Mooks
Mooks
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@TropesDaMan said:
so like do we know this survivors name or did we get 3 random perks before the survivor
We don’t know the name. Its just been stated that they will be original and not licensed and later they have shown a short teaser of a motorbike with an invitation that is very likely driven by the survivor
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@BruceCampbell said:
So Cross Examination is being added to the game the way it was on PTB?!
seems like this is only about Jason changes and not the surv perks which are releasing at a later date?
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@TropesDaMan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4086156#Comment_4086156
Oh. my bad i didnt know that seeing as i dont have Twitter
yeah don’t worry, no one should be expected to keep up with all these social platforms.
its still a very iconic and requested IP, and at least this attention should have shown BHVR (and Stephen King) exactly that.
now, please BHVR for Future teasers and trailers, the balloons were fine, really, but do avoid such focus on a Red Balloon + Clown theme in a teaser lol -
just so you know, BHVR has pretty much confirmed the teaser wasnt meant to tease Pennywise (that was apparently too obvious so it needed to be pointed out)
https://twitter.com/deadbydaylight/status/2064377140754141455?s=46 https://twitter.com/mrpope/status/2064383460043538883?s=46 -
I haven’t really experienced rubberbanding that often tbh and haven’t heard of others as well..
Are you sure its not on your end?
For context: Where are you located (relative to nearest servers), whats your ping in-game, how are you connected to the internet?
@esarraf said:
I just want hits to be validated by the servers. Killers should not be gifted free kills because of their ping.
THIS is a very real problem. In some cases/specific ‘techs’ it would need clarification and possibly animation fixes if they are meant to be that way i guess
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Pretty much never, especially for fleshed out/detailed concepts. They
mighttake some inspiration, sure, but even then you will probably never know if they used your ideas or if it’s coincidental. -
@Putti said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4085745#Comment_4085745
i think you're reading something into the suggestion that isn't there.
i'm not saying survivors shouldn't be played. i'm saying developers getting more firsthand killer experience would be beneficial.
if someone made a thread asking for more survivor experience, i wouldn't oppose that either.
the reason this thread focuses on killers is because that's the area i think is currently lacking, not because i think survivors should be excluded.I think i only read more into it after you didnt answer my initial question asking exactly that.. if you actually think this shouldnt be for one Side only then.. great!
I would still disagree for the other reasons i brought in that you haven’t acknowledged yet. -
@Putti said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4085743#Comment_4085743
the flashlight example isn't important because of the flashlight mechanic itself.
it's important because it showed that firsthand experience can reveal things that feedback and statistics alone don't always communicate.
as for PTB, creators and consultants, those are useful, but they aren't substitutes for firsthand experience. developers can read thousands of comments about a killer interaction and still learn something different by experiencing it themselves.
i'm also not suggesting they balance around their own matches. i'm suggesting they occasionally experience the game from the killer perspective the same way players do.you are asking for Live streams though. And you brought the flashlight example in.
if its only about occasional experince then we already know that some of the devs get that. They do have internal playtests After all and some devs have stated to main specific killers etc.
Live Streaming would already skew their perception as thats completely different Situation than your usual player as well. IMO thats also why content creators that play this game for a living shouldnt be praised so highly for their Balance takes, as they are obviously heavily biased, but well, thats a whole other can of worms.
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@Putti said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4085737#Comment_4085737
The flashlight example proves the value of firsthand killer experience, which is exactly why I'm suggesting more of it.
If someone made a thread asking for more survivor testing, I wouldn't derail it with "what about killers?" This thread is about killer experience.If someone made a thread asking for more survivor testing, I wouldn't derail it with "what about killers?" This thread is about killer experience.
I can somehow understand the sentiment. I agree Derailing threads with whatboutism isnt constructive.
However, that wasnt my Intention. But It seems to me you are asking for special treatment for one side and one side only.
I am not even saying survivor side should get this. I am saying either both sides or none as otherwise this wouldnt contribute to a balanced state at all.
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@Putti said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4085737#Comment_4085737
The flashlight example proves the value of firsthand killer experience, which is exactly why I'm suggesting more of it.
If someone made a thread asking for more survivor testing, I wouldn't derail it with "what about killers?" This thread is about killer experience.the Flashlight example was a very extreme one from a different time, where other extremely busted mechanics existed for both sides. Thats not really relevant anymore.
Now it does show us now the community treats the devs for doing something like that though. We See still plenty of toxic and dismissing comments. Why would the devs do that? And are they supposed to do that during their work time? How would you argue against claims that the devs are not skilled enough and their gameplay this not representative?
this isnt feasible anymore. And it should not be necessary either - they have their consultant program, creator feedback, PTB and General feedback. They have all the needed info. They just dont act accordingly. Which is also somewhat understandable because any significant change will bring out the crying crowd that only want to see stuff for their own side instead of seeing the bigger picture with both sides. -
@Putti said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4085718#Comment_4085718
They are playing survivors and that shows how they balance the game.
Example is that they nerfed insta flashlights as soon the dev played killer on live and got bullied by 4 flashlights that could blind you instantly.
The point of this suggestion is that developers should also get more firsthand killer experience.
This thread is about killers, not survivors.
Your example just shows that they did play killer and changed something because of that? When has that ever happened for survivor Side like this? Any more recent example would be great..
And my point is, this shouldnt be for one side only - it should be a topic about Balance and not just killer nor survivor only..
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@pidgeon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4085718#Comment_4085718
On majority of their gameplay streams they play survivor (I think) which is what they're trying to get at and apparently they also have survivor bias which makes sense since its majority of the community. But personally I think they should try to play as and against low tier killers against in public lobbies it'd be fun to watch and might end up like the hag match they did
I don't really care for toxicity tho its not a big deal imo don't concern yourself with the opinions of the unemployed
I can only remember some stream recently-ish where they played customs i think a few devs and some streamers. So.. really gotta ask for some sources of their survivor streams?
Them being survivor sided is a big claim that we as a community will never find a consensus on. But the majority being survivor mains is also not really logical? Plenty of players do play both sides and 2v8 queues show that killer side is played and that many don’t main killer side just bc its not playable with others/friends.
and might end up like the hag match they didGood point, great reason for them not to do this.
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would you also agree with them playing survivor and if they struggle there then balance the game accordingly? Why only limit your suggestion to one side of the game?
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@ShanoaLegendaryPlz said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4085340#Comment_4085340
And that was almost a year ago. So who knows if they got some kind of update for these in the new year roadmap during the anniversary reveals
nothing confirmed so i guess we will see or not 🤷♂️
There have been plenty of things mentioned in These AMAs that got added by now like aura/scratchmark customization.. but also plenty of things they stated they are interested in that we then never heard of again
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as for Mori customization, also kinda stated to be on their mind and not dismissed, but other things are more important i guess:
Is it possible to get new moris for killers as a customization option? Not just tied to a skin.Cries in Backlog -Justin
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yeah, they said they do want more for legendary skins as well..
Q: Are there any plans to expand the features of Legendary Characters? For example, giving them their own menu portraits when selected, bloody prestige cosmetics, etc?
A: Yes, we have been considering a system for Legendary Outfits that would allow them to have their own outfits, and other visibility options, like a character in the selection menu. We have a bunch of Legendary Outfits that we'd love to get different variations for too!
And later re-stated they are looking into extra cosmetics:
Q: Are there still plans to have legendary outfits include more than just the cosmetic (ie. lobby portait change, bloody/extra cosmetics) and when might we expect to see them?A: Yes! Currently all new legendary or higher rarity outfits will have a Badge of outfit given alongside the purchase. We are also working to add those to our older legendary outfits as well, but that is going to be done in batches over a longer timeline.
Beyond that, we have a few proposals (such as new outfits for legendary characters) in the works but nothing officially in production yet.
-Kirby
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@Chomperka said:
Uhm pennywise has nothing to do with blinking or eyes, I guess its a teaser for SCP-173 killer "The Sculpture"
yeah, those were different observations. Not sure whats up with the eyes, maybe nothing specific and more like them saying there is something more to see..
Pennywise for the overall Tone of this teaser, clowns and Party/circus theme, the singing, the balloons, some focus on red balloons, ripped of arm (Hello, Georgie!) and Dwight with his head obscured by a red balloon.
Not saying this confirms Pennywise, but there is a theme, same with the Entity animated video. Could be just bc Entity and Pennywise being similar and Clown and Anniversary Party being Party themed. But its very clearly trying to hint at Pennywise (maybe their way of mobilizing the Community to Show their interest so Stephen King can see the demand?)
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Teaser title is ‘Don’t Blink’
With plenty of eye and looking/watching hints in their comments now and before in previous teasers.
Otherwise this is again heavily Pennywise coded which cant be just coincidence or Community trying to see it everywhere.
Also, very different tone in this teaser, creepy and weird.
https://twitter.com/deadbydaylight/status/2063010424514117691?s=46 https://twitter.com/xbox/status/2063017100436726224?s=46 https://twitter.com/deadbydaylight/status/2063012057553699247?s=46 -
for me personally, its definitley Xenomorph as well.
Though i do understand current versions of Myers and Freddy being disappointing as well, since the First iterstions were definitley more fitting and more creative.
I think Pyramidhead can be mentioned as the opposite, afaik he doesnt have any abilites from the original source(s) but he feels great. Maybe a bit clunky and outdated mechanic-wise, but still cool concept.
@GeneralV said:
With things the way they are, it has to be Myers.
They straight up killed any fun he had and made him an actual, genuine dashlop. It is frankly an insult.
damn, you know they really messed up Myers when even the General thinks this rework is worse than Freddys rework
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@mrpieseller said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4084261#Comment_4084261
Last year springtrap came out as the anniversary and TWD came out in the mid chapter, so it's entirely possible we could get a licensed survivor in July!
ah yeah misread that part. Yeah This seems likely and could be revealed on the anniversary stream as well
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which means the mid chapter likely will still have a licensed survivor(s)
i wouldnt get my hopes up for this.
It is very likely that Jason will release without any survivors, just like Soringtrap last year.
It is possible there will be licensed survs from another franchise, but just very unlikely, the perks would be untested/without PTB and it would be two licenses releasing at the same time which could be seen as competing for sales.
As for the question, imo Until Dawn needs to come with a killer/The Wendigo, otherwise Sam would be my top pick here
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@PastaMagnate said:
Nevermind, apparently the PTB is in fact over. I thought they lasted like 3 weeks instead of 1? I wish the announcement said when it ended lol
Three weeks after PTB launch is usually already the live release, they close it before bc any feedback collected needs some time to be looked at/implemented a while before the live release.
It usually lasts up to a week, and iirc they close it when there is not enough players on PTB anymore so no real ‘fixed’ date.
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no, thats very unlikely.
Has any other game implemented this though? Not sure what the idea is other than promoting smurf accounts or buying other Accounts for their Progress/unlocks/purchases?
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@GentlemanFridge said:
Huh? Where's this calendar you speak of?
haven’t Seen an official announcement but there is the cosmetic pieces, 1 piece for Wraith and David each one per week and Apparently also Daily BP Login rewards. Dunno if its just 50K BP Daily or there is a schedule like for other per Event periods
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Mori alts as well as new accessories slot for existing cosmetics (toggle hats, backpacks and stuff) would be great.
But nah, i don’t expect it. But something very small and meaningless like.. portait-borders or portrait-filters..
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Pennywise/IT obviously.
Ideally Candyman, but voiced by Tony Todd, so if they don’t have recordings or can used original recordings from the Movie then not really..
The Fisherman/Ben Willis (I Know What You Did Last Summer) with Helen Shivers as survivor.
Hannibal Lecter, Show or Book Version. Anthony Hopkins Version is iconic but just doesnt fit DbD Well enough. Will Graham and Clarice Starling as survivors.
Headless Horseman with Ichabod Crane as survivor.
Wendigo/Hanna from Until Dawn with Sam as survivor.
@ArkInk said:
The names that would have the largest impact in my opinion are Predator, Art The Clown, Isaac Clarke, Sam and Dean, Mulder and Scully, and Slenderman.
IT would be 1# but is, as we all know, the only license currently said to be off the table (aside from ig Postal and Cry of Fear)
I'd love to see Project W/ST pt 2 Sequel chapters for Resident Evil, Silent Hill, FNaF, Saw, and Castlevania. They all have plenty more iconic characters and locations to include in the game.
Meanwhile I'd love to see All Kill Comeback style reruns of Alien, Child's Play, Walking Dead, and Halloween and Hellraiser if they got relicensed. Give us new survivors and polish up the killers/maps + new ones if there isn't already one.
My pie in the sky licences after getting Springtrap and Jason would be a From or Fear & Hunger Chapter. If either of these happened, I'd kinda lose it ngl.
On top of what everyone else is suggesting, DBD still has practically limitless options to choose from. The Entity's realm isn't a waking nightmare, it's a licencing nightmare.
Meanwhile I'd love to see All Kill Comeback style reruns of
Alien,Child's Play,Walking Dead, andHalloweenandHellraiserif they got relicensed. Give us new survivors and polish up the killers/maps + new ones if there isn't already one.THIS tbh, and with a way higher priority. Also for other original chapters. Use the characters in the game, don’t just release and throw them on the pile..
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@Huge_Bush said:
Grovel: get down on hands and knees and beg for mercy.
Grope: grope the Killer and make them feel uncomfortable and run to the Entities HR Department to file a complaint. It’s super effective on hot Killers like Wesker and Myers. Has no effect on uggo like Hag and will give them a free hit.
Smack/Kick: allows you to smack a teammate, taking a health state from them, when they do something stupid like pop a gen or drop a pallet when the Killer isn’t nearby. If hooked, and they try to unhook in the Killers face, you’ll get a prompt to kick them in the head if you want to.the Entitys HR Department will contact you
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@Slurp_Ramen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4083077#Comment_4083077
yeah now that I’m cooled off, it definitely wasn’t just a DS problem, it’s just when the ds happened and the snowball started rolling; that quote was constantly ringing through head.
I guess I was mad at the fact that games like that take place like all the time and those events unfold to people all the time, some are even worse off if they don’t play seriously, haven’t played for years like me, and just aren’t as skilled.
And people (on both sides) will use the stats from the 1% to defend whatever they want even if it’s not objectively fun or balanced.
if I had to rename the title it’d be probably be something like, the top 15 perks on both sides needs changing and low tier killers/perks need some serious overhaul.if you feel like it you can always do another post with better expressed constructive feedback! But of course you don’t have to, its not like this hasnt been said before after all.
And you are also of course very much in your right to vent like this on here - even then you stayed civil and didnt end up insulting or anything so all good.
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@Slurp_Ramen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4083053#Comment_4083053
I was running away from hook to go patrol and pressure the other side map. [This was on nostromo] I hooked her in the corner behind the ship on the side of the smaller ship, I was circling around the left side of the main ship to head to leftmost gens and Lara unhooks herself about 10 secs, she then b lines it for me and we meet around the middle where it slopes up into the main ship she holds W to the scrapyard area, misses her DH at a pallet she was greeding, ds’s me, loops me for another 15-20 ish secs 2 gens pop leaving me at 1, she goes down again, and because it’s nostromo I can’t fully face anything to prevent a flashy, haddie gets a crazy blind on me and the last gen pops soon after, again couldn’t even slug her then because of the anti slug duo.
I have to commit to Lara at this point because it’s endgame, I hook her, someone forces an exchange, I manage to get them in basement, and they misplay giving me 2 kills by basement while I forced the other 2 out. I only managed to draw and get 2 because I was lucky enough to have basement nearby and they played extremely poorly in endgame, it very easily could’ve been 4-man out if they took hits pro
I was at 3 hooks and 3 gens when the Lara situation happened.
I should mention she had the audacity to hit me the ‘lmao GGS’ in DMs, and I’m not a mind reader but I don’t think that was in good faith. This is kinda thing killer players have to deal with, I wasn’t hard tunneling at 5 gens, I wasn’t hard slugging at 5 gens. Just playing ‘normally’ and yet survivors still split gens extremely efficiently(did the middle 2 first to prevent a 3 gens and had 3 survivors on gens permanently except when haddie would go for a flashlight if she happened to be nearby), used their perks aggressively, tbagged and messaged me directly in DMs. All that because I had the audacity of playing trapper and happened to get a ######### map like nostromo.
I wasn’t an S or High A killer, and that’s the kinda that happens. I wouldn’t normally complain as I don’t main trapper, i just have this therapeutic venture one every month or couple months to play him and see where the game state is at, this last year, year 1/2 it become unbearable and it’s the same for the other low tiers some even have it worse than trapper (skull merchant). So if BVHR plans on continuing making the game harder and harder for low tiers and not properly nerfing the high tiers we’re gonna have a problem.
hopefully with blight getting nerfed, finally proving god can bleed we can start seeing nerfs to other high tiers especially the ones that ignore pallets. So we can finally have some godamn variety in the killer roster, but that of course requires bhvr to actually buff the low tiers and address pallet density and the meta perks on Both sides. I don’t think it’s a hot take to say the meta perks for both sides is miserable to play against, especially sprint burst/vigil if you’re an M1 killer with low mobility.tbh this reads way more understandable. And it doesnt seem like DS is the actual problem. Its just one perk being used, in this case they definitley needed a combination to get this value and honestly? It doesnt sound like the Match would have played out too differently without it.
As you stated yourself, you were playing Trapper, who is just very inconsistent and relies on luck/survivor mistakes.
And depending on the player this DM may also be meant just like they said, maybe this 2 man swf were just messing around with some perk combos, for some value out of it, still died in the end to you and they see it as both sides had dynamic interactions and fun? (Yeah, knowing this Community likely you are right and it was meant to be toxic but dont forget not all apples are bad ones)
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@jesterkind said:
If you're open to a little constructive advice to stop something like this happening again: You don't have to chase her, she legitimately cannot force you to peel off and focus on her.
If you know she used Deliverance and ran directly at you, chances are good she has some kind of anti-tunnel she wants to weaponise. Whatever chase you're in when she catches up to you, continue it, let her run around like a headless chicken behind you and waste a bunch of her time for no benefit.
That's what makes DS in particular impossible to weaponise, you can't force the killer to engage with you. Endurance can be used to bodyblock, but DS can't be forced.
this
Also, if she really is bugging you somehow, just down her and let her use UB, thats one time use and unlike DS can stay for End Game. Or you force her friend to come for pick up which is 2 survs off gens.
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’Eepy - you are exhausted for the entire trial, you can take a nap any time without any benefit whatsoever. This won’t get rid of the exhaustion.
Pet: Chinchillas - you got your two chinchillas with you. They don’t give any benefit at all and will keep you busy looking after them. But they are cute, so totally worth it!! (May or may not chew through gens cables and regress them (lol ‘May mit’ - they totally will do that))
Done with this ######### - you have had enough of this, endless torture through endless trials? Nope, sir. I am out. Press the Active ability button to just get sent straight to the void. This will delete your character from your account.
Well, what can i say? I am not made for this at all.
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Tim Breaker is right there as well. But yeah, i agree other than Saga who is already a legendary skin, none really feel like they should be completely new survs with their own perks
And also, a map would be nice, or two?
Bright Falls is the obvious choice. But I would also love the New York City map from Alan Wake 2, especially with the rainy night atmosphere
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so this Lara used Deli to run across the map wasting time which could be spent on a gen, managed to find you, somehow forced you to down her, missed her DH so hadnt this ready after DS, and thats the reason you… didnt even lose the game but got a draw? What were you exactly doing when she decided to force her DS?
And you think if she didnt have DS and instead pressured on gens and used another perk efficiently, she wouldnt have contributed for her side?
And survs like that are your excuse that ‘Killers’ use those strategys; though maybe this Lara and other survivors use their strategies like DS+UB because killers are ‘hard slugging, running quad slowdown, tunneling at 5 gens’?Chicken and Egg. Doesnt matter though, as neither side as incentive to stop their strategies as long as they are effective.
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love how pretty much no post here even gets downvoted heavily except for the one that’s blatantly biased “my side good, your side bad”
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no, not directly with Jason
But there is a New survivor Coming and the 3 perks are available to test on the PTB already. The release isnt directly clarified but the devs said the new original survivor will release a bit later than Jason
patchnotes with the perks:And the official response regarding new surv:
https://twitter.com/deadbydaylight/status/2059292540134687191?s=46 -
The problem with my stats is that somehow it only Shows Everything after i activated cross-progression with my Switch account and thus there are years missing.. but thats just my assumption, maybe something else is broken..
Would be cool if they fixed it but I haven’t even seen them acknowledging that there are problems..?
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@Aven_Fallen said:
Mandy mentioned that there are no planned Balance Changes if new content gets released in Main Chapters:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4081729#Comment_4081729
Balance changes are for Midchapters.
just to add context, Mandy specified in that thread that this is explicitly for updates with a new killer:@Mandy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4081768#Comment_4081768
no that would be different, we're looking at killers specifically
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@ireadtheforumpost said:
so if i dont play jason then i have nothing new to do? well, hoping that event is the best thing in the world to make up for the complete lack of changes making it stale
still got new killer and survivor perks and may play against Jason
And there is some other minor stuff, the killer power description in Matches for example and some more aura customization options, and bug fixes
also, i don’t think its been confirmed that the 10.0.0 Patch will have no further additions to the PTB? -
imo some basic preset pings in form of a Communication wheel would help bridge the gap between Solo and SWF.
But it is true that there will always be a bridge as randoms will never consistently play together efficiently as friends at able to.
and Voice chat has so many barriers and Problems that it’s not worth it (Language barrier, hardware requirements, background noises/situation, overall toxicity in game, need for moderation, etc). People will also ask for compensation as they will paint voice chat a direct buff for survivor side which would set those at a huge disadvantage that can’t or don’t want to use the feature. -
there is always the cases where something that can be considered toxic isnt meant to be toxic, eg Killer hitting surv on hook - if its just done once and without other gestures like headnodding then it could just be them trying to shorten the survs scream
So yeah, i agree with most being mentioned in this thread but there is often a situational aspect to consider as well.
In general, if someone goes out of their way to make someone else feel miserable.
Oh and special case (which happens very often with content creators) is bad mouthing your opponents and/or teammates. Worst case scenario here is starting a witchhunt against other players, but even if not that, insulting someone over not playing perfectly, making some mistakes or even just doing something they personally don’t Like i do consider to be toxic as well, similar to end game chat.
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Here is a few links listed including the Privacy Policy
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Agreed, and I was really excited the first few moments i saw this mist to then realize it’s Killer-power specific and not baseline..
For a game that so often mentions their fog in-game/lore and also outside (See ya in the fog) the dog is really lacking..
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yeah, hate for Jason is seems really uncalled for.
The power, while not controller friendly due to aiming seems fitting for the char, some phasing like the game, different weapons/moris as he is known to be Creative in his kills, using also the environment. Lore incorporation is cool. And i love that it has proven those wrong that said he can only be a Trapper clone.
I would still like to see a Camp Emerald Lake map and some Camp counselor Outfits for like Mikaela, Sable and Julian if he joins this year.
And of course a Stephen King property and especially Pennywise/IT would have been cool but… Licensing that should be known to be hard, and hating on Jason when we all knew he has a standing invitation and the Licensing finally made it possible…
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you may get downvoted for anything here. Its the Internet after all ✨ and ‘anonymous’ even at that
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@Mandy said:
There are no plans to have live design changes during new content release - history has shown us that this is more problematic in getting feedback on new content as well as the changes.
just for clarification - there will be no live design changes whenever new content (i guess new killer and/or survivor or maps?) are added in an update?
This seems a bit often as we have seen more and more characters added even in midchapter updates
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i hoped for something more special for their 10th anniversary chapter.
Its again ‘just’ a killer, a survivor, with their 3 perks and not even a map? And nothing else, some new base feature or mechanic, like a new surv item or such?
Hopefully something interesting will be announced for the upcoming year regarding new content thats not new killer, surv and way too many new perks added to the pile every 3 months
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@Salafur said:
it’s some kind of weird, had another round where it was there and others where it wasn’t
Maybe just dependent on current survivor q wait time as well as your current Killer wait time?
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yeah, Eric Pope did tease something more than “just” Jason but lets just wait and see whats in the PTB later today! It doesnt have to be new characters
Rhea Ripley might come as a New surv but she could also be a legendary Skin for an existing character - i have seen people claim she would be Best fit as a Huntress Skin and not surv(?)
For the invitations, these could be for characters coming later this year in other chapters/midchapters. Imo it would be weird for survivors to come with an invitation and three killers in one update would be a bit too much
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might be an earlier Build that the content creators had access to. I wouldnt read too much into it right now and wait for the PTB tomorrow
Do we know when these were recorded?
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just as everyone expected, its just Trapper 2.0 /s
Phasing and map mobility were in some form expected, or should have been expected. Personally not a fan of projectiles but I guess the way its implemented it at least fits Jason

