Mooks
Mooks
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- Mooks
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@VideoGameMage said:
Yeah Rebecca currently gives Claire and Jane a run for their money on how loud she is. Meanwhile Ada is Ace levels of quiet. Funny, bhvr said they were going to try even the volume levels on certain survivors in a later update, but then released Rebecca loud as heck.
That was probably already recorded and all at the point where they decided to review all voices and will include the ones once they revise them.
let’s just hope they actually do this and won’t take as much time they revisions for set-cosmetics…
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/3124902#Comment_3124902
One thing that I've noticed is that every game except for DBD allows you to kill the big bad in some way. Friday, VHS, Spirit Detective, HSH:S, Evil Dead (I'll admit I don't know about Propnight) all allow you to kill the monster in some way, while all DBD allows you to do is stun, blind, and run away.
I don't know if that means anything, and correlation =/= causation, but it does seem kinda interesting
afaik Propnight is actually a pretty heavy DbD clone except for the survs being able to turn into props.
but yeah, I guess for me personally this is one of the main reasons why those other games didn’t seem too interesting.. (among other things)
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@Piruluk said:
https://forum.deadbydaylight.com/en/discussion/comment/3124902#Comment_3124902
Texas won't belong in the genre since will be 3 vs 4 players!!!
It's closer to midnight ghost hunt which was 4 vs 4, btw player count is 90 players at peak times lol.
I don’t think the genre is strictly 1v4/many though, as long as it’s asymmetrical?
i mean otherwise you could also make the arguments the others games aren’t the same genre because the ‚survivor‘ side can fight back/kill the killer and all.. doesn’t need to be a hard copy..
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What even is Spirit Detective? Gotta look into that one.
otherwise, the Texas Chainsaw game is gonna release soon and looks actually promising from artstyle and gameplay? But.. eh.. DbD is obviously doing something right which is lacking with these others..
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@GuyFawx said:
Wait for the new patch your inventory stays unless they change that from the ptb
but they wanted the P3 profile pic reward, and it’s too late now anyways as it’s not possible to get it anymore..
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Accessibility settings/options in any way
SoloQ experience
Aesthetics to be more like back in the day but not with the downgraded quality (lightning and fog should be improved)
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@OnryosTapeRentals said:
Not excited at all.
Can't wait for the new survivor perks to be utterly garbage.
But it will be interesting to see which perk will be the one people obsess about and call the next OP meta perk!
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Since no one has answered yet I tried to google it (don’t have the game myself)
and according to some it might be buggy? (The low percentage might indicate achievement cheaters or it’s not bugged for everyone…)
from the name alone I would assume you would need to have a successful ending with all 4 killers - but I don’t know if thats already covered by another achievement or doesn’t make sense here..
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I think somewhere in the thirties? There was a double Rift week or something right? Never was so fast actually..
@KolbyKolbyKolby said:
Tier 48, haven't been playing as much as I normally do, but far enough to not have to worry. I just want Mikaela's shirt even though a Hecate greek skin should've gone to Plague....
Why do you think Plague fits Hecate? I thought Mikaela fits well here. For Plague I would expect Hygieia (health), maybe Eusebeia (loyalty to her god) or even Ate (misfortune and obsession)
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Pretty much any cosmetic in your list, but I gotta go with Carlos since I would actually buy him if he was a legendary skin! (Hopefully not for Jill though)
also, I wish there would be more legendary skins for other killers like Silent Hill rabbits (eg Birkin for Blight, Mr X for Nemesis or Myers if there wasn’t licensing issues)
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@Mandy said:
he looks so comfy in his hammock...I want a hammock now as well :(
And you haven’t even seen Motte in the hammock yet
@tippy2k2 said:
Holly has a hammock because she's spoiled rotten but she never used it 😭
My chinchillas ignored the hammock for half a year and we decided to let it hang in the cage as deko. I even tried to hide treats on it to make them more used to it without succeeding.
now during the heatwave both started to use it!
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We don’t know, but it could very well be that the roadmap just included a vague dates as they weren’t sure if they would hold a tighter schedule
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They have stated that work on a chapter begins 9-12 months before it releases - this shouldn’t include negotiations with license holders in case of licensed killers.
as to licenses, they have stated that they reach out to license holder if they are interested (eg they have stated since the first year they wanted Pinhead/Hellraiser franchise so that took several years) - but they also get contacted from some license holders as DbD is a very popular game.
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@ShinobuSK said:
Nope, they will only tell us 30min before it like always. No matter how important patch, even the prestige change was told 30min before.
Its either tomorrow or next week tuesday. Btw the second survivor is Rebecca
Doesn’t even need to be a Tuesday, some of the more recent PTBs were released on Wednesdays as well..
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They are getting Data from matches without these perks though. I have plenty of matches where the survivor side doesn’t bring CoH for example, they already have access to the data which kind of impact that perk has.
same with maps, they can see the difference of matches based on the maps.
the bloodlust weekend experiment was done because literally every single match has bloodlust enabled on default. I would love to see more of these kind of experiments as well, but it doesn’t make sense on optional mechanics..
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@Mooks said:
These chinchillas in their hammocks!
https://us.v-cdn.net/6030815/uploads/CEZBIBAXRCHH/03ef1aef-44d4-4b3d-87dc-60b279a0ad31.jpeg
https://us.v-cdn.net/6030815/uploads/V5XK9XKXU1P1/d20d4714-9fb4-45d8-a9da-cf63d381276d.jpeg
https://forum.deadbydaylight.com/en/discussion/comment/3119735#Comment_3119735
Not sure actually, could have been slightly before? But not longer than 2 weeks ago.
Also this very special chinchilla in his hammock
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@VValtieL said:
https://forum.deadbydaylight.com/en/discussion/comment/3120379#Comment_3120379
Yes, I mean there is no faster way to unlock all perks on all characters, right? Prestige will already unlock those perks on all characters
Yeah, if you really want all perks on any and all characters even new ones then getting all to P3 is the fastest way I think and it’s ‚future proof‘ for any upcoming characters!
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@Claudettemain202 said:
https://forum.deadbydaylight.com/en/discussion/comment/3120381#Comment_3120381
Who said I just assumed racism? But when they tunnel me for no reason and give the other hatch who’s barely did anything all game seems like it could be the reason.
You didn’t outright say you assume racism but you did say you feel it could be about race when there is plenty of other possibilities.
could always try to ask them in end game chat what made them choose them over you to give hatch to. I mean, most probably won’t answer, but if it is because of race, those idiots will want to let you know that (and if they admit to that you can report them)
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I would not just assume racism tbh. It could be plenty of reasons other than that, like Phantom already said.
could also be because the other character is the killers‘ main, or they liked their gamertag etc. I mean, there have been 2 other survs that didn’t get the hatch as well, right?
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There isn’t really a right or wrong way here.
Prestige is something that you kind of have to do now and not a choice anymore. As soon as you reach lvl 50 you have to prestige to get new bloodwebs on that character.
focus on the characters which perks you want to have unlocked on all the other characters - especially completely new characters. Or focus on the ones which bloody clothes you want (but now you have to get to P6 to get all)
to get BP faster, there are still perks and on killer side powers that grant more BP (Prove Thyself helps getting objective BP faster for example, Doctpr and Legion usually get BP across all category’s without much effort)
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Yep, another token will be consumed. If you are out of tokens your aura will be revealed of course.
though now recharging in the terror radius is a thing, soo you can at least get tokens back!
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These chinchillas in their hammocks!
@Gcarrara said:
https://forum.deadbydaylight.com/en/discussion/comment/3117893#Comment_3117893
If by recent you mean last 7 days, then that was not me. Sadly my monitor broke so i was in a forced break 😥
Not sure actually, could have been slightly before? But not longer than 2 weeks ago.
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What exactly are you even talking about? Balance changes that make it harder for you? Or bugs that literally prevent you from playing?
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Just updating to inform that this bug is now resolved I guess! Finally!
edit: nvm back again to default prompts with switched buttons. Without changing a thing
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/3118711#Comment_3118711
I'm sorry did we not just have the 6.1.0 Mid-Chapter?
That’s so far into the past though. nowadays the devs would never buff killers. Try to stay up-to-day smh
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@MaxIsBased said:
https://forum.deadbydaylight.com/en/discussion/comment/3118644#Comment_3118644
Then go do chases and unhook people or literally anything else except doing gens if you hate them so much. If you can't do the literal main objective of the game then maybe you shouldn't play it or play with bond, prove thyself and resilience. That's 24% less gen repair time even with 1 other person on a gen. After all you despise gens so much.
This game isn't chasing simulator 2022 or unhooking and healing people simulator 2022.
I never even said I hate or despite them so much. I just agreed that they are boring. Calm down 😅
this game is also not sitting in one spot the whole time doing nothing simulator as well.
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searching for gen parts has often been suggested - which at least would bring some kind of interaction and diversity in gameplay - though the devs have stated they tested this already and it didn’t result in a good way (but we don’t know how exactly they tried to implement it)
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@Carnivorone said:
https://forum.deadbydaylight.com/en/discussion/comment/3116797#Comment_3116797
Yes well I certainly am implying that hitting great skill checks is boring! What do you get out of it?? Seeing a milimeter of pixels populate your screen?
Okay? I am with you on this? That’s why I asked the other one if they are implying that great skill checks are not boring?
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@Gcarrara said:
Awesome! Keep those pics flying! 😁
Will do!
(Though I guess I should give credit to most of these.. this one by Minoru Kudo via Instagram)
(also i think I may have played against you recently?? At least same Steam name, I was playing killer but have another Steam name than my nick here - don’t really remember the match but I was kinda frustrated in endgame chat by a lagging survivor?)
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Did somebody say Japanese Dwarf Flying Squirrel?
No?
(why not though?)
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Yeah, probably just how you said it. Sometimes lags can cause this and sometimes even map layout, gameplay mechanics like perks or even bugs/glitches can cause this as well. There are too many factors I guess.. and we all know how buggy DbD can be..
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Overcome combined with Lucky Break might be a good idea. Maybe throw in a green Medkit to get more value out of LB (though you can recharge it now as well!)
Keep in mind Q&Q is currently buggy and sometimes even though you jump into a locker with it activate it doesn’t suppress the notification for the killer. Or was it just he locker door sound? Not sure..
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No this is currently not possible.
cross Progression is only available for Steam, Epic and Stadia and it might never come to other platforms, it’s not only up to BHVR but also to the individual platform holders (like Sony in this case)
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@MaxIsBased said:
How are they boring? Maybe try hitting great skill checks if your attention span is less than 10 seconds.
Are you implying hitting great skill checks is in any way exciting or not boring?
and even then, skill checks are coming inconsistently, you can sit on a whole gen and may get only one or even no skill checks.
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The devs have stated they want to review these set-skins for the original survivors and see if they are possible to split in 3 individual pieces or in a 2-pieces-set plus a third individual piece.
though they have also stated for licensed sets, that’s not something they can decide on their own! So.. well. Especially in Resident Evils case let’s see if something happens with the very next chapter! But I wouldn’t hold my breath for it (especially since this Jill head would literally be the exact same as the original
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@Iron_Cutlass said:
DbD has crossplay, as long as it is an updated version of normal DbD, you can play with anyone, chat is restricted for almost all platforms however, but not for Epic and Steam users.
If someone is on Epic and Steam, they can talk post-game, if they are on the platform that you arent (if you play on Steam and they place on Epic, vice versa), they will have an icon by their name indicating that they are using a different platform to play on, you can use this to tell if someone is playing on Epic or Steam based on what platform you play on.
Just to add: Windows Store and Stadia users are also able to use the chat in-game.
also, @OP, did you actually meant cross play (people playing together with different platforms) or cross progression (2 accounts from different platforms having the same progression) - because the later is possible for Epic and Steam but merging accounts is currently deactivated because of some bugs and we don’t know when it gets re enabled..
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@TheDarkTyrant said:
https://forum.deadbydaylight.com/en/discussion/comment/3112668#Comment_3112668
She's the S.T.A.R.S. Medic. Outside of that she's always in need of saving a lot of the time. In RE1 she definitely does some stuff sure but when Billy is around he usually takes the center.
All of it is owned by Capcom. The reason why I think they only have 4 games though is because those are the only 4 games they used. Like if they DID have RE1R or RE3 original wouldn't you think Chris would've looked more like the original and Nemesis would've had his classic skin probably at launch because of course that would sell like crazy? And it seems to continue with this chapter. All the contents are from the games I think they have the license for as well.
I think it is kinda weird that we didn’t get more cosmetics. But I don’t think it’s necessarily limited by the games but more so as to what Capcom is willing to give. Gotta wait and see, I would expect more cosmetics for Jill and Leon as well, but it’s really hard to tell how they are deciding it..
as for Rebecca, sure she is the medic, but also very new in the team as well. But she is definitely capable of more than Ashley. Also it doesn’t really matter in DbD anyways, as survivors are all just skins..
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@Rizzo said:
https://forum.deadbydaylight.com/en/discussion/comment/3113054#Comment_3113054
You receive the cosmetics once you link the account to the game, doesn't matter how you got it.
I suppose that if you open the game via Steam family share, it doesn’t give you a new code?
Also does @mod actually work to get y’all a notification?
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Weaker is more iconic to the franchise as a whole.
but Birkin as a legendary for Blight would be interesting (even though it wouldn’t implement the different mutation phases..)
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I agree the new version isn’t perfect at all.
but can we stop pretending the previous version was that great? It was literally one heal, which you needed to waste time for finding the chest already it’s just now you don’t waste the time at the very beginning.
would be cool if they made it so that both versions get combined (you get your Medkit at first search but also later on if you are injured - possibly even with rummage option)
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Not sure about the Undying interaction (this one I though about as well and wanted to test, as the personal Totem would spawn blocked for anyone but the affected survivor while the Undying totem is available for anyone from the beginning..)
but yeah, if you only have three or less dull totems, Plaything only activates three or less times, as it requires a dull Totem while the surv gets hooked to activate
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Just because there is a relatively recent thread with a similar topic, you can also look here:
@bittercranberry said:
title.
october we get Nier Automata & Bayonetta 3 for switch also RE8 DLC & RE:verse drops. on top of that RE4 in beginning of next year.
i can pretty much say my hands will be tied for the next 2-3 years so in the meantime i have about a four month period before i dissapear into the abyss.
for game recommendations i would appreciate obscure/ hidden gems or games that you can sink alot of hours in.
my most played games are:
the 3rd birthday & final fantasy 13 & RE2 Remake & Silent Hill 3 & MGSV
so games that are similar and have great unlockables that keep you playing, thanks!!
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Rebecca and Ashley aren’t on the same level of helplessness at all? Rebecca may not be on the same level of Jill, but she is still a STARS member..
also, have the different RE game different license holders or why do you think they only have the licenses for 4 games?
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No, playing intentionally poorly is not bannable.
it’s called smurfing. It’s looked down upon by many in the community but it’s also something many people do (killers only playing for hooking everybody twice to not kill anyone and get higher mmr or survivors who just let themselves die)
you can always play normally til the end and just let yourself get caught by the way - mmr is only influenced by escaping or not after all. That way you don’t lose out on BP and don’t destroy the match for everyone else.
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sounds like a bug I guess?
make a bug report and see if you get an official answer there:
Report any bugs you find here. -
@NekoGamerX said:
https://forum.deadbydaylight.com/en/discussion/comment/3112042#Comment_3112042
not getting it till then but can I get link to the jake outfitz?
From the official website
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Sounds like the killer dropped you to slug but the additional wiggle progress you get from being dropped was enough to wiggle free (I think it’s about 20 % you gain, it kind of adds to the 75 % you describe, which may have been a little bit more?)
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Yea. That how it should (and will soon) work.
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@ElleGreen said:
https://forum.deadbydaylight.com/en/discussion/comment/3112010#Comment_3112010
lol them learning from feedback has never been a thing and yeah the christmas sweaters will be cute
-.- i know. Especially on this topic…
but maybe Capcom got it??
also really wanna see what they do for Ada’s sweater as her default outfit is a dress!
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They will probably also get Ugly Christmas sweaters (but not at release..).
Hopefully Jill and Leon also get some cosmetics. And hopefully not only sets… for all of them.. surely they learned from the feedback??






