Mooks
Mooks
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@coldflame said:
freddy is never getting new content due to rights issues
jason is from jason univetse which doesn't include the freddy v jason movie
doesnt need to be new content, just gameplay adjustments with probably some base addons etc.
Its specifically been stated that BHVR can make gameplay/balance adjustments even for Killers that are not available anymore.
and they have talked about Freddy in 2v8 and that there may be issues with visual effects when Pakets with Dredge for example.
I would like some more killer vs killer Focus, but thats tricky to implement as it may impact Killers playing with a random very differently compared to two friendsAnd whoever gets the most hook states when the game ends triggers a special cutscene where they mori the other killer
LMAO
But well i would not expect that part
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yeah, there was a 13 Hour ‘Live Feed’ type stream that ended in the official reveal:
https://youtu.be/YebqRYaTVNg?is=u3q7lESag1XpQYk- -
we don’t know what this Update/PTB will included yet
But Eric Pope does tease that there is more/something for the survivor side as well:
https://twitter.com/mrpope/status/2058201864642969708?s=46
as for Patch notes, those will be revealed shortly before the PTB, as was always the casethey used to do a dev update a few days prior going over changes etc, though these were neber fully complete either and also Limited them in some way as they needed to be written, translated, Proof-Read etc. and thus may include outdated Info or just slowed the process - instead they are now sometimes Doing a (Discord)Stream going over the changes but also iirc only on the day of PTB release
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@BongoBoys said:
Apparently due to copyright you can't call him Jason Vorhees only Jason
there is plenty of contradictory info floating around, from what i have read they actually can call him Jason Vorhees but the Vorhees name cant be used for a title or something like that, which may include the chapter title/chapter announcement.
Different people also mention different movies that belong to this Jason Universe license..
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@BlackRabies said:
I'm really glad he's in DBD now, but the only concern I have that hardly anyone asking is what his kit going be like and would it even work for today's DBD? Another dashslop killer everyone won't like, a weak M1 killer, idk.
Hardly anyone? thats pretty much the most asked question i have seen about his inclusion
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@Foxycuty said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4081059#Comment_4081059
a shame ptb is not on the weekends cuz job
it usually lasts a week so this Weekend it should be playable
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tuesday will be the PTB and then the Test Build with (possibly) all content will be playable (on Steam only)
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Will he find some vomit from Plague, infect himself with it and then vomit on the survs? 🤔
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we don’t know yet.
The devs have stated they want Pennywise in their game and they have asked Stephen King in the past without success. He may change his mind but we cant know that. I am very sure the devs will reach out again if they are not already in contact with Stephen King as the Community has shown huge interest in a Pennywise chapter
the teaser video you mention is likely the video that is actually Talking about DbD’s Entity itself - which shares plenty similarities with Pennywise! And they have included eastereggs for Pennywise as well, which may just be a homage -
@Jay_K said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4080995#Comment_4080995
No its not unique to old horror movies just saying why i don't find them scary and to me horror should be scary. maybe its just im decensitised to it all.
Personally would love to see some chapters that arn't full horror but would still fit the killer/survivor rollunderstandable. And we started to get These Kind of characters already, with Lara Croft and DnD, so it would surprise me if there wouldnt be more coming
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@Nicholas said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4080306#Comment_4080306
Eh. It's feedback and an opinion; it looks like you missed that. I never said I expected anything; that's all you. I expressed my disappointment and provided feedback about how it should be done.
but in the last few weeks, the hint should get extremely clear, especially 2 weeks out, let alone 1 week!
yeah i did read that as an unrealistic expectation from you.
Of course its your opinion, and you are free to voice that. And i am just as much allowed to say that this kind of expectation is just completely on you.
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@Jay_K said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4080988#Comment_4080988
I think the issue is everyone only goes towards old horror icons. DBD moved away from horror a long time ago so they should think about chapters that are a bit more modern rather than old stuff (which personally i don't find scary and find the films are more comical than anything else because of how dumb the "survivors" are in the films)
well.. characters in movies being ‘dumb’ isnt really exclusive to old horror movies..
and more modern horror franchises cant really hold up that well (i know there are exceptions)
and yeah, you can look at it Like that: now Jason is finally out of the and there is space for others to come and to be requested.
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its okay to be personally disappointed by this announcement, and completely understandable.
But you cant deny that Jason deserves da spot in this roster, he was hugely requested/demanded by the community, and there isnt really anyone else outside of Pennywise that is as huge just from POV of popularity, media recognizability.
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@Aven_Fallen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4080962#Comment_4080962
There is also enough licensed Killers going far off the source already, notably Pyramid Head.
True, but in the end it boils down of how much people enjoy it. I personally dont care if Jason is close to the source material or not, I am not the biggest F13 Fan anyway. For me it is more important that he is fun to play as and against and that he brings value to the game which is more than just another big licensed name. (And please not another Dashslop Killer)
But I can also see people just saying "This is not Jason!!" when the power is revealed next Tuesday. Obviously we will not know anything until then.
i am kinda in the same boat, not a huge fan, and would rather see an interesting than a super close to source power. In the end í just think Jason was THE ONE killer that just was missing from DbD and needed to be in.
I would love to say they wouldnt make Jason a dashslop but after the Myers rework… 🫠 i am just saying there is enough potential for interesting concepts and it’s never really been limited to just Trapper and nothing else
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@Jay_K said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4080952#Comment_4080952
i mean its what they are.
Trapper was based of Jason
Hillbilly was based of Bubba because at the time they couldn't secure the bubba license
Spirit was heavily influenced by Onryothats my point. This isnt an Argument for or against Jason or proof that the power is definitley a direct copy
@Aven_Fallen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4080956#Comment_4080956
You just focus on some part of my post, but not on the most important part. The most important part is that the source material does not really provide that much when it comes to abilities for Jason. So they will need to deviate from that and this might not only be positive (see Myers).
If we just look at how complex modern Killers are in DBD; Jason does not really fit into that. At least if we go strictly after the movie version.
that part is completely off for interpretation anyways. And partly covered by me because i did mention the Entity can give New Powers just like for Wraith. There is also enough licensed Killers going far off the source already, notably Pyramid Head.
(Edit: thats also the part i agreed with, as you said it will be interesting to see)
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@Aven_Fallen said:
I am now more interested how far off the source material they go to make him interesting. Because if we go strictly after the movies, Jason is just a man with a machete with inhuman strength and unstoppable. Which is basically Trapper.
Just change around a word or two and we have pretty much any slasher killer and a good Part of the current killer roster covered.
Michael Myers is just a man with a big knife with inhuman strength and unstoppable.
Ghostface, legion is just a man with a knife with human strength and stoppable
Bubba, Hillbilly is just a man with a chainsaw with inhuman strength and pretty much unstoppable.
And so on
Others fit as well but have gotten some power gifted by the Entity? Like Wraith was just a man but pretty sure the invisibility came after entering the fog.
There is differences between Trapper and Jason, even when Trapper is undeniably designed after Jason. -
@Jay_K said:
Trapper was based of jason because they couldnt get the license. So now jason will forever be just Trapper 2.0 lmao
Bubba ist just Hillbilly 2.0 and Onryo is just Spirit 2.0
and all the time we just didnt treat them accordingly i guess -
but we don’t know if it could actually have been Pennywise, as Stephen King has turned them down in the past and we shouldnt just expect him to change his stance just because we want it? Could still happen but we shouldnt just expect that.
The video didnt tease Pennywise, it was talking about the Entity which just happens to have plenty of similar attributes to Pennywise. And any teases like the stromdrain could just be coincidences or just homages to Stephen Kings work.
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… or is it not Jason? 🧐
https://twitter.com/mrpope/status/2058189999913202081?s=46 -
@Lexilogo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4080915#Comment_4080915
The popular community suggestion I saw a bunch in the early days, and I still support, is that Jason should revolve around weapon-swapping, to emulate the improvised arsenal he has in his source material.
IIRC the ONLY Killer we've ever gotten who can do something like that is Oni.
Springtrap can throw his axe and has different movement speed depending on if he currently carries it or not. That could be expanded on with different Attributes-abilities
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@Wezqu said:
and its the Jason Universe version as its titled just Jason as they have no rights to the Friday the 13th tittle.
weird considering how (many of) the 13 references were probably international after all but the licensing isnt even related to Friday 13th but explicitly just Jason
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@Astel said:
That is cool but what would be his possible power though? Only thing I can imagine is throwing machete or something like that
take a look at Friday 13th The Game. There is some Potential, especially phasing/teleporting, tiering up over time, i guess some kind of Wall/Pallet breaking, beartraps are present but not a high focus, throwing knives.
Then just from the movies he is known to not only wield his iconic Machete but use plenty of weapons and stuff from the Environment to kill.
Probably also Stalking potential like Ghost Face and Myers and/or stealth.
Then his whole drowning/fear of water thing, and his mommy issues (kinda well implemented in that asym game i guess)
like.. whyyy are people reducing him to ‘just a trapper’? -
@GentlemanFridge said:
The killer will be that crow that appeared 3 hours and five minutes in.
it wont get any perks incorporating the crows in the trial, just like Artist 🐦⬛
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@Odinprotect said:
A random said in chat he had to use hard drugs to watch the stream or he'll go crazy.
yeah. Definitley something someone that wasnt crazy already would say.
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@SubLeFranke said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4080777#Comment_4080777
Some people are actually 'enjoying' it. I'm not kidding. Watching the paint dry is enjoying to them. This world gone crazy lmao
well it can be something that some people enjoy. Nothing crazy about that tbh. And actually for nowadays pretty unusual as folks tend to have lower attention spans due to ‘tiktok-brainrot’.
The problem here is the expectation that was set. Or rather the absence of it. “Tune in 9 dm ET” doesnt really Tell us thats just the start of something longer, and people expected rightfully some dev stream or prerecorded video, nothing going on for multiple Hours..
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@Aven_Fallen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4080667#Comment_4080667
I mean, I dont want to be too negative. But it is 3:30 AM right now where I live. Which was my own decision to stay up, but it was more like "Ok, in 50 minutes is the reveal, I just wait until then for the Trailer"…
same here.
“Tune in 9 pm” and their usual streams Set different expectations.
like.. is it staying up for an Hour? Two? 24?At least have some more Wildlife noises or something i can fall asleep to
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yeah, they should return to the store for the event time period. Its working like this for other event/seasonal cosmetics as well, eg Hallowed Blight. The event may not have the Masquerade theme anymore but the Outfits should still count as seasonal
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Is it?
IT confirmed 👀
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@TinfoilHat said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4080451#Comment_4080451
i mean, they could just get a license to use the skin on clown instead of wasting space on a 2nd clown theme character slot.
am always speechless when people say Pennywise/IT is just a Clown. Like.. its not really a secret for those that read the Book or watched the Movie that IT is not actually a clown??
And then the whole power concept of the bottles? Jason as a Trapper Skin makes way more sense
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@Shinkiro said:
It's really, really not. But the devs are certainly encouraging it with the way things are and have been going. Apart from one game last night the last time i had a 4 man slug game was last anniversary when a ghostface slugged us in midwich.
If you dont want to be slugged then bring anti-slug perks and adapt how you play when its being done. We've been through this before, basekit anti-slug is a god awful thing for the game and it's not needed at all. If all four survivors managed to get themselves slugged without it being a very close game then that's a team issue as you aren't playing to counter it.
’it’s a team issue’
And I guess we are just supposed to let soloq suffer? There is not really reliable anti-slug builds for soloq survivors, and you shouldnt just determine your entire Build around one possible Killer playstyle which results out of bad game design to begin with.
Base-kit anti-slug can work, just not the way it has been proposed before. Similar thing happened for anti-camp and now we do have a base mechanic that doesnt get abused after all.. -
@HoodedWildKard said:
Is it not going to be the community killer? Are they slated for a later release?
Personally i hope not. The idea of a community created killer is a very cool concept and perhaps suitable for the decade anniversary. But the footage we've seen of it's gameplay and description of mechanics don't seem particularly exciting.
I can see it being a big licence. Original killers are all well and good but there isn't really much hype for them because nobody knows who they are beforehand and I can't really think of any major killer characters from the game lore that people particularly want to see. But people get proper hyped for licenced killers
There are a few licences that may be big enough for 10 anniversary release, jason and It seem the obvious choices. Maybe terrifier or slenderman.
its been confirmed by the devs that the community chapter will come later this year. Also i think based on the codename in some of the showm footage or concepts people made the conclusion its the upcoming chapter after the the anniversary Killer (also kinda confirming anniversary will not have two killers)
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Hmm for me its a toss up. Either original with some signifikant lore characters we already know (someone like Benedict Baker, Vigo) or Friday 13th - could also be original for anniversay and Friday 13th announcement for later this year. There will definitley be some licensed content announcement of some sort, maybe a surv-only mid-chapter with The Last of Us.
if they actually went for a double chapter, i could see one being Casting of Frank Stone - Most of the designs and models are already there and power as well as perks must have been at least conceptualized at some point as well. I do not expect that, but see this as a possibility as well and this could be our first free chapter since First year as well, as its original (kinda?) and wouldnt feel like going against the other content.
Getting Stephen Kings IT would be very 10th anniversary-worthy and imo the video, while directly talking about the Entity, HAD Pennywise vibes for sure.@ShanoaLegendaryPlz said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4080457#Comment_4080457
https://us.v-cdn.net/6030815/uploads/CW9KLJEK6KXR/screenshot-20260521-231124-gallery.jpg
Well heres a closer picture of it anyway, whatever it says lol
It doesnt say Stephen, but I think its the intention that it kinda looks like it from a distance, especially with the crown. Could just be a homage. Kinda Like the SHARKS graffiti as well.
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@Smoe said:
Realistically speaking, the odds of anything Stephen King related getting added is less than negative.
There hasn't been a single piece of video game content of his work in the last 2½ decades, and even companies like Warner Bros who has done movie adaptations of his stories, haven't done anything video game related to IT either, not even for their own games.
It is very unlikely, yeah, but i still kinda hope for it.
There isnt really any recent statements from him that suggest it isnt possible and if you look at his older statements (haven’t seen all of course) then thats also kinda outdated, as he was speaking against the visual portrayal of violence in videogames.. but having watched the first episode of the Welcome To Derry Show… Uhm.. DbD doesnt seem more graphical or violent than that?
And this is the 10 year anniversary, we have gotten licenses that were said to be almost impossible (Alien and I think Fnaf at some point?) in the past, Stephen King and especially IT are truly significant in Horror.. it would be cool and kinda not completely impossible?
that said, its still unlikely, and no one should Set themselves up for disappointmemt here -
i don’t really see the Entity as a possible killer, isnt it supposed to be “neutral”, as in, feeding off emotions from both sides during trials?
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@Nicholas said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4080278#Comment_4080278
It's such a boring strategy! I have zero hype or excitement at this point.
They drip-feed extremely broad, ambiguous nonsense. Every trailer, piece of art, and clue has been a snooze fest. Maybe do that stuff months early, but in the last few weeks, the hint should get extremely clear, especially 2 weeks out, let alone 1 week! So we know nothing until the PTB, and then suddenly we know everything.
Eh. They communicated pretty clearly that the reveal would be on the 22nd/PTB on 26th and you really shouldnt expect something “extremely clear” before that - thats just not how teasers work and would probably not go well if reveal Dates are coordinated with License holders..
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@MegaGorilla said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4080259#Comment_4080259
Could you imagine the amount of hate mail bhvr will receive when they release a og chapter for 10th anni?
… I mean.. it really was never stated that the chapter would be licensed whatsoever. And an original chapter possibly exploring already known Lore characters like Benedict Baker or Vigo would definitley fit well for their 10th anniversary.
But yeah, with this Community i actually can imagine. Hate for the bew chapter is expected no matter what
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@Nicholas said:
Some devs get it right with teasers and hints, but this has been super boring so far. Uninterested! When is the official reveal?
probably Friday, if it’s nothing else thats being revealed there. Latest on Tuesday as there is the PTB
I think at least the animated video was nice, would like to see more like that, not just as teasers, but just short cideos on characters, lore, sprinkle in some eastereggs..The numbers are meh. cant really look into much..
And at least they didnt make anything too obvious or made the Community think it has to be that one license which than turns out wrong (i think Chains of Hate chapter teaser was pretty bad in that, as plenty expected Pinhead back then)
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@Rokku_Rorru said:
There's been one for Claire Redfield's hands being broken on there since January that's been "Open" with all the correct documentation and proof. It's been ignored and the only reason I can guess why (coz all the other cosmetic ones reported later have been fixed):
-She is recieving an update
-They don't care/havn't noticed ithttps://us.v-cdn.net/6030815/uploads/RSXGAWZC6BBC/image.png
its not minor either, her fingers are broken on both hands. So I feel you on the bug reports feeling ignored.
damn, on a licensed legendary skin? That should not take so to be fixed..
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@TropesDaMan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4080079#Comment_4080079
is it possible though? Stephen King is known for hating anything to do with video games, not that i wouldnt look forward to our favorite Clown
the statements that Stephen King hates anything to with videogames isnt completely true. He has stated concerns about the graphical violence in games and other stuff but that could now be an outdated view of his..
Btw he has given permission to use his quote for Alan Wake’s opening, so.. its at least something i guess.
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i really doubt we will get him - but would be pleasently surprised if we ended up getting him. Pennywise and Jason are the last remaing ones that just objectively speaking have no other reason not to be in DbD other than Licensing issues.
As for the animated video, i do think it is directly referencing Pennywise. But not to tease him as (Next) playable killer but to draw parallels between IT and the Entity, maybe even as a homage. There is no doubt that BHVR/the devs are fan of Stephen King, Pennywise has kind of an open invitation and it was very likely heavily influencing the creation of DbD Lore and the Entity itself.
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I doubt there are plans for bringing them back.
And they haven’t been completely removed but changed to some generic achievments. Probably not so easy to change them back again to paid character ones and would also bot feel right to again add them as new ones either
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keep in mind that the Switch Hardware does objectively set you at a disadvantage.
You have lower FPS, Performance in general, and depending in the setup also network issues (Ethernet or WLAN, Controller directly connected or wireless), then there is also Problem with controllers itself, as they tend to have some Input Delay compared to M&K and literally no settings for deadzones or response curves - some of these issues can be overcome on OC with steam but just not on the Switch itself.
Some say there is also advantage as survivor on Controller as you can easier 360 and while thats true it also only really works against unexperienced Killers or those on Controller themselves getting screwed by autoaim and/or low turn sensitivity.So while you can play and get better on switch, there is just really a lower skill ceiling
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i actually like the way the hints come in. Some Codes (which are meh at this point) but with some other things like the calendar, Short videos and then this animated video, that might or might not contain hints for the chapter, seemingly no leaks, and nothing confirmed or outright out of question.
We also know when to expect new stuff and when to expect actual reveal due to the calender (either “stop peeking” thing on22nd or latest the ptb on 26th)
its not on the same Level as All Kill per reveal teasers but better than usual for sure.. what are you even expecting other then Direct reveals?If it's an original chapter or a licensed chapter not big enough for 10th Anniversary then you better be prepared for a major ####storm.
Thats a given regardless of how they reveal it…
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@Green_Sliche said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4079875#Comment_4079875
They could be using band aids, patches, wraps or w/e first aid stuff from their pockets or something. There are plenty of options that would make more sense than what we currently have.
okay, gotta admit, survs just slapping band-aids on each other after getting mowed down by a chainsaw would be… something to see!
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@BongoBoys said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4079815#Comment_4079815
A Hand? the HASH SLINGING SLASHER!!?
whoa! Thats a little too scary for a game like DbD don’t you think?
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healing Animation may be a bit too complicated as it has to work from any angle and its not like it will make any more logical sense as to have one healing animation for chainsaw, bear trap and Hammer wounds..
do you have something specific in mind here? Or any games you think did it better?
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@SLENDER4DBD said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4079826#Comment_4079826
I can't tell if you're trolling me or not bc that doesn't make any sense
Í edited it, i didnt mean to troll you personally, just make light fun of the communities obsession with 13 in all these teases 😅
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@SLENDER4DBD said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4079815#Comment_4079815
I just tried dividing it by 13 and it gave me a decimal. The other numbers were divisible by 13, but this one isn't.
Well you gotta try harder obvi. Its a code after all.
Like.. if you multiply it by 13 first then the result is divisible by 13 and you get a number that is suspiciously close to the number in the first place!!!!11 /s
I think we either have to have all the Numbers that are getting revealed one after another to even have a shot to decipher it. Or the numbers by itself arent even codes but just statistics from the games collective 10 years -
another new number.
5,077,386,489
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just because the Community calls different mechanics ‘… tech’ doesnt mean they are all comparable and should be treated the same. Not intended mechanics and bugs should be acknowledged and then fixed, while intended mechanics (and even unintended ones that are later deemed good for Balance or just gameplay) should be acknowledged as such as well and probably ‘fixed’ as in coded intenionally in.
So.. the actual Problem here is that communication doesnt really take place too well, so we don’t know if well known or recently discovered ‘techs’ are intentional or unintentional and fixing bugs is something that may take waaay too long (and thus the Community comes to think that these not acknowledged unintended features are actually wanted and then understandably react accordingly when something gets taken away they are accustomed to)


