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Mooks

Mooks

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Mooks
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  • can you send me a link to the closed report?

  • so.. you have been told multiple times that this is not a strategy or intentional - even by a dev themselves, and you know you are in the very minority of people that are affected by this issue where the checkmark doesn’t stay checked.

    Yet you still haven’t created a bug report (here is none reported yet and there is obviously few people affected) and demand it to be fixed quickly?

  • @Jim_Tonic said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3774432#Comment_3774432

    Oh so before posting a bug on here on the forum we have to search through a diffrent website? Sorry for not opening 10 windows before making a thread to make sure its not a duplicate.

    All the search bar on this forum shows is a thread from last year that talks about FLASHLIGHTS broken and thus chest should be killswitched to, i am talking about an exploit on the chests themselves. If this counts as "duplicate" no wonder bugs take so long to get fixed all the time, they are not even taking time to read the threads.

    No?! Where have i said anything remotely like that??

    you just have to search the very forums that you use and where bugs get reported. See the edit of my post - the bug is there and easily to be found

    And even if you didn’t find the original report and make an unintentional duplicate report, it just gets closed and tagged as duplicate - no harm towards you whatsoever.

  • @Jim_Tonic said:

    Also this thread is tagged as "answered" even though i didnt tag it that way. Why are mods interfering with my threads?

    If you want me to not use this forum that badly you can just give me a perma bann, thats way less complicated than whatever is going on right now.

    it’s automatically tagged as answered as soon as you get.. well.. answers.
    you can manually set it to answered correctly or not answered.

    Try not to victimize yourself so much. No one is personally attacking you - especially not these forum mods.

  • @Jim_Tonic said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3774416#Comment_3774416

    Well i was searching fot an alredy existing thread, and there is none. So how can it be duplicate?

    maybe it was an error on the mods end. May be, I haven’t gone through the list to make sure.

    But the official bug list for the devs is not the forum section anyway (gotta be someone from dev qa or community management team to sync those manually?) and again, either way, this has nothing to do with you being silenced nor any favoritism to one side.


    edit: just used the forum search function and typed in ‚chest bug‘, literally among the first few results - some of them including yours duplicates (→ clutter) there it is. Under review. Not closed nor dismissed. With description and video.

    upvote it, comment any additional info on it if you have additional info.

    @n000b51 said:

    https://youtu.be/mCIdWpsgubU

    • Platform: PC
    • Description of the issue: Wrong animation when opening chest then cancelling it
    • Steps to reproduce (if possible): open a chest & before to complete it, start to run away
    • How often does this occur: first time I've noticed this bug today

  • a bug report being closed has nothing to do with being silenced. Bug reports are there for the devs to keep record of existing bugs, duplicates get closed (and shouldn’t be created in the first place) to avoid clutter and confusion. It has nothing to do with priority.

    Trying to turn it into another us vs them topic or try to turn this into dev bias isn’t gonna solve anything..

  • I am pretty sure BHVR tracks if survivors die by EGC or by hook and how many gens are done etc.

    Just because these infos are not part of the (very neat and appreciated) statistics that they reveal to us, does not mean they don’t have the info.

  • hm.

    I thought that with all the aura readings from both sides 2v8 might be a testing ground for this to become basekit? might be a bit much but imo the aura readings are a little bit out of hand already and they can’t really take away all these perks and addons.. both sides could benefit from knowing that their aura is being read (though i guess killers don’t really know which surv would read them…)

    As for Distortion - I can see some change in how to get tokens. Either increased time or different condition (being in chase/healing/gen progress or something else) - going back to only 3 tokens with the current aura perks/addons would make the perk pretty much useless..

  • as far as understood it, pretty much all killers already are nerfed or buffed by the Entity to fit into trials - otherwise Susie and Pig would be much weaker than Xeno and Singularity (just examples)

    But Vecna is on another level of power as others have pointed out. But Pinhead should be there too, shouldn’t he? For Freddy it’s a maybe, as he was definitely weakened and doesn’t show his full arsenal of powers, he might still be no match for the Entity itself as we don’t know enough about its sleep and dreams. And Dredge might also be on that level but well,‚it’s an original BHVR creation and might already be associated with the Entity to not need it?

  • @Paternalpark said:

    Cam you still gen Cheryl's ugly sweater on Xmas?

    yes you can. But only with auric cells as it’s licensed

  • scratch marks are meant to be seen for searching and keeping up chases for killers. The adjustments are only meant to improve visibility on certain textures and such so it’s more consistent overall.

    If you try to play stealthy, don’t leave scratch marks all over the place. That’s still very much possible and certain perks support this.

  • @AbsolutGrndZer0 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3772896#Comment_3772896

    There is at least three other Rift Cosmetics, neither of which are Deep Rift, that still are unavailable, and that is Dwight's Office Santa, Nea's System Smasher, and Legion (Joey)'s Rabid Seadog. Oh and Billy's pig outfit. That's 4. There are others I think, but those are the ones that I desperately want but BHVR just refuses to give us any news about.

    yeah i know. That’s why i have written that some do not come to the store..

    I don’t know how it’s determined which ones though. I think those that don’t consist of 3 pieces won’t get added to the store as well as those with lower rarity? But I really didn’t myself enough about it and can’t be certain

  • @mikaaareid said:

    ahhh, I'm glad they come back during Christmas time then. Mikaela is my main and I want her sweater badly. Thanks guys :)
    About some other exclusive comestics, they come back to the shop sometimes or no?

    it depends. Most do come back eventually.

    That’s for event specific ones like the ugly sweaters or Halloween outfits.

    Those available in the rift also come back after some time (minimum 6 months after the respective rift closes though usually longer than a year to wait) - some of these outfits and deep rift color variant do not come back however and will stay exclusive.

    Also the legacy cosmetics will stay exclusive for those that played/achieved them in the early days.


    Edit: forgot a special case, the Attack of Titan licensed cosmetics were only for a while in the shop available and may not return

  • they are in a very weird condition right now..

    They can’t just delete them as there are some challenges that require them and plenty of loops would be broken if the walls were just gone without other adjustments. But now, you have maps without any walls, some with very few walls and some with plenty of them which in some part need to be broken down for some killers.

    imo, they need some touch up (or deletion and change every challenge to require pallet breaks instead) - make the brake animation faster than other break animations for starters. Also a bit smoother to access (on controller I sometimes need to readjust position to break when I was already right in front of it…). Then add some interactivity to them - have survivor perks/items work with them, have killer powers interact with them (Wraith and Spirit maybe Sadako being able to walk through in their respective phases for example; others can have their power break them on impact without being slowed down).

  • @B0B_B34R said:

    Same problem except xbox > steam. I saw some other people are having issues too. Did the same as you and no fix. I'm not getting any responses back from support either. I did get 1 and they said they deployed a fix for it? It didn't work though and they haven't replied back so I got no idea man. It really sucks

    they said you need to start the game on the XBox first for the fix to be effective, so everything can sync properly to your BHVR account, have you tried that?


    also, there are probably plenty of support requests currently due to cross progression issues and misunderstandings, plenty of bugs in-game, and a new mode also with new bugs etc.

    and don’t open new support requests as that will send you back at the end of the queue, it may take some time but in my experience, they are actually responding eventually.

  • It’s still visible in after game lobby, no?

    So showing off isn’t really taken away.

    And if you wanna get the killer to chase you, there is plenty of other options (in-game with taunting, cosmetics, name,…) - these options are also more reliable(-ish) than prestige in pre-lobby

  • @Shroompy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3771312#Comment_3771312

    The abilities have the same effect as perks/add ons at the end of the day, so I cant see how itd be an issue.

    That being said if it isnt the case, it would be nice to know

    only thing I can image is that some license holders could have a problem with their characters/killers working together/same match as other killers.

    I mean.. we did lose Stranger Things for some time and NoES seems to be very strict..


    That said… if we ever get Jason, I need to experience Freddy x Jason on Coldwind 🫨 especially if they expand the 2v8 mode to make it a b or more competitive between the two killers

  • imo they should change the way tokens are gained - eg instead of just being in terror radius you need to be in chase.

    Aaaaalso, I like that you get notified when your aura is being read in 2v8 and I think they should test this for normal game mode as well.

  • maybe some kind of desync, yeah.

    There was a bug where bots would permanently have haste if the player disconnected while having haste (eg caused by Sprint Burst or something) - maybe this is also in some way present here. Dont know if that bug is supposed to be fixed yet

  • @Shroompy said:

    I don't see how licensed killers being added to 2v8 would be an issue?

    maybe they would need approval from the respective license holders to have the characters available in a completely new game mode? Especially with new abilities/effects.

    Though survivors are already available and it was already possible for Demo to get balance adjustments even when the license was gone.. so.. idk. I think it’s a good question to ask and would be nice to have a clear answer.

  • pretty much every realm with only 1-2 maps. Even the licensed ones should get new additions further down the line… (still hoping for Starcourt Mall from Stranger Things and Raccoon City Streets from RE3R)

    For swamp rework I really hope we get those not-finished ones with the reworks.

    Ormond already had some tiles that I was surprised didn’t even make a return with the new variations..

  • @Gastongard said:

    looks amazing! where can I see rest of submissions?

    submissions aren’t being shown publicly - only if the creators do so themselves like this OP.

    And it’s only one submission per person.

  • es scheint so, als ob du bereits einen BHVR Account erstellt hast, wo du deinen Steam Account verlinkt hast?

    Versuche mal beim Support anzufragen, wenn du dir sicher bist, dass du das nicht gemacht hast, oder wenn du die Zugangsdaten zu diesem alten BHVR Account vergessen hast..

    https://support.deadbydaylight.com/hc/en-us/requests/new

  • Not really, I only had one crash since syncing accounts which was luckily directly after a match was already over - thoughts also don’t have so many buggy friend requests as you do

  • same problem with Steam And Switch with Switch-friends being shown as requested friend on Steam.

  • pretty sure it’s about national/regional laws about gambling and such so if your country is not explicitly listed I would assume it’s not possible to participate

  • it shouldn’t be possible. You would get a notification that when starting with the same account on a second device which will ask you to end one of the active sessions.

  • @Wonka420 said:

    oh ok so just to be clear, I can’t play on my ps5 and my nephew on the switch under my account at the same time huh?

    if the accounts are synced to the same BHVR account, you shouldn’t be able to play on both accounts at the same time.

  • @drsoontm said:

    There are already at least two colorblind modes in the game settings.

    Those already in the game are neat, but can only do so much.

    Customizable aura and scratchmark colors really shouldn’t be that hard to implement (and wouldn’t give an actual advantage for those not affected by colorblindness - the auras and scratchmarks are designed to be seen over other textures after all)

  • no, unsnycing is not possible at the moment in any way.

    Though even if it was enabled in the future, it will likely have the same time restrictions..

    So imo you should unlink the false ps account and wait the 60 days

  • @SecretShadow said:

    Hab das gleiche Problem… Account seit 2021/2022 und kriege meinen Steam Account nicht mehr raus … Der Support kann mir auch nicht helfen. Ihr sicher auch nicht???

    Wie ist das mit diesem Sync gemeint? Die Meldung mit dem SYNC kam leider oben rechts… Und wie meinen die das mit den 60 Tagen… geht es dann wieder???

    es gibt einen Unterschied zwischen verlinken und syncen.

    Account linken zum BHVR Account kann man rückgängig machen - mit der 60 Tages Frist.

    Sync ist derzeit überhaupt nicht rückgängig zu machen, auch nicht durch den Support.

  • it’s 2024 and people still unironically use „it’s 20XX [...]“ for feedback?

  • @sinkra said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3768626#Comment_3768626

    My point is that if 2v8 becomes permanent the days of catering to killers are over. BHVR will want to make survivor as appealing as possible to alleviate the long killer queue, and that means lowering the kill rate back to 50%.

    we don’t even know what killrate they are aiming to get in 2v8. And we don’t know how it does currently play out - and no, your personal experience or the one from your favourite streamer is probably not reflecting the statistics well.

    And as the other commenter said, your statement was just wrong in the op about them increasing the killrste from 50 to 60. why would you make something like that up?

  • it’s supposed to merge everything (eg inventory from both accounts added together, but picking the highest prestige/bloodweb level from both, currencies like BP and auric cell get added)

    Playtime and achievements are platform specific though and will remain separate.

  • you would think that but you really overestimate my aim here. 😐

  • @Mandy said:

    This is the first iteration of the mode, there will likely be more - more killers, more maps, more classes etc. Maps need to be bigger for the mode to accomodate all the additional things, so it does take some time to get those adjustments in as well, hence adding more each time.

    I think it’s neat that it’s limited to 5 original killers in the beginning, bringing them into focus again, but yeah, looking forward to more iterations and additions for this mode!

    More classes sound also interesting. Could do some alternate classes (eg a medic class that’s more like Autodidact, Distraction class that’s based on Diversion)

    in 2v8 Comment by Mooks
  • report the ones that send such messages. Can’t get rid of them soon enough.

    @ExcelSword said:

    I had a streamer complain that me and my other huntress buddy were "teaming", just because I hit him after she threw a hatchet at him.

    Like no dub, there are two of us now why would we not down a survivor that runs into both of us.

    damn?! You were teaming with the killer?? Reported! /s

  • I buy the original characters with shards. And then some cosmetics I like. Usually only for survs as you don’t see your cosmetics for killers in match and therefore the rift ones are enough for me.


    that said, I just bought the Were-Elk for 35k shards!! Got extra shards from cross progression as I collected them on switch from events and stuff. I can’t play huntress at all, but 2v8 I gotta try like this, looking forward to miss every hatchet with style

  • it’s chaotic and fun for the time being.

    I actually enjoy the scout survivor class (just equipped it because it’s the least chosen one in the queues I’ve been on)

    There is an astoundingly high amount of survivors not touching gens at all. Not in every match but I had already two matches where more than half of them weren’t doing gens at all?!? It’s okay though as it’s still fun (and in one of these two matches I got hatch 😋)

  • @Valuetown said:

    https://forums.bhvr.com/dead-by-daylight/discussion/421739/2v8-is-heavily-survivor-sided

    You played one match and immediately went to the forums to complain?

    to be fair, that’s more matches than the usual complainers need

  • The bug should not be implemented as a feature just the way it is (after death one gen gets completed). It would be punishing for any deaths no matter how the killer/the survivors played and be highly abusable.

    Though some similar catch-up feature would be appreciated. It would need to be dependent on multiple conditions (how many hooks did killer get in total, was there camping/hook phase lost involved, how many gens are already done, how much time into the match it is, how much gen progress did the survivor killed contribute directly/indirectly through chase).

  • solange du nicht die neue Sync Funktion genutzt hast und nur die Link-Funktion, sollte das rückgängig machbar sein. Dann kannst du aber erst nach ein paar Wochen neu verlinken


    wenn’s nicht klappt, dann Versuch, den Support direkt zu erreichen, die können direkt in deinen Account reinschauen und dir dabei helfen,,

    https://support.deadbydaylight.com/hc/en-us/requests/new

  • have you reported these players in the tally screen in-game after the match? This is mandatory otherwise no action can be taken against them for this behaviour.

    If you have, you can upload the recording for example on YouTube (as an unlisted video so it can only be accessed via the specified link) and then create an additional player report ticket to BHVRs support where you have to attach the link to the recording as well as your Player ID (can be found in-game in the settings menu)

    https://support.deadbydaylight.com/hc/en-us/requests/new

  • I am really looking forward to Dracula - the potential cosmetics from this thread do look promising! I just hope they incorporate the bats in an interesting way

    (Even though i still think bats should be added with their own mechanic kinda like crows so they are in every match present)

  • it is not possible the unsync an account sadly as stated in the faq. It’s also something support can’t circumvent for you..

    https://support.deadbydaylight.com/hc/en-us/articles/28143341034644-Cross-Progression-Release-FAQ

  • and here I thought you would not understand the new menus/User Interfaces (which would be understandable btw, the changes were not making things more intuitive)


    But yeah, new killer powers need to be learned to be played around. But I think that’s a good thing - these powers don’t feel like complete copies of other powers and actually bring something unique to the roster and make the experience more varied!

    (Unknown is considered strong but not on Nurse level - you can get rid of the status by looking at the killer and you can avoid getting hit in many situations. And for the teleports, you can destroy the remnants it leaves so it can’t teleport to it anymore)

    (regarding Vecna, he has 4 different abilities that he can switch inbetween at any time. They have individual cooldowns and counters. Also use the chests/items for better info)


    imo, Adre and Noed complaints have gone down quite a bit as both got nerfs and are in much healthier places while still being situationally good/effective.

  • @VomitMommy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3766882#Comment_3766882

    it’s okay to be disrespectful to a neutral person.

    I really don't think OP's stance is neutral...

    sorry but i do not believe you are able to do 3 gens plus another to 99 in every single soloq match

    Why not? You don't get to 2 gens as soloQ? Funny thing is even 3 gens are enough when 2 survivors die.

    Every single match? Not really, but we usually get there more than not. Even in global statistics there is at least 40% escape rate, which means survivors often finished all gens even as soloQ, so what's so hard about finishing 3 gens? That's one bad chase for the killer in reality. Especially when you don't need to care about 3-genning yourself.

    of course concept of ‚fair‘ is questionable. Or better: subjective. Just as your or my or ops takes. ⁉️

    Fair would imply it's without favoritism to either side, no? While this bug has heavily one sided effect. I don't see anything fair about it.

    Btw OP never mentioned fair, so that's from you.

    OP said enjoyable, which is true for sure when it gives free escapes. Nothing about it is fair tho, it's not deserved.

    I really don't think OP's stance is neutral... 

    yeah I see that. You still made a generic statement that you only are respectful when you think it’s deserved.


    As to gens.. we are not talking about the majority of matches. We are talking about matches that are frustrating due to tunneling one surv out very early. Which happens. It doesn’t need to happen to you or me specifically either. Also imo this includes matches where a surv leaves on first hook before even a gen gets done (which is a major complaint point in the community) - and please don’t tell me it’s deserved for the killer to win these cases no matter what. ‚Deserved‘ in a videogame is less fitting than fair a but I agree it wasn’t the best word to use from my side.

  • In the lobby, on the left hand side, select the upper most tab - where you can select the character you are playing.

    In the main view, select the customization tab. There select the last tab (the one on the right)


    It is cumbersome to navigate through this new menu layout. Of course part of the reason is that we are used to the old layout.
    another part is that it’s now badly designed though.

  • @VomitMommy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3766869#Comment_3766869

    there is no reason for disrespect even if you disagree.

    Well, sadly I am the type of person to give respect when it's deserved.

    Basic respect for another human being just voicing their opinion should be a given and in fact is part of the forum rules.

    My first comment wasn't really insulting, just point out clear flaws. I can be definitely way harsher, but mods don't tend to like it...

    Which is not as easy in soloq. Not my assumption. Just using given info

    When did I stated I do it as soloQ, Why did you assume I am talking about soloQ?

    I definitely can do it with soloQ. I simply 99 gen at 2 gens left and let someone die on hook…

    The longer the bug stays, more people do it. Then it becomes standard even for soloQ.

    they didn’t say they like the bug but that the bug made some game more fair.

    So they don't like the bug, they just like the outcome of the bug... Makes sense

    So killers don't like tunneling, they just like survivor dead. Funny approach

    And concept of "fair" is questionable at best in this.

    Well, sadly I am the type of person to give respect when it's deserved.

    Well. That certainly is sad as it directly implies you think it’s okay to be disrespectful to a neutral person.

    I definitely can do it with soloQ. I simply 99 gen at 2 gens left and let someone die on hook…

    sorry but i do not believe you are able to do 3 gens plus another to 99 in every single soloq match.


    So killers don't like tunneling, they just like survivor dead. Funny approach

    uhm. Yeah? That’s.. kinda the point of tunneling? To get a survivor out as fast as possible whichbmales it easier to get the others?


    of course concept of ‚fair‘ is questionable. Or better: subjective. Just as your or my or ops takes. ⁉️

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