Objectively_speaking
Objectively_speaking
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- Username
- Objectively_speaking
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Comments
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Yes, it was working for awhile but stopped giving me a bonus too. Might be a bug.
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@Iron_Cutlass said:
https://forum.deadbydaylight.com/en/discussion/comment/3156418#Comment_3156418
"If you didnt escape, was it really a skilled play to begin with?"
I need this quote mounted on my wall... like those awful inspiration quotes that people put in their homes, the "Live, Laugh, Love" signs, but instead it's just this quote.
Got an amazing qoute you might love too.
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You should think before you act\plan before you execute. Too often, have I saved people just to left behind, but I do not mind. However, in the long run selfishness will save you more than being selfless, more so during the endgame. But honestly I do enjoy when I get people who fight to survive or fight to kill all rather than secure one kill.
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@_kostas_pap_207 said:
https://forum.deadbydaylight.com/en/discussion/342361/how-often-do-you-see-oni
I am playing oni now unstoppable because I had a ritual about him and I forgot how good he was and not I love him
Also what bug fix is coming?
His blood orbs spawn rate is bugged <Drops 2x amount of bloodorbs on vaults and actions>
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I have consistently had it where I was injured and my team would not heal me even if all gens were done or killer was far away etc. Because of this, Self Care <I do use botany too btw> is always on my build because a heal that I can always rely on encourages me to be more proactive. Also, I have been 99 healed so many times just for no one to finish healing me <Interuppted heal by killer, but teammates still do not heal me after danger is clearly gone>. Also, boon perks due to the current rift, are dead with all the cleansing too.
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@Damarus said:
https://forum.deadbydaylight.com/en/discussion/comment/3144698#Comment_3144698
I see, thanks you for the heads up!
https://forum.deadbydaylight.com/en/discussion/comment/3144702#Comment_3144702
Does this mean that Pinhead too isn't voiced by his original actor, Doug Bradley?
Edit: Just checked, Pinhead is still the man himself.
pinhead is I believe voice by his OG actor I think.
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@gatsby said:
https://forum.deadbydaylight.com/en/discussion/comment/3144658#Comment_3144658
You misunderstand. I think Reassurance nerfing camping will make Killer too weak by denying early kills for pressure.
So to counter the massive incoming nerf there needs to be a buff to hooking more Survivors and spreading pressure.
It does not deny pressure. It Incentivizes spreading hooks and has no affect if you chose to slug or go after the new survivor <Who proced reassurance>. It does punish proxy camping and forcing hook stages it does not punish tunneling <Let them unhook then down them>, it does not punish hooking <Survivors will still die after getting hooked three times>. All it does is shift focus towards tunneling.
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Yea when reassurance comes it will be the death of proxy and other types of camping <Also forcing 2nd stage hooks too>. My only worry is the hard Limit and the hooked survivor given a way to opt out. Otherwise, I am glad.
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@My_Aespa said:
I just learned what MMR is literally today and it is kind of suspicious that we can't see it right? Why can't we see it?
To stop people from DeMMRing <Old Rank had this issue and it was abused to go against baby survivors or baby killer\Newer players>
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Killer Lightborn <I was a shadowborn user for a long time so i am used to a useless slot>
Survivor Self Care <Its saved me more times than I can count>
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I am gonna main Rebecca despite her seeming to be loud. I just love her being a medic <I even have a build planned around it> and character. In spite of this, I do think that they should tone down her audio just a bit because it is almost louder than Janes.
Also, Chris and Weskers voice actors did an amazing job. However, Jills sounds slightly off and Claries sounds ok but it also sounds a little off as well.
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It ends on the 18th for the double exp I believe.
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it could be a vpn mixed with poor internet most likely, but just in case you should file a report if you really do think they were cheating<they will be fine if they are not cheating>. But it honestly just sounds like the killer had bad internet.
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@neb said:
https://forum.deadbydaylight.com/en/discussion/comment/3136174#Comment_3136174
gonna be real the only times ive even gotten a ggs from the opponents is when they curb stomp me and then they tbag at the gate, and when i'm about to get a free hit, they just leave.
they do it with an exclamation mark, and sometimes they put a heart. I can't tell if they're trying to piss me off, esp with the waiting at the gates and giving me the bags non stop and then saying ggs to bait a reaction, or it's just me overthinking stuff and them just being... nice?
Most geniune survivors will just leave immediately if they think everyone is safe and give a gg. If they tbag they likely say gg to BM sadly. I recommend hiding endgame chat unless you have thick skin <Can handle the occasional bad guy>.
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@Cameragosha said:
Hoping these perk will get nerfed.
Reassurance and off the record.
https://us.v-cdn.net/6030815/uploads/7K4EVBSBK7TU/reassurance.png
https://us.v-cdn.net/6030815/uploads/CX584260UEGA/offtherecord.gif
The only nerf reassurance needs is after 2 mins then the hooked the surivor can opt out, and it has a 7 min hard time limit.
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@ByeByeQ said:
They really should make being on the hook or struggling on hook more rewarding. Killing yourself on hook doesn't cost the player anything.
In first stage survivors should get 20 bloodpoints per second in the survival category just to hang there. Hanging in there and not trying to kobe is the best thing a survivor can do for their team most of the time. If they hang the full minute, it's an easy 1,200 points.
Struggling on the hook should be 300 points per skill check or start at 200 and award more points as the success bar shrinks.
While some people will still kill themselves quickly this bloodpoint-thirsty might hang in there a bit longer, pun intended, which would be nice.
This is a great Idea!
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I am glad they continue to support DBD and work quickly to resolve issues like connectivety or other issues. I also like the music used for killers and their uniqe menus all the time.
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@kizuati said:
https://forum.deadbydaylight.com/en/discussion/comment/3130339#Comment_3130339
When I cap my FPS back to 60,I feel immense stutters of the FPS dropping to 30s every 3-4 seconds. This still happens,just on 120 FPS it's not as bad. The 99% FPS (basically a metric to account for lows of the FPS which matter the most to the game feeling smooth) in DBD is always less than half of average FPS which is BAD.
What graphics and settings do you use because that could affect performance greatly.
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@JakeCannon said:
https://forum.deadbydaylight.com/en/discussion/comment/3127668#Comment_3127668
Hey objectively, I'm getting a Xbox series s soon (from the original Xbox one) will the framerate be a little better ?
Looks better and is a lot more stable rather than dips.
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@Mandy said:
What platforms are you on please?
Console, Xbox Series S, NA
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Weirdly, every time I went against an artist I leave feeling decently entertained. She is in a solid state and is a decent killer but is not really worth talking about <Not busted, boring, or bad>.
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@JakeCannon said:
https://forum.deadbydaylight.com/en/discussion/comment/3126802#Comment_3126802
That's why I opened the ######### door so I don't have to deal with all that. I'm getting put against people with multiple thousands of hours while I have a couple hundred. They won fair and square
Hey, you should ignore the other commenter. Sadly, even here on the forums people will be rude and Vile.
Also for the Endgame if you lost horribly or just want a match to be over. Walk to the exit gate Switch and just hug it and stare at the wall then go on your phone or do somethingelse. Survivors will typically just wait the full 3 mins to leave. I do wish there was more I could tell you but thats it. Also, if people are being rude or hateful or your feeling down I highly recommend taking a break from the game or switching your mindset.
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@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/3125989#Comment_3125989
Could you also test if it works with open handed too please?
Otz tried it on stream open handed appeared to have very little or almost no affect. Its also in his <ptb play as and against wesker\theMastermind> when he loops around shack.
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Wall of Text, Sorry I was bored
Likely, because any information drastically changes how people play. For instance, say that Survivor A gets hooked, Survivor B and C see this and go to unhook at the SAME time. Unfortunately, because Survivor B and C cannot see each other this leads to wasted time because it is two people off gens. Now, with Kindred <Survivor auras> as basekit, Survivor B sees Survivor C go to unhook and never leaves that gen this leads to more time on gens and more efficent playstyles more often. If this is good or not, depends on the player but all it does is lessen risk for survivors with NO Counter for the killer and hurts killers for hooking <might even reward killers more if they slug>. Imagine if the killer everytime they lost a gen <was Hooked> had 2 random survivors scream <Cannot be countered with calm spirit> it would be basically the same thing. Free information with no Counter that punishes players for playing.
TLDR It would punish killers for hooking and it Would lead to more sweaty matches and more Nerf <Obviously>. But I would still like Kindred Basekit <only for survivor auras if they are within 24 Meters of the hook>.
Edit Changed <Killers hooking to losing a gen>.
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I think bill should be left alone. New cosmetics are cool but the character\bill should stay as he is. Additionally, voicelines should be uniqe and chosen by behavior and not just on every character but on those that it makes sense to have.
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@Laurie268 said:
I think they should revert the endurance duration to 1 sec because 0.5 seconds when everything depends on the killers ping is ridiculous. I've been exhausted on the ground so many times, this is the only change DH needs to make it good again.
In 1 sec a survivor moves 4 meters. previous dead hard gave survivors the ability to dash forward roughly 4 to 6 meters. If the time were to go back to 1 second dead hard would go back to its old self. This was seen on the ptb and thus it got its current time .5 secs and rewards skilled use. Unfortunately, not everyone is lag free but the devs cannot and should not balance around lag.
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I would love to see more oblivous perks but they are hard to balance.
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I can tell you this will eventually get fixed so give it a couple months till the devs have nerfed Sadako.
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I hope we get Hunk eventually it would defintely make me buy the chapter or skin. But yea Sheva seems likely for Adas alt skin.
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It is a 1.5x Bloodpoint event which ends August Tenth I think.
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@EternalSinOfCain said:
He's just moving a bit. Should have been around for the true Face Camp days. Back then, Killers could stand in one spot and block the hook prompt like Survivors can to body block. They changed it cause it was an "exploit" to for killers to use their collision / hit box to block the unhook prompt. However survivors using their collision / hit box to prevent a hook is "perfectly fine."
I always felt that was bias as hell toward Survivors. If using your collision / hit box is an "exploit", then that applies for both sides, not just one side.
Firstly, true facecamp was horrible and its was not biased to remove that. Secondly, You can hit survivors and there is counterplay sadly in the form perks Mad Grit, Starstruck, Iron Grasp. However, Survivors cannot physically force the killer to move the killer can by either injuring survivors to lose their collison or downing them. It was not biased it was an exploit.
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You should look up info about Bills actor, also DBD and Hooked on You is made by Behavior. Bill just has an apperance in this game he is not from DBD.
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My killer queues average 5 min but often in lobby at 2 or 3 mins. Survivor is at 2 to 4 min avg.
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@Marik1987 said:
https://forum.deadbydaylight.com/en/discussion/comment/3109931#Comment_3109931
If I had something to adept, I would. I cannot see anything. Well yea, lets run Rancor, NOED, STBFL and No Way out. The only way. Nice!
Well, soon the Moris are gone too, so I assume Rancor will receive nerfs too.
I assure you rancor will be fine, look at noed for this.
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Bamboozle and Demo and ghostie often with fire up too. Thinking of making shattered hope and lightborn my only used things too.
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i miss old ghostfaces music during his shroud. And wish they could of found some way to integrate it into his current music.
https://soundcloud.com/assassin-0257/dbdghostfacestrings23 -
Sounds like a bug, but report just in case. They will be fine if they are not cheating.
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If your vault and repair button is linked to the same thing youwill be unable to unhook without chrushing victor. This is default on console but you can change in settings.
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Do you have a favorite franchise or like a characters looks, voice, or backstory more than the others.
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Killers
1.Demogorgon, the noises and overall fun power make it fun to play.
2.Ghostface, I love the absolute silence and the ability to spook survivors.
3.Legion, pure fun and very active chases.
4.Twins, Victor is like a jockey from l4d and is very fun to play but his cooldowns make them and honorable metion or 4th.
Survivors
1.Bill, I love left 4 dead and am happy I can help others as Bill and I only play as Bill too.
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Queue time is based on region, internet, MMR, and the density of players currently playing. Your queues could be longer because of high MMR and an isolated region or because of your MMR and internet but do not assume it is because a lot of killers or survivors left.
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Because a lot of people false report real reports often rarely get seen or handled.
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@rvzrvzrvz said:
Does shadowborn help with this ? I don't feel like playing multiple games with the perk until someone is 360ing but this might help
It can help but I highly discorage using shadowborn because you will get addicted to having it. If you can go into settings and turn sensitivity to max then try that. However if you do not mind losing a perk slot, Shadowborn increases fov and will allow you to see more making it easier to hit survivors attemping to juke you.
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Just a bad match all around, with the two survivor leaving and the long game. Usually, if that happens to me I either let them get gens done or just hook and kill the two remaining. But I am sorry you got hit on hook repeatedly, sometimes killers hit once on hook to silence the screaming but that might have changed.
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Might just be you my queues are 1 to 5 minutes on average.
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I used to frequently play legion before thier recent buff and would only make survivors mend Repeatedly until they gave up or went down. I also have a google doc filled with me getting a hundred moris on survivors using rancor ghostface. Additionally, I plan on doing the same for demogorgon the mori thing.
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Ignore them unless you directly see or hear them otherwise pretend they do not exist. They are here to stay and will most likely not see any changes so be prepared to suffer until they are changed.
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Legit strategy <although looked down upon by the community> but it is not bannable.
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Likely boon totems, deathslinger nerfs and more. It seems this will be the norm for a while so you might want to get used to it.
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@WishIcouldmain said:
So far I’ve got GeneralIV and TheGannMan one spot left
I recommend ThiccBuddha!
