Mooks
Mooks
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- Mooks
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Little known fact
But if you don’t wanna play at all and will leave/give up at the first smallest inconvenience for you in the match.. you can just not click on that ready Button ✨🌟
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@epi said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3854364#Comment_3854364
All I did was click ESC, then press "Leave Game", and then I got into the bloodweb screen after a few seconds. I'm playing on PC.
Sounds like a bug then
is that in the clip as well? It can you reproduce it and create a clip with it? Then report it as a bug
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@MaTtRoSiTy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3855207#Comment_3855207
It's still broken though and should not happen
no one said it should happen.
It’s a bug though so should be reported in that section.
And it has nothing to do with the event so the title is misleading
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@epi said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3854042#Comment_3854042
But how do you do in game reports? the only way i know is after a game ends, but if i leave the game before it hands, im just thrown back into the Ready screen.
Thats weird.. maybe a bug? you should always be directed to the end screen with the different tabs: how many points earned, grade/emblems, and how many points each each player earned with loadouts and badge/banner etc - in the last one you will see the Killer name and build blacked out which is to avoid swf to get too much info but you can still report there..
Maybe you pressed another button which directly leads from said screen to the ready Screen/bloodweb? Which platform are you on?
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you need to make an in-Game report which is possible without seeing the name and the create the additional Player report (link in @Emeal comment) where you attach the link to the video.
Even though the Report asks for the offenders gamertag BHVR has repeatedly stated that it is not mandatory anymore and they can Track the Player based on your provided in-game id and your in-Game report
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oh look, such a refreshing topic and a completely new take (as BHVR just started this Trend with SM and Chucky and there is definitiv only Killer nerfs ever and no buffs), formulated in a constructive way so BHVR will definitley take it to heart
Lovely
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https://support.deadbydaylight.com/hc/en-us/requests/new
you need to have the hacker reported in-Game though. Them fill out the form on the link, provide a link in the description to your Video (best to upload on third party like YouTube as unlisted Video) -
i really hope they are working on making prestige blood an overlay for any cosmetic instead of specific default ones.
That way i would use these often and not just on killers i havent gotten more interesting stuff out of the rifts yet.. also legendary skins would be more interesting
also possibility for other overlays such as muddy/dirty snow/walker guts (for the eventual TWD crossover)/whatever.Its already kinda a thing with Nemi/Whiskas/Plague powers (and would probably need careful implementation because of these)
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wanna see doggo skins. And pet the dog! And gib dog treats for being a good boy!
Not interested in Taurie tbh. Seems like another mix of already existing survs.. but that perk is interesting and not every surv is for me so -
@UndeddJester said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3843109#Comment_3843109
I have to admit I dunno what transfem (transfemme?) actually means... it apparently means someone transitioning to femininity? Which is different to being trans? I'm not sure what relation that is to queer... I thought queer was a sexuality... (Though I don't understand that either tbh).
However it doesn't really matter... whether a character is queer, trans, transfem or whatever, As long as said character is an actual character who just happens to be queer, rather than a character who is made specifically for the sole purpose of satisfying a queer checkbox, then that would be awesome, and I'm down.
BHVR are pretty awesome at this kinda stuff, so I have no concerns, but it is getting real tiresome to keep seeing poorly written token characters in media with no discerning traits or flaws, that ends up making them feel like they are a corporate board room created space alien with an illogical and shallow backstory and no humanising qualities whatsoever, that gets shoehorned into stories without rational or believable cause and effect.
There are a few examples of good LGBTQ characters in media such as Ash and Eiji from BananaFish, Nader from Dirty Bomb, Gibraltar for Apex Legends, Vax'ildan and Gilmor, Lady Keema and Allura from the Legend of Vox Machina, Bon Clay from One Piece, all of whom are great characters with actual personalities and the flaws to go with them... but they are so few and far between, because so many people seem to be too cowardly to treat them like actual people, and seem to try and make them perfect, as if pandering to a bunch of 5 year olds.
Long as BHVR do the job right, this would be cool.
just looking at David, i think we shouldnt expect the worst. Its also helping that a lot of actual queer people and wholesome allies are on the dev team.
Only concern i have is when they will finally deliver - and i know its not in the hands of the devs. And we don’t want a rushed token character obviously. But queerbating is also a thing and well… we have been told for a very long time they will add other LGBTQ+ characters and here we are, within the original/BhVR created cast there is still only one gay guy and a lesbian (only confirmed/mentioned in the official comics).
As to the terms.. i am not too sure here entirely myself. Queer can mean plenty as far as i know, used to be just another word like gay - so sexuality - but is also now used short for genderqueer which pretty much would mean ‚not cis gender‘ but with very varied meanings and i have seen (and used) it for just referring to all LGBTQ+ folks as well. But again, not sure on this..
transfem i would also assume means trans male to female but again, i don’t know and cant talk for that or any group on this.
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@Emeal said:
not that I wanna say its a bad idea, isnt the ambiguity of the whole entity universe that anyone can be anything they wanna be?
or have I misunderstood the Lore about the infinite Terra's?well. Some things are set in any universe (like canon experiences/traits) - things that are just true for every x Charakter in any of the universes. But we have specific entities from a specific universe.
EG our Nurse definitley had a husband she had very intense romantic feelings for so she was not a lesbian. Maybe there is a universe with a lesbian nurse out there in DbDs lore but well.. we don’t know and we definitley dont have her as the base playable character with the given background story.
There is also talk that the Mikaela and Sable we have from the base lore perspective are not from the same universe (hence why Sable wasnt mentioned in Mikaelas original lore and it felt like Julian was her best friend). There is also a Yui in the Entities Realm that tries to kill all other Yuis or something like that.
In the end.. Thats not an argument against queer representation. Which is still important not only just for Media representation but also for the story tellers/devs to tell engaging and interesting stories. -
well they have been saying they will add another LGBTQ+ surv to the game right when they revealed David in his tome story. Which was… a few years ago. Which was.. also like.. two years after they said they wont exclude characters being LGBTQ+ anymore. Also I think Cote confirmed in an interview there will be such an original char added next year!
so… conclusion… maybe in a few more years. Stay tuned!(Sorry but these announcements feel a bit like queerbating and i am a little bitter. Lets hope Cote said the truth in that interview)
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@tippy2k2 said:
What exactly do you want them to do though?
WAAAAAAAAAAAAAAAAAAAAAAAAAAAAY more people want to do the 2 killers over the 8 survivors. Short of making survivors stupidly overpowered to make playing killer less appealing, I don't know what else they could do to fix the issue.
i know something! They could make challenges that only survivors can do so there is more incentive to play surv and not only killer…
Oh wait.
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@GeneralV said:
I want my Freddy + Dredge combo.
Either the game will be extremely bright, or extremely dark.
… or it will just break 🫠
But yeah it would be interesting. Still hope they will adjust Dredges nightfall to be better accessible and not as obnoxious with the sounds and white highlights.And we need Freddy+Jason on Coldwind Farm to happen at some point!
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the Jabberwock: Am I a joke to you?
(Image stolen from Reddit: https://www.reddit.com/r/DeadByDaylightFashion/s/TllrKRiQTX)
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Contact Support directly, Mention your DbD Account (id can be found in-game in settings menu):
https://support.deadbydaylight.com/hc/en-us/requests/new
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@Toystory3Monkey said:
i really hope it's today, we should be already a week into new chapter PTB and yet we have nothing, but radio silence.
Why should we be already a week into it? Have i missed a confirmed date from a roadmap or something?
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@bm33 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3832225#Comment_3832225
Same, I joined after they removed down votes which is why I was confused when they were all of a sudden in my profile and randomly in other profiles (I looked to see if I was only one). I think I just figured it out though - when they used to have a section for Q&A questions there was option to down vote those posts if people didn't want a question asked so I think that's what it's from. Would also explain why I can't see what they go to since any Q&A section posts are gone now.
oh. Yeah that makes sense. Damn. I got so many downvotes - what did i even ask for besides accessibility stuff 🫣
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@bm33 said:
This is more a question - what are the down votes under reactions in profiles? Previously it was only up votes but now there's both. If I click on it to see what was down voted nothing shows up even though it says there are a bunch. Are down votes something for those visiting the forums on PC but not on mobile?
hm. I would have assumed they just got added on accident on the profiles and any numbers where from back in the days where downvotes actually existed on these forums..
but they got deactivated before i even joined iirc so.. that wouldnt be it?
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Giant Spider and possibly a raptor from Jurassic Park/World as killers.
Some pets like cat or dog as survivor perks with some Sound/distraction effects (misser opportunity for Jones)
And add more animals to all maps as general game mechanics just like the crows for tracking - give rats some mechanic, add bats to some structures/trees hanging down being able to startle them, spiderwebs in windows vaults,…
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@tippy2k2 said:
https://us.v-cdn.net/6030815/uploads/RUVN8JHGBC0X/pxl-20241028-131613643-mp.jpg
What a weird looking bird...
Probably a bird in a costume for Halloween!
Still very cute though
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@[Deleted User] said:
Is he becoming a hockey player 😏
The one making the hockey analogy was someone else who left BHVR a while ago
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@CosmicScarab said:
If you're playing in the event mode it is likely people using the exploit with smoke bombs that permanently removes survivor scratch marks.
wait is that something that might just happen or do the survs actively need to do something to exploit this?
I had a match against a Team that seemed to know exactly that there were no scratchmarks there at all even when its been a while since last smoke bomb was used
(If there are steps for the exploit, you don’t need to describe them here as that might be against Forum rules - just curious if its actively exploitable)
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@HolyDarky said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3826421#Comment_3826421
My biggest hope is a rework of the Badham maps in January since with this update Freddy and many A Nightmare on the Elmstreet perks get a change/tweak/rework so it would be a good timing to also change the map. The developers also said in their AMA that they want to change Badham - primarily the mainbuilding.
it not being mentioned on the roadmap is definitley not confirmation that it cant be part of that update! Its also a midchapter, so at least no new surv/killer/Maps planned for this update.
It does seem like a NoES revisit and i do hope this means more than just the mentioned changes! -
@smurf said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3826412#Comment_3826412
To add just one player's perspective, I'll admit I usually run at least two information perks and one slowdown as killer. It's almost crazy in my mind not to be running BBQ. And that kind of turns the game into non-stop chase, down, hook, repeat (instead of the tension I feel when I'm around a corner, trying not to be seen as survivor).
i use Nowhere to Hide in more than half of my matches, so many free hits that would otherwise be me wandering off or looking around for way too long. These are handy, i don’t blame anyone for using aura reading perks and i don’t believe that they lose value over my suggestion either..
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@HolyDarky said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3825086#Comment_3825086
Since you shared which four other killers will get a tweak in the next update, could you answer if there will be other stuff within the next patches that is not listened on the roadmap like reworking maps, items or addons?
These roadmaps were never revealing everything for these updates.
There will be more detailed dev updates shortly before the PTB. Though i guess you shouldnt expext anything Major (well.. November Update will be a chapter and iirc it contains original Killer, survivor and map)
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@Ohyakno said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3826325#Comment_3826325
The discourse is vastly overblown because there's a large contingent of people that don't want to engage with the killer at all. They lost a tool to play cowardly and are upset. So now aura perks are the bad guy, just like haste bad was the mantra early this year.
Again you're not being specific. Because you can't be. Is hangman's trick losing you games? Awakened awareness? You seeing alien instinct a lot? How about hex: retribution? No? Wonder why. Hint: all of those perks have very little impact compared to actual game stall perks. Knowing where a dude is doesn't automatically kill him. You have to chase and outplay at least twice.
because there's a large contingent of people that don't want to engage with the killer at all
Source? Or is that just an assumption on your part? I have seen this accusation often but i really havent seen survivors with distortion actually playing like that compared to survivors without distortion.. distortion wouldnt even affect these matches of you are Right and aura readings are not often used
i don’t need to be more specific, i would still make this suggestion without my personal subjective opinion that aura readings are getting out of hand, you will not convince me otherwise like this (and even partially confirmed it, as Nurse and Huntress are very strong and often seen, as is the combo of BBQ, Lethal and/or Nowhere to hide especially on high mobility killers like Blight or Hillbilly.
Hide&Seek is still a part of this game, and i see pretty much everyone do it here and there (even content creators that are all about chases will hide and not only run to the Killer and take chase any single time they can). These boxes wouldnt make hiding suddently super strong or often used - lockers are already here and will stay, just a new mechanic thats already been tested and even provide benefits for the Killer side..
also its not that rare that an aura read will gift you a free down either. I am not saying it happens all the time, but it sure does happen often enough. More often than survivors that completely avoid any Killer interaction at all costs from my pov -
i wouldnt expext a nerf as there is already Sole Survivor which is faster and i don’t see how that would be justified then.
Complete rework is also not likely - and even if they try looking at Zanshin Tactics if the community speaks out they still prefer the current perks effect then its likely not changes after the PTB test.
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@Ohyakno said:
Explain to me how aura reading is out of hand. You're only going to ever see three perks outside of huntress and nurse: BBQ, lethal and nowhere to hide.
First of all i said a little bit.
And the whole discourse and debates about distortion tell me its out of hands - i mean, distortion wouldnt be as controversial if it was only about these three perks, would it?
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@Peanits said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3825092#Comment_3825092
To set expectations, I can confirm that this is not old Freddy returning.
to be fair, i don’t think anyone expexted old Freddy to return just like he was - He was pretty much by everyone considered as the weakest killer after all which is a Term nowadays used for like half the roster consistently
The question is, are some mechanics from old Freddy making a return..
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@NarkoTri1er said:
hear me out: cardboard boxes that throw a voiceline "kept you waiting, huh?" as soon as survivor pops out of one
i… never played any Metal Gear Solid games to be honest. But Google confirmed its a reference so i stil got it lol
and yeah, this reddit post actually reminded me i wanted to make the suggestion here:
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@Coffeecrashing said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3825772#Comment_3825772
Maybe there isn’t anything survivors need added to their HUD either then. The latest stats already showed the gap between solo q and SWF is super low the vast majority of the time. Survivors don’t need anything else to bridge the gap.
Also, there are other UI related things killers could get. For example, Dracula shouldn’t have 2 keybind for 3 forms, because it’s just unnecessary confusing. There should be 3 keybinds, so each form can consistently have the same keybind. Or just give him the Vecna spell wheel, so each form can consistently have the same button inputs.
The latest stats already showed the gap between solo q and SWF is super low the vast majority of the time. Survivors don’t need anything else to bridge the gap.
stats don’t tell the whole story and shouldnt solely be relied on. Thankfully the Devs are aware about this and have acknowledged this pretty much any time they show stats.
Imo survs need at least some comm pings - eg a Wheel with predefined messages (‚i am going for unhook‘, ‚need help‘, …) to Bridge the gap as good as can be. There will always be a gap whatsoever.
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@SoGo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3825934#Comment_3825934
I think he meant the satisfying finger movements Freddy does after hitting a survivor.
Yeah.. i wasnt really being serious 😉
Oh. That Dombrowski reminds me, we gotta get Quentins blood splashes for his Prestige Head cosmetic back! The one downgrade in the updated model
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wdym weapon animations shouldnt change?
Freddy being a small killer with short weapon has always lead to complaints. Also long arm Freddy is even lore accurate.
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Topic about survivor items… i have been summoned lol
i will share some of my ideas/links with similar stuff
Chests
6 chests in total I think would be okay on base. the current 3 feel a bit too few with the current perks revolving around chests. This would also influence killer perks around chests and as mentioned killer power related objects.
Addons being possible but not guaranteed could be basekit - especially if green maps and keys stay like they are.
Luck not influencing chests has always been weird, its a common misconception already and just feels natural here.
Basement
3 chests seems too much, 2 I guess would be okay.
The vault with special key making the basement more interesting is neat
Items
Flashlights: Not sure here, seems like espeically with coordinated survivors and multiple flashlights that would be too much.
Medkits: Different types with different advantages need to return if we keep the current rarity system, currently they feel too same-y
Toolbox: not too much into the charges/numbers of things so i leave that neutral. Having hooks be highlighted for killers would still show them they are broken, right?
Keys: faster charging for aura reads and unlocking chests I fully support. not sure on the Scratchmarks/blood hiding.. seems a little bit much - i would first introduce the other changes and see how those play out and if keys remain underused/weak maybe add that later? with addons?
Closed doors/windows: interesting ideas - though i wouldnt lock these behind keys tbh as that would be too dependent on survs bringing/finding them - maybe instead make it work like your basement vault with a special key found on the map? Then there would be more strategic use which one to open
Maps: would definitley like to see this tested in a PTB - maybe adding some kind of cooldown of a few sec after use(?); as for green/iri ones, I think it would make most sense to just pile them together and rework add ons completely tbh.
Firecrackers/smoke bomb/flaslight addon ideas: yes :)
Ax
imo, axes dont fit thematically because.. WHY wouldnt the survs use them on killers?
i want to mention my idea of chalk working similar to the movie Pans Labyrinth - creating a door-way which may be limited time: Piece of Chalk
Bottle with a sticky or slippery substance
I had a similar idea with salt instead of a substance (as salt is used against evil spirits and such) - i like the idea and want it at least tested maybe like they are testing smoke bombs right now in an event
Bush suit/placeable bushes/placeable cobwebs
not sure on this idea - I would rather see them add the Snowmen from the Winter event on every map as permanent new hiding spots (instead of snowmen these would be cardboard boxes)
Placeable totem
interesting idea - though probably a bit too abusable for boons on certain maps? there are already very killer unfriendly spawns and this could be too much. also i am gonna assume its one time use and if killer kicks it (as a boon) it would be destroyed regardless of killers perks?
Potions/Serums
I will just leave my vending machine suggestion here :) (i also added your effects with link to this thread - if you dont want that just let me know and i will edit them out again)
Ace in the hole
Not sure on the third addon part as it might be bug prone as UndeddJester mentioned but also would need a UI overhaul- but having at least guaranteed 2 addons (instead of random 0-2 ones from chests normally) as well as affecting all survivors would be neat.
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As already mentioned, this is up to the license holders and not BHVR. Also keep in mind that this chapter was added before the in-game cosmeric store and the number of cosmetics were never expexted to be this high. This is not ‚neglect‘ or ‚favoring other licenses‘ on BHVRs part
NoES license holder seem especially strict with their character portrayal - we can call ourselves lucky to have gotten the much needed Quentin Model update.
I don’t know if/how its possible, but reaching out to the license holder and not (only) BHVR would at this point be more logisal - it kinda worked with Stranger Things getting readded
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oh. Based on the title i was prepared for defending the new running animations compared to the old ones but luckily thats not what you meant. I remember how folks actually said the new injured ones looked like the survs ‚needed to #########‘ when that was WAY more true for the old ones
I agree with you with the head movement and will add that the current idle standing animations are super boring and feel out of Place, i wish they could somehow add Lobby animations here. Not sure on the 360s - that always felt more like abusing hit detection/aim assist and not actually skill expression from my PoV as it was dependent on Controller/mouse movement and sensitivity setting..
for the flashlight saves… i dunno, there is still that short window and I havent really experienced saves that happened before the animation ended? Are you sure its not latency related?There is atmospheric and iconic things we lost from old DbD and i do Hope those get revisited at some point.
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If you have synched your current Epic Account with your BHVR Account for crossprogression then its currently not possible to desynch it.
if you linked your epic Account with your bhvr Account (which was possible before console crossprogress was introduced) i think you should still be able to unlink the Epic Account and then - after some waiting time (90 days?) - you would be able to link another epic Account. The First linked Account would lose all Progress that was done After the First linking though - and i am not even sure if this is completely supporter at all with the introduction of synching accounts
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this is an XBox exclusive badge, i think Codes were sent to the those that played during the time when the First 2v8 Mode was available, so its currently unavailable
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I am just participating in an online forum discussion that literally is beyond laughable. Not mad though. Just pointing out something. Feels like you are defensive/deflective though
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who said i was mad about it though? 👀 wishful thinking?
Pretty weird vibes… (and you still could have just googled but its pretty clear that you didnt really wanted to know who Kayako was but get your ‚Grudge was forgettable‘ narrative in)
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@Nun_So_Vile said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3824482#Comment_3824482
Yes please, for all of us American forum users here who are only familiar with Sadako 🗽🦅🤠
Kayako/The Grudge is actually pretty well known in America as well as far as i know. But i guess being ignorant regarding Asian characters and saying they all look the same is also pretty ‚American‘ so kudos for staying in character(?). 😐
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@Nun_So_Vile said:
Who?
So.. you want a ‚let me Google that for you link‘ or something?
also, lmao at the OPs edit..‚I can compare two similar horror characters from the same culture but you cant do that!!!!111‘
And its not only about physical appearance of the character without the actual characteristics. Its Not only just appearance and abilities. Its also posture, movements, sounds, atmosphere, different accessories…
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@AggressiveFTW said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3824328#Comment_3824328
Compare them both visually, standing up, they'd look VERY similar. I'm talking visually, not abilities and so on. You can't compare the Killers with masks and knives, because they look much different if you compare them to each other. Sadako and Kayako however look identical almost.
i compared them. Visually distinct enough for me to be two different killers in DbD. Definitley Not ‚identical’. Especially considering that we wont see them in T-Postes next to each other.
and i can compare other killers easily if you are allowed to make comparisons with ‚if you disregard this and that‘. We are Talking about their inclusion in DbD and the devs have shown they can create Charakters that are similar to each other and make them feel and look distinct -
….
I REALLY hope you are not saying that japanese women all look the same??
They are definitley not like twins, they look, move, sound, act differently, different abilities…
Like.. if we can have mutliple caucasian guys with white mask, dark hair and big knife we can have two different japanese female ghosts in white clothing..
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Yeah.
Should have been implemented with toggle actions already.
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the Community Managers and Moderators are the ones actively reading comments on here and other platforms and forwarding them to the development teams.
Some devs might also read here and there but only within their own free time and probably not professionally (individual takes are very subjective after all and its better to have a community team collect feedback in more strategical manners than just reading comments here in there (summarize, statistics, analytics, …)
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the idea is for survivors to escape the killer
Killers can however track survivors still by sound, Game sense, environment awareness and close enough they can still see survs and hit them.
Also, Leaving the smoke area and continuing the chase
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sure, why wouldnt there be a chance?
its a well known licensed horror charakter, there is nothing that would directly limit the chances. It depends on BHVR and the license holders of course
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i guess void bombs/smoke bombs would make sense as Flashbang-like perk items - though i do hope we get some new general survivor Items as well at some point.
i do wonder if a survivor was introduced with the sctual void bombs as a perk what the lore explanation would be? Some survivor that was sent to the void before and escaped it? Or someone found a way to manipulate the Entitys realm/connection to the void?

