Mooks
Mooks
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- Mooks
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Well, this reveal was unique as they normally only reveal stuff shortly before they open the PTB, and especially for licensed chapters there isn’t much before that.
So we don’t know and we will have to wait and see.
For the last chapter they also had a unique build-up before the reveal with the Twitter account btw. Don’t know if they would do something similar with licensed content though.
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Pretty much everything you can buy is optional for the core gameplay though.
you can very well play the game with only the base characters and perks without any problems.
in fact, the strongest killers and survivor perks are already in the base game: Nurse, Adrenaline, Borrowed Time, Dead Hard, Iron Will just to name a few.
Also Huntress and (the current version of) Wraith are damn powerful as well.
thus game is a pretty good example for NOT being pay2win but offering many great options with DLC.
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Have they never used that cross in another licensed chapter reveal?
then it might actually turn out to be a ‚hint‘. After that 4 that turned out to be PH‘s head, every simple hint MAY turn out true.
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@Dexn3ko0 said:
https://forum.deadbydaylight.com/en/discussion/comment/2133081#Comment_2133081
Its not a "taking the game hostage" situation cause the game could end if the killer finds the survivors. This whole hiding thing is pretty annoying but not banable.
Taking the game hostage would be like a killer trapping the last survivors in a dead end so without him moving or the survs disconnecting the game would go on forever.
@NVerde said:
Oh OK I see what you mean - but it's still really poor behaviour. You are deliberately ignoring the primary objective of the game with the sole purpose of what, making it go on for much longer than it needs to? I think that's more than just annoying.
If both survivors refuse to progress the game (gens) it actually is a case of taking the game hostage.
but I don’t think it is well defined and will be determined for every case individually. And of course proper report and proof in form of video footage is necessary which I assume doesn’t actually happen in over 90 % of those cases because this report system isn’t very user friendly..
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Its also the year that started to give us accessibility options (colorblind mode and upcoming struggle mechanic), which may have come late but it is still amazing that it is finally being addressed! And apparently they are it stopping to add other options.
Silent Hill and Blight chapters were pretty amazing too.
but yeah in comparison other years were probably better, doesn’t mean his year was that bad though.
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Yeah got her with shards as well and have the dotted blouse. But I am pretty sure it wasn’t here from the beginning.
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Please censor the names in your post and screenshot.
it’s against forum rules to name&shame here.
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For survivor definitely Meg. Claudette if you count the additional stealth cosmetics and Self Care might be a bad team perk but it can be a situational perk that helps im certain scenarios very much.
For killer it mainly depends on the killers power and if you can use it. Spirit for example was pretty hard for me but overall I guess she is pretty easy.
Doctor and Legion are great to get BP fast and I guess they are also good to get good Emblem points? Not sure on that one.
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Tony Todd as Candyman.
@Marc_go_solo said:
Ripley. She has such an awesome voice and Sigourney Weaver would be a Hell of a name to get onboard.
also this. So much this!
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@ALostPuppy said:
I believe there's a "mouse joystick" option. Basically it behaves like a mouse but uses gamepad inputs. You should be able to select that option and then crank the sensitivity in-game all the way up and it should feel ok. If not then I'm not sure. Also turn off acceleration if you haven't
Thank you so much!
i actually tried that and started the tutorial and it moved super crappy (little movement and it moved completely up/down). After that I created this thread.
but I tried again and now it worked! (?)
Will try tomorrow in an actual match. Tutorial seems very off, the surv models don’t even move their heads etc. But I guess gyro aiming should behave the same :)
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I really think they won’t be doing 2 killers in one chapter. If they really wanted another killer from the franchise, a second chapter would make more sense IMO.
Which is also something I want to see for Left4Dead btw. There should be a chapter with killer and map!
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OoO change was previously proposed and praised by almost everyone. Yes it is still a strong perk but it doesn’t render the killer perks completely useless.
Iri head change was also something suggested by many players on both sides, it’s a Little bit underwhelming that they didn’t make something more creative but it’s still a strong addon as long as you are a decent Huntress player.
you generally seem like you only see killer nerfs and survivor buffs regardless of what is actually happening.. the devs can’t cater to these demands or they will kill the game. This update is overall a really good update especially compared to the previous ones. It brings QoL stuff as well as balance stuff that got requested from both sides for a long time.
and we still don’t know if everything will go live unchanged
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there are SWF that play without those „unfair advantages“ (I think you are talking about any form of voice comms). And not all SWFs with voice comms play optimally or „bully“ the killer.
also SoloQs could easily use voice comms, just by exchanging discord info in pre-game lobby.
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The thing is... for controller killers on consoles it doesn’t really matter if the survivors play with controller or M&K.
you Never compete with another killer that uses M&K directly so it’s not really that unfair.
also there are many PC players that play on controller (for many different reasons), but there doesn’t need to be any separation here as well.
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in 1 to 3 weeks from now, probably on a Tuesday at (I think) 11:00 EDT.
release date is not officially confirmed as of now, they usually announce this a few days before release to be sure they can actually hold the date
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@Mary_Saotome said:
https://forum.deadbydaylight.com/en/discussion/comment/2125455#Comment_2125455
We have ghostface. Are there other Scream characters?
Could bring either the killer/mask from the TV series (wears another mask) or a paragraph with survivor and map?
@Ryan489x said:
https://forum.deadbydaylight.com/en/discussion/comment/2125455#Comment_2125455
Friday the 13th is never going to happen as long as the rights remain in limbo like they are now. We already have ghost face it's just not related to the scream movies, though you can get the classic costume from the store. Alien is a good idea but I'd have a hard time seeing the xeno put people on hooks. It would be cool if he could put them into cocoons and plant an egg in front of them. once the timer ran out Face hugger!
Along that same line how would Chucky do it? he's way to short for that.
i still believe the lawsuit(s) will be settled eventually. Far in the future. Maybe only just the version that’s not affected by the lawsuit (Jason’s iconic look is not affected, as his mother was the killer in the original movie). Scream See above.
Chucky could either work as the actual guy that can transfer his soul to the doll(s) and kinda work like twins or he gets some unique animation or something similar to PH cages.
For carrying animation either the killer model sits with knife on survs throat on their shoulder instead or Chucky drags the survivor. For hooking either he slams the survivor high up, the hooks get lowered for him or he gets some voodoo magic to get the survs on the hook.
the devs have shown before that they are pretty creative, way more than I am, so if they wanted to they can figure something out!
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5 years and some people still can’t figure out which issues are cause by hitboxes and which not.
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@JimboMason said:
https://forum.deadbydaylight.com/en/discussion/comment/2127441#Comment_2127441
pretty ignorant of you, the person who made this post only mentions the stupid mindset that the other individual had, and how they immediately went to "teammate trolling", the ttv part is only relevant because he wanted to clear up what he was doing.
they already discussed this issue in this thread with OP and they apologized for being too ignorant initially.
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@Ferrari334 said:
https://forum.deadbydaylight.com/en/discussion/comment/2127601#Comment_2127601
Nurse isn't really overpowered though, if you and your team just stealths against her, you will usually win the game easily.
The hope is that Nemesis is released as super deadly in close quarters, but slower moving maybe outside of bursts of speed. He wouldn't be fast and deadly, so he HAS a counter, but atleast this changes the game from making only 110% and 115% speed killers. They really do need to change it up because that formula is getting stale and boring.
If they make the RE killer weak, no one is going to buy the chapters. And many would just probably refuse to buy it altogether if the RE killer is going to be too underwhelming to play. Also Capcom won't allow them to release some crappy RE killer because its their reputation on the line if this backfires. The best thing about this chapter is BHVR balance team will probably have very little say in it.
Nurse and Spirit are still the most powerful killers in the game, but admittedly, there are not many that can play them to their fullest potential.
the aim should never be to create a killer that’s way more OR less powerful than the rest of the roster, that would just create even worse balancing overall. But a unique power that changes the formula would be very cool indeed.
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you realize that a bug may have different causes and they might have actually fixed one of the causes and could confirm that it got fixed in Quality Assurance but they just couldn’t recreate the bug under different circumstances so that it still occurs in the live version?
that’s obviously something the devs don’t want to happen..
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@Ferrari334 said:
https://forum.deadbydaylight.com/en/discussion/comment/2127404#Comment_2127404
That would absolutely kill any hype people have for DBD when it comes to the RE collaboration.
Most people don't know about Resident Evil from the newer game where Ethan is the protagonist, and i doubt anyone became a fan over RE from those games; it was just a result of Capcom straying too far from the original RE games, thats why it was created.
I'd say depending on how much influence Capcom has in the killer(s) design in DBD, we can expect Mr. X practically guaranteed, and perhaps Nemesis as a 2nd buyable killer.
The good news is Capcom won't care how overpowered they would be in the game and probably won't allow Mr. X or Nemesis to be weak in DBD, and they might have to design them as overpowered with stealth gameplay more in mind to deal with them.
BHVR wouldn’t allow a licensed killer to be super OP. So don’t expect anything on Nurse level from licenses (or ever). That would be pay2win and they explicitly stated they don’t want to do that.
2 killers in one chapter is also something that shouldn’t be expected, 2 survivors is possible as they are only skins and there are just more perks to be tested. But killers powers are way more complicated. If anything then there might be legendary skins (just like we got the Rabbit costumes for the Silent Hill chapter)
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@Bangarang said:
https://forum.deadbydaylight.com/en/discussion/comment/2127459#Comment_2127459
This is him currently.
https://us.v-cdn.net/6030815/uploads/QQPUOAFFYJG5/6bd508bb-49bd-4d11-b5c4-efa1853cf82a.jpeg
He’s acting embarrassed now. 😂
Very cute dog! thank you very much for the pic :)
and Good on you for not letting yourself dragged down and provide ‚proof‘ against the naming&shaming rule. Almost everybody knows there are these types of people. I don’t know why someone has to question this..
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Only one way of redemption:
Post a pic of your dog
(or at least tell us if dog is okay, if you don’t like to share a pic)
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@Pepsidot said:
https://forum.deadbydaylight.com/en/discussion/comment/2127277#Comment_2127277
That's interesting, I never knew about this. This will be helpful for the next rift. Do you know exactly how much of a bonus it gives to the rift progression?
Rift Progression is tied to XP gain (which also progresses your devotion level)
you can see the XP gain after every match, and the first survivor and killer game per day just gives a little bonus XP.
though I am not sure about the actual numbers.
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There is runout/speculation that next rift will require less grind. But I don’t think there is official confirmation as of now.
also, it’s intended that not everybody reaches the end just by playing, BHVR is a business company and you can unlock remaining tiers with money. Keep in mind everything about the rift/archive is optional and doesn’t affect the actual game at all. And the lore can be unlocked even after the rift closes.
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@CeboLord said:
The person who mentioned Little Nightmares is dreaming too much kkk
I am pretty sure there were many people that said Silent Hill was impossible (due to Konami being Konami).
Little Nightmares is an odd choice and unlikely, but it’s still pretty well know in the Gaming Horror genre. I have seen many people requesting such a chapter and as far as licensing goes, I don’t think it’s more unlikely than Silent Hill. Or Alien (That one is a big dream)
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@DragonMasterDarren said:
https://forum.deadbydaylight.com/en/discussion/comment/2127242#Comment_2127242
My memory on it is hazy but I'm pretty sure they stack, whenever i go against people with multiple prove-thyselfs the gen speeds noticeably increase
Maybe because they stack up 2 survs per gen and the prove thyselfs are on different gens?
i am pretty sure it is at least not intended that multiple prove thyselfs don’t stack.. (though the perk could get a little nerf either way)
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@DragonMasterDarren said:
make survivors have to spend a few seconds to remove the Killer's kick regression instead of just letting them tap it for less then half a second and remove Prove-Thyself stacking with other Prove-Thyselfs, gen speeds are fine otherwise
Multiple Prove Thyself gen speed boosts don’t stack, do they?
there is ‚only‘ a bonus for each survivor nearby, 15% per survivor (and there is also the base penalty per survivor on one gen)
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I thought the devs have confirmed Victor is not just a power, he has features of both killer and killers power. Doesn’t mean he is supposed to get all benefits (and downsides) from both sides.
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I am guessing it’s gonna be The Tyrant. And it’s either Mr. X or Nemesis with the other as Legendary skin. Maybe even other tyrants?
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We also have some TV series That could get added
The Walking Dead
Slasher
American Horror Story
Hannibal
Dexter (maybe?)
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Once MMR will go live the rank reset will work differently (always set back to 20) and there will be rank rewards
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Friday the 13th, Alien, Chucky, Scream
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@Adeloo said:
https://forum.deadbydaylight.com/en/discussion/comment/2124409#Comment_2124409
oh for some reason since i new Kenneth was the Clown i was like maybe Jeffrey is Ghostface but then i remembered he was called Danny so i was hella confused ahah
Exactly the same for me, that’s why I googled it and was confused to see that it’s Clown. Couldn’t remember the lore at all
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I am a little bit relieved that (almost) all people that voted Killer said they would WANT to be a killer in the Entity’s realm instead of saying they would be a killer. That’s understandable to some degree.
Even the Killers that got twisted by the Entity always had the potential to be sociopathic murderers in them.
and with Yun-Jin we also know that you don’t have to be an overly altruistic or good person to become a survivor.
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@Adeloo said:
who is Jeffrey Hawk ?
Jeffrey Hawk is the name the Clown (real name Kenneth Chase) used later in his life when he joined the circus.
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No, refunding will not happen at all, sadly.. I regret buying licensed chars with auric cells because of that :(
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Jason/the Friday the 13th franchise has a standing invitation into the game. But it’s currently in licensing hell and until it’s settled who the rightful license holder is there is no way F13th will get added.
The devs also already said they don’t want to be linked to the license holder of Jeepers Creepers, but the holder has changed in the meantime, but just recently.
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I hope for the anniversary crowns to make a come back, I want to collect them for the new characters (and I didn’t have all killers last year)
but I don’t want a new collectible that needs as much effort to get for every single char. Having to escape with every survivor with a crown was too tedious.
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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/2122910#Comment_2122910
They butchered my girl Cheryl :(
Cheryl may not look as good as she could but she didn’t get butchered.
Cybil on the other hand.. and Nancy..
(not even counting Laurie and Quentin as they were not modeled with an existing character in mind)
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Seems like you are self-reflecting and trying to be a better version of yourself, so good on you!
this Game has some really frustrating parts, in-game mechanics, bugs, hackers, community, streamer etc. So it’s really only human to react to this negatively sometimes.
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/2120384#Comment_2120384
I mean I absolutely like it... but why no pants? I mean sure he is probably early in the morning or something but... why would you be panting with no pants?
To be honest, I don’t think it’s really necessary. I would like this just for the head alone.
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Also this one:
edit: even though it’s a linked image I should have given a source I think: https://www.reddit.com/r/deadbydaylight/comments/mcwbsz/cosmetic_contest_submission_jeff_johansen/
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why not both?
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It is reportable.
you should report for Exploits though I guess. And you need to file an additional player report where you need to attach some kind of proof (video footage).
the additional report can be done via that Questionmark button in end game screen, next to where you can rate the match above the player scores.
you can also do it here (but an in-game report beforehand is still necessary):
© 2015-2020 and BEHAVIOUR, DEAD BY DAYLIGHT and other related trademarks and logos belong to Behaviour Interactive Inc. All rights reserved.edit: if you only meant the toxic chat, an kn-game report for harassment is enough, an additional report is not necessary here. But it needs to be the right report (the icon with the speech bubble)
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It’s very likely we will get a new map.
either one of the mansions, Raccoon City Police Department (which had been a museum) or Raccoon City Streets are mostly speculated/expected
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Alien.
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@jakesotto said:
Glasses could be a cool concept
What would the glasses be used for?
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@bm33 said:
I want them to fix this not just because item tech is annoying but so many times I've had an item and gone to unhook someone in basement but they're hooked where someone previously died with an item so instead of unhooking I'm item switching which wastes time and/or gets one/both of us killed. All they have to do is separate "pick up item" from "interactions"
THAT one is annoying, the other one with the healing I have never even seen happening
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Here are links to some of my item concepts:
Sling Shot, Spray Paint Cans, Salt Pouch, Smudge Sticks, Smoke Bomb, Voodoo Doll
@Pirate said:
With Resident Evil I imagine adding a knife that would work as a DS in item form (same rules as current DS). It just fits Resident evil, because you can defend of a zombie with a knife. And yes I am a killer main and still say this.
maybe instead of a free escape it could add x amount to the wiggle bar? That way the killer can estimate if they can make it to the hook or not (as he can see if the surv carries the knife)

