OniWantsYourMacaroni
OniWantsYourMacaroni
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- Username
- OniWantsYourMacaroni
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https://youtu.be/_MLbPG2uMUY
The most annoying one is definetely the one that doesn't let you attack after blinking.Get that bug multiple times during a match >:(
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@Moundshroud said:
Well I just had my 1st game with it, playing a Killer I had never played before and thus should have had the lowest rating possible. I still pulled mostly Green and Purple. I'm like, seriously? Survivors are just Skins. How am I on par with a Purple if I've never played the Killer at all?
Depends on which killer you played.You should have basic killer knowledge that applies for every killer
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@Raja said:
https://forum.deadbydaylight.com/en/discussion/comment/2030542#Comment_2030542
I'm trying for adept Feng. Almost every game before I tried I have escaped but since trying it seems I get dog teammates and killers that stick to me like glue
Do yourself a favor and look for some people to SWF with.
Everyone knows how unreliable Solo Queue is
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@Pilot said:
https://forum.deadbydaylight.com/en/discussion/comment/2030138#Comment_2030138
Freddy would be a great bush trimmer now that I think about it.
😳😳
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@[Deleted User] said:
well yea its a hot take but i think GF needs some buffs he does feel pretty weak right now imo
His reveal mechanic need to be fixed for BOTH sides and he needs a lower cooldown on his night shroud (something like 20 seconds instead of 30 and nerf the recovery addons accordingly)
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@SleepyWillo said:
#BringBackMoonlightOfferings2021
@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2030016#Comment_2030016
Yes!
Reject Basement and Hatch! Embrace Moonlight!
https://us.v-cdn.net/6030815/uploads/INYI1HB1QDH4/bringitback.png
Darkest Moonlight + Fog offering + Dead Dawg Saloon + P3 Claudettes
No thanks 💀
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@IWasLeft2Die said:
https://forum.deadbydaylight.com/en/discussion/comment/2030113#Comment_2030113
What was the reasoning for removing these?
As far as i remember it was due to technical difficulties
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@El_Gingero said:
I’m honestly not even remotely excited about the new killer. This game isn’t near polished enough nor is the latency good enough to have to hit someone 8 times with those little knives, especially on console, not to mention the ricochet addon where the maps aren’t even designed to support it. Adding to that the fact that knife states dissipate so quickly, as well as the killer generally being a far, FAR weaker version of plague... It’s pretty disappointing.
I'm also worried about the recoil
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@Mister_Holdout said:
https://forum.deadbydaylight.com/en/discussion/comment/2029327#Comment_2029327
Have you seen 2017 DbD footage on console? Oh, the horror.
Yes,because i played pretty much since console launch.
It definetely got better since that,but it's still really horrible and the devs completely fail to adress it
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@ALostPuppy said:
It's so annoying that developers still won't make use of all the features of the current controllers. Huntress and Deathslinger would be so much better on console if they implemented the gyro aiming on the Dualshock and Joycons. Idk if the Xbox Series X controller has gyro aiming or not, the One didn't. Or hell even making 180 degree (Or 90 degree) camera turns with a push of a button, or a proper auto-aim system that actually helps instead of ######### you over.
BHVR just hates console.That's just how it is.
It took ages for them to increase sensitivity options on console.
And they still can't deliver the stable 60 FPS on PS4 and Xbox One that they were aiming for since march 2019
They couldn't even be bothered to fix the FPS drops/freezes we were experiencing since years.
It's extremely frustrating and emberassing
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@UnentitledBunnyMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2027697#Comment_2027697
Twins are better than trapper and her perks are interesting. M1 a survivor, release boob, down the survivor, walk the boob near a hook, hook a survivor, then leave hook. Use boob to camp the hook, better than wraith, trapper. U can down the saved one and injure the savior if they were not careful enough. Much better than trapper and wraith
People know that Twins are strong but most people hate playing as and against them because their optimal playstyle is pretty boring and unfun (a ton of slugging + proxy camping the hooks).
Also,their perks are utter trash.
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I'm still hoping for Jason 🤞
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The 5 FPS nod animation and the creepy standing animation made it already worth it
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@MadLordJack said:
Snip snap, the trapper's back! And now your whole team's six feet under!
Seriously though, unless the trapper is carrying 3 traps at the time of the hooking, it's pretty safe to go for the rescue. I'm fairly certain that each basement needs at least 3 traps to lock down. One open pathway is all it takes to make every bit of effort worthless.
Badham Preschool only needs 2 for the main building basement
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@RoachesDelight said:
https://forum.deadbydaylight.com/en/discussion/comment/2026746#Comment_2026746
That's a good point. A 3 gen didn't even come to mind when I was thinking about this.
Also,imagine killers like Blight+Tinkerer,Twins,Oni etc. with that.It would be insanely strong and too oppressive.
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Making Ruin a regular perk instead of a Hex would be waaay too strong.
Just imagine a 3 gen against that.
It would be insanely boring to the point that i would rather get tunneled and camped honestly.
I think starting with some kind of early game mechanics (that the devs were looking into) would be a better idea.
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/2026204#Comment_2026204
Apparently some do.
If Nurse takes no skill then you would see nothing but Nurses,which is very obviously not the case.
Fact is,she's hard to learn and even harder to master
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@Yumyumtasty said:
https://forum.deadbydaylight.com/en/discussion/comment/2026619#Comment_2026619
Oh you mean she's been complained about after NUMEROUS nerfs to survivors indirectly pushing her up the ladder? Mapchanges especially to making pallets less safe (gideon being the exception) making her excelt at something she was already good at? Colour me shocked.
The trickster can literally be run around a big rock during his MAIN EVENT ability.
And no, don't tell me to M1 them on a 110% killer, I might as well play something else at that point.
I cannot think of a SINGLE reason to play him over Plague currently, the only places where he excels at getting downs over plague are safe loops with 100% vision like the ones upstairs on gideon but then again you can just play either nurse or huntress there and get the same result. In most situations where this killer can hit you with at best 3 blades the slinger can just reeel you in.
Or just play freddy like most of my games recently and not just be better at combating loops but also have a global teleport to gens every what...30 seconds with a power that slows down the game for you.
Heck freddy would even still be better than the trickster if they made him 110% movement speed.
Heck let's go to a different one, Pyramid head can hit you at all the loops that trickster can hit you at and he also has a secondary power and 115% movement speed.
I'm gonna predict that he's AT LEAST worse than those killers and mind you PH, Plague and Deathslinger are sitting at a crappy winrate of just over 65% while being fairly simple to play. I recon he's gonna sit at 55% or even worse unless they buff him heavily or MMR screws up survivors.
Agreed.Trickster has nothing over any killer in the game.
He lacks individuality.Every other killers has SOMETHING going for them.
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@Baby_Victor said:
This might be an epidemic. Is their really no hope?
Oh well, can’t say I didn’t try. I’m coming back BBQ!
T̖͇ͫ̃́h̨̟͍͈͕̖͔͑̍̋ͧe̢͚̪͎̦ͥͬr̷̬͖̉͛͋ę̰͙͉̏̐ ͉͇͚̙̼ͩͨ̄ͨ͜i̸̺̱̼̖͎ͣ́̐ͅś͙͎̩͞ ̧̰̮̜̙̌̽̈n̷̤̲̫̯͖ͤ͑͊̚o̢͕̹̪̜ͤ ̢̜̳͕̣͇̘̯̱̈́ͤͣ͊e̡͍̩̔s͓͍̥ͧ̌̕c͎̟̠̼̓ͤͮ̃́ͅa̪̫͈͇̩͕͈̎̌̓͡p̶̱̲̞̙͎̱͐̌̓̈́é̂͏̼̩ ̡̣̳̼̹̤͈͔̈f̷̼̘̭̘͚͓̓́̃ͮṛ͎̜̣̣͋ͬ̓̀o͇̱̖̱̐̉͡m̠̣͔̘̪ͤ́ ̬͓̦̫͕̣̔̚͢B͖͎͓̔͢B̵̩͕̙̫̹̟ͯ̔̑̿Q̓̃̂͏̭̞̮̻͚̬̗̰
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@Mr_K said:
If the Devs do something like this, it won't be retroactive. Much like the Devotion system.
Would still be cool.
I want another thing other than Legacy skins that makes me go "Damn,this is gonna be a hard match"
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-I'm hopelessly addicted to BBQ.I pretty mucher never play without as long as i have it.
I technically don't need it anymore because i have pretty much all my survivors and killers on P3 + all perks.
I really want to experiment with other builds but it just feels so bad just to get like 20k-30k points :(
-I will probably never take this perk off
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@WiiFitTrainer said:
https://forum.deadbydaylight.com/en/discussion/comment/2025773#Comment_2025773
You're saying you think huntress hatchets are fair right now?
They are mostly fine.It's latency and survivor animations that make them look weird
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I'm not exactly sure if Ruin+Undying is really good on her.
I think a good standard build on her is BBQ,Infectious Fright,Corrupt Intervention and Pop goes the Weasel
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@ALostPuppy said:
...wait a minute you're not Sluzzy :(
Thought the same lol
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@Zixology said:
https://forum.deadbydaylight.com/en/discussion/comment/2025623#Comment_2025623
I think you forgot where you were... This is the DBD forums. The biggest killer main circle jerk on the internet.
It goes for both sides.Not just for killers,but you fail to see that apparently
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@Yumyumtasty said:
https://forum.deadbydaylight.com/en/discussion/comment/2025244#Comment_2025244
again, don't give a #########, if you'd talk to me on an actual competitive game sure I'd take your tips, but you have your "team" on DBD which tells me enough, you do realize that I don't even read a fraction of what you're spamming right?
This is not a tournament game, it doesn't need to get balanced for the less than 1% playerbase or else all killers would require serious buffs and stuff like freddy would never receive nerfs. I do not care about counterplay, the biggest thing that saddens me is that survivors will DC or Kill themselves against stuff like Freddy but give nurse a free pass.
Why wouldn't you care about the counterplay?
Makes no sense to me
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@Zixology said:
https://forum.deadbydaylight.com/en/discussion/comment/2024912#Comment_2024912
Sure dude. Enjoy the circle jerk.
What do you mean?
Your thread is literally an echo chamber too
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This game has a LOT of problems with sound.
There's a bug that gives survivors free Iron Will.Another one makes downed survivors completely silent etc.
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@Dizzy1096 said:
https://forum.deadbydaylight.com/en/discussion/comment/2023927#Comment_2023927
Yeah I think people are letting their bias skew their view. People hate Freddy because he’s so common but Nurse is rarely seen.
They act like Freddy is the most powerful force ever made in reality he’s a good but not spectacular killer with a few annoying things. He could maybe use a tweak or two but doesn’t need a nerf. Meanwhile these people are fine with a killer that can teleport though any kind of defence you have, but thats ok because they only go against mediocre nurses
The thing with Nurse is that you need a LOT of time to actually get good with her.There are only a few people out there that are fully able to use her potential.
Freddy on the other side has an insanely low skill floor and ceiling compared to his kit.
He's got:
-115% movement speed
-smaller killer + very quiet (easier to mindgame
-one of the best map mobility in the game
-very good anti-loop
-very good stealth
-built-in anti BT mechanic
-passive slow down (survivors need to be awake)
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On paper Nurse has the most broken power in the game but in reality only very few players are actually able to take full advantage of that power.
I played her a lot recently and games against your average survivors are rather easy because they have no idea how to play against her.
Good survivors know how to be unpredictable and make it hard to read them.
I think there are other more important balance issues than her right now
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@gatsby said:
Legion and Twins both need to be moved up two tiers each.
Oni needs to be moved to C Tier.
Trickster probably shouldn't be on the tier list, not because he's unreleased but because its insulting to the other Killers.
Oni needs to be moved to C Tier.
Excuse me what ಠ__ಠ
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@Equus said:
Why do I get the nasty feeling of getting kidnapped and dragged into the basement by trolling survivors....
Maybe we need some kind of wiggle mechanic to prevent that 🤔
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/2024076#Comment_2024076
It took me all of 5 matches to get good with her, and I'm only limited in what I can do with her because I'm on console. She's S tier unlike all the other killers because she ignores loops, walls, and obstacles. She's underestimated just because of slow walk speed, fatigue, and a few measily bugs that aren't even intended features. Back in the day, with infinites, old instaheals, old BNP, etc she could keep up with all of that. 3-5 blink Nurse was broken beyond belief of course, but she didn't need that to win against any team. When she got nerfed, instead of her add-ons getting nerfed like it should have been, I was furious simply because she was one of the few killers that could do well against top % survivors. But now I see how right the devs were in slapping a blink cooldown on her. She's broken beyond belief even after that 'nerf'. No killer comes close to her level of power, and that's why I say she'd never ever be released as a new killer today.
I doubt that it took you only 5 matches to get good with her.
Nurse would obviously not be released as a new killer in the current game and the nerfs were justified however only a few players are able to play her perfectly after investing a huge amount of time.
So i would say she's fine.
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@Claudette_Baguette said:
Whenever I play Huntress I feel so cheap. I'm always like "What THAT hit?"... her hitboxes are insane, even with perfect latency her hitbox is garbage and should be adjusted. They already did that once but Huntress mains cried because they ACTUALLY HAD TO HIT SHOTS FOR ONCE and then the devs reverted the change.
The server latency makes current hatchets unbearable and considering how much a deathslinger has to aim it's time to adjust huntress' hatchet hitboxes again!
Left: current one
Right: Changed (accurate) one
https://us.v-cdn.net/6030815/uploads/ZOPHBM5304NY/huntress-hitbox.jpg
Did you even play Huntress when they changed the Hatchet hitboxes?
There were problems like consistently not being able to hit people vaulting windows
If we want more accurate hitboxes then we would have to completely rework survivor hitboxes aswell which would be WAY to much work
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/2022872#Comment_2022872
Because she takes no skill. She teleports straight to a survivor 2 times and they're a guaranteed down. Literally all there is is putting distance between you and her, which doesn't do much against any killer anyway.
Nurse takes no skill?
Well,that's a new one
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@hardtimefun said:
twin and trickster are D, legion is high C or low B and trapper is mid C
Even Twins are better than Trickster
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@GannTM said:
I'm sorry but Trickster is in a tier of his own. I hate to say it because he was very fun to play on the PTB but he is so bad.
He gets a T for Too Weak
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/235010/this-forum-has-become-a-massive-echo-chamber
It would be an echo chamber if only one side did it. Literally every thread complaining about one side has the other side complaining in it too.
Yeah,i feel like OP hasn't been around for too long.
How else could you NOT see all the threads of killers AND survivors complaining
For example:
-A person complains about dead hard and you'll see survivors mains telling you to just bait the dead hard
-Another person complains about NOED and you'll see killer mains to just do the bones
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Trickster isn't T tier? 🤔
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/2023472#Comment_2023472
And unfortunately, we don't know why the disagreed. Which is kind of a huge problem for a community to have.
I want @Janick back :(
He was the only one on the forum who explained their balance and decision making back when the Twins were on the PTB
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@Healthore77992 said:
Yet, another killer we will see only at the realease, like The Twins.
You barely even saw them at release lol
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/2023554#Comment_2023554
I was talking about jungle gyms when there isn’t even any LoS on the survivor
Can i see the clips you are talking about?
Because i can't imagine that unless the survivor actually allows it
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/2023532#Comment_2023532
Except there have been plenty of streams showcasing how survivors go from healthy to down within seconds when the ricochet add on is equipped...
*If they are out in the open and running in a straight line.
You could do the same even faster as Huntress,Leatherface,Billy,Plague etc.
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@AChaoticKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2023495#Comment_2023495
I mean if you can aim why not just play deathslinger he literally does what trickster does but better.
That isn't a joke, trickster is just a deathslinger that is slower at ending chases but can deal with body blocking.
Exactly,you only have to hit one shot instead of 8 and have waay better anti loop and zoning potential
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@TheClownIsKing said:
They’ve ignored ricochet as bade kit suggestions because that would be BROKEN!!!
This community doesn’t do itself any justice, and paints an overall poor picture of itself, because it continually suggests unbalanced changes, and a lot of “majority” sentiment is just sheep mentality: “such and such said this so I’m gonna say the same thing”
How would it be broken?
It's not like you will be able to consistently hit with ricochet considering janky object hitboxes,survivor movement and latency
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@[Deleted User] said:
Yeah I am just....done. I give up.
You win BHVR, there is no point in PTB feedback, I thought it was bad before but this just.....I dunno. I am not even angry, I've kinda just moved into straight disappointment.
There is potential here, but BHVR just is not capable of grasping it and I am tired of how we have to scream, in droves of thousands, to get them to budge even a millimeter.
I think we should have called Trickster OP.
Maybe that would have ended in a buff.
Idk 🤷♂️
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@Moundshroud said:
He isn't weak, and that is certainly not the feedback I gave.
Please tell me what is he doing better than any other killer we got so far?
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@GHOSTfaceP3 said:
I think we need the f tier back
BHVR would rather make a weaker killer than trapper instead of buffing him so people can't call him the weakest killer anymore, lol
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2022811#Comment_2022811
Yeah nurse is the the worst balanced killer in the game. But apparently Freddy is a bigger problem?
Yes,because his skill floor is incredibly low and his kit is insanely bloated
-115% movement speed
-smaller killer + very quiet (easier to mindgame
-one of the best map mobility in the game
-very good anti-loop
-very good stealth
-built-in anti BT mechanic
-passive slow down (survivors need to be awake
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@Critical_Fish said:
https://forum.deadbydaylight.com/en/discussion/comment/2023286#Comment_2023286
Oh, yeah. I get that. Trickster is probably better in lower ranks, though, since his power might as well be an instadown if a Survivor is caught in a dead zone.
You can literally just play Billy or Leatherface and it would be waaay easier lol
Trickster just has nothing going for him strength wise.
