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Peasant

Peasant

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Peasant
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  • @Peasant said:
    Quentin and Nurse. Nurse has Nurse's Calling. (for my Huntress and Doctor.) Quentin has Pharmacy, (It's a cult thing.)

    so hows the pyramid going

    I had a Tapp ritual, and I still have a Bill ritual, I am behind schedule to say the least.
  • Quentin and Nurse. Nurse has Nurse's Calling. (for my Huntress and Doctor.) Quentin has Pharmacy, (It's a cult thing.)
  • @se05239 said:
    Are you referring to survivors DC'ing or killers DC'ing?

    Why should it matter if they are killer or survivor? All DCs are bad.

  • Eight said:

    @Rebel_Raven said:
    I'm on the edge of retiring as killer, and making it possible for killers to get a game that isn't a 4 man swf by going survivor main.

    I was literally (in the literal sense of the word literally) thinking the same thing. Might be time to hang up my RBTs. I can play the game nice and casual, having fun and making progress on the survivor side... or I can spend every waking moment gitting gud to compensate for the massive advantage those SWF teams have.

    The latter, ain't going to happen. Just how good am I expected to get to play a f*cking game?

    The worst part of this is the fact that asymmetrical games are designed to have the power role fail eventually. The very formula of the game is intended to have the power role lose if the team role does everything right. Eventually once SWF groups perfect their playstyles they will be literally impossible to beat just because of what genre we're in.

    It's part of why Evolve died and part of why Death Garden flopped. The Killers of Dead by Daylight were made to fail. I just hope that the game doesn't fail with them.
  • Avariku said:
    Honestly, when I'm learning a different killer I get stomped, but when I play pig I often go easy on survivors and still end up with kills and plenty of BP while still just "toying" with them.... but most killers scream that it's a constant beatdown for them.
    People just need to find their groove. I got to rank 8 with Doctor once. That was unpleasant to put it mildly. Later I started practicing my shots on Huntress and now I get hatchets over loops sometimes. The main problem with rank 8 for me now is the queue times. 

    We all just need to find a character that works and stick to it.
  • The hell is an Akimbo flashlight? Ever since the flashlight nerf that got rid of insta-blinds I have no issue with flashlights. Got even better when they messed with the pick up animation time. Most Survivors can’t use flashlights worth a damn anymore. 

    If I see 4 flashlights i’ll toss on Lightborn, but that’s about it.
    I believe that "Akimbo" means dual wielding is I am not mistaken. So an Akimbo flashlight means that they have 2 flashlights at once?
  • But with a body like hers....who's even looking at her FACE anyway!?!?

    Amirite!!!!
    Damn right! Though gotta say, Nude Huntress when? I wanna see them big tiggle bitties bouncing while she chases me. Huntress players will love it too, as it will distract players staring at her boobs and cause them to screw up and take hits.

    (This is a joke post btw, please no Feminazi’s or SJW’s go apeshit and rage.)
    I say! That Spirit is "thiccer than a bowl of chowder!"
  • I dislike playing on Lery's Memorial Institute when I am playing Huntress. I know I could make it work, but I'd rather get to use my hatchets in general not just for vaults.
  • Eight said:

    @Peasant said:
    I disagree with your claim.

    No you don't.

    Oh yes I do!
  • At first I thought this thread was just a way for you to see how big of a "problem" camping is through the number of comments. I won't lie, that idea frightened me as I know that immature users would simply pervert the cause in their entitled march to buff survivors and nerf killers until they can bully killers with no repercussions.

    I'm glad to see that I was wrong. Keep on camping, buddy.
  • se05239 said:

    @Wolf74 said:
    Just no. WGLF should only grant token for SAFE unhooks.
    Stupid unsafe unhooks should not get rewarded at all.

    Taking hits for fellow survivors should grant a token too, I think.

    WGLF already does this. 
  • Eight said:

    @AnotherRandy said:
    Idk about you, but I don't hate every single aspect of this game. Otherwise I wouldn't play dbd anymore. People are just overreacting 

    I was joking mostly. But this forum isn't an ideal source of useful feedback for a development team - almost noone agrees on anything.

    I disagree with your claim.
  • @Eight What I personally enjoy about Deja Vu is how it can stop the three gen strat while also helping out in events. During events with special generators Deja Vu shows different colored auras depending on what generator it is revealing. It was just grand during the BBQ event.
  • @Eight said:
    Played a few games with OoO instead of Dark Sense last night. Was great, except for the constant paranoia about whether they're heading your way because they can see you. :)

    OoO is a great perk, then Freddy appears.

  • @Eight I know that I'm working on getting Deja Vu, Object of Obsession, Dark Sense, and Kindred for a psychic build for Meg Thomas. For her Fortune Teller's set of course.

  • @Chi said:

    @Eight said:
    Oh, any thoughts on Open Handed? I've not unlocked this and so never bothered to read the description before.

    _Increases Aura reading ranges by 4/6/8 metres. _

    Guessing that means it doesn't work with Spine Chill though.

    Garbage.

    You haven't seen two Open-Handed IIIs and Kindred III, have you?

  • @Rebel_Raven said:
    rafiksom said:

    1, Leatherface + speed limiter, chaise survivior and find another one

    1. Hunterina, use only m1

    2. Wraith, pretend to being derp and punch everything but not survivors during chaise

    3. Nurse but dont use blinks

    4. Pig, use only dash attack

    5. Trapper, traps only chests and totems

      What about be doctor and only zap people?

    You will lose 1 pip. However, the match can last for up to 20 minutes depending on how much zapping you do.

  • The only real reason that a HUD is needed in Dead by Daylight is to keep track of survivor status. It should be easy enough to keep track of generators and hooks since you get very clear notifications when both are completed. Honestly, I would not mind having a no HUD mode introduced for either side. The only problems arise with Whispers, Spine Chill, and Object of Obsession.

  • @Satsui Could please inform us of what platform you are on? This might help us and BHVR better handle your problem.

  • I see some cosmetics like Jakes bun hairstyle but nowhere to be found, are those just a one time thing for people playing the game at one point and no one else can get them afterwards?
    The Jakebun might be part of one of the old cosmetic sets, like the charity pack or something like that.
  • Eight said:

    @Khalednazari said:
    Vigil was so good before the exhaustion nerf. I hardly see anyone use it now. I hope it gets buffed in some different way in future. 

    I have no idea whether I'll end up using it much. But will try a few different things with Vigil III and see what I think. 20% boost isn't bad, but whether it's worth a perk slot... people say no, but I'll see for myself.

    Eh, at the very least, you can always run the Bard build: Bond, Leader, Streetwise, and Vigil.

    I've also noticed that the perks helps with madness, so that is pretty good too.
  • The Chaser, from Slender the Arrival!

  • Eight said:

    And killers camping the hatch... what else are they supposed to do? Hatch mechanic is somewhat broken, we all know this.

    No we do not all know this because most people know that just because you don't like how something works does not mean it's broken.
    If the hatch is opened with a key I find it to be an entertaining twist. When you worked your posterior off killing 3 skilled survivors and then the last person escapes because the whole team did less than half of the generators. . .

    . . . I dunno. That leaves a bad taste in my mouth. 
  • Giche said:

    @Peasant said:

    Oh sure get rid of even more survivors. After all, they only need to make up 80% of the player base for quick lobbies. /s

    I prefer waiting more to have a good match against decent peoples than getting instant lobby full of entitled toxic brats.

    Quality over quantity.

    I'm all down for banning toxic folks. (STRIKE THEM DOWN WITH THE BAN HAMMER AND CAST THEM TO THE WAYSIDE!) However, the OP suggested that we start banning players who either die alot as survivor or can't always get kills as a killer. 

    To restate, I am down for banning toxic folks, but there is no good reason why we should ban folks who just get unlucky/ tunneled/ or are new.
  • Sythalin said:

    @Entità said:
    It would be illegal, too.

    Game developers can ban at their discretion for any reason they see fit. Players don't own the game, only the ability to play it on their terms. Player agrees to those terms in the form of a TOS, which can be changed at any point and time. Hell, they could amend "anyone who doesn't spend X $$ per month cannot play (also known as a "subscription")" and it's 100% legal, as proven by any subscription based game.

    EDIT: And before anyone pipes up "there's a difference between being banned and restricted access for not paying a sub", reread my original post that clearly states "restricted to KYF", not a full ban from the game.

    Restricted to KYF isn't a ban? Well technically they aren't banned, but for most players that's essentially close enough.

    Let's get real here, how many friends, actual people you chat and hangout with, that actively play Dead by Daylight. Out of that group, how many are willing to play games for no reward other than your company?

    Let's face it, most folks play Dead by Daylight for the grind. If you restrict people from playing the grind they'll leave and without bots we're screwed. What you're suggesting would greatly accelerate the death of the game. 

    Unless you have an entire city's population of survivors hidden behind that big ego of yours don't suggest banning consumers from using a product they bought.
  • Sythalin said:

    In order to help the community as a whole, the devs should not only be banning DCs/overly toxic players, but should also be removing players that are "under performing", aka "bads".

    Criteria: Losing 30%+ of games in a week. Statistically, anyone who is legit trying to play the game will never have less than 30% of game losses, just like they should theoretically never DC innocently more than 30% of the time.

    Define "losing"

    Survivor: Failing to escape
    Killer: Failing to kill 2/4
    According to BHVR, these are the criteria for "average" games.

    Result: No longer eligible to play in public games, but can still participate in KYF matches.

    This would help better players have better quality games overall. People who clearly don't actually want to play the game, but lack the intelligence and/or willpower to just uninstall and move on, are no longer able to ruin the game for everyone else. By being restricted to KYF games only, they can [BAD WORD] off all they want during their games (and also make it impossible to refund since they can still play the game without the online factor - see F13 for reference).

    Oh sure get rid of even more survivors. After all, they only need to make up 80% of the player base for quick lobbies. /s
  • I just can't stand toxic folks. If I see you t-bagging after every. Single. Pallet. I will find you, and I will sandbag/farm you.
  • @Nickenzie
    While I support having Kindred II be a default ability for the survivors, I cannot in good faith support your rework idea. Instead, I propose that the new Kindred be focused on revealing the killer. 

    My change for Kindred would have survivors not scream while being hooked or groan during the sacrifice, to inform the killer that the survivor has the perk. The actual perk's stats are below:
    "Your silence let's your friends focus on listening for the sounds of the killer."
    If the killer is within 8/16/24 meters you while you are hooked, their aura is revealed while inside the radius. Once you're unhooked the aura fades over 1/2/3 seconds.

    I understand that some numbers will need to be tweaked, but I feel that Kindred still needs to be an anti-camping perk.
  • @DarkSorcerer350 said:
    Will we be getting a medieval survivor?

    I sure hope so!

  • They need to start loosing bloodpoints for staying within a certain radius too long!

    They need to be encouraged to leave! To go away!

    It really sucks the fun out of a game when they just sit there, and wait. And wait.
    They wait, and wait when no one is coming! No one cares!

    Survivors camping the gates and hatches instead of escaping when everyone is there are just so annoying!

    Just use Kindred III and Open Handed III.

    'Laughs evilly.'
  • Master said:

    The event is finally done, no suiciding survivors anymore, no farming, back to normal gameplay.

    Logging in, almost insta queue (guess killer isnt that appealing anymore lol).

    Playing a nice game until ..... DC

    Mhm yeah thanks, guess the community hasnt changed.
    Props to the devs for finally punishing DCing, I can really feel the difference :wink:

    I can't decide if I should make the SpongeBob reference or the Shulk reference, so I'll just do both.

    ", Are you feeling it now Mr.Krabs?"
    ", I'm really feeling it!"
  • @Global said:

    @aure said:
    Swf are still overpowered, killer get constant buff, but solo survivor is still a pain in the ass

    dvs plz, give solo surv kindred and bond base kit, at this point, solo surv is a relic of the past and have no reason to be still so underpowered

    So lets make solo survivors as good as the "op" swf? that wouldnt help anybody just make solos more op. It will make insidious based kits useless. There will be no more insidious leatherfaces and we dont want them going extinct

    The sooner we buff solo survivors to the level of SWF survivors, the sooner we can hit them all with a nerf nuke.

  • @Watery said:
    What do pizza Dwight and lockers have in common? Red.

    What's black, white, and red all over? Prestiged Dwight.

  • @friendlykillermain said:

    @alivebydeadight said:

    @AChaoticKiller said:

    The entity set up a strip club and invited all the killers and survivors. When Dwight entered he saw the nurse serving drinks and Myers as the bartender with the pig as his assistant. When he looked to the stage he saw the hag and spirit grinding the polls. But he noticed that there was 3 polls. "Hey so uhh, where is the huntress. Shouldn't she be up on that stage." Trapper called him over and pointed to the empty poll and said "She called in sick. Whatever you do don't fall asleep, trust me. You don't want to see Freddy grinding that poor poll."

    What do you mean this is hilarious

    this thread will be the end of all of us

    https://www.youtube.com/watch?v=-s97_bBGobQ

  • Why was the Spirit camping so hard after her release? It was just a phase.

  • I'm fairly certain that a post like this belongs in "Looking for Players".

  • @AntiJelly said:

    @Peasant said:
    I mean, while I didn't struggle to get all of my vials I involuntarily flinched when I saw two broken vials after getting back o the menu after vial #60.

    Also, continuously seeing the hooded figure say:
    "Soon there will be no more serum." Always put me into a panic. Other than that though, I've got nothing really "crazy" to share

    Okay. That is epic. Benedict Baker is Sans?

    Please enlighten me into how you managed to make that connection out of "I was shocked when the vials broke" and "the lore pop-ups made me uneasy when I still needed vials"?

  • @Giche said:

    @Peasant said:
    You see friends, this is why we need to purge the heretics from our community. Behavior like this should not be tolerated at all. We need to end this little game of theirs by any means necessary!

    You forgot this :

    I refuse to steal what is rightfully yours brother.

  • I mean, while I didn't struggle to get all of my vials I involuntarily flinched when I saw two broken vials after getting back o the menu after vial #60.

    Also, continuously seeing the hooded figure say:
    "Soon there will be no more serum." Always put me into a panic. Other than that though, I've got nothing really "crazy" to share

  • You see friends, this is why we need to purge the heretics from our community. Behavior like this should not be tolerated at all. We need to end this little game of theirs by any means necessary!

  • @AgentTalon said:
    Every now and then I will hear a strangely distorted crow caw when playing as the survivor. What is this?

    A panicked scream from the fools who procrastinated doing the event until the day it ends. I honestly have no
    clue.

  • @EntityDispleased said:
    Actually a good idea and I wouldn't mind it replacing the daily rituals because most of the time I get the cannibal rituals and we all know how these matches turn out 

    Your name says it all.

  • @Incarnate I am so glad that you made this post, I always appreciate a good laugh!

    Seriously though, gen tapping is just a very slow method of generator repair. Survivors pay for the tap with time which is what Ruin is intended to do in the first place, buy time.

    I don't know you, but your lack of a profile picture and adamant resolve to show everyone how gen-tapping is OP demonstrates to me that you are a novice player

    Maybe if got some more playtime, video evidence, hell a screenshot would do you a world of good. All you've done so far is waltz in here looking like a noob while whining about a mechanic that hurts survivors. I guess survivors can finally get a taste of what their cAmPiNg Is Op threads look like at least.

    Good day.
  • I like how people try downplay Claudettes advantage yet every sweaty survivor plays her...

    At the same time, though, not everyone who plays Claudette is sweaty and evil. There are a good number of folks who play her just to be the healer. 

    Besides, with enough experience the P3 camo and Coldwind Tactical cosmetics won't do jack to keep folks hidden.
  • The way I see it, if you play Payday 2 and/or want the DBD sound track, buy the deluxe version. If that doesn't matter to you, get whatever else you want then.
  • The bundle I'd recommend personally is the "Dead by Daylight Deluxe Edition" Then just buy the Halloween, Leatherface, and Saw chapter separately. But that's just my personal preference, to each their own.

  • Peasant said:
    I was just asking to see if there was a potential for a blinder and an insta heal person to help a friend cheat death.
    U survivors have enough get out of jail free cards git gud losers
    Mate, I make memes and run Pharmacy as much as I can. The fact that you seem to think that I genuinely want to harrang you killers is highly delusional.
  • Bumped for edit.
  • Out of all the survivors in the game, the one that makes me feel so terrible for hitting them, is Jake.

    Hearing the poor dude crying and wincing uncontrollably and constantly really sells you on him being in GENUINE pain. It’s so realistic, to the point that it makes me uncomfortable. Like yikes, I feel so bad for him and sometimes can’t even bring myself to hit the guy.

    No other survivor besides Feng Min even comes close to the delivery of Jake’s voice actor. 

    I never expected this game to make me feel like a Grade A+ [BAD WORD]. 


    As a former Jake main I find this amusing as 2 of his 3 unique perks when used in unison actually make it impossible to grunt in pain.
  • Master said:

    @Peasant said:
    Fingers crossed they actually add in the Smasher. A powerful killer with the unique power of destroying map props. After all, strength is repeatedly mentioned throughout all of the lore entries during the event. Not to mention that Auric Cells are the building blocks of the Entity's realm and this event had us collecting and manipulating it through serums.

    "A powerfull killer"

    Mhm yeah I doubt that this is gonna happen :wink:

    Forgive me, @Master. I had forgotten that: "Killers don't need to be viable (powerful) to be fun."
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