Nick
Nick
About
- Username
- Nick
- Joined
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Comments
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It looks cool.. thats it
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T H I C C
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Unless the survivors gets double downed you get your guarenteed points
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@ProfoundEnding said:
Right now The Spirit has the Nurse's voice and Adam has Tapp's voice. I hope this is just a placeholder for the PTB. It would really suck if they're just gonna re-use voice lines.And the mori doesnt have any sound and the pallet breaking sound is the same as kicking a generator. Your point being???? It's a PTB!! Public TEEEEEEEEEEST Build
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@Baphomett said:
What is it at tier 3? 15 seconds?Its also 45 seconds hahahahaha. It just goes from 10 - 15 - 20 metres
This perk needs a huge buff. 30 seconds + map wide explosion imo -
Its just a test server. Everything you do wont affect your current profile. (You dont lose BP, you dont get BP, you dont get levels, you dont lose ranks, you dont gain ranks etc etc)
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Maybe in KYF with more killers and survivors, just for fun. That would be great
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Or maybe just like the new Pink Wraith add-on. And remove the timer
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And Pig no cons? How about having an RNG ability?
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Trapper no cons? How about having to walk half map just to get 1 trap?
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HAHAHAHAHA LEATHERFACE OP?!?!!?? Hahahahahaha
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@EmotionalDaisy said:
I'm pretty pumped to see some Japanese/eastern styles outfits for everyone. I'm personally keeping my fingers crossed for someone to have a kimono.Feng with a kimono would be so cute
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They base matchmaking on your rank, not player level or character level. So when youre a rank 1 and join a SWF with 3 rank 20s. You will get rank 20 killers.
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The proposed idea of lending Kindred as a default for survivors is rediculous. Kindred is an ENOURMOUSLY strong perk, but it does not apply to the person using it, it helps the rest of the team, making it not as popular dispite it’s power. And might I say, the user Runiver summed it up perfectly, by saying that aura readings is much stronger than voice communication, and gives an unprecedented advantage. And BTW, giving survivors a Buff instead of nerfing SWF is a horrid idea. Basically making all survivors much more powerful, almost as powerful as SWF, which is the opposite of what is needed.
Atleast with Kindred being built-in they can balance around SWF. Instead of buffing killers keeping solo players in mind all the time
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I agree, killers absolutely dominate at low ranks. But when you get 1k+ hours as a survivor (not even mentioning SWF) you will see how difficult it is for the killer. They cant let dominant SWF groups with thousands and thousands of hours dictate the game at higher ranks. Get more hours in and you will see
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Another survivor main rage post ZzzZzzZzz
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Green ranks for sure
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"rAnK DOesNt MAtTeR"
No really, congratz man!
, welcome. I used to be a toxic little survivor ######### back in the days. I'm a double rank 1 now with 1400 hours and I changed so much. You see all the flaws in the game and you just know how to deal with it now, I'm addicted to this game -
The totems next to the gens (only survivor objective) or in the open on the Asylum map.... Kappa
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Killer is going to get ######### in the endgame either way
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You hear and see an explosion when a survivors scares a crow. It was usefull back in the days
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They put Auric Cells over Dedicated Servers. Feelsbadman
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Played 30 games as a rank 1 Pig and it's not that bad.
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That nerfing bloodlust to the ground, giving free SB after the hook, or free pallet hits, while not nerfing pallet looping is going to the right direction, you say?
The hook idea is ridiculous and they will put it in a PTB first. When do you use bloodlust 3 though?
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It will be an original because they can milk auric cells. They put auric cells over dedicated servers so no way that they will pass up on a few nice cosmetics. Cant do that with licensed killers/survivors (yet!)
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I'm a rank 1 Pig following the stupid made up survivor rules. Dont lie please.
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Game is at its best point it has ever been. And it's still going in the right direction. He should stop crying
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@Master said:
@Nick said:
Yeah, the windows can spawn like that, making it an infinite. I love it when playing survivor because you dont have to use a single pallet, especially when using balanced landing. Use those windows 3 times, jump down and use the original infinite window downstairs 3 times. After that, run upstairs and repeat.yikes
The fun thing is, you lose LOS multiple times so you cant bloodlust it. It's amazing... for survivors

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Yeah, the windows can spawn like that, making it an infinite. I love it when playing survivor because you dont have to use a single pallet, especially when using balanced landing. Use those windows 3 times, jump down and use the original infinite window downstairs 3 times. After that, run upstairs and repeat.
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Does that really count though? It says that you get rewarded for Trapping survivors, not by hurting them
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They will fix it. Tinkerer 2 is bugged atm and after the first prox. you have no terror radius for the entire match
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Generic killers ofcourse, because they want to sell Auric sells. They can only get new cosmetics for their own killers. They put ######### micro transactions OVER dedicated servers. They want money!
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Bamboozle
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Its decent but survivors are already crying because of a faster pick up animation LOL
They should make it so you can see SWF players in a lobby, so you can back out if you want to. But if you stay in you get rewarded.
So:
2 man 100% bloodpoints
3 man 150% bloodpoints
4 man 200% bloodpoints
(Killer only ofcourse) -
Because devs made it harder to bully bully clicky clicky
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Might aswell make killers fly then
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BuT We CaNt ReWaRd KiLlErS FoR DoInG SoMeThInG In OUR FaVoUr!1!
Yeah exactly.
Reward them for walking away, don't punish them for staying. -
Damn you probably got destroyed by a survivor. I read this as an oldschool "General-Forum-Rage-Post".
You need to play smart around pallets. Every map has maybe 5 safe pallets, the other pallets you can dance with the survivor a little bit. Map knowledge, know what to chase, what not to chase. (Dont go after people in the cow loop unless you don't have any pressure, dont go to the barn, leave the infinites like coal tower etc.)One more time:
- Dont be a "pallet slave", dance with the survivors a little bit, only break the safe pallets.
- Know what to chase, what not to chase. LEAVE THE COW LOOP!!! FOR ######### SAKE! Dont go to the shack unless you can get rid of the godpallet immediately (bamboozle sometimes helps!)
- Dont try to mindgame the shack, you won't be able to mindgame good survivors in the shack, as long as the pallet is up its 100% safe.
- Leave decisive till last, you get punished for outplaying him 2 times (hit + down)
- Hide your red glow, moonwalk, be aware of their line of sight, know when to dive into the moonwalk, keep dancing
- Always bloodlust the last remaining survivor, break the pallet and he will get to a new pallet
- 50% of the pallets are a guarenteed hit for the killer, make them panic slide, be dominant in the mindgames, YOURE the killer role, dont be submissive
- The "pretend to walk away but bash trough the pallets while hiding your red stain" works many many times. Even on high ranks.
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Except that Tinkerer is the best perk ever now. You dont have terror radius (the entire game) after the first time it prox.
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And its glitched atm as well. When a killer gets it first, he keeps no terror radius for the entire round.
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Because most survivors don’t care about camping, there’s no point taking a bullet for something that you don’t care about. Camping just gives people more time to do gens and gives the killer less points, all pros for me
The only thing I see on the forums are people crying about getting camped and put their adrenaline pumped post on here.
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Also one less person changes the entire game for the killer. If he can hook somebody, and then see another survivor, down and slug him, the game becomes 1v1 which is almost impossible for survivors to win.
Ofcourse, campers will always exist. But atleast it's rewarding people who don't camp now. It's better than nothing. And 10% could also be 25%, it was just an example.
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@Orion said:
I think they should just remain injured for the rest of the trial, like they had No Mither. It'd buff Thanatophobia and reward Killers for hooking multiple Survivors.Wouldn't that be too strong? People were already complaining when Decisive Strike got that effect
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Punish campers? Or can we reward people who go for fresh hooks?
PUNISHING(!) is never a solution! REWARD people, never punish! -
The game is in the best state it has ever been. And they're still tweaking things, give the devs time.
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Depends on your area. When there's not that many survivors playing, you get matched up against pretty much anyone. Its either that or no lobby.
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Thats pretty normal as they usually can't see what the perks are so they ask.
Am I the only person that when he's really curious he looks it up himself and checks the DBD wiki?
People don't know what Vigil is for some reason so thats spammed like a waterfall in chat. -
@Jplanas98 said:
They need to give killers the option to reject SWF players. Let's be honest, a lot of these high rank survivors are trash without their crutch perks and friends to body block. It's not fair that if you play killer, you have to deal with so much toxicity. Swf ruins the fun of the game.I like the idea where you get rewarded for playing against swf. Like +50% bloodpoints for every SWF member or so. And you can see who's SWF in the lobby.