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Mooks

Mooks

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Mooks
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  • @I_am_Negan said:

    What do you mean?

    The med kits?

    I would guess prestige levels.

    whatever that has to do with mmr

  • @Lenny197 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3097798#Comment_3097798

    But do bugs report on the forum works tho? I feel like only discussions with many upvotes would get notice by devs while the lesser ones don't, even though they are technically still bugs and people don't upvote because it is not as game breaking or it's so minor that they haven't seen it. But it still causes discomfort for people who do report them.

    Yes, Mandy is commenting and updating the status of the bugs occasionally and i have seen other devs commenting there too.

  • @Lenny197 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3097772#Comment_3097772

    Ah, I see. Many bugs have came up lately so I do hope they get fix soon.

    Well. Many bugs come up pretty much all the time in this game… most are at least not game breaking and get fixed…

  • Uhm. Something insect-based I guess, though I always imagined Candyman with bee swarms similar to Artists crows, I guess you could utilize insects as a power in other ways as well!


    also has my concepts, I have written down one that’s pretty unique and a take on killer possessing survivors (I based it on the Blair Witch but could also work as an original power):

    @Mooks said:

    Elly Kedward, The Blair Witch

    This Killer Concept is based on my (loose) memory of the film the Blair Witch Project and Blair Witch 2. I have not seen the 2016 movie but read a summary of the plot. I know that my power concept may be partly countered by SWF but I tried to play around this.

    Appearance:

    Tricky since afaik she is never seen in her movies. But I think there is an official video game that kind of depicts her. It would also be cool to have her be a shadowy/foggy figure without a defined face and all, but enough to depict her as humanoid..

    Power: Possession

    The Blair Witch can make herself be completely invisible, while in this form, a normal attack does not injure a survivor but possess him. Turning back to normal form from invisible will take some seconds and you will not be able to attack immediately (as to not be used as a better wraith).

    When you possess a survivor you get to control his character, you can perform basic survivor actions (repairing, vaulting, searching chests, etc but not unhooking, unsure about healing, repairing will regress the gen slightly instead of really repairing) but mainly you can attack other survivors. You will have the undetectable status effect while possessing a survivor. Your crouching is normal walking speed, normal walking is 4m/s or 100% speed and sprinting will be 115% movement speed. Vaulting will always be slow vault speed. You can’t end the possession at will.

    When you are possessed as survivor you will not notice it on first glance. You will be in a sort of parallel/Halluzination world. Repairing can be done but if you finish a gen it will not be counted as a finished gen and can be repaired again. You can’t open exit gates. Searching through chests will open the chest without revealing an item. You can see other survivors doing what they are doing in the real world. You can find humanoid stick figures (4 total) and destroy them. After the first one is destroyed, another random one will be revealed to you per aura. (They can be placed where jigsaw boxes/plague fountains/alarm clocks are placed). Destroying every figure will end the possession, you are placed where your possessed body was and the witch will be placed where you were when ending possession.

    The last survivor alive cannot be possessed. If a survivor is possessed while the second to last dies he has a remaining time to destroy all figured to end possession. Works kind of like end game collapse, you will be snacked by Entity if you can’t escape possession. The hatch is also available while possessed.

    Perk 1: Don’t look

    While the totem is active, a survivor will be exposed after looking directly at the killer for x/y/z seconds, the effect will remain 3 seconds after looking away from killer. (Reuse Ghostface revealing mechanic, looking away and immediately to the killer will not interrupt the duration; this is supposed to change the normal chase where survivors pretty much always watch behind what the killer is doing; depending on balance)

    Perk 2: Hex: Mark of the Witch

    You are obsessed with a survivor. While the totem is active the obsession will see your aura while looking in your direction. You can kill the obsession when in dying state after they stun you 4/3/2 times. (Kind of an anti-OoO Perk, since they will not know the aura comes from this Hex; if you don’t use OoO and see the killer search for totem or avoid stuns!)

    Perk 3: Hallucinations

    Survivors have a slightly/moderate/tremendous chance of perceiving hallucinations of other killers such as: Hearing sounds (Wraith bell, Billy’s/bubbas chainsaw), seeing props (Pigs Jigsaw boxes, Plagues fountains) and traps (Trappers traps, Hags marks) and others (Doctors illusions, Demos portals). Moving towards it will make them disappear.

    my other concepts (Feedback and suggestions always welcome):

    Killers: The Ice Queen, Hannibal, Charlie(The Darkness), The Blair Witch, The Firebreather, The Photographer

    Survivors: Aria Morrison, Lukas Schmidt, Paitoon Saeli

    Survivor Items: Walkie Talkies, Lighter, Water Bottle, Pocket Knife, Sling Shot, Spray Paint Cans, Salt Pouch, Smoke Bomb, Voodoo Doll, Smudge Sticks

    Game mechanics: Expanded survivor objectives, Exhaustion Rework, Spiderwebs


  • I would love to have menu background and music customizable from all the ones we have seen already. Maybe have three weeks set as the new one (like the current AoT or whenever a new chapter comes out) but otherwise be customizable..

    could also be added as rewards for buying chapters/characters or even part of rift rewards.

  • The default clothes are very likely a bug that came with the latest patch. Normally it shows the piece you are looking at with the other 2 pieces that your character currently has equipped and should be back to this with one of the next patches (hopefully)

    the feature to mix-and-match several pieces from the shop is something often requested… hopefully it will also come sooner than later..

  • Yes it’s not a bug! It’s intentional that you can’t place/summon crows directly next to hooked survivors!

  • You can’t summon crows in direct proximity of a hooked survivor. It’s similar to the Twins who can’t place one of the characters directly next to a hook or how Dredge can’t teleport the super near lockers when someone is hooked.

    once you are out of range you should be able to summon crows normally.

  • @SekiSeki said:

    https://forum.deadbydaylight.com/en/discussion/comment/3097711#Comment_3097711

    Someone dropped a concept for 'The Thing' here awhile back. The power had some controlling of survivors that I thought was so damn cool. I'll see if I can find it if you're curious.

    https://forum.deadbydaylight.com/en/discussion/comment/3097712#Comment_3097712

    "Test objects for bioweapons" sounds like a mori haha.

    I hope he has a fun skill shot. Maybe after a dash, he's locked in place to fire one of his weapons. Idk, spitballing. I'll think more on it.

    Well, no. I guess I didn’t explain it right 😅 it’s more like he chose and trained a special forces unit as part of the (military? FBI? I don’t know..) and later he arranges it so they are going against several mutants/zombies etc.

    though i should add I only really watched a let’s play of the games once in English (not my native language) and could abbreviate stuff or forget or misremember things

  • @SekiSeki said:

    So Wesker has speed? What else does he have? Weapons? Always fun to speculate.

    Super speed and strength. He manipulated many people into thinking he is a good guy, leading a special unit etc just so he can use them as test objects for bioweapons.

    also he is involved in plenty of experiments with viruses, bioweapons in general, mutations etc.

  • @dugman said:

    I know basically nothing about Resident Evil, never played it and only saw the first movie a long time ago. I don’t even know anything about what Nemesis actually is. What big bad from the series could be the next killer if it’s not a zombie?

    Since the chapter is called ‚Project W‘ it’s very likely Wesker, with Albert Wesker being the most prominent and likely as he is the antagonist in multiple games.

    9D869969-3C8B-4117-9236-6CDA82B19E4F.jpeg

    I guess in general he is a human with ‚superpowers‘ (including super speed), though in one game he is also infected with a virus which mutates him and gives him other powers.

    Also it still could be another Wesker (Alex Wesker), another monster/mutant/tyrant like Nemesis or anything else..

  • Maybe some kind of lag issue on your or survivors side.

    it’s really hard to tell without any clip showcasing what exactly is happening though

  • Yeah, the item doesn’t have any other effect but you can carry it around and even drop it for other survs to pick up.

    you get the progress once you have brought it to the basement and communed with it there.

    escaping with it gives you additional 25K bonus BP as Brokenbones stated! These bonus BP will also be displayed on the end game screen where all players BP get shown and can create some confusion as other bonus BP don’t get shown there

  • Yeah, items need an overhaul. Though I wouldn’t want the items themselves removed, as even (broken) keys and maps have a purpose. Though green maps and plenty of map, key and flashlight addons are outright useless and could use reworks.

    also, bring in new items (though I guess to not clutter the bloodwebs too much, there needs to be some serious rework in this area as well…)

    dont mind me dropping links to my item concepts here:

    Survivor Items: Walkie Talkies, Lighter, Water Bottle, Pocket Knife, Sling Shot, Spray Paint Cans, Salt Pouch, Smoke Bomb, Voodoo Doll, Smudge Sticks

  • I don’t think they would make both RE killers too similar to one another, especially as Wesker (who is supposedly the killer choice for Project W) and Nemesis aren’t really similar in many ways… but I guess we will see soon enough :)

  • @killerstar said:

    https://forum.deadbydaylight.com/en/discussion/comment/3097527#Comment_3097527

    Then you did NOT read everything I wrote at all!

    First: cheating in a video game is like getting superpowers IN THE game, "superpowers = might" in this context. People who experience might dont love to let go of it and the superpower quote was a reference to the series I also called out.

    Second: I reported them ingame and now you say me I need evidance so they can ban them! My question in the forum (which you dint read I guess) was does it even do anything to report people inside the game only!!! And I added that I cant report people from crossplay in any other way then this anyway! So as you just told yourself ingame reporting is useless, just as I said! I reported 100% cheater and exploiter and they are not banned by the ingame report.

    So I dont know what your point is, but you are just trying to explain me something I explained everyone else already!

    and yes you mocked me with this emote and my comparisson even though it was you who did not understand it, I never spoke about IRL superpowers.

    sorry, I re-read your op and this is not how you wrote it. The comparison is faulty and the series is also not really great to describe actual human behavior, as it’s intentionally brutal etc.

    and you were telling me I was being aggressive when nothing i wrote indicated it while you are throwing around with exclamation marks etc.

    also you were already describing the correct way to report (by Otz‘ example), you really didn’t make it clear that all your reports were only done with only in-game reports. It was one question in the middle of your post. And yes, they don’t do anything in this case.

    in-game reports are only enough without additional report tickets when it’s about chat harassment, as the chat log will be saved with the in-game report automatically btw. For pretty much all other reportable offenses, evidence is necessary and that can only be provided via support tickets.

  • @killerstar said:

    https://forum.deadbydaylight.com/en/discussion/comment/3097492#Comment_3097492

    why are you so aggressive and why are you mocking me? I dont hink I deserve such treatment by you.

    I told everything in my post, everything I done and everything that happened to me. Why would I come here to lie? I am not posting those peoples data and I did not record any proof of what they did (only some screenshots that bhvr will not accept for reasons). SO I do not understand your aggressive tone and accusations of me lying.

    Why are you even defending this system? It is absolutly bad! And cheaters dont change! There are some individuals that may have changed, but cheaters in general have communites and they dont change out of the blue. Watch the video from "sparkles" called "RICH Hacker explains why Valve never BAN him... (CS:GO)" or other similar youtube videos and try to understand their mindset.

    why are you so aggressive and why are you mocking me? I dont hink I deserve such treatment by you.

    how am I aggressive at all? (If anything, you act a little aggressive towards BHVR - which is kinda understandable and I don’t blame you for it)

    and the only thing that would count as mocking would possibly be the eye roll smiley? Which… is fitting as you were acting like superpowers are an actual thing and comparable to cheating in a videogame.


    i didnt want to accuse you of outright lying. But you tried to make out your experience as the one and only truth out there. So you… didn’t record anything of the cheating? Then yeah no bans will happen as video evidence is required. You didn’t need to save those accounts to look out if they get banned as BHVR themselves already tells you that they won’t ban without evidence. Which is at least understandable by the many false accusations.


    i don’t defend it either. I am just telling how it works. In an objective way.

    i have given my feedback on how bad I think it is multiple times, here on the forums and directly to support.


    and I never said all cheaters are changing. I said it’s possible for someone who cheated to change. And it’s possible to get VAC bans for not even cheating yourself either.

  • 1) dont play against a person with a vac ban. Even if they cheated in an other game they are cheaters! Cheaters will always cheat, they dont change! I know some cheaters personaly (not in dbd) and they may try to play normal but after a few bad games they would activate cheats to feel better again. Its like having a superpower but not being allowed to use it. If you have seen the series "the boys" superpowers corrupt people, and cheaters are very corrupted.

    no. People can and do change. Also a VAC doesn’t tell what they were banned for (maybe ‚only‘ cosmetic/aesthetic cheats, maybe family shared ban, or whatever else is possible).

    and… it’s like having a superpower? Really? 🙄


    also, we have plenty of people confirming that bans do happen. We don’t know if your reports have been filled in correctly. Why should we believe you on this and not others?

    also also, if you report a crossplay player, you are supposed to enter the gamertag in the id field and mention in the description that it’s crossplay. Pretty sure even if they change their gamertag it could still be retraced with your in-game report.

  • No, there hasn’t been an estimated time announced yet…

  • The cage means they are jailed - not banned.

    it’s a one week warning where the user has limited functions (can’t create threads and other stuff).


    you can read more about it here I think:

    @Peanits said:

    Welcome to the Official Dead by Daylight forums! Before you start posting, please take a moment to read through these guidelines.

    Some things to keep in mind:

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    • We have a profanity filter on the forums. Please don’t attempt to bypass it
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    • Try to keep your topic as clear and constructive as possible and post in the proper subforum
    • Please keep your posts on topic
    •            If you'd like to discuss something else, feel free to make a new thread
    • Please use the reporting system responsibly
    •            Avoid commenting that you have reported someone

    Please avoid posting the following:

    • Things that do not contribute to the discussion (e.g. baits, etc.)
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    • Bumping threads
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    •            If you need to appeal a game ban, please create a ticket here
    • Any premeditated attacks on any of our platforms
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    Permanent bans will be issued without warning for the following:

    • Threats, even as a joke
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  • @Dunkinspunkin said:

    https://forum.deadbydaylight.com/en/discussion/comment/3096169#Comment_3096169

    I may not know why you're not comfortable, but i DO know that if I were sensitive about a name, I wouldn't put it in my freaking username.

    See yourself out.

    Uhm. Already in forum jail and still being unnecessarily rude.

    i guess you are seeing yourself out.

  • @ShinobuSK said:

    Will they showcase Weskers power?

    possibly. The tweet says „learn all about…“ after all..

    https://twitter.com/deadbybhvr/status/1552292791253929985?s=21&t=qrXLm4DvXYPcXZ25PO6QtQ


  • @ThiccBudhha said:

    What is "among other things?" Like, are we getting more Hooked on You news? Lowkey need that more than Project W. Survivors can't throw in my dating sim.

    could be completely new IP independent from DbD, I have seen job offers on their site for unannounced projects some time ago..

  • Nah. In this case not as it may end deadly for the cutie :(

  • @Mandy said:

    keep the cute pics coming please...

    <3

    349DF39F-41DB-4994-BF64-08D27BCD7548.jpeg

    I am 😊

  • B658235B-2459-4048-8A9D-653674AD387E.jpeg

    Bee.

    Bees are cute! Not cuddly though i guess. Don’t try to cuddle them pls.

  • I guess they haven’t updated it yet but it should be added on the main website under Media (Sadako chapter is apparently the last one added yet..):

    Explore Dead by Daylight's official artworks, wallpapers & images, and download them for free! Chains of Hate art, Classic Ghost Face collection art and more!


  • I think merging accounts is currently disabled because there has been issues with loss of progress upon merging…

  • Quentin, Claudette and Adam for me I guess

  • @CornMoss said:

    https://forum.deadbydaylight.com/en/discussion/comment/3094595#Comment_3094595

    Damn, I never went against that before and never play Pinhead. Thats kinda busted

    You can still see it when you are nearby, it’s not that hard to find.

    also haben encountered this addon way more often recently for some reason…

  • Nope, not that is has been announced anyway.

    As if nie pretty much all skins added to the store stayed there permanently. Except for the Stranger Things stuff which was removed due to the licensing not being renewed between Netflix and Behaviour.

    this could also happen with any licensed content eventually - it depends on the agreements and renewal plans for the licensing which isn’t publicly known. But as of now, there is no ending planned. And based on how they handeled the Stranger Things stuff, it would be announced beforehand and probably come with a discount on the cosmetics in the shop..

  • Here is a post further explaining the trusted badge. It’s currently not active anymore and possibly never will be again:

    @not_Queen said:

    Hey forum members!

    Most of you have seen the new Trusted tags. We introduced them last week and we seen a lot of questions like, why them and not me? Why do this? Why is their tag everywhere?

    So here goes...

    What is A TRUSTED MEMBER?

    Large numbers of members are joining our Community and we can say without a doubt, our Community is successful. Well, now is the time to shine a light on our key members, members that have shown us that they could contribute regularly to the community in a positive manner.

    These are our objectives for the PILOT:

    • Provide a sense of accomplishment for key members of our community
    • Create a place where constructive discussion is promoted and encouraged
    • Help our new members to find a home in this community

    HOW DID WE SELECT OUR PILOT MEMBERS?

    Our pilot members were selected directly from our Forum member of the month initiative. They, themselves, suggested a few more members to join the PILOT. After screening, we will be adding a few more members to the pilot, maybe you are next?

    What are the expectations from the Trusted members?

    For the PILOT, our expectations are simple, our members need to keep doing what they do best!

    • Create discussions and / or participate on a regular basis
    • Provide feedback in a constructive way
    • Provide reliable information to other members
    • Make the forums a welcoming place for all members

    Wait, but I thought they were BHVR representative?

    They are Community representative, they aren't associated with BHVR, they are not moderators. The only deal they have with us is to follow the expectations previously listed. They have shown a particularly high level of involvement over a long period and already are a positive force in the Community. They are encouraged to disagree with BHVR or any member, as long as it's done in a constructive manner.

    What will happen with this program?

    The PILOT is planned to run for 2 months. If we see that it yields positive outcome, we will launch the full program. The full program will include guidelines, rewards and will be opened to a larger group of Trusted members. This is our long time goal.

    Can I be part of this program?

    We are creating this program with the goal of having a large but limited number of participants. Our guidelines will be published when we are done with the PILOT. You might be one of our future Trusted members and you don't know yet!


    in Trusted ? Comment by Mooks
  • @Dead_Harder said:

    https://forum.deadbydaylight.com/en/discussion/comment/3094660#Comment_3094660

    An excuse to whom? Themselves? You dont need an excuse to camp, it doesnt need justification. Its easy and effective, basically a crutch.

    Yes exactly.

    and BBQ never prevented camping.

  • They did say that Mori offerings will likely get another effect/use. Though I guess they also said those with P3 before the latest update would get a different icon in end-game screen so…

    we really don’t know what they are gonna do with the Mori offerings until the changes hit PTB/live

  • What does this even have to do with the hockey meme?


    you camped. You won and the soloq survs didn’t like it. Not a big deal. There is also swf teams (new players, casual players etc) that could end like that. One here even had Kindred, sometimes not even all the info they need will help. And especially with GF in basement you can camp without the one being camped being aware..

  • @Dead_Harder said:

    https://forum.deadbydaylight.com/en/discussion/comment/3094577#Comment_3094577

    A killer that plans on camping wont bring bbq .... obviously

    I have seen enough killers that camped to know this isn’t true… and as I said, some even use bbq as an excuse to camp.

  • Yeah. One side says it’s great. The other side says it’s awful. See those people that say „not everything needs to be skillchecks“..

  • @Seraphor said:

    Another survivor main who likes being camped.

    You should be thankful every time you see a killer running BBQ. It means they're leaving the hook.

    Eh. For every killer that leaves hook only because of BBQ there is one that uses BBQ auras or lack of them as an excuse to camp. In the end killers will camp with or without BBQ. And the aura reading is strong on high mobility killers and can still provide at least good info on any other killer.

  • @GrimoireWeiss said:

    Delaying the wiggle system is weird. I'm not a game dev but from everything here it seems to be the easiest thing to do, especially when most people are already using the beta tab wiggle version. Or are they planning another overhaul of it?

    i would assume they will overhaul it a little bit as the feedback was very mixed..

  • Yeah very likely a bug.

    someone already reported it here on the forums (you can go the the big report section and find and upvote that though)

  • Very likely a bug as it hasn’t been mentioned in the patchnotes (i think)

    i Hope they are finally working on a feature where you can view multiple not-bought pieces instead of doing something backwards like this 😅

  • Wait..

    how does ‚Gameflow improvements‘ translate to the feature that lets you read upon lore/archives etc during queue? I would have guessed gameflow would relate to sometbkng in the actual matches?


    @ThiccBudhha said:

    The queue navigation delay kind of hurts, that was the one I was looking forward to the most. That being said, I thought the wiggle system was already permanent. Ha ha... Are people still using the old one?

    Also, somewhat related, when is Project W tentatively scheduled for? I cannot remember the killer release schedule.

    Pretty sure they hinted at Aug 3rd having something in that Behaviour stream related to Project W. Could also be the very next chapter, which’s PTB could come in 2-3 weeks.

  • @AMOGUS said:

    https://forum.deadbydaylight.com/en/discussion/comment/3093542#Comment_3093542

    Does it actually matter if Survivors are dropping more orbs than normal, though? Oni is M1 without his power and his power struggles when it comes to getting more than 1 down without Infectious, he can surely use the help...

    Idk. Not my call to make.

    i am not playing Oni ever since I got his achievements as he is probably the killer i perform worst with. And rarely see him when playing surv.

    but I guess the devs are agreeing it’s not worth a killswitch..

  • @Araphex said:

    https://forum.deadbydaylight.com/en/discussion/comment/3093542#Comment_3093542

    If that's the case, then the Oni should be killswitched. Also, it is an easy fix. They just need to change the parameter of how many blood orbs spawn after a fast vault action. Not sure why it's taking so long to fix.

    I mean, it got reported on the 19th, probably too late for the patch that came today if I had to guess…

    if it’s actually there for months, and some YouTubers made already videos about it, I guess the bug reports on it were overlooked?

  • It’s an already reported and acknowledged bug.

    @Luceus said:

    • Platform: ALL

    • Description of the issue : Survivors drop double the amount of blood orbs they are supposed to when doing most (if not all) actions that cause them to drop. Allowing the oni to get a ridiculous amount of orbs and always have his power available

    • Steps to reproduce : killer has to be oni, be injured, fast vault stuff

    • How often does this occur: always

    https://youtu.be/sffA27NFbv0

    https://youtu.be/L_l-sC4QASo


    (don’t really know why killswitch isn’t used here but is on Clown..)

  • Update (even though probably no one is interested):

    played the demo (tutorial plus 2 ‚online‘ matches)

    it’s really cute, but not much depth to it. Chases are boring and the animations kinda annoying already. But… that’s what I expected? Matchmaking didn’t find other players and filled with bots after a set time. Only seen one monster and didn’t even look into their abilities..

    could be fun with 3 friends I guess. Especially if you want to play asymm game but the others aren’t much into DbD (as that is not really great for casual newbies, at all…) or gaming in general.

  • could be a bug only affecting windows version? At least i wouldn’t know what else you could do if you already tried completely reinstalling etc.. I also think some time ago there has been a similar bug..


    report here:

    Report any bugs you find here.


  • @Fantasy said:

    Well the devs have made it so if you have crossplay off you can't even match people on the same platform who have crossplay on...and since crossplay on is turned on by default you are pretty much forced to use crossplay.

    If you could still match people on the same platform who have crossplay on whilst you have it off then it would make a big difference.

    So.. you want to force people that have crossplay turned on to get only matched with the same platform as soon as one in the lobby has it off?

  • @Mooks said:

    You can move your progress from PS4 to PS5 version already, I think since the PS5 version was a thing..

    https://forum.deadbydaylight.com/de/kb/articles/268-f-a-q-next-gen-upgrade

    From the FAQ website:

    Will my trophies be transferred?

    Due to technical limitations, we are unfortunately unable to transfer your trophies at this time.



    some trophies will immediately pop such as reaching P1/2/3 as survivor/killer because they are tied to the progress

  • You can move your progress from PS4 to PS5 version already, I think since the PS5 version was a thing..

    XBOX SERIES X|S I’m an XB1 user, am I eligible for an upgrade? We recommend you refer to some of Microsoft’s own documentation, such as https://news.xbox.com/en-us/2020/06/15/what-is-smart-delivery-xbox-series-x/ Will my progress be carried over from XB1 to Next Gen? Yes! So long as you are using the same account that you…


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