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Master

Master

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  • Well you can dodge ingame too.
    Why? Because DCing isnt punished.... lul

  • @Kaelum said:

    @Master said:
    Dodge moris or map offerings for example

    And how would this change that? If you disconnect, you still lose your items, and 2 pips. I guess if only 1 person in the SWF takes the hit, that could possibly be abused under the current lobby system. Currently, once a player enters a lobby, all SWF information is lost. Part of this requires that it not be lost, so if 1 person in the SWF DCs prior to the match beginning, all in the SWF are penalized for the DC. It will have a nice side effect too, as those with bad Internet connections will either fix their connection, or risk losing their friends.

    Exactly, only one guy of the SWF loses his offerings (you dont lose items during loading screen dc btw), his mates keep all his stuff and this way they can conveniently dodge everythign they want.

    But we will never have a whole SWF being punished for the DC of one single guy since this would be unfair to the others. Also it woudl require a complete revamp of the matchmaking system

  • @PinkEricka said:
    Master said:

    @LCGaster said:

    I think it's a bad idea. PC and console are just too different, and console needs to be optimized first if they did want to

    Console players claim that they are as competitive as PC, so I dont see a problem with this

    To @Master @Orion said:

    It's unlikely. Keyboard and mouse provide too much of an advantage.

    don’t even need to retype this.

    Fortnite has cross platform too and the difference between mouse and controller is way bigger in a FPS shooter

  • @LCGaster said:
    I think it's a bad idea. PC and console are just too different, and console needs to be optimized first if they did want to

    Console players claim that they are as competitive as PC, so I dont see a problem with this

  • @Kaelum said:

    @Master said:
    Swf could abuse this easily 

    Abuse what? There is nothing to abuse. If there aren't 4 survivors at the time that the game starts, each player is sent back to a solo lobby, with their addons and offering as they were.

    Dodge moris or map offerings for example

  • @fcc2014 said:
    @Master so that is what you were doing in the killer shack.

    Damn I thought that place isnt monitored

  • @LCGaster said:

    @A_Crow said:
    BACKSTABBER said:

    @Mushwin said:

    Grins

    +1 would bang if ur that sexy female

    rip to fartnite

    It's Amanda (The Pig) in Saw 3.

    That guy wants to bang a pig

    10/10 would bang this pig

  • @Paiz said:
    I constantly see people saying console has really bad fps and you can't play killer with it, but i have an original xbox one and i get a good 30-40 fps as killer almost every match and 45 on survivor. Certain maps like haddonfield causes a small drop in fps on both sides but nowhere near unplayable. Am i the only one who thinks the fps isn't that bad?

    There are lower performance versions of console, you should know that

    30 fps would be non-acceptable for me as PC player tbh :wink:

  • It amazes me every time again how BHVR always gets away with publishing patches without a proper QA pass.
    If other games would do that, the community would go mental

  • @Orion said:
    Most of the strength of Self-Care comes from the fact that hits are useless when you heal. There's no drawback to getting hit multiple times if you manage to heal yourself between hits, and you can do so an unlimited number of times. Self-Care compounds the problem by allowing survivors to heal themselves.

    If this game is to be balanced, survivors cannot be self-sufficient all the time. With that in mind, this is my proposed redesign:

    Self-Care
    Unlocks the ability to heal yourself without a Med-Kit at 25 % the normal Healing speed for each dead survivor.

    Increases the efficiency of Med-Kit self-heal by 10/15/20 %.

    Survivors will still be able to heal themselves just fine, but only if one or more of them have died. The perk also becomes better the more survivors are dead (to compensate for the fact that finding someone to heal you becomes increasingly difficult).
    Note that it only becomes better as more survivors die. This buff will not apply if survivors escape. Obviously, disconnects would continue to be treated as a death.

    Healing times with this perk per dead survivor, rounded to the nearest whole number:
    1 dead survivor=64 seconds (there are still two survivors who can heal you, so there's no real reason for you to be healing yourself anyway)
    2 dead survivors=32 seconds (there's only one survivor who can heal you, and they might be in a chase; this is also how it is now, which is still very powerful as evidenced by the perk's usage rates)
    3 dead survivors=21 seconds (even more powerful than it is now)

    Healing times with this perk per dead survivor and while being Mangled, rounded to the nearest whole number:
    1 dead survivor=80 seconds (there are still two survivors who can heal you, so there's no real reason for you to be healing yourself anyway)
    2 dead survivors=40 seconds (there's only one survivor who can heal you, and they might be in a chase; this is also how it is now, which is still very powerful as evidenced by the perk's usage rates)
    3 dead survivors=27 seconds (even more powerful than it is now)

    Those changes seem reasonable.

  • @ToxicFengM1n said:

    @Master said:

    @ToxicFengM1n said:
    If the killer leaves in the loading screen you will get 45+ points but, I understand what you mean and it is actually an annoyance

    What does the killer get if survivors DC?

    Nothing! this event is survivor sided as hell

    So you suggestion is to make if even more survivor sided? :smile:

  • @ToxicFengM1n said:
    If the killer leaves in the loading screen you will get 45+ points but, I understand what you mean and it is actually an annoyance

    What does the killer get if survivors DC?

  • @e8Lattice said:
    . . . I could never do this:

    I'm just too helpy to be that mean. lawl

    I often find myself feeling bad in all sorts of situations as killer. I guess the class just isn't cut out for some personality types?

    The entitiy would fire you if she finds out about you giving hatch to survivors, just fyi :smile:

  • @SlickSal said:
    All terror radius perks (coulrophobia etc): work sort of like the leader buff, where the effect persists for a few seconds outside of the terror radius as well, this would be a huge buff to coulrophobia and I think it may even make it meta. How many seconds I’m not sure somewhere between 10-15 I think 20-30 may be just a bit op.

    Sounds reasonable, but it probably wont suceed vs meta perks^^

  • @JohnTed said:

    @Unnamed_Freak said:

    @JohnTed said:
    Killers have already had a ton of overpower perks. BBQ, Ruin,
    BBQ can also make killer earn more booldpoints. Comparing to We're Gonna Live Forever, it is totally insane to survivors.
    SWF is the only approach to raise up the survival rate. Killer is too easy in this game.

    Ruin overpowered? Sir, how long do you play this game?

    2 years.
    It depends on LUCK!!!!!!!!!!!!
    I am always unlucky. I just tried 1 time to demolish totem at start. Most of the time, we demolished the totem at the end of the game.

    Ruin doesnt depend on luck at all.
    Its literally a git gud issue until you hit the skillchecks

  • Sucks, but imagine playing killer.....
  • Once dedicated servers come they should just time people out.

    This should work as if it's the server they should be able to tell and it won't time you out, if you need to leave for legit reasons a small time out should not matter and if you lose connection it gives you time to sort your connection out.

    Time out increases each time it happens within a set period.

    People can just die on the hook of course but they could solve that so if you don't struggle it keeps track and after a set amount you start to lose bloodpoints which again increases the more you do it starting with 50k.
    Why do we need dedicated servers for that? 
  • Fenrir said:
    Why is that option even there in the first place i just a bad idea in the first place
    Alt F4? 
  • Axelson said:

    You hate SWF or you think its overpowered? Just learn how to play Nurse or start playing Legion, i always get 3k vs swf with Legion (3k because always the guy on the hook suicide to let his team mate to take the hatch) and sometimes even 4k. You don't want to play neither Nurse or Legion? Then deal with them, but after don't cry in the forums. I think that they are the only killers that can stop try-hard SWF.

    Well in that case either swf needs to be nerfed or all other killers have to get buffed 
  • Gorgonia said:

    I'm not saying swf doesn't have an advantage over the killer, at least most of the time, but do we really need 1000 posts about the same topic?

    We are all allowed to tell our story, yet the story is uninteresting when we all tell the same story over and over again.

    If you want to have SWF addressed, come up with interesting proposals, don't rant about how much you hate the game and blah blah blah... you might as well save it, we have heard about it, read about it more than a hundred times already.

    And if you still want to talk about it and rant, there are hundreds of open posts about the same #########. Use your comment powers, they are really useful sometimes. Entitled whiners are always ignored. Be more intelligent if you want to put your ideas across.

    love xx

    We even need more threads such that sth finally happens after 3 years.
    Apparently we need to spam more, I will open another one later this day :wink:
  • Watery said:
    Master said:

    @Okapi said:
    Gamzello said:

    SWF groups has a higher chance of winning against killers. But it doesn’t necessarily mean that all SWF are good. I play with my bf on PS4 and we’re like average. We still have our moments of losing or dying mid-match.

    Just dodge if you see a 4-man?

    The devs are going to change how lobbies work so all 4 survivors load in at the same time no matter if they’re 4 solos or a full SWF squad.

    Dodging will be useless soon. 

    Thats already the case btw.

    What do you mean with dodging will be useless?

    The new matchmaking system will cause all four survivors to appear at the same time.

    As I said, that's already the cas
  • Kaelum said:

    If someone doesn’t make it into the match, EVERYONE should be sent back to empty lobbies WITH our offerings. This crap of forcing us to play solo, 2, or 3 man if utter crap! With this new matchmaking system that matches us up with people on the moon, you’d better ensure that we have a full list of players before the match begins! And why the hell are we being matched with people on the moon? Maybe 0.0000000000000000000000000000000000001% of the people who play the game will play like that, but no one else will. Brain dead BHVR, wake the hell up!

    Swf could abuse this easily 
  • TreemanXD said:

    @CronaWins said:
    Don't get caught. The fact that you got caught in the first place vsing a clown is laughable.

    @Master said:
    Because you cant see anyone on BBQ.

    Thank the recent BBQ nerf

    The fact you need to run an aura reading ability to find survivors is also laughable. Only bad killers run BBQ for the aura reading.

    So someone is bad at killer for running a aura reading perk that helps him do his job? Which killer BBQ slayed you?

    Just ignore such comments, it's a hopeless case 
  • @Sinner said:
    They added second objectives in a past event. The survival rate dropped below 30%.

    Yes because survivors suicided after they were done with the secondary objectives. There was no need to survive

  • @tehshadowman33 said:
    Why do we even have see-through walls? It's stupid.

    You only want ez 4ks? :smile:

  • Dont pick an exhaustion perk and the killer just wasted an addon.
    Ez counter

  • @Delfador said:
    I mean we can discuss but they are not going to nerf SWF.

    A reasonable change like survivors not being able to see killers' loadout came after 3 years.

    Not to mention that punishing people for wanting to play a multiplayer game with their friends is a terrible business practice.

    You can argue that devs are throwing their principles away for money etc. but it doesn't mean anything to me honestly. I doubt it means much to them either.

    I don't see any nerf coming for survivor friend groups any time soon.

    Yeah balancing the game = bad business practice

    DBD is the only game where this might be true since they rely on their survivor community being used to crutches

  • @Yamaoka said:
    Just had a game against SWF since solo players seem to avoid the event. Anyways I played without ruin, without noed, without camping, without tunneling, simply without anything that could possibly be a crutch. I need bloodpoints so I'm still running BBQ, Thrill of the hunt and distressing combined with a blood pudding. 

    They obviously managed to finish all gens and I had 2 kills so far. I managed to down a Laurie Strode just in front of the hatch and his buddy obviously left immediately because he thought he'd get a free escape by using Decisive Strike. 

    I dribbled his self entitled ass to the hook and guess what. I immediately go hate messages and voice chat invitations. I joined it for the lolz and the first thing I heard was "imagine being so bad at playing killer that you need to dribble to get a 3k"

    Long story short: Even if you play without ruin, without noed, without camping, without tunneling - you will still get hate. What a nice community. Makes me wanna go full tryhard. Guess I'll use some ebony moris combined with ruin, noed, camping, tunneling etc.

    You get hate by playing killer, even perkless freddy will get hate

  • @Okapi said:
    Gamzello said:

    SWF groups has a higher chance of winning against killers. But it doesn’t necessarily mean that all SWF are good. I play with my bf on PS4 and we’re like average. We still have our moments of losing or dying mid-match.

    Just dodge if you see a 4-man?

    The devs are going to change how lobbies work so all 4 survivors load in at the same time no matter if they’re 4 solos or a full SWF squad.

    Dodging will be useless soon. 

    Thats already the case btw.

    What do you mean with dodging will be useless?

  • @Mikeadatrix said:

    @Dwight_Confusion said:
    I like the way freddy is currently. Mostly

    They need it to where self care and med kits don't wake you up. So no healing wakes you up.

    Also, reduce default time to sleep from 7 to 5

    That makes him strong and viable. And deadly.

    Period.

    This. The only other thing he needs is to interrupt survs during the dream transition and be able to pick up survivors that are being healed. Do that, and you have a solid B- tier killer.

    Solid B-, i.e. ready for the next rework :sarcastic:

  • @thesuicidefox said:

    @Master said:

    @thesuicidefox said:

    @Master said:
    FOV shoudl be adjustable in the options, everyone has a different preference

    Right no one would abuse this and just set it to the absolute highest setting. Not like FOV helps you find survivors better or anything 😏

    Shadowborn should not be the default. It can actually make a huge difference, especially for killers like Nurse. There is a reason your FOV is limited to what it is.

    So what would be wrong?
    Other games allow you to do this aswell and DBD isnt even a competitive game

    Uhhh because the higher the FOV the more of an advantage killer has... if you let them all killers would just play at the highest available FOV for the maximum advantage.

    Like really you that blind to how FOV affects the game? This isn't COD, your FOV as killer makes a huge difference and is something that is specifically set for gameplay purposes.

    God prevent that the killer gets the vision survivor have

  • @The_Crusader said:
    Outplay a survivor at a loop

    Pick them up for the hook

    They hit you, you take a stun, they get to a new loop, the other survivors manage to pop the last gen in this time.

    All this based on a choice made before the game even began which the killer can do nothing about.

    What's not to like? Sounds like such great game design.

    Indeed, perfect design

  • @NathanExplosion said:

    @friendlykillermain said:

    that sucks i love trapper his play style is the most enjoyable and nothing is more satisfying then when you successfully pull off a trap whether it be a false chase or random odds however swf completely neuters him

    2,5 years old Trapper main here o/

    Here have a cookie, that's all you'll get for it.

    Trapper was by far my favourite killer in the beginning, but unfortunately he just sucks nowadays

  • @thesuicidefox said:

    @Master said:
    FOV shoudl be adjustable in the options, everyone has a different preference

    Right no one would abuse this and just set it to the absolute highest setting. Not like FOV helps you find survivors better or anything 😏

    Shadowborn should not be the default. It can actually make a huge difference, especially for killers like Nurse. There is a reason your FOV is limited to what it is.

    So what would be wrong?
    Other games allow you to do this aswell and DBD isnt even a competitive game

  • Are the unhooks not free enough already?

  • @Stubbsyefc1 said:
    I didnt play for like a week or so because this game is all about gen rushing, It's boring and not fun at all, They get the best perks for gen rushing and as the killer you don't feel powerful in anyway...

    It takes 2 hits then 3 hooks to kill someone... They just spam looping and troll you and disrespect you..

    Iv had my playtime in this game, Maybe ill play again when it makes the game FUN and FAIR for the killer.

    Its seems the devs don't understand what balanced really means..., Yes this game can be fun but when people just flat out looping and disrespect you by standing by the exit.

    The survivors feel more powerful than killers and it's a fact!, They can heal all the time, They can loop you for a week, They can gen rush in 4 mins max, They get the hatch is you kill 3 people........, They can have the most toxic build in the game, Killer can to but if you do you get raged at.......

    Killers feel like a joke, In the real world it would be different...

    Rentover.

    "Time to uninstall and save some space because i don't feel like getting disrespected"

    Before you trolls say anything, If this game makes the killer feel powerful and not make survivors more powerful than killers then ill be back but i don't think that will happen..

    Happy gaming and be kind!

    Yes just take a break from the game. PS4 killers are doing that too and survivors enjoy it already :smile:
    Im waiting till the freddy rework arrives

  • @bigbadbeetelborg said:
    Why camp when you're running BBQ? Especially with that add-on. He was playing with Redhead's Finger. 

    Because you cant see anyone on BBQ.

    Thank the recent BBQ nerf

  • FOV shoudl be adjustable in the options, everyone has a different preference

  • @OrionsFury4789 said:
    Master said:

    @OrionsFury4789 said:

    malloymk said:

    Trying to squeeze a solo survivor game during halftime of the super bowl. Literally dodged 6 straight games. Pathetic.
    

    Its ok just do like all these killers arguing  how they dont have to play with certain things do and derank yourself, the ques are instant and you never get dodged people can shame it all they want but I didn't pay for lobby master 3000 I paid for dead by daylight and as long as I don't DC enough for a ban then who cares whether they have fun, do you think they care about ruining your game? Do you think they care if you  have fun getting dodged for sometimes 2 hours at a time only to get some laggy match where some poor guy gets face camped right from the start or the killer dc ? Putting me right back in lobby master 3000..... No I'm fine and  I don't care a bit if they're miserable because that's the way they are to me and as some of you have said before when survivors complain " it's not your opponents job to make sure you have fun"

    The killer players purchased a horror game where the killer was advertised as powerful monster, just read through the steam description and have a laugh,

    They didnt get that either, so deal with your lobby master 3000

    Nope I do just fine at rank one killer the crying wont end until you have a survivor start in struggle and then it might not even and I won't deal with lobby master 3000 I'll derank like you've admitted to doing plenty of times get instant lobbies and have fun , its not anyone on this forums fault for the way the game is maybe except the devs of course but hey if you can't beat them join them I'm deranking and IDGAF who likes it because I've heard the killers say plenty of times it's not their job to make sure we have fun so guess what? I'll be as toxic as I want and there's nothing you can do about it as long  as I don't break the official rules
    See you in the fog

    By lobbydodging you dont break the official rules either, just fyi

  • @The_Crusader said:
    Master said:

    @The_Crusader said:

    NathanExplosion said:

    @Tsulan said:
    
    Have you tried playing killer?
    
    You get instant lobbies. 
    
    
    
    Can you taste it ?
    
    The sweet irony of this whole situation ? :D
    
    
    
    The sweet irony is all these stories on reddit about killers disconnecting so survivors can't get out with their lanterns.
    
    I don't endorse it as it's not nice however there is some kind of karma at play here. All killers wanted for years was for survivors to leave the game once the gens are done, yet they would try to stay in as long as possible making sure the killer sees them tbag, or delaying the game for another 5 minutes because they wanted to go look for the hatch rather than using the open exit gates.
    

    Now survivors are begging killers to just let them go straight out of the gates :lol:

    The sweet irony is that during the whole event, not a single killer DCed against me, survivors however...... oh boi.

    Funny now that you mention it I haven't had a killer D/C either. Most games we arent winning because solo players aren't doing gens but still, the ones we did win no d/c.

    But yeah survivors seems worse than ever. I can understand the solo players who d/c because they're pissed off nobody comes to rescue them (though if they're already on hook they might as well just get sacrificed), but the sheer amount that d/c just so you cant get the hook for the lanterns is astounding. Really [BAD WORD] petty.

    I had several SWF DCing in groups since they didnt want to verse certain killers (happened with spirit, doc and hag)

    Then I was blamed by the remaining plebs that I didnt let them farm..... just lmao :lol:

  • @KingB said:
    Theres been a lot of bad totem spawns lately, thought I'd share a really good one i had! It was ruin too.

    Running haunted grounds only is the right attitude..... BHVR will never fix the totem mechanic sadly

  • @The_Crusader said:
    NathanExplosion said:

    @Tsulan said:

    Have you tried playing killer?

    You get instant lobbies. 

    Can you taste it ?

    The sweet irony of this whole situation ? :D

    The sweet irony is all these stories on reddit about killers disconnecting so survivors can't get out with their lanterns.

    I don't endorse it as it's not nice however there is some kind of karma at play here. All killers wanted for years was for survivors to leave the game once the gens are done, yet they would try to stay in as long as possible making sure the killer sees them tbag, or delaying the game for another 5 minutes because they wanted to go look for the hatch rather than using the open exit gates.

    Now survivors are begging killers to just let them go straight out of the gates :lol:

    The sweet irony is that during the whole event, not a single killer DCed against me, survivors however...... oh boi.

  • @HavelmomDaS1 said:
    BigBubs said:

    Will only benefit killers since survivor's secret offerings are not even useful.

    Until they make some new secret offerings for survivors, or change some of the current ones into secret, I'm against this idea.

    Why are you so against something what "only" benefits one side? 

    Because then he cant dodge moris anymore while keeping his items

  • @The_Crusader said:
    Damon22441 said:

    @The_Crusader said:

    Lol what?

    Its already harder to pip as survivor than killer, and killers complain about queues in red ranks so.....

    No, no it is not.


    * In 9 minutes: Repair 2 gens, unhook 2 players— +1. (G,S,G,B)
    * In 9 minutes: Repair 1 gen, unhook 3 players + heal one— +1. (S,S,I,B)
    * In 9 minutes: Repair no generators, get no unhooks, but get chased for 60 seconds— -0. (-,S,B,G)

    [Bronze, Silver, etc.]

    I'm convinced it is impossible to depip without getting Tombstone/pieced or Mori'd in the very beginning if you so much as try an ounce, or your team throws your rank for you and lets you hang as the first hooked player or because the killer is throwing their rank with yours and face-camps.

    If they had a -2 penalty (-3 to leavers), and bump the +1 requirement to 10 Emblem points while lowering the +2 from 14 to 13, I think it'd better reflect. As follows:


    * 0-4 = -2
    * 5-7 = -1
    * 8-9 = -0 (S,S,S,S/G — what I'd consider a decently-bad game)
    * 10-12 = +1
    * 13+ = +2 (G,I,I,S — because Evader Stealth is a wonky category)

    This way, game leavers/derankers will work their way back to 15 rapidly as they want (less thrown matches for people who actually want to play), bad players will derank until at-rank with bad killers, average players may slowly rank up until their killers are keeping at-rank, and good players won't find it difficult to get +2's against killers they are superior to and +1 for normal gameplay.

    As killer it's so easy to 2 pip. Even having a poor game you can still safety pip. It's really hard to depip as killer.

    As survivor you depip if you get camped out.

    You depip if the killer gets looped all game by someone else and then camps you out with Noed at the end.

    Doube pipping is much harder as survivor. You need unhooks but that depends on how many hooks the killer can get, and you're competing with 3 other people for those hooks.

    You need good chases. What if you get chased late though and all the pallets are gone? Or the killer is laggy and you take some bs hits?

    I find I can just play the game as killer and do well. As survivor a safety or single pip can normally be managed but I feel you sometimes need to force yourself to play in a certain way to win. You cant just have your goal of doing gens and going out of the exit, you have to force yourself to rush unhooks befote the other survivors get them or purposefully get the killer to chase you.

    In lower ranks ranking up is far more easy as killer, but that changes once you reach higher ranks and the game time significantly drops.

    But it must be harder for BOTH sides to pip, ranking system is a joke atm

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