OMagic_ManO
OMagic_ManO
About
- Username
- OMagic_ManO
- Joined
- Visits
- 733
- Last Active
Comments
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People have already talked about this so I'll say this, instead of depending on second chance perks, use perks that helps save you and your team.
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"He isn't strong enough of a killer."
I'm not trying to tell you you're wrong or nothing, but try playing him with Monitor and Abuse or EW3'ing behind someone's back.
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Michael mains stay behind the world, in the shadows, those are the brained ones.
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Michael: Nods his son off, Ghostface, to track the Claudettes.
Honestly though, any type of Blendettes are so easy to find with Michael's superior vision.
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Sorry all of you, but Michael will be my go to, Michael is fear incarnate.
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I often love running a team helper build:
Aftercare - so we all know where each other are.
Leader - helps everyone within my radius.
Prove Thyself: Do gens fast and get rewarded for it.
Botany Knowledge or Borrowed Time - helping friends in pain.
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Pls nerf Overcharge, I lose my toolbox too fast. ;(
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I feel like if you're gonna get punished for not failing to hit a Survivor, hitting one should grant you a buff as the Survivor gets a debuff. Reasonable? Yeah.
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He could have an on hit application to every time he hits a Survivor, he moves faster, kinda like PWYF, but in a different state, for every Survivor you apply Deep Wounds to, you gain 5% haste until Feral Frenzy ends, then it is reset.
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Killer:
Take a drink every time you smack through a dropped pallet.
Survivor:
Take a drink for every time you get picked up by the Killer immediately.
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His Feral Frenzy speed is slow due to his 115% speed now, it's now 125% rather than 133%, but you travel much farther in Frenzy, in chases, it's not all that good, in getting to A to B, amazing, it's not too comparable to Hillbilly, in which he travels a almost straight line at base kit to where Legion can travel anywhere at 125% for 50 meters, I do agree he needs a buff, he is so damn weak, maybe make his mending more threatening.
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You are graded on 4 emblems, you must do the 4 objectives all together to pip.
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I don't mind Tapp as much as Quentin and Laurie, the design is mind blowing, I rather have this instead.
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Sorry to give you a hard time, I've seen many new members do this stuff, please explain what you mean, a Survivor's difficulty within the game depends on how well the Killer plays, Vice Versa, your role is hard when the enemy puts pressure, easy when they aren't doing well and aren't adding pressure, I do see that emblem system kinda sucks in the fact that you could get an instant 4K from bad Survivors or you simply play really smart and clever, they give you little for it, you'll get punished for playing good. Survivor is hard when a Killer plays hard, Killer is hard when the Survivor group plays hard.
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Know what would make No Mither OP and actually reasonable? You leave no scratch marks, to compensate for everyone knowing you have No Mither and being a 1 shot all game, but I do reccomend No Mither if you want a challenge.
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I see you are new and all, but it seems we are going to see a lot of complaint threads from you, rough.
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Agreed, I feel heavy belief in the thought of Freddy getting buffed, don't think we will have this issue.
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If there was an indicator, everyone would run to hatch if they had a key and get a easy leave. Or the Killer could just camp out the hatch. Both sides.
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@slingshotsurvivor Thank you for proving my point of having nothing but negativity.
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The Plague is not too good in stomping teams with the builds of those, you seemed to be low level, just change up your play style a little.
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Interesting, I love the idea but make the perks more general for all Killers.
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You must be new.
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The Devs said NOED is fine as how it is right now.
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Boogie down, Baby!
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I like the buff to Enduring, maybe people will shut up about DS and other stun perks now.
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Hate to down on you, I don't like the idea.
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Survivor: Spine Chill, Self Care, Bond and Lithe.
Killer: Unrelenting, Hex: Ruin, Enduring and Whispers.
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I knew this was gonna happen, okay.
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Dude I love the bait. You really got em' this time.
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PWYF makes it so you work hard for no reward.
STBFL is okay in my opinion.
Fire Up is nice but you need to get into late game to even feel anything.
I only use Dark Devotion on Obsession attacking builds.
Thanatophobia needs a buff, numbers are too miniscule.
I'm not saying to boost these to where Surivor mains will cry about them, just make them more accessible.
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Look at this dancing baby guys in low quality, haha, funny baby.
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Dude, what did you smoke, you okay? Are you plotting something?
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You could have have a 60 second recharge for a token and maybe limit them 2 two, I haven't used Distortion too much cause i'm not sure how it completely works, what it counts for.
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His power is fine right now but he's literally Michael Myers and Amanda's son.
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What the hell are you on? That would mean you could endlessly use it and produce no Scratch marks at all, no aura forever, that's stupid.
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If it's some terrible Killer who hasn't got a hit or a hook all game, I'll let them have a kill, I don't usually give Survivors hatch or gate but I've asked a few Survivors to help me find the last one left, if there are two, I asked a Kate to help me find the 3rd Claudette of the match, down in a basement, let her have hatch.
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I agree on that note but I decided to play Survivor, something I rarely play and am not good at, and caused them excruciating pain, pissing them off, so I can understand how it was like playing my first days as Killer.
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Be ready for mass threads about Survivors complaining about the changes, "revert MOM or I'm deleting the game" like anyone cares.
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-Michael stalks into this thread, gives a thumbs up, backs out.-
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Been playing Freddy constantly since lately, trying to get as much of as I can of him before he changes, I liked Legion before the change, all I wanted was for the exploit to be fixed.
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MOM users are gonna make hundreds of threads to cry about a perk where you had to do nothing to get a huge reward, the game is meant to be rewarding you for good play, and punishing you for bad play, exactly how it should be, that's how MOM should be, I love my mom.
His Flip Flop is much more OP than MOM.
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From both perspectives, I like this, you have to work for it, it would really pair well with WGLF, you get stacks for getting hit and not only that, you take a free ignored shot for being a saver.
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Spyro series, Jak series, Legend of Zelda series, that Mario 64 game, Mortal Kombat, and let's not forget, Minecraft.
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Probably just started a few days ago.
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I'm getting a feeling not much people like you here, or either that or/and, what you're saying, dude, totem spawns suck but no need to make a big deal over what someone says.
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Use Spine Chill, Urban Evasion, Lightweight and Iron Will or any other stealth perk, stay hidden, you'll never have a problem.
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Maybe this Freddy as well, him being alive?
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DAMN imagine that with Hex: Ruin, Pop Goes the Weasel and other gen stopping perks, never get a gen done ever.
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Get some hours into the game, you'll change your mind.
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Peanits, I respect you, but that comment caused me a pause in my brainwave signals, I think my brain cells got microwaved.


