're not fools they know the issues around this patch. Rather then spamming the issues let's chill for a bit.

    (Btw this doesn't even belong in this thread but I'm just throwing this out there.)

  • SWF is just so strong right now it's unreal.

  • Idk why they nerfed BBQ it was such a good perk for weaker killers. Are they seriously going to make the game as survivor tilted as it was in September 2017? I've been asking for buffs to survivor but I only meant SOLO survivor and not these game breaking mechanics where BBQ gets hard countered by one perk? ######### devs that sucks.

    1. Spirit
    2. Clown
    3. Kate Denson
    4. Doctor
    5. Legion
  • I thought they fixed thus?

  • I wish it did lol. It'd give me a reason to actually play Legion. But no I don't think it does. I hope they add it though as a QoL change to Legion.

  • @Dreamnomad said:
    I'm truly struggling with trying to find words to describe this thread. I'm trying very hard to say something that isn't rude or offensive. So I'll simply say this. I strongly disagree with the OP.

    Say what you want, he's been insulting some people in this thread.

  • @Watery said:
    if I’m going to be blunt, this logic is flawed. Literally makes no sense: if your teammate kills themselves, learn to deal. I hate it as much as the next guy, but if it REALLY bothers you that much, play swf

    Now there's a sensible response ^

  • @purebalance why are you so angry about this wow just tell me why this is such a big problem for you. Teammates dont kill themselves often on the hook so why are u so mad.

  • @xmenfanatic said:

    @Poweas said:
    Yes it's far too loud. I can't hear a Huntress winding up a hatchet or a leatherface using his chainsaw (50% of the time for them though but it's still bad)

    In settings you can turn down the music and leave the special effects volume up! I hope that helps with your issue.

    Wow thanks mate. I'll do that later.

  • @purebalance said:

    @Poweas said:

    @purebalance said:

    @Poweas said:

    @purebalance said:

    @Delfador said:
    So basically if my finger slips (yes it does) I am gonna get banned. It is gonna be very exciting.

    Also literally using game's feature is bannable offense? I hope using DS and NOED is also bannable lmao

    lol your finger slips? Bullshit.

    Happens to everyone actually. You seem like a very new player so it probably happens to you all the time. I wonder if you get rekt by a Freddy too?

    Awwww you resort to personal attacks because you have nothing better to do. Sad that you have no ground to stand on so you lie and attack people.

    Yup ty for summarising me mate ^^

    I mean yeah you need a ban considering you brought nothing of value to a thread other than slinging personal attacks and lying.

    You need a ban for making such a pointless thread lol, there's so much reasons why people would kill themselves on hook and I listed them before. And if one personal attack by me is deserving of a ban, then I can count up yours mate you've been attacking everyone who makes a valid point. At one point someone mentioned saying their finger slips sometimes and you said 'lol your finger slips? Bullshit.' So dont go accusing me of making personal attacks when clearly you're in more of a wrong then me. Pipe the hell down. I'll list all the scenarios of why someone might kill themselves if you'd like mate.

  • @Cake1100 said:
    Yikes. His ping wasn't that good on my side & sb + chainsaw can sometimes cause that bug to happen and Idk why.

    Oh ok. You saw that though right? It was horrendous.

  • @Dragonredking said:

    @Poweas said:

    @Acromio said:

    @Poweas said:
    Undo his nerfs. :O all of a sudden he's second best killer in the game again.

    Except even pre-nerf Freddy was trash.

    Obviously you didn't play survivor back then. He was amazing. He had a lot of mindgame potential with that small terror radius and if u messed up on a loop just a tiny bit, he could hit u with that massive lunge. He was awesome. He didnt get nerfed to the ground for no reason you know.

    He was never strong to begin with, he is a noob stomper, countering him require to know him.

    He was nerfed because the NEW PLAYER (that the free weekend that accompanied freddy release) had no knowledge about him and on how to play the game in the first place, they review bombed the game.
    If you look at the review from back then the vast majority of negative review related to freddy where made by people that don't own the game and/or have less than 10 hour of experience

    Ohhhhhh that makes sense I was a new player back then lol

  • @davidps4DBD said:
    I don't want a stronger Freddy. He is fine the way he is. He is literally invisible. Shut up

    Guys we've found the rank 20 survivor main.

  • 27 minutes for me and it used to be just 7.

  • @Acromio said:

    @Poweas said:
    Undo his nerfs. :O all of a sudden he's second best killer in the game again.

    Except even pre-nerf Freddy was trash.

    Obviously you didn't play survivor back then. He was amazing. He had a lot of mindgame potential with that small terror radius and if u messed up on a loop just a tiny bit, he could hit u with that massive lunge. He was awesome. He didnt get nerfed to the ground for no reason you know.

  • Give the Archer a precise hitbox but a way to aim with your bow.

  • Undo his nerfs. :O all of a sudden he's second best killer in the game again.

  • Yes it's far too loud. I can't hear a Huntress winding up a hatchet or a leatherface using his chainsaw (50% of the time for them though but it's still bad)

  • @powerbats said:

    @Poweas said:

    @some_shape said:
    One way to counter this perk is to break dull totems before doing all 5 gens, just do that and the perk slot is wasted, the match time will probably extend by 60 to 90 seconds. No need to call everyone that runs the perk a bad killer, because the survivors can destroy it before activation, so it’s not the killers fault.

    Yeah fair enough. I just run small game to destroy it nowadays as survivor. But as killer I still don't run it since it feels scummy as hell getting kills like that. I face SWF all the time anyways as Spirit so even if I run Noed it'd get denied .-. But yeah there's counterplay to it. I'm a killer main right now btw since I got Spirit and I'm loving her.

    Spirit is lots of fun and once you know how to play ehr properly does really well even against swf. As far as Noed goes I ran it off and on on her and found that when it did activate it was almost always near an exit gate when it activated.

    I don't ever run Ruin since that's just an invitation to waste a perk slot and make them cleanse every other totem. For Noed itself it's a crutch perk really since you're relying on it to activate and if it doesn't your whole gameplan flops. It's the killers DS in a sense, highly situational and once it's gone you're screwed.

    If the survivors are potatoes it's great and will work most of the time but at the higher ranks generally people are smarter.

    I know she does really well against SWF ;) I play somewhat scummy if there's 2 gens left. I normally try not to tunnel but if there's 2 gens left against a SWF I try to tunnel down 1 guy to get myself into a position of control. She's one of the best killers against SWF though because of how well she can punish unhooks and how well she can comeback from messing up. I've got decent with her rn I just mindgame the tractor on the farm maps by standing at that dropdown and fake phasing. They always vault into my sword it's beautiful. I need ruin though because unlike my Nurse, I'm not good enough with Spirit to play without it.

  • @Salty_Pearl said:

    @Poweas said:
    Wait. I wont insult you since I see what your thinking so I'll say this respectfully since I'm sure you do not mean it to be way too overpowered.
    A generators repair noise distance goes 24m. If there's 3 survivors and 8m reduced each, generators would not make a sound. That combined with Alert would be more broken then DS and Dead hard. Or NOED and bloodwarden.

    It wouldn't stack, it would be 8 meters reduced for all survivors.

    Oh k.

  • But yeah it's been annoying since the update.

  • @Warlock_2020 said:
    Because it is a matter he cares about. He likes the game and is displeased with the changes. Why do you feel you should call him out? Opinions matter, especially in a business setting. He is the client, and he wants them to know he is not happy. No harm to you, why do you feel you have to jump on his chit @Poweas

    I'm asking a QUESTION not ATTACKING him. You overreact a lot to a simple question. This issue has been going around the forums it's nothing new.

  • Spirit because she's scary and I love being scared. No other killer scares me. Nurse isn't scary she's just strong. And Huntress because she's so fun to loop it's unreal she's strong as hell tho but I don't face much good Huntresses. I get a lot of satisfaction.

  • @some_shape said:
    One way to counter this perk is to break dull totems before doing all 5 gens, just do that and the perk slot is wasted, the match time will probably extend by 60 to 90 seconds. No need to call everyone that runs the perk a bad killer, because the survivors can destroy it before activation, so it’s not the killers fault.

    Yeah fair enough. I just run small game to destroy it nowadays as survivor. But as killer I still don't run it since it feels scummy as hell getting kills like that. I face SWF all the time anyways as Spirit so even if I run Noed it'd get denied .-. But yeah there's counterplay to it. I'm a killer main right now btw since I got Spirit and I'm loving her.

  • Why make a thread about it?

  • Naw people would rip off less experienced players.

  • @Iceman said:
    @Poweas

    I would be able to constantly speed vault pallets and windows with out any penalties, it doesn’t need a buff. Players just need to get use to not playing with “Viable” perks. Quick and quiet could be very useful in certain situations. 

    Perks are a tool, and it how you use the tool to get the desired results. 

    I just think the cooldown is a bit much honestly. Maybe reduce it to 10 seconds then? So it wouldn't punish you so much.

  • Wait. I wont insult you since I see what your thinking so I'll say this respectfully since I'm sure you do not mean it to be way too overpowered.
    A generators repair noise distance goes 24m. If there's 3 survivors and 8m reduced each, generators would not make a sound. That combined with Alert would be more broken then DS and Dead hard. Or NOED and bloodwarden.

  • @DwightsLifeMatters said:
    Vietfox said:


    DwightsLifeMatters said:


    Vietfox said:

    This is bait for sure.
    I main the hag and she's a top tier killer who gives me 3K almost in every match.

    Did I say she's weak? She's high tier for sure, but unfun (for me atleast)

    Orion said:

    Just don't play her?

    I keep getting Dailys

    No, the hag is a really fun killer and a pain for survivors when using her properly.

    Are u really fighting about my opinion and taste? Are u really that ######### ??

    I am. I'm not fighting about your opinion but I'd like to point out that I am.

  • @Blueberry said:
    I think some of its biggest flaws are scratch marks not making it viable as a juke mid chase. I'd like if when you activated it, it would erase the last couple seconds of scratch marks. Right now the silence is quite pointless as for it to activate you were running and then they see the scratch marks end right in front of the locker, making it pointless.

    Yeah but the cooldown is really flipping annoying. 20 seconds is stupid. I'd rather get out once the killer has left as quick as possible and peace out.

  • @EntityDispleased said:
    That would be pretty broken and will make mind games for the killer an absolute nightmare. As the killer you will never know if they faked jumping the window or if it was q&q,  and on t wall loops, infinites, killer shack, lery's etc it's going to be a pain in the ass. There would be literally no reason to not run it and would make slow vaulting pointless. The perk is fine as it is.

    Wait read my response to @The_Crusader it highlights how it wouldn't be OP.

  • @The_Crusader said:
    Quick and quiet with no cooldown would be very overpowered and annoying.

    People said that about Alert and that isn't abused right now despite it's obvious power. I highly doubt survivor mains would even swap one of their perks for Quick and Quiet. People would get used to the locker jukes and it would be underused still. Stridor would become meta cause u can hear their breathing. Plus killer mains adapt to things like this within a day.

  • Wait when'd they remove this feature? I swear this used to be possible back in September 2017 (back when I was new)

  • Honestly, I end up getting them both at some point in my lobby and I bring a big fat mori for them. If I see both of them it's a team mori. Write their names somewhere and check the names of everyone in ur lobby and the past names. If u find them, give them hell. You can tunnel too if u got no moris.

  • @BigFudge said:
    Lerys would be murder to play as killer 😂 other than that sounds fun

    Tbh if the killer is smart, it'll be fine.

  • Facing SWF sucks but you could also use it to your advantage. I main Spirit and I play 6-7 games per day. At least 2/3 of them have a SWF group. I just keep the hook pressure up and keep to a side with 3 gens. I end up 4 manning if I don't misplay. I mess up a ton tho.

  • @Dwight_Fairfield said:
    It takes focus and work to use the Nurse, and players love her. So that blows your idiotic theory away doesn't it.

    Actually for Nurse, I've found that it takes knowing 3 relatively easy things:
    Your blinking distance (perfect understanding of ur blinks)
    Survivors movespeed (So you wont blink too far from them. Someone who plays survivor helps for this.)
    Predicting people (So where you think they'll go and their gamestyle)

    It doesn't take much focus and work. Hag takes the same amount of skill as Nurse imo. But Spirit... She takes way more skill.

  • That's what I do anyway. Or I moonwalk for them.

  • Simple solution, play Spirit. Stand out of their sight but where they can hear ur heartbeat and phase to them and smack them. It scares them so much they'll leave instantly.

  • Love the Vigil change. It'd actually make it EXIST. I like the other reworks too <3

  • I'm just going to level up my Leatherface and get a basement camping build ^^

  • @Orion said:

    @Poweas said:
    I might just use bloodhound from now on, does it work with Spirits phasing? If it doesn't then thats not fair it should be able to.

    Of course it doesn't. The Spirit cannot see blood. Bloodhound doesn't change that.

    That sucks. I'd use it 100% if it could.

  • I might just use bloodhound from now on, does it work with Spirits phasing? If it doesn't then thats not fair it should be able to.

  • They need fixes.

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