Exhaustion Addons
These really need a separate category where you can recover exhaustion when running with them or their timers are severely reduced (maximum being 20 seconds on some of the very rare ones). The devs mentioned about doing something with them before but never did, which sucks because the COMMON one that only has a 30 second wait is overly strong due to the fact that running negates the recovery on exhaust. The problem isn’t what the addons actually do, the problem isn’t that they weren’t changed with the exhaustion nerf to compensate for the fact that running no longer regains exhaustion.
In summery, one of three ideas could be done;
1) The addons will allow you to recover exhaustion while running (only the addons, not any of the perks that apply exhaustion). The recover time would NOT be doubled while running either.
2) The addon timers would be significantly decreased (the common huntress addon would go down to 10 seconds and the rare one would go down to 30 seconds).
3) Buff the perk Vigil so that exhaustion can be recovered while running (includes perks as well as addons with the boosted decrease time that Vigil grants).
In summery, one of three ideas could be done;
1) The addons will allow you to recover exhaustion while running (only the addons, not any of the perks that apply exhaustion). The recover time would NOT be doubled while running either.
2) The addon timers would be significantly decreased (the common huntress addon would go down to 10 seconds and the rare one would go down to 30 seconds).
3) Buff the perk Vigil so that exhaustion can be recovered while running (includes perks as well as addons with the boosted decrease time that Vigil grants).
Comments
Or just increase their rarity tbh. And if you not -> the reduced timer might be okay
Yeah its rly bad, if killers can delete a complete perk.
Can we talk about hex perks?
Killer needs every time 1 addons for it.
Survivors need 14 seconds for it.
Your post is very confusing, so are you saying the Killer add-ons that cause Exhaustion wear-off while running? For Survivors, that's a good thing but it defeats the purpose, it needs to only wear-off while walking like normal Exhaustion is now.
If that's not what you're talking about then maybe you should edit your post some more because I think you accidentally put ''isn't'' in places of ''is''.
The huge tr alone should provide enough time to move away in most cases. If its a clear line of sight for their power then you should be aware what's coming your way. Escape isn't always possible and that's not a problem. Its all about judgment and acting on the information available.
The Quentin pic really just shows what this is all about.
Don't see anything wrong with it. Killers having a counter to exhaustion perks is not a bad thing. Exhaustion perks are really effective tools, so it's good they have counters somehow. In all honesty, I think there should be more counters (like perks instead of just addons).
Dont pick an exhaustion perk and the killer just wasted an addon.
Ez counter
I second the idea.
And they'd still do that, none of the ideas I proposed would change that, they'd just make it so that a brown addon isn't as powerful as a green one or make the addons more manageable (depending on the idea that I proposed).
Holy Necro, Batman!