Mooks
Mooks
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- Mooks
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@N0IDEA said:
https://forum.deadbydaylight.com/en/discussion/comment/1989977#Comment_1989977
They did an annoucement,tho
Not for this specific chapter..
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/2144012#Comment_2144012
I'd probably prefer it the other way, Chris and Jill with Nemesis as the characters, with legendary skins for Leon, Claire, Mr X, plus buff Chris and blonde Jill from 5.
So this as base with some individual options for head/chest/legs...
https://i.pinimg.com/474x/7c/c0/4e/7cc04ecaf859c9fd5f987c694a717992.jpg
Then these are full body skins:
That’s the standard outfit for Jill in RE5?
That pic looks like the genre switched from horror to porn...
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@Airless said:
Kinda foolish to believe that BHvr would do something that consumer friendly. Or maybe they'll pull a Dice and say they don't have the "Tech"
We know that they already have the functioning tech because of Stadia and Steam cross progression though..
and with Those platforms plus Nintendo Switch following we can also assume that Microsoft and Sony are the barrier here and not necessarily BHVR (alone).
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@Adeloo said:
i don't know anything about RE. But what i know is that we already got two chapters that came out on an already existing realm :
- Clown with the Chapel on Crotus Prenn
- Plague with the Temple on Red Forest
The fact that we didn't have new maps since Silent Hill and that there is still maps that are in the rework list, make me think that the RE chapter might take place in the Red Forest Realm.
I guess it’s possible (Leatherface came with a new map of Backwater Swamp), but I expect a completely new map/realm for such a big license.
there are many iconic places that can be used and as far as I know, none existing realms really reflect the atmosphere in the RE games, at least not in the games I have seen..
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Make the rocketlauncher something to find on the map. Instadown with AoE, so multiple Instadowns and breaking pallets, breakable walls and gens.
BUT the survivors can find and use the rocketlauncher as well. If Nemesis gets hit he gets stunned of course. Needs to be a direct hit however.
the Killer can see the aura or the launcher though, so it would be pretty hard to get a hit as survivor while killer carries another survivor as he can see if the launcher is being used.
it’s also just a secondary power, normally he has probably his tentacles, once he carries the launcher the tentacles can’t be used simultaneously.
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The Demogorgon.
it‘s way more attractive to use the full name than just Demo. (That was is cute, sure, but poll is about attractive and not only cute)
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Well I only watched Let’s plays of ZeroHD, 1HD, 2remake, 3remake and Code Veronica, so obviously I don’t know most of the guys listed. (Edit: well I didn’t read the list really carefully, most of those were actually on those games except Ark and Ethan? Point still stands)
But for me, Chris is painfully boring and Leon, well he is okay actually, but I liked Carlos more. I agree that Leon (or Chris) are more likely as they are featured as protagonists in more games and are way more popular and better faces of the RE franchise.
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Yes please!
the concept is really interesting, it addresses the massive grind and gives us Carl in-game!
obviously needs some more thought put into and balancing for the prices etc.
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@Jasix said:
https://forum.deadbydaylight.com/en/discussion/comment/2143860#Comment_2143860
Oh ok. Honestly I have never played a Switch and cannot imagine trying to play DBD on something so small so I was curious as to the allure of it. I can barely tolerate playing card games on my phone (Note 20 which has a 1/2 inch bigger screen than Switch) let alone one like DBD lol.
To be fair, you can dock the Switch and use it like any other console..
i got the game once cross progress was announced (and stated to come in September 2020), played a few games and rarely touched it ever since because of the bad performance.
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Keys are going to get a rework/nerf.
and in the end this is a videogame and we are all just pressing buttons to win.. I don’t know why it’s so shameful for the survivor side?
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Rude behavior is not exclusive for survivor players. For example it’s a very common strategy to tunnel out the weakest link of the surv team which essentially means making their game as miserable as possible while knowing they are not the best.
maybe they have a challenge to escape with the key, are trying to get an achievement or something else. Maybe they had many bad matches on that day and wanted an escape for a daily. Also using the key gets rid of it, so one key less to use in future matches..
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I think they confirmed a live stream for the 25th May.. so most likely the killer will be revealed in that stream.
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Waiting for people that show evidence that you actually can type all those terms without censoring...
@PigMainBigBrain said:
Who the hell is Romero? The night of the living dead guy?
Janes last name?
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@Seraphor said:
What if you want to slow vault?
Probably don’t press the sprint button while vaulting?
also Sprint Burst and Balanced Landing also have activation condition that you don’t always want to trigger
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@SkeletalElite said:
You guys read the lore?
well.. of course many people do.. why are you asking?
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Mr. X or Nemesis with the other one as a legendary skin. They are both Tyrants after all..
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All of them. Never spend shards on the shrine and rarely for cosmetics so I usually have enough once a chapter comes out and enough for a cheap recolored cosmetic for the surv.
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@Nullclines said:
https://forum.deadbydaylight.com/en/discussion/comment/2141147#Comment_2141147
It is kind of worrying how we can't trust the patch notes anymore. First they acknowledged issues as both fixed and still broken, then they labelled things fixed when they're not.
- Fixed an issue that could prevent pallets from stunning killers under certain circumstances.
I mean.. I get what you are saying and I think they should have tested this more and make sure more instances of this issue would have been solved but reading it literally they only said they fixed an issue causing it, but not all issues causing it..
the thing I am trying to say is, they probably thought they fixed it. Bugs are not meant to be in the game and the devs can’t be aware of every bug present, especially bugs that only occur under certain circumstances.
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In the options/settings you can agree to/withdraw your agreement to the EULA (or was that something else in the options? Anyway, it’s almost the last option you can set in the menu)
once you don’t agree to it, you can’t ply the game anymore. You should be able to activate this again and everything should be back to normal.
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I am pretty sure I just had a Hillbilly match a few days ago where DH was shown to us after he downed someone with his chainsaw.
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It’s a known bug the devs are actively working on fixing.
actually the last patch was supposed to fix it but it wasn’t successful (even though it got better I think)
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@ShinobuSK said:
This game has lore?
Yes. Every character has a background story. And the archives bring lore to the featured characters plus the observer..
how can you not notice this in-game?
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@ProfoundEnding said:
I'm just tired of Archive lore contradicting the orginal lore or ignoring it completely. This has happened a lot and it's annoying.
Has it happened?
i only really noticed for Legion. And I haven’t looked at the lore of the new tome but Yui got a story from a different dimension or something where she is not the same I think?
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@RenTheCat said:
People care about the lore of... this game?
Yeah.. of course some people care about it? Nothing wrong about that.
whats the point of asking this in such a (mild) provocative way? If you don’t care you don’t have to participate in the discussion...
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Since when are trolls being so obvious? Doesn’t this defeat the whole purpose of trolling?
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@D3spair said:
https://forum.deadbydaylight.com/en/discussion/comment/2137960#Comment_2137960
If it isn't pay2win then why do majority of people buy these perks and bring them in high skill trials? I got tons of friends in DBD and I assure you none of them thinks that this is fair.
"BBQ is only used to lessen the grind as almost all killer players agree, Ruin and Undying are RNG based and if you don’t get the survs off the Gens they do nothing, you gotta play the game to win and the perks just give you an advantage, Pop and Corrupt both just lengthen the game."
BBQ is to lessen the grind, true but why is it behind a DLC character not made is base game? WGLF is free for survivor but Killers needs to buy Bubba so they can get a lesser grind?
I must have missed the reason for Ruin and Undying being nerfed because when it released didn't majority of the survivors that it won Killers too many games?
Pop and Corrupt both just lengthen the game. Of course they lengthen the game! That's the goal of Killer so they can win! If Killers didn't bring any Gen regression perk the trial would be over in less than 7 minutes with how fast Generators fly with decent survivors.
Killer is Pay2Win and that's a fact!
Without any skill all those perks are useless. With skill those perks are not needed but can make your matches easier.
it’s not pay2win. It gives viable but not necessary options. If perks/chars that can be bought would be weaker you would argue that purchasing these doesn’t have any use.
it’s a lose/lose scenario for BHVR.
but again. Viable options/additions does not equal pay2win.
also don’t directly compare survivor and killer like that. Killers get way more BP per match than survivors (generally), even without any perks. WGLF also isn’t as easy to get stacks with as BBQ. This is an asymmetrical game. Judge it like one.
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@sulaiman said:
Well, usually i am against bannings in this cases, because i only know about it through the forum, and lots of people dont.
However, i would make a screenshot and report them, and let the devs decide how to handle it. Most likly, nothing will happen though, since before the bug there were swf doing exactly what that group is doing now.
It was explicitly stated by a mod that this should not be reported as it is definitely not bannable.
@Aneurysm said:
Wouldn't it be great if when something like a perk or character was busted in this way it could just be disabled until fixed? Sadly technology just hasn't reached this level
yeah this should be the way to go.
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@D3spair said:
https://forum.deadbydaylight.com/en/discussion/comment/2133157#Comment_2133157
May I introduce you to Perks are highly required in high skill trials that are super rare in Shrine and behind a paywall?
BBQ and Chili
Hex: Ruin
Pop goes the Weasel
Corrupt Intervention
Hex: Undying
Detectives Hunch
Decisive Strike
Soul Guard
Lucky Break (Next patch)
Old OP Mettle of Man
This also proves that Killer is Pay2Win and Survivor gets all their powerful crap for free.
Those are or were strong perks, but definitely not pay2win..
especially not the killer perks: BBQ is only used to lessen the grind as almost all killer players agree, Ruin and Undying are RNG based and if you don’t get the survs off the Gens they do nothing, you gotta play the game to win and the perks just give you an advantage, Pop and Corrupt both just lengthen the game.
as you Said yourself. skill is required in high ranks. Many people have demonstrated that you can perform great without any perks.
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There have been many Scooby Doo requests/suggestions..
i always thought they were just meme-ing though..
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@The_Sniper said:
https://forum.deadbydaylight.com/en/discussion/comment/2135665#Comment_2135665
I was gonna respond but I forgot switching tabs closes this so my long ass response is gone do just gonna give a speedy response....
Forgot Nurse free cuz console.
Many powerful Killers still require money.
Shards take forever to accumulate enough to get new Killers on time anywhere close to their release.
Quite a few of the more meta perks are DLC exclusive unless you get lucky with the shrine which sometimes they intentionally make some perks show up less. A lot of the Killer meta perks are unfortunately under this category.
Decisive Strike, was busted before, nerfed but still strong, and nerfed again but still strong (has only appeared in the shrine 3 times since it's release 3 years ago)
Ruin
Undying
BBQ
Corrupt
Pop
Infectious Fright
Dead Hard
STBFL (dependant on killer ie Demo)
Devour Hope
MYC (dependant on Killer ie Hag)
Discordance
I'm All Ears (Dependant on Killer ie Nurse)
Object before it's nerf (although it's still debatably decent.
Mettle of Man before it's nerf
Lucky Break with it's recent massive buff
A pretty good chunk of meta perks are from DLCs.
Those are nowhere near required to win though.
maybe Undying+Ruin (which wasn’t supposed to be as strong and got nerfed), but even that was RNG based.
i am not saying the grind is okay or anything, because it’s way too much. But this game is not pay2win. There is already enough stuff in base game to give you best conditions for winning.
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@notlonely said:
https://forum.deadbydaylight.com/en/discussion/comment/2136632#Comment_2136632
Still odd tho. When I see promotional art, I'd love to see gameplay mechanics and a showcase of the game's graphics and stuff... Why would I care about 1 of the 50 playable character's in-game model when deciding to buy a game?
I think a Mori or a killer model is way more interesting than a survivor sitting on a gen doing a skill-check..
but I guess best would be chase scenes or something like that..
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Those image questions were directly followed by a question about what you think promotional images should contain in regards to the promoted video game.. I guess those were connected?
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@Anara said:
https://forum.deadbydaylight.com/en/discussion/comment/2136496#Comment_2136496
If you do it on your phone, only one choice, Ive done it again on computer for multiple choices !
That’s odd.. there are other multiple Choice questions after all.. thx for the answer though :)
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I could only choose one from the list??
that was obviously Alien for me!
suggested Hannibal and I Know What You Did Last Summer.
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@Beelzeboop said:
Can someone link me to the survey?
@SMitchell8 said:
https://forum.deadbydaylight.com/en/discussion/comment/2136265#Comment_2136265
Survey is closed. I looked on twitter about an hour ago.
Survey is not closed. Mandy just posted the link here
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@The_Sniper said:
I was expecting this to be more unrealistic but I kinda agree. The three OG Killers are just simply not the best with them just refusing to give them straight buffs (Wraith seriously didn't need to have the nerf for leaving cloak because he got buff. Trapper is literally straight RNG to the point where a little bad luck can make your match go terribly. Hillbilly is the only decent one but a good Survivor will force him to M1 90% of the time anyways and doesn't help that they nerfed his power for no reason when it should've been an add-on update)
The most powerful Killers in the game all require you to purchase them which is factually pay to win whether people want to admit it or not. Also, the meta perks are almost all in paid DLC unless you get lucky in the shop.
Nothing can really stop them either as no other game like DBD can challenge it with all it's licenses. Also, people whove played decently want to experience the new characters so content isn't stale which guarantees a lot of money. (Also the new players attracted by the newest license) They can legitimately do whatever they want and not have to worry because; where else are you gonna go to get that DBD experience?
The most powerful killer is Nurse, who is free for all platforms.
others up there are Spirit (purchasable with shards), Blight (shards) and Huntress (free). Also Freddy (fair enough, only real money), but he is about to be nerfed and wasn’t meant to be as powerful.
Which Meta perks are you talking about which qualify as pay to win exactly?
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@Adolf_Myers said:
https://forum.deadbydaylight.com/en/discussion/comment/2135536#Comment_2135536
Yup, I do, a really stupid and anti-consumer pattern
I agree it’s stupid. But I don’t think BHVR can really do something in this regard as it’s Nintendo‘s platform and they probably designed it this way.
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I didn’t even know Fortnite doesn’t require an online subscription? (Not that I really care because I don’t play it)
but is this something they had from the beginning or did they change it later on?
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@KateDunson said:
A private message no?
You can’t write private messages in this forum (only as mod)
but I guess you could write on the profile..
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Damn, how did I not even hear of this?
well, all things considered, if survivors had a similar bug like this one I am sure they would get banned for abusing this as well :D
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/2135311#Comment_2135311
Actually the lightspeed nurse bug was bannable but didnt even have a warning on the main game it had one in the forums "bannable exploits" area along with like double killer.
I don’t even remember those, do you know when those occurred?
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@Dragonshensi said:
So if killers got a message warning them about using the mending exploit why are survivors not getting the same warning?
Because the devs decided that this exploit is not as severe/abusable as the mending bug was back then.
We know there have been killer sided exploits that were not bannable (as mentioned by @Aven_Fallen )
We also don’t know how the devs would react to the Legion exploit today.
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It’s very much intentional that survivors don’t have to work in a team. There are dedicated perks that make solo survival easier (Left Behind, Sole Survivor and others)
you can try to find friends to play with, either send friend requests in-game when you find a random that played good or look here or in Discord for other people that are searching for mates to play with.
there is even a dedicated forum section for this:
https://forum.deadbydaylight.com/en/categories/looking-for-players
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Hillbilly just recently(-ish) had his add-ons revisited, so there is no reason to expect them being removed soon.
but no, not every killer has such an addon. I am pretty sure there are some more, but I can’t directly remember which ones. But Pig and Myers for example don’t have addons that reward bloodpoints in exchange for a weakened power (though Myers has a wide range of addons that can change the way he is played tremendously)
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Wait a 4man SWF full with OoO got all 4 killed by a hag?
apparently, OoO was never that strong but just annoying to see after all.
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Killers get buffs all the time.
And the Legion exploit was the only time an exploit could lead to a ban. Other exploits that killers could abuse were handled differently and we don’t know how they would deal with something like the Legion exploit nowadays.
but of course if you want to find proof that they are survivor sided you can find examples for this. The same is true for the other side though, just different arguments. overall the game‘s balance does not shift too much to only one side. If anything then the devs seem 4man coordinated SWF sided.
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@RealKamakaze said:
https://forum.deadbydaylight.com/en/discussion/comment/2133525#Comment_2133525
Hate to break it to you but this game if something increases your chances of winning greatly and you have to pay for it then it's pay to win. Either way though that many Iridescent Shards for a ######### character is actually ridiculous it's a CHARACTER! Now I understand with the licensed killers such as Ghostface and Mike Myers it's different due to the licencing but cmon it's still a joke with characters like Clown and Hag being 9000 Iridescent Shards. Also can someone explain to me why things don't transfer across platforms like DLC? The developers claim they haven't worked a system out for it yet well I think it's so they get more money of players. The developers behind this game are DODGEY period. I mean then again it's pretty clear to me the people that make this game are worse at coding than Yandere Dev considering they can't fix hitboxes, matchmaking, animations, sound effects, pallets, tiles and even the currency is broken so it doesn't surprise me if they can't code something literally every cross platform game developer can do.
No, base perks and killer powers are enough to win, purchasable perks are just something that offer more options and may suit specific playstyles better, but overall nothing that just hands you a win.
also cross Progression with purchases in-Game and DLC is a thing the devs have implemented. It is working for Steam and Stadia, with Switch getting added soon (the next 3 months they are aiming for). The devs are also very likely not at fault that the other platforms don’t join, it’s more likely that Microsoft and Sony don’t want it. But they are still negotiating (at least the devs confirmed they are trying to get cross progress for all platforms except for mobile)
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@Aneurysm said:
I want to try it, I already sometimes use ps4 controller in my left hand and mouse in my right which I'm not sure I'd recommend. A friend of mine sent me some wall of text this morning about how she'd been pwning noobs in fps games using one but she's a weirdo who does things like play MGS on european extreme
I would definitely recommend that for you then.
if you are using controller plus mouse every time you move the mouse the game switches between the two input methods which at least for resulted in stuttering. That is completely gone now!
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Just an update if anyone is interested:
option mouse joystick works like a charm.
i am still using the right analog stick to look around but fine tuning with the gyro aim. Only played survivor yet though, still gotta try killer and even flashlight aiming, but the overall flow of the game is not interrupted and I feel like the movement I way smoother.
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The devs have said they don’t want to make an AI based killer power right now (I think it was kn one of the Q&A dev streams after Binding of Kin was released)
but they also once said they wouldn’t make a Clown as a killer so who knows... I believe that an AI based killer power will eventually come, be it Zombies or a pet like a wolf or something else..