Master
Master
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@Nickenzie said:
Master said:@Watery said:
The issue with that is there’s a huge difference in how it’s played on console and PC. It’d be hard to win against a PC killer; if they’re good.
Maybe if consoles que’d together, that’d be fine.
Console players claim all the time that they play at the same lvl as PC, some of them will even insult you if you say that you cant compare consoles stuttery casual mess to PCs competitiveness
I would love if they implemented cross play

sadly this will never happen and the devs even struggle with the easiest kind of implementations. Dedicated servers or even crossplay is FAR down the road where we will never reach^^
Dedicated servers are coming soon and I'm not joking. It's gonna be around December for sure and I know this since the developers have been continuously saying that they are gonna add a optimization update for console but what does that mean for PC? They can't working on a optimization update for a single platform and not anything else for the PC people. That's because they are working on dedicated servers right now. I'm very very sure of it.
Dedicated servers affect latency, not low framerates.
Anyway, I highly doubt we will EVER see dedicated severs

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@Justicar said:
Console survivors versus PC Nurse mains would be hilarious to watch.Haha yeah
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@Zanfer said:
@Master said:
@Blueberry said:
@Master said:
@Blueberry said:
@Master said:
@Weederick said:
Spirit is toptierI still havent seen a single spirit demolishing a competent SWF.
If you know any, please provide the footage such that spirit plebs like me can learn.Who demolishes SWF besides nurse? Top tier doesn't mean you demolish SWF
Noone, thats exactly my point. nurse is and most likely will be the only top tier killer.
If you cant deal with a competent SWF as spirit, then she clearly isnt top tier

You're not following my point. Top tier does not mean you demolish SWF
Right now nurse is the only killer that can deal with a competent SWF (Feel free to disprove that), that makes her top tier.
Any other killer that doesnt manage to do the same is clearly not on the same tier as nurse, do we need to discuss that?

What is the percentage of competent swf cause I would like to know the stats on that. If you claim a killer has to be top tier to deal with a group, knowing how much of that group is in the game would also have to be a factor to consider..
Doesnt matter how often a competent SWF will appear.
We talk about tiers here and nurse is without doubt ALONE on the top tier
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Once I agree with you.
All this farming mess and survivors suiciding after sucking a flower just to repeat.....Really bad design
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@Khalednazari said:
Also if you wanna compare how lag switching looks like, here's the video link when I played against a lag switcher.The video reads "winning against laggswitcher"
Thats literally impossible because there is nothing you can do against a laggswticher, he just kills you
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@neacutie said:
I am just curious can lag switches be reported and is anything ever done about it. I just had someone lag switch me I couldn't throw pallet on them and I was hiding next thing I am on killers shoulder. I messaged this person and they did not deny it they just thought it was funny.Video proof? Otherwise there is nothing to report to the devs

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@Nero said:
Killer = FUN and easy now then why play survivor?Survivor (especially solo) = Trash and boring to play
Yeah there is no challenge when playing survivor and you only get screwed by your mates instead of the killer.
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@Weederick said:
@Master said:
Weederick said:@Soren said:
For one year, people asked for Hag to have movement speed, thanks god devs did not listen to them, and eventually everyone agreed their cube was far better than a straightforward 115% movement speed.
It's not what Spirit needs. She doesn't need faster movement speed (she belongs to the category of killers who need to use their power to chase), she doesn't need easier learning curve. The issue with Spirit is that her base kit is pretty poor - rather low phase movement speed and duration makes her patrol pretty poor, and her charge animation is a bit too slow and makes you waste distance in chase. Better base kit, and nerf her addons to compensate, and she will be a solid mid tier killer.
@Weederick Spirit is weak to every single chase mechanic of the game and her power has counters. She has too many limits to be considered top tier, while the Hag, another "slow" killer, can GUARANTEE a hit out of every single trap, can counter every single chase mechanic, has the best map control and snowball. Spirit is, at best, mid tier WITH strong addons (green). There's a reason every Spirit I face in rank 1 spams purple addons...
No doubt that Hag is toptier, she and billy are king and queen of map control. Spirit and Huntress are lower toptier in comparison.
Spirits only limit is her cooldown imo. Her chase is one of the best, since there is no real counterplay as survivor. You can crouch, double back and what not, but in the end, the spirit player can anticipate and counter all of that. I still think that you can't counterplay a patient spirit. She can observe you and start her phase anytime to catch you offguard.
Nurse is the only top tier killer, no other killer gets even close to her
Then you're terrible with billy, hag, spirit and huntress. They dont have to come close to a broken concept to be toptier.
Do you seriously believe that any killer can get close to a competent nurse?
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There are only two types of ds users.
The god loopers that just want to make the killer suffer, you ignore those and release your anger on the other survivors
The wannabe ochidos that make mistakes all the time. I tunnel those
If the whole team consists of godier looper, simply DC, it's not worth your time and it won't be fun either -
Nurse is the only top tier killer, no other killer gets even close to herWeederick said:@Soren said:
For one year, people asked for Hag to have movement speed, thanks god devs did not listen to them, and eventually everyone agreed their cube was far better than a straightforward 115% movement speed.It's not what Spirit needs. She doesn't need faster movement speed (she belongs to the category of killers who need to use their power to chase), she doesn't need easier learning curve. The issue with Spirit is that her base kit is pretty poor - rather low phase movement speed and duration makes her patrol pretty poor, and her charge animation is a bit too slow and makes you waste distance in chase. Better base kit, and nerf her addons to compensate, and she will be a solid mid tier killer.
@Weederick Spirit is weak to every single chase mechanic of the game and her power has counters. She has too many limits to be considered top tier, while the Hag, another "slow" killer, can GUARANTEE a hit out of every single trap, can counter every single chase mechanic, has the best map control and snowball. Spirit is, at best, mid tier WITH strong addons (green). There's a reason every Spirit I face in rank 1 spams purple addons...
No doubt that Hag is toptier, she and billy are king and queen of map control. Spirit and Huntress are lower toptier in comparison.
Spirits only limit is her cooldown imo. Her chase is one of the best, since there is no real counterplay as survivor. You can crouch, double back and what not, but in the end, the spirit player can anticipate and counter all of that. I still think that you can't counterplay a patient spirit. She can observe you and start her phase anytime to catch you offguard. -
I can recommend bbq, nurses calling, ruin and sloppy butcher
In case you didn't know, nurses also works with snapping out of madness -
I know, but you gotta derank for that and I dislike thar personally.Peasant said:
Forgive me, @Master. I had forgotten that: "Killers don't need to be viable (powerful) to be fun."Master said:@Peasant said:
Fingers crossed they actually add in the Smasher. A powerful killer with the unique power of destroying map props. After all, strength is repeatedly mentioned throughout all of the lore entries during the event. Not to mention that Auric Cells are the building blocks of the Entity's realm and this event had us collecting and manipulating it through serums."A powerfull killer"
Mhm yeah I doubt that this is gonna happen

Just a shame that the devs don't believe that every killer should be viable at high rank -
There are no transcripts if you mean that.
You have to check out their youtube/twitch channel and check the vids
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@Hubz said:
This seems to be a bit extreme. I do not like the Idea of taking away perks from survivors. I feel like if it affect one of the survivors out of the 2/3/4, it would be more of a fair thing.Moreover, what if instead of taking away survivor perks, a killer was notified when a survive with friends was present and got an extra perk slot when the party was made of 3 or less and 2 perk slots extra when the party was made of 4. I feel like this would be much more balanced than taking away a total 12 perks in one game.
I prefer to make perks unique within SWF even if that doesnt even closely compensate the power of a SWF.
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@Mr_Myers said:
@Master said:
@Mr_Myers said:
I hate that experiemnt. It showes survivors can outplay killers, his his group were some of the best survivors in teh entire game. just becuase I see a race car driver drft around a corner doesn't mean I can do it in my old Chevy. MOst people don't get looping like that [lus don't talk like robots when they lay
3 of that group were killer mains actually.
And there are better survivors out there too (the actual survivor mains with thousands of hours)Killer maiin doesn't mean anthing, they are still amazing survviors who know evey great looping spot with pallet effiency. Not many other groups focus on sole gameplay and just not chatting w/friends like many do
Its ok that nobody wants to play competitively, thats a decision everyone has to make for themselves. But dont expect to be at rank 1 please, and currently thats the situation. If players actually want to play competitively, then this completely break the game apart and this has to change
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@Mr_Myers said:
I hate that experiemnt. It showes survivors can outplay killers, his his group were some of the best survivors in teh entire game. just becuase I see a race car driver drft around a corner doesn't mean I can do it in my old Chevy. MOst people don't get looping like that [lus don't talk like robots when they lay
3 of that group were killer mains actually.
And there are better survivors out there too (the actual survivor mains with thousands of hours) -
@Jack11803 said:
@Master said:
One word:spaghetti code
Has the spaghetti code gotten to your brain? That be two words
my bad
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@Justicar said:
@Weederick said:
Op tier: Nurse
Toptier: Billy, Hag, Spirit, HuntressIf SWF is overpowered and nurse can deal with it, she is...?
Nurse isn't OP, she's utterly broken. But she has to be to counter SWF, which is also broken.
@Blueberry said:
@Weederick said:
@Master said:
@Blueberry said:
@Master said:
@Blueberry said:
@Master said:
@Blueberry said:
@Master said:
@Weederick said:
Spirit is toptierI still havent seen a single spirit demolishing a competent SWF.
If you know any, please provide the footage such that spirit plebs like me can learn.Who demolishes SWF besides nurse? Top tier doesn't mean you demolish SWF
Noone, thats exactly my point. nurse is and most likely will be the only top tier killer.
If you cant deal with a competent SWF as spirit, then she clearly isnt top tier

You're not following my point. Top tier does not mean you demolish SWF
Right now nurse is the only killer that can deal with a competent SWF (Feel free to disprove that), that makes her top tier.
Any other killer that doesnt manage to do the same is clearly not on the same tier as nurse, do we need to discuss that?

You are misunderstanding what I am saying AGAIN. Stop and read what I am typing slowly. I am telling you yes nurse IS the only killer that can deal with SWF, I never said anything otherwise. Top tier =/= being able to handle SWF, that is not what top tier means.
What does top tier mean in your opinion?
or is nurse hyper tier?
(usually top tier is the highest one^^)Nurse is overpowered, thats why she can deal with swf and no one else. Nurse, Billy, Hag, Spirit and Huntress are all toptier, since they deal different with chase and time management and can generally win most games at rank 1.
This is what I'm saying ^^^
Nurse is in a whole other league.
So either we accept that we are balancing the game around "broken power lvls" or we reduce the power overall.
This means either remove SWF and nerf nurse or keep SWF and lift other killers up to nurse.
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@Weederick said:
@Master said:
@Weederick said:
@Master said:
@Blueberry said:
@Master said:
@Blueberry said:
@Master said:
@Blueberry said:
@Master said:
@Weederick said:
Spirit is toptierI still havent seen a single spirit demolishing a competent SWF.
If you know any, please provide the footage such that spirit plebs like me can learn.Who demolishes SWF besides nurse? Top tier doesn't mean you demolish SWF
Noone, thats exactly my point. nurse is and most likely will be the only top tier killer.
If you cant deal with a competent SWF as spirit, then she clearly isnt top tier

You're not following my point. Top tier does not mean you demolish SWF
Right now nurse is the only killer that can deal with a competent SWF (Feel free to disprove that), that makes her top tier.
Any other killer that doesnt manage to do the same is clearly not on the same tier as nurse, do we need to discuss that?

You are misunderstanding what I am saying AGAIN. Stop and read what I am typing slowly. I am telling you yes nurse IS the only killer that can deal with SWF, I never said anything otherwise. Top tier =/= being able to handle SWF, that is not what top tier means.
What does top tier mean in your opinion?
or is nurse hyper tier?
(usually top tier is the highest one^^)Nurse is overpowered, thats why she can deal with swf and no one else. Nurse, Billy, Hag, Spirit and Huntress are all toptier, since they deal different with chase and time management and can generally win most games at rank 1.
So nurse is the only one that can deal with SWF, still you claim she is overpowered and put other killers onto the same tier as her? I dont get this tbh
Op tier: Nurse
Toptier: Billy, Hag, Spirit, HuntressIf SWF is overpowered and nurse can deal with it, she is...?
Ahh so remove SWF and nerf nurse?
I kinda agree, that would make the game more balanced
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@Weederick said:
@Master said:
@Blueberry said:
@Master said:
@Blueberry said:
@Master said:
@Blueberry said:
@Master said:
@Weederick said:
Spirit is toptierI still havent seen a single spirit demolishing a competent SWF.
If you know any, please provide the footage such that spirit plebs like me can learn.Who demolishes SWF besides nurse? Top tier doesn't mean you demolish SWF
Noone, thats exactly my point. nurse is and most likely will be the only top tier killer.
If you cant deal with a competent SWF as spirit, then she clearly isnt top tier

You're not following my point. Top tier does not mean you demolish SWF
Right now nurse is the only killer that can deal with a competent SWF (Feel free to disprove that), that makes her top tier.
Any other killer that doesnt manage to do the same is clearly not on the same tier as nurse, do we need to discuss that?

You are misunderstanding what I am saying AGAIN. Stop and read what I am typing slowly. I am telling you yes nurse IS the only killer that can deal with SWF, I never said anything otherwise. Top tier =/= being able to handle SWF, that is not what top tier means.
What does top tier mean in your opinion?
or is nurse hyper tier?
(usually top tier is the highest one^^)Nurse is overpowered, thats why she can deal with swf and no one else. Nurse, Billy, Hag, Spirit and Huntress are all toptier, since they deal different with chase and time management and can generally win most games at rank 1.
So nurse is the only one that can deal with SWF, still you claim she is overpowered and put other killers onto the same tier as her? I dont get this tbh
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@Blueberry said:
@Master said:
@Blueberry said:
@Master said:
@Blueberry said:
@Master said:
@Weederick said:
Spirit is toptierI still havent seen a single spirit demolishing a competent SWF.
If you know any, please provide the footage such that spirit plebs like me can learn.Who demolishes SWF besides nurse? Top tier doesn't mean you demolish SWF
Noone, thats exactly my point. nurse is and most likely will be the only top tier killer.
If you cant deal with a competent SWF as spirit, then she clearly isnt top tier

You're not following my point. Top tier does not mean you demolish SWF
Right now nurse is the only killer that can deal with a competent SWF (Feel free to disprove that), that makes her top tier.
Any other killer that doesnt manage to do the same is clearly not on the same tier as nurse, do we need to discuss that?

You are misunderstanding what I am saying AGAIN. Stop and read what I am typing slowly. I am telling you yes nurse IS the only killer that can deal with SWF, I never said anything otherwise. Top tier =/= being able to handle SWF, that is not what top tier means.
What does top tier mean in your opinion?
or is nurse hyper tier?
(usually top tier is the highest one^^) -
@Zarathos said:
Honestly swf needs to be relegated to casual games not ranked. A sepearate casual queue should be made for survivour swf. Swf makes the game hilariously easy and as such no player who hits rank 1 through swf has not learned or developed the core skills to play surviviour at a high level. Ever wonder why so many rank 1 players are awful its likely swf is the crutch that props them up.Yes, but I am not sure whether any killer would still play casual then

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@TigoEx said:
Thanks for your opinion, but do not forget, said ps4 version, on pc the mouse and keyboard makes it much easier, and play four times a week, with friends online, and both I and them have the same opinion, other players we just met online , who scored the same thing, the Killers are super overpower.It doesnt matter whether you play with controller or mouse as survivor (in fact a lot of PC players play with controllers as survivors), the only one who suffers from controller aim is the killer, especially nurse and huntress.
If killers are so overpowered, I suggest you play killer and rank up. Soon you will understand that survivors are the OP ones

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@TigoEx said:
Hello, I'm from Brazil, I'm sorry for the English errors, I really like the game, but lately I lost interest in the game, and friends too, because it's very difficult to advance in the game playing as a survivor, ps4 game, but I challenge anyone who likes the game, play on ps4 and say that it's ok, the klillers are very fast, I seriously confused hillbilly with flash these days, playing 10 games, I managed to escape two and through the hatch, this difficulty, because playing on consoles is not the same thing as playing on the pc, and the survivors are as important as the assassins, maybe even if nobody wants to play survivor, the game dies.Actually playing survivor on ps4 is the easiest thing because killers are handicapped on this platform the most.
If you still dont manage to do well, then its up to you and you need more practise
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@Michiko said:
Killer disconnects & I get no vial, bp's or my first aid kit back? Okay.DCing should result in an instant queue time punishment that increases the more you DC. That applies to both sides though and thats why the community actually doesnt want that change

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@Mister_xD said:
i literally run nothing else but common / uncommon add ons on my killers, as they are cheap and effective. and i also have no problem with the current prestige rewards (every 3rd bloodweb has NO red mori inside, every 5th or so has no red stuff)Wait, in 2 out of 3 bloodwebs you get an ebony?
Send me your hacks pls
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@apropos said:
/nodI got Leatherface to Prestige 3 level 50 first hoping that I would get Beasts Marks and Carburetor tuning guide more often... but there's not much difference. Hell, I would even be ok with just being able to prestige forever, except maybe, let us take 4 of our current perks with us to the next prestige, after prestige 3. Something... Because, I see the new 40-60k BP bloodweb at level 50 with nothing but junk and I'm just like.. awh mayunn.
I disagree, prestiging should be a "pain" because you dont have the best perks.
But what has to change is that there is no reward to that. -
@Blueberry said:
@Master said:
@Blueberry said:
@Master said:
@Weederick said:
Spirit is toptierI still havent seen a single spirit demolishing a competent SWF.
If you know any, please provide the footage such that spirit plebs like me can learn.Who demolishes SWF besides nurse? Top tier doesn't mean you demolish SWF
Noone, thats exactly my point. nurse is and most likely will be the only top tier killer.
If you cant deal with a competent SWF as spirit, then she clearly isnt top tier

You're not following my point. Top tier does not mean you demolish SWF
Right now nurse is the only killer that can deal with a competent SWF (Feel free to disprove that), that makes her top tier.
Any other killer that doesnt manage to do the same is clearly not on the same tier as nurse, do we need to discuss that?

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Trapper is the first killer and he is given less love than others because I assum they plan to rework him at some point to bring him up to the others quality.
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@azazer said:
No one playing her = you need to have skill to use her. She isn't a pick up and play character, you have to know survivor habits and headphones are pretty much required.Can't catch survivors running in a straight line is factually incorrect
I agree I dislike having to come full stop to use her power, but add ons offset hey ability to catch up on a chase. Otherwise, you should use her ability to ambush victims, not to give chase.
"Wraith has no way to sneak up on anyone"
If you can't sneak up on someone mostly invisible and with no heartbeat then your technique is flawed.Worst killers in the game, Freddy and bubba, have normal movement speed
If you dont use your ability to chase, then you are a 110% killer that commits to runing out the loops. That will result in an insta loss sadly.
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@Blueberry said:
@Master said:
@Weederick said:
Spirit is toptierI still havent seen a single spirit demolishing a competent SWF.
If you know any, please provide the footage such that spirit plebs like me can learn.Who demolishes SWF besides nurse? Top tier doesn't mean you demolish SWF
Noone, thats exactly my point. nurse is and most likely will be the only top tier killer.
If you cant deal with a competent SWF as spirit, then she clearly isnt top tier

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@willcenx said:
Agreed. And for devotion levels too.True, any idea how they could look like?
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@Peasant said:
Fingers crossed they actually add in the Smasher. A powerful killer with the unique power of destroying map props. After all, strength is repeatedly mentioned throughout all of the lore entries during the event. Not to mention that Auric Cells are the building blocks of the Entity's realm and this event had us collecting and manipulating it through serums."A powerfull killer"
Mhm yeah I doubt that this is gonna happen

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@Sandbagger69 said:
Billy does close range chainsaw and long range chainsaw better then leatherface. When a billy walks with his chainsaw faster then you can run as survivor... If leatherface does that the survivors out run him... and billy goes fast... DEVS! Fix this. Nerf Billy or Buff Leatherface. SimpleBilly excels in chasing survivors.
Leatherface strength is to camp survivors.But yeah, I agree, leatherface needs some kidn of buff, especially since that emblem punishment was introduced for camping
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It is called prestiging btw.
Basically the only benefit you get from it is the cosmetic -
Melee hits are not registered via weapon hitboxes. The weapon swing is just a visual animation for immersion and no indication for a hit.
Latency just makes everything worse btw, if it happens in every game, then you are the cause of the problem (close other applications, use wired instead of wireless, force sister to stop watchign netflix etc
) -
@Weederick said:
Spirit is toptierI still havent seen a single spirit demolishing a competent SWF.
If you know any, please provide the footage such that spirit plebs like me can learn. -
@ConsoleNurse said:
Over 1 year killers getting very huge buffs.However survivors getting nerfed at the same time.Are you guys calling this balance? Exhaustion nerfed,healing nerfed,DS gonna be nerfed,self care nerfed,Pallets and windows are the most nerfed thing,flashlights nerfed to the ground.But i still see looping is exploit,remove self care,noed should be baseline,dead hard must be remove from this game etc...I remember when they changed Alert perk,killers said "they don't deserve buffs gj devs".Devs think killers must be 3-4k every game but Devs don't forget we are the majorityNo its not balanced yet, we need more survivor nerfs / killer buffs actually.
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Never, someone fooled you
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That post is already very old.
By now I have given up on clown, pretty much like any other killer considering that I dont see clown AT ALL anymore.
Good survivors know when to ignore the gas effect and still make ti to the pallet or when its time to switch the loop. And the fact that he has no map control..... well
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@MhhBurgers said:
@Entità said:
@Master Let's help each other to make a detailed list of balance changes, then:1) about totems, I wrote to @TerminalEntropy and repeat now that they can be doubled, if needed;
2) about secondary objectives, my ideas are specifically explained in https://forum.deadbydaylight.com/en/discussion/27565/secondary-objective-shrines-to-the-entity ;
3) about killer perks and add-ons, which ones do you consider ineffective?;
4) adding 15 seconds per gen or a sixth gen, for example;
5) less loops, more mind games, more hidden totems, for example.
I'm not in the Balance Team: I'd be happy to give you more details, if I were in there and could do many tests.
@Malakir @MhhBurgers I ask you a very direct and sincere question: would you have the desire and enthusiasm to spend time and money for players who judge you openly incompetent and incapable? It is not the right approach, this. The game will not be perfect, but if each of us tried to:
1) bear small smears;
2) to report serious problems in a calm manner, not angry, not contemptuous, possibly balanced and without supporters for one or the other faction;
3) to work for a more cohesive, more collaborative, friendlier, granitically available community to support and motivate developers;
then, perhaps, it would be easier to obtain results and satisfactions. It's a general speech, I'm not accusing anyone, but it's not constructive to debase those who offered us the opportunity to have fun with this game of ruthless hunting and desperate survival. Dialogue, hope and perseverance are my polar star.
I get told every day at my job that we're too slow etc. I don't give a crap about it as my payment doesn't change from ppl's opinions. I wouldn't give a ######### if some ppl said I'm incompetent/incapable and I think the devs themselves are probably aware of that considering how small changes in this game already break their spaghetti code frequently. Also we're not talking to the devs here, I've never seen anybody here visit the forum, the biggest change we saw took Mathieu Cote being humiliated live on korean TV to get the changes that the community was demaning for months.
Thats not correct, Ive seen a dev during the spirit PTB telling us that our opinions are basically irrelevant

But other then that, they ignore the forum pretty well -
Yup
I dont know why we still dont have Dc punishment, its hillarious
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Oh a fresh bait from @Radiant
Appreciated
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No, I am waiting for over a week now that this madness finally ends and we can go back to playing the game properly
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@KillerFranchise said:
@Master said:
Just curious, how much did you play in that 9 weeks?It took me 500+ hours considering I never played SWF
So you played 8+ hours for 9 weeks straight every day?
Damn, I would gasp for a DBD break after a few days

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@Devil_Patres said:
@Master Yes, but I meant if I accidentally press itThen stand your man

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You wont be actively hunted down for that.
HOWEVER, if EAC detects that for some kind of reason and banns your account, then the devs wont do anything about it.
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@Devil_Patres said:
@Mister_xD gen rush is a problem, but i find only ######### team as survivor.. with a random team genrush is not possible. and the killer playstyle is 95% toxic. KILLER: Oh I SEE SOMEONE - Survivor press ctrl for 0.5 secs for mistake - KILLER: OH HE TEABAG ME NOW I TUNEL YOU! - this is the gameplay. so toxic,. so, if we have a 7 mins of games is because the killer tuneling only oneWell maybe dont press ctrl? Its up to you
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@Devil_Patres said:
i'am noob as killer, i play 10 hrs as killer (i have 1500+ hrs) but i do all the matches 4/4. you forced the killer gameplay, so what do you want to do?Yes killer is very easy at the beginning. When you are experienced, survivor is really easy
bhvr balancing at its best
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@Entità said:
@Crizpen I respectfully disagree. Humans are basically habitual creatures: they build their certainties on a reality consolidated over time and tend to be wary of any change in that reality, as if it were the only possible or reasonable, rather than simply being the one to which they are accustomed. If the game had started directly with six perks each, nobody would have been astonished, but indeed it was born with four and then this appears to be the only appropriate number. It is not necessarily so. Many new dynamics have been introduced, from the Obsession to the secondary objectives of the Pig's victims, through the excellent stealth of Myers at Evil Within 1, to the Spirit's phasing and so on: each addition involves new tactical challenges, a radical rethinking defensive strategies, an unthinkable variability at the time of Trapper, Wraith, Hillbilly. No less important are the new challenges imposed on the killers by the new survivor perks. The game has always earned it.Now, imagining that all the perks have been unlocked by developing all the characters or buying them from the Shrine of Secrets and making a quick calculation, having FOUR PERK SLOTS means, at present (ie without considering the upcoming two new chapters and related perks), and without considering perk tiers:
1) 56 * 55 * 54 * 53 = 8,814,960 perk combinations for survivors;
2) 51 * 50 * 49 * 48 = 5,997,600 perk combinations for killers (a drastically lower variability: I propose the introduction of another 5 killer perks, regardless of whether developers accept my system or not).Under the same conditions, having SIX PERK SLOTS means:
1) 56 * 55 * 54 * 53 * 52 * 51 = 23,377,273,920 perk combinations for survivors;
2) 51 * 50 * 49 * 48 * 47 * 46 = 12,966,811,200 perk combinations for killers;
ie:
1) a game variability 2,652 times greater than now for survivors;
2) a game variability 2,162 times greater than now for killers.Of course, it's a big news, and will require balancing. But the gain in terms of gameplay richness, tactical depth, longevity (the game itself is very repetitive: these are combinations that make it virtually inexhaustible), the novelty of the challenge, it will be immense.
Some possible balances:
1) to increase the number of totems or the cleansing time (since many of the most powerful killer perks are curses);
2) to add secondary objectives, which will drain the survivors' time (we talked about it in many threads, including: https://forum.deadbydaylight.com/en/discussion/27565/secondary-objective-shrines-to-the -entity );
3) to review the effects of some perks (or add-ons of the killers), to the extent deemed appropriate during the tests;
4) to lengthen the repair time of the generators or introduce a sixth generator to fix;
5) to touch up the structure of some maps, to make the six perks system more enjoyable.In my opinion, the problem is not real, but mental, in the sense that some perceive this change as impossible, as an impracticable distortion, and look discouraged, resigned, to an incredible opportunity for both parties. I do not say it's easy, but it's definitely a great leap forward, a way to make this game even more immortal and palatable for new players (and for me, that I have a weakness for tactical challenges).
I pray @Malakir @se05239 @Acromio @TerminalEntropy @MhhBurgers @G4rr3tt @Whisky_Glass @Scourge @Master @Justicar @Peasant and all other users to read carefully this post, and to think about it.
Of course, @not_Queen and @Patricia are always welcome!

Nobody claims that adding perk slots would not give more variety to build etc, but the balancing is the problem.
Regarding your suggestions:
1) Would be necessary anyway since the killer would be able to use more than 4 hex perks
The other points are just very vague.
Basically you are requesting the whole game to be adapted just to support the idea of 6-perk builds.
I simply dont see the necessity for such insane changes just to add more perk builds to the game, because lets face it. With the current perk balancing we will simply established a new meta build that will hardly change.
What they need to adress are the actual issues of the game and adapting the hex mechanic aswell as looking at secondary objectives (adding gentime is rather dull) instead of some mind gymnastics to enable 6 perk slots