Mooks
Mooks
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- Mooks
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I guess you missed a class effect: the healer class womit leave scratch marks once they have been caged!
edit: as mentioned below, this only applies to medics that are injured -
@Nathan13 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3888802#Comment_3888802
this isn’t me trying to make anything up, what I’m saying is these health updates seem to only happen when big licenses come to the game to keep those players around. BHVR has done great things, but as a consumer I have to criticize certain things I see that are off.
but there has pretty much always been some big license being added.. I don’t really see the correlation and definitley not the causation..
And i don’t see a big problem with health updates being as constant as big license inclusions..
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@Nathan13 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3888729#Comment_3888729
Yeah idk it’s just how I feel and if people disagree than thats fine but we need more validation that we are being heard.
getting these health update is validation that we are being heard, as well as plenty of past quality of life, Game Health and Balance decisions.
The problem is that they take very long with seemingly easy and obvious solutions (eg losing collision when having afk crows).
Imo it does not help to make stuff up like we are only getting Game Health updates because of potential FNAF newcomers. Thats not really constructive criticism - what do you expect them to do? Stop either FNAF inclusion or the Game Health updates to show they are not directly connected? How would that help in any way? Or any other Point here that I cant see?
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I think it’s a bad faith argument that FNAF introduction is somehow the one and only reason for these changes. We don’t know why and for how long they have planned this (but for example spawn feature has been a topic Mandy has directly talked about for a long time)
This could also be due to changes in the dev Team, eg Not Long ago Almo announced he was leaving BHVR and he was one of the senior Game Designers and has in the Same Post defended Camping and tunneling - also we know that the Position of the Lead Game Designer was still open after the last one left may suggest changes in this team that may have lead to these changes and this very plan..
And there is even more going on behind the curtains that we all have no clue about..
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Nobody cares?
This is pretty much THE most talked about topic about this game.
And BHVR just announced their plan to address the Games health including long-standing bugs which even will delay their usual content updates a bit
don’t get me wrong, it’s still something that needs to be critiqued. But saying that nobody cares or nobody is Talking about it is just wrong.. -
haven’t found a solution but just checking for info/possible solutions based on other exoeriences with this error message
You have tried reinstalling the Game and fixing the game files via Steam?
Try also updating your graphic cards driver (or going back a version)
someone on another forum mentioned they got the error when having MSI Afterburner run in the background - try to have as few background processes as needed and See if the issue persists
Is it only DbD? Can you Check other Unreal Engine games?
Finally try adding -dx11 to the Launch options for DbD in the Steam Library
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@A_T_E said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3887083#Comment_3887083
For the reports that you got notice to, I would like to know myself
You understand my curious confusion, I hope. That somebody else went through the trouble of getting footage and reporting it, must be the only logical answer, but that I somehow still got a notice about it.
For context, it was an incredibly obvious hacker playing as Huntress. Teleporting around the map, instantly throwing all her hachets in one go (through walls) and hooking everybody either instantly or speeding around the map with them on her back. I have never seen a more clear case of hacking.yeah I understand that and thats hey I want to See an answer to that too. Had a similar case just not obvious but subtle cheating.. I hope it’s not a bug where you get the Info even though nothing was done…
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@A_T_E said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3887058#Comment_3887058
Okay, so only chat-related reports will be actioned without forum involvement? Like in OP, somebody using slurs?
I got a message saying my report about cheating was actioned, I guess that was simply because somebody else had reported it on here?I just want to be entirely sure I understand, so unless I get footage on forums, there's no point in me reporting anything except chat-related things?
you do not post the footage here on the Forums, you create an additional player report ticket to BHVRs support where you attach the video (or better a link to the video eg uploaded as unlisted on YouTube)
for the reports that you got notice to I would like to know myself -
@A_T_E said:
https://forums.bhvr.com/dead-by-daylight/discussion/438990/reportable
Not doing gens reportable?
Yes, that goes under the "refusing to participate in regular gameplay" category.
Saying N-word?
The N-word is commonly considered a slur and an insult, therefore reportable under "Insults".
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3887013#Comment_3887013
Why hide chat, you were probably not nice yourself?
Probably, but that's supurfluous to OP's question.
Being AFK
He didn't say he went AFK, and his score at the end seems to be against that assumption. You don't get 18k BP from being AFK.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3887016#Comment_3887016
BHVR doesn't need footage, if enough people report a player(s) enough times for a particular reason.
He didn't say he went AFK, and his score at the end seems to be against that assumption. You don't get 18k BP from being AFK.
OP said they have given up and then the survs didnt do any gens so… seems like it both sides didnt do anything to progress the Game…
BHVR doesn't need footage, if enough people report a player(s) enough times for a particular reason.thats not true as far as i am aware, do you have a source for that? It’s been stated by BHVR again and again that they need video footage for Most offenses (except chat abuse as Chat logs get saved with an in-game Report)
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it’s part of a Collection thats only available during a specific time of the year, in this case Winter Event in December. It will be back then!
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I doubt BHVR cant already see the differentes of (Killer) Performances based on platforms and they have stated before (and demonstrated) that they do not simply balance just around stats alone.
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I would assume - just like with DC ing from a Match - if you do it once in a blue moon then you wouldnt get penalized
But we don’t know the exact implementation details, though cases like this should definitley be considered by the devs
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Friday 13th had some really fun mechanics and features but also some really terrible ones. Though you cant really compare current DbD with it anymore - we are sadly missing potential improvements/growth for Friday 13th.
i would GLADLY see a new asymm Horror Game that takes more after Friday 13th and not so much after DbD or the other attempts - and it shouldnt be tied to a single license or be too strict in potential content. -
@ShanoaLegendaryPlz said:
Allot of people read the surrender option as the anti slug fix. And then completely forgot the 2nd phase saying anti slug continued. Meaning that isnt all they are doing for it.
It almost seems like these people are just searching for things they can complain about..
Also.. the surrender option is still very good to have (who likes Games where 4 survs are left on ground to bleed out??) even if it doesnt fix slugging at all - the ‚problem‘ is literally only that it’s listed as part of the anti-slug solution
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really interested to see of switch 2 mouse compatibility is includes as well!
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@Triplehoo said:
While this is good news as a whole, I have been in these forums for so long to know that, as soon as they are starting work on these QoL changes, many start to complain about the lack of content.
Mark the time when I said it, and come back to this in the summer…
lmao that already started..
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@turksmall236 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3885670#Comment_3885670
For body block griefing prevention, I hope it applies to both killers and survivors. I had killers purposely body block me in corners with no way out.
you would still get crows as surv in either situation and if the collision is really tied to not having three crows you should be able to leave the area and not be blocked afterwards.
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@Firellius said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3885670#Comment_3885670
It says the update will allow players to see their own perk loadouts in the lobby, is that meant to refer to survivors being able to see one another's perks, or really just your own?
I'm cautiously optimistic about this announcement. We'll have to wait and see how things shake out, but it looks like the team is taking on community feedback a bit better with this.
pretty sure its just your own as they mentioned that it was already tested on live-servers which was exactly that (see the pic in the reddit link https://www.reddit.com/r/deadbydaylight/comments/13k9rvj/why_are_the_perks_showing_on_the_right_of_my/
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@Rudjohns said:
"anti-slugging surrender option"
great, slugging will be even stronger now, why bother hooking if the survivor can just surrender on the ground?
"Anti-Slugging | Continued Improvements"
hopefully that will improve it further?
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i use it and am really fond of the implementation as its not visual clutter but fits the game very well (was annoyed by the mobile version when i saw videos of that lol)
also, i have noticed while people argue they give an advantage especially with lullabys i have noticed in matches that i HEARD a lullaby but couldnt see the visual one yet so… idk… are we all sure that those people are not the actual target audience for this feature to begin with? lol
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Survs losing collision with AFK crows should have been here already, glad to finally see it, hope it works both ways but i would guess so!
Overall very nice to FINALLY see plenty of these features/improvements, especially some that were already mentioned by the devs here and there for quiete some time and didnt get any follow-ups until now
additionally, please consider perk preview for all survs and not just your own and addressing perks that are so detrimental that others would dodge for them
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I expected them to be broken/op for survs and useless for killers (as searching them in the First Place would already nullify their effects)
… but having played plenty of matches on both sides they are completely fine: as killer you don’t really notice them as you get cages all the time and healing is Fast no matter what. As surv yellow herbs are super rare to find when you actually need them and Green herbs are just a Great solo alternative to altruistic heals in this Mode but not really broken
it’s also „similar“ to yet another suggestion i made on these forums and though I don’t know if they Tool inspiration of it (likely not - as i already took Inspiration from RE and this is an RE themed Event) I am happy to see it implemented just because of this -
@SelectDevotee68 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3879406#Comment_3879406
Haddie is supposed to be a monster/ghost hunter but none of her cosmetics hint towards that. And Jonah is supposed to be a CIA Code breaker but none of his cosmetics hint towards that.
additionally to what was already mentioned and acknowledged, Haddie is literally covered in scars to indicate her physical fights. She is also running a Podcast and is psychic. And her cosmetics fit her background very well. Same with Jonah tbh - he is described as more casual and not to be that stereotypical cia agent - more a numbers guy and kinda geeky..
And yeah, as far as I have read, Houndmasters attire is very well fitting for a pirate from the time she is supposed to be from… also she will get other outfits as she is still pretty new..
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Reports are useless if you haven’t don’t in-game Reports after the match.
If you have done that you can use the link someone Else provided, don’t even need the offenders steam ids - just provide your own game id and a link to the video. While there is a mandatory Field for offender idBHVR have sattes that it is not mandatory anymore as they can track the Users based on your in-Game id and report!
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@SelectDevotee68 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3878906#Comment_3878906
Thank you for providing a source. When I say pirate themed cosmetics, I mean any kind. Right now, she suffers from the same problem as Haddie and Jonah(i.e she's a pirate but nothing makes that clear except her backstory).
I didnt even know Haddie and Jonah are supposed to be pirates wth?!?
I disagree with your view on Houndmaster as the clothes are not that off for a pirate but def agree for Haddie and Jonah. NONE of their cosmetics give me even slight pirate vibes
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@champzaza007 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3872131#Comment_3872131
If that's true and it only serves that purpose, then it would be a really bad block system. Thank.
it’s true. It’s only a Communication block so they cant spam you with friend invites.
The naming in-game is very confusing..
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Just had another fun match against Artist… 😊
i am sorry but… still on pending? -
been asking this for some time but never got a clear response. Though apparently the devs confirmed this is an intentional feature and supposed to be a risk of letting go of a gen.
I run Corrective Action to at least avoid this specific ‚Feature‘ now at least for 3/4 survs in the match
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to be fair, this community will hate on anything new so this is inevitable.
‚Simple‘ and ‚completely unique‘ powers are very difficult to come up with in this Game, with very limiting Game mechanics and existing powers..
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@TonTon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3866614#Comment_3866614
I'm confused how will we lock on to the survivor healing if we can't see them? Only killer instinct procs everything needs an aura to kick on too to tp
it will probably work just like Pinheads teleport to a surv solving the lament configuration
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@Jarky said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3866291#Comment_3866291
Mandy stated it should be this week here
yeah thanks!
Apparently it was now even stated that PTB will be tomorrow!
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@Wandering_Entity said:
It's this week. That's all we know.
I haven’t kept up, can you link the confirmation?
I thought dev update is confirmed this week and PTB either this of next
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@Aven_Fallen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3865402#Comment_3865402
Ignoring those circumstances is pretty wrong. BHVR cannot travel back in time, at this point, their statement was true. That Nintendo decides to not go with it is not BHVRs fault.
And with thinking like yours you basically kill communication. Because why communicate things when the response is "But you said…"?
Well they did say it, i did ‚lose‘ money because of it and they never really explained why or how they couldnt give us what they promised. No one forced them to promise something that they couldnt hold for whatever reason and there wasnt ever a good explanation from their side, just the Community blaming Nintendo while we do not know what actually happened
If they can say whatever they want without any consequences or being held accountable for it then communication doesnt really matter at all..
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@Aven_Fallen said:
BHVR is not to blame here. You can blame Nintendo for that. BHVR have provided Crossprogression for every platform, except for things paid on Switch. It is quite clear that Nintendo is the culprit here.
to be fair, BHVR has officially confirmed cross progression for Switch back in.. was it 2019? So at least to some degree they can be blamed for that statement. Me (and i guess plenty of other) bought the game on Switch just because of that false promise.
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if you activated it yeah, it will not go away again.
Though keep in mind that gens that are blocked by the entity the moment you finish the invocation would not have the effect at all (eg bc of Corrupt Intervention, Dead Man Switch, Grim Embrace) -
BHVR has confirmed it doesnt do anything though they can track it just like the ‚did you enjoy the Match‘ Feedback and may use that internally for balance adjustments and Game Health updates. At least I hope they do as they have the data even if Not really used often by all players.
Would be nice if there was some extra bonus for players receiving thumbs up more often. Though Not directly after the Match, maybe accumulated at Rank reset? Also maybe not BP but shards or something? Doesnt Even have to be much -
WoO??
Dead Hard?!?
… Medkits?!!!? -
@JPLongstreet said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3863660#Comment_3863660
Oh myyyyy but what a wonderful thing a complete recoding from scratch would be!
Imagine if you will, a built-in match replay system that not only takes the heaviest burden of reporting off of the players, but also allows them to rewatch their trials for improvement's sake. Could also iron out the most notorious of the long standing bugs. Perhaps including stat tracking as well, maybe even showing ally perks somewhere too. An opportunity to do a thorough optimization, and have the game play nicely with UE5 also.
The list goes on. Here's to a fansical DBD2 some year! 🎉
I guess there would be licensing issues if it would result in a DbD2 but.. yeah this all sounds so good..
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additionally to what was already said, the devs cant just magically fix everything wrong in this game within one ‚Health Chapter‘ - people working on new content cant just start to fix something out of their field, and you can not expect to have groundbreaking fixes within one update without breaking other things - as overdone as the ‚Spaghetti Code‘ complaint is in this community it is still an actual real issue as the Game wasnt planned to become this big and long lasting
Also it’s Not a longterm solution - it will just go back to the mess it is right with the next Major Update after such a health chapter
instead, greater focus on Game Health in all chapters is needed (more resources for QA, more flexibility with Release dates; ideally have a Team b work on a longterm Solution that rebuilds the game completely - though thats sadly just a dream)
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More accessibility features/settings
Interesting survivor mechanics (new items like the smoke bomb, expanded objectives not only hold m1 at one place for an extended time,..)
Finally the promise for lgbTQI-+ rep to be fullfilled; especially with a certain license joining make it clear where BHVR is standing and supporting directly(!!)
Bring back the Horror Atmosphere (lighting, fog) - i think the new map is going into the right direction
Let the swamp rework come and be a success - updated graphics that are actual upgrades and not (partly) downgrades
More Focus on existing content (QoL, bug fixes, making old stuff shine anew - i hope NoES is a good example getting plenty of revisits in the First midchapter)
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@Shroompy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3860629#Comment_3860629
I could be wrong but you can check previous players that you played with on steam, its no 3rd party software its directly built into it
I remember using this WAY back in the day when it was still p2p, so I have no idea if it still works
Pretty sure this isnt working for DbD anymore, as it was abused by players to find out who the Killer is it something else(?)
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if they use slurs or anything they can still be reported though so it’s not like they are actually protected from punishment..
@BurnedTerrormisu said:
A cheater once left comments on my steam profile even though I had anon mode on. So the anon mode is only helpful against honest player.
Personally, I'm playing without anon mode, as I only play soloQ. I want my team members to be able to judge whether I fit their skill level based on my steam profile. However, I'm not a streamer and am not really a worthwhile target for harassment.
I think the anon mode leads to more lobby shopping than necessary because players lack the ability to assess other players.
I want my team members to be able to judge whether I fit their skill level based on my steam profile
Do people actually do this? Based on what??
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it’s been changed to only show after the match for this reason - before it was shown in the pre game lobby over the surv character.
Why does it matter to you if others see it after the Match is over already hough? It’s not Like they can hold any expectations now -
@HerInfernalMajesty said:
https://forums.bhvr.com/dead-by-daylight/discussion/435315/seasons-greetings-from-the-fog
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3859614#Comment_3859614
https://us.v-cdn.net/6030815/uploads/RBDXCHQGRNCM/tmp.gif
I am beyond myself with gratitude. 💐💐💐
Sincerely, I love horror. I love this game. And I love this community. I’ve always found a home in the horror genre- I’m sure many of us can relate. For one reason or another we are all here enjoying this game together.
@TheSingularity (pre and post 😊)
@C3Tooth We all miss you
@CountOfTheFog 😊😄💐
@Shroompy 😊😄💐
+ Everyone else I didn’t list!!! 💐💐💐
I’m a huge fan of being the change you want to see. The above people have demonstrated a willingness to be that change while remaining their authentic selves. I see Dbd reflected in every single person listed and on this forum. These people will give you the best that they have to offer. Why not match that passion and be the change you want the dbd community to become? Why not? It can happen. They can help you get there.
I wanted to thank @For_The_People for being the first person from the forums that I’ve ever played Dbd with. He is a very sweet person who will give you his time of day in earnest if you need him to. He’s one of the prime examples of politeness in this community. Thank you for being a positive force in the community. 😊😊😊
Lastly I need to thank @solarjin1 . What can I say? When you meet a friend that gets you, you both just know it. Her courage to be funny and humorous is so infectious. She told me that the small pallet in rpd was the most op pallet. I was so naive of game knowledge that I believed her! LMAO! After that I realized that it was anything goes when it came to humor with her. I’m at my best when I can be silly. Solarjin1 is that friend who brings out the best in me. Thank you Solarjin1 for all the laughs and for the laughs to come 😂 I’m going to be collecting🤣🤣🤣
None of this would be possible if we didn’t have a phenomenal community team here to support us discussing this twisted hobby we all have. Thank you again to everyone at Bhvr for putting your hearts and souls (ha!) into everything that is Dbd.
They say you attract more flies with honey than with vinegar…
Let’s just use blood instead 🩸😈🩸
Happy Holidays everyone, I hope everyone stays safe and has a wonderful New Years 😊🎉
thanks for the kind words and my inclusion here
But..
I gotta ask..
do you keep a list with forum members or do you just remember all these names?? I can barely remember my nickname.. -
nah, that is a bug for sure.
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there is a Setting in the menu for this. Maybe you accidently switched that off?
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@Nazzzak said:
I'm a member of the Discord but can't see these codes 🙃
they were posted in there randomly in two channels but I guess it’s already over.
It’s not even worth it to try tbh, the codes were gone in a literal split second
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@Langweilig said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3859630#Comment_3859630
The first one on the first page. I got to distroy snowman’s, which I did countless times on both sides.
you gotta destroy one of the exploding snowmen with a snowskull -they are the ones that are not moving and they give more points and well.. explode. Also you cant go too close as they would explode from you being there and not your snowskull so you need to hit from a few metersaway
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@Quink said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3859611#Comment_3859611
Bummer. That's another useless offering in my inventory, remember the Bloodshot Eye? That also never did anything. Can't complain when we get doubly BP though =)
it’s triple bp from 26th onwards even!
also yeah. Bloodshot eye was something.. well maybe it will come back working next year -
