That is cool but what would be his possible power though? Only thing I can imagine is throwing machete or something like that
take a look at Friday 13th The Game. There is some Potential, especially phasing/teleporting, tiering up over time, i guess some kind of Wall/Pallet breaking, beartraps are present but not a high focus, throwing knives.
Then just from the movies he is known to not only wield his iconic Machete but use plenty of weapons and stuff from the Environment to kill.
Probably also Stalking potential like Ghost Face and Myers and/or stealth.
Then his whole drowning/fear of water thing, and his mommy issues (kinda well implemented in that asym game i guess)
like.. whyyy are people reducing him to ‘just a trapper’?
That is cool but what would be his possible power though? Only thing I can imagine is throwing machete or something like that
I have no idea. But considering the fact we've already had a playable version of Jason with the FF13 game, I'm very curious to see what BHVR have done differently with him.
That is cool but what would be his possible power though? Only thing I can imagine is throwing machete or something like that
The popular community suggestion I saw a bunch in the early days, and I still support, is that Jason should revolve around weapon-swapping, to emulate the improvised arsenal he has in his source material.
IIRC the ONLY Killer we've ever gotten who can do something like that is Oni.
The popular community suggestion I saw a bunch in the early days, and I still support, is that Jason should revolve around weapon-swapping, to emulate the improvised arsenal he has in his source material.
IIRC the ONLY Killer we've ever gotten who can do something like that is Oni.
Springtrap can throw his axe and has different movement speed depending on if he currently carries it or not. That could be expanded on with different Attributes-abilities
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That is cool but what would be his possible power though? Only thing I can imagine is throwing machete or something like that
Damn, that’s disappointing. Hopefully we get a map at least
take a look at Friday 13th The Game. There is some Potential, especially phasing/teleporting, tiering up over time, i guess some kind of Wall/Pallet breaking, beartraps are present but not a high focus, throwing knives.
Then just from the movies he is known to not only wield his iconic Machete but use plenty of weapons and stuff from the Environment to kill.
Probably also Stalking potential like Ghost Face and Myers and/or stealth.
Then his whole drowning/fear of water thing, and his mommy issues (kinda well implemented in that asym game i guess)
like.. whyyy are people reducing him to ‘just a trapper’?
I would like them to copy the Friday the13th game. Just straight up copy it.
His power was excellent there.
I have no idea. But considering the fact we've already had a playable version of Jason with the FF13 game, I'm very curious to see what BHVR have done differently with him.
The popular community suggestion I saw a bunch in the early days, and I still support, is that Jason should revolve around weapon-swapping, to emulate the improvised arsenal he has in his source material.
IIRC the ONLY Killer we've ever gotten who can do something like that is Oni.
Springtrap can throw his axe and has different movement speed depending on if he currently carries it or not. That could be expanded on with different Attributes-abilities
Only the DBD community can look at the one Slasher missing name from Horror Mt. Rushmore and go "Eh, mid, should've been Hello Neighbor."