Master
Master
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@fcc2014 said:
Did anyone see the posts of PC users complaining they don't have the shrine? The [BAD WORD] balls on these entitled pricks is mesmerizing. You know if have a moment because your shards and bloodpoints are maxed maybe express how you feel to them. I believe the post is "eff the consolers".I couldnt care less about the shrine, but one question. Why is the shrine delayed on PC/XBOX just because there occured issues on PS4, I cannot think of one reason why the shrine must be delayed till PS4 has the patch
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@Broccoli_Jaeger so these bugs are PS4 specific? On other platform everything was fine, so I assume the payment over the playstation store caused issues? I stopped playing playstation years ago (before microtransactions were a thing), so I dont know how micro transactions are done on PS4
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@aozora said:
I'm Japanese. So sorry for bad English.I am amazed by delaying updates.
No one think "Sony's judge need long times..."??
Why did you hand out the update for sony along with update PC ver?Plz explain legitimate reasons!
Why are you even waiting? Just do something else till the update is shipped by sony lol
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@Broccoli_Jaeger said:
The certification process doesn't take 4 weeks. There had to be bugs in the first 2 attempts and thats why Sony send the update back to Bhvr.So playstation was cuasing the bugs or what do you mean?
Everything was fine on PC and xbox -
@Chi said:
@Master said:
Emblems are fine as they are atm.
THe only thing that needs to be fixed is the core balance of the game. If playing survivor is not a one-hand job you do while you are eating and listening to music, then piping will be harder again too. If genttime is increased or additional objectives are added, then the killer has more time to chase againIf the game could be balanced by increasing the gen time then they would have done it already. It is not the solution.
Game would be a lot closer to a balance if they increased time, but survivors consider that boring thats why the decks duck as usual
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@MrGentleman said:
Any way to be toxic as a killer beside slug and camp? 'Cuz this is not fun, not even for me a a killer..Hard tunnel maybe?
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@SadonicShadow said:
Heres a better proposition. Instead of camping your first hook how about we all camp DS users. Camp and Tunnel every obsession to teach them the error or their ways. Killers rising up against the tyranny of crutch perk oppression.Thats a thing I always support, there is a reason I called my self Dead by DS

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@FSB75 said:
Here in America, we celebrate the 4th of July as our Nations "Independence Day".I can think of NO better way to celebrate this holiday than to stage a killer community event. In honor of independence....I'd call on ALL killers to CAMP their first hook for the entirety of the 4th of July. All day, every match, every first caught gets camped....NO exceptions! Spread the word and let's celebrate independence the killer way!
I only camp survivors who deserve it, im not gonna punish innocent survivors that try to play the game without abusing crutches or looping. But yeah, this means that I will probably camp

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gz
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@Runiver said:
What are survivors supposed to do if they nerf all 3 "One button win" perks ? (DS SC SB)They will go back to pallet looping and it will still work^^
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@Khroalthemadbomber said:
I may have missed this but did they update the volume of walking through the grass? I'm not complaining since I've managed some awesome blind swings because of it, but the sound of survivors walking through grass is a LOT more noticeable then before.I cant tell, the chase music is way too loud to notice anything else
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Range as in lunge range?
No its the same as before -
@Someissues said:
@cTrix said:
If you're playing this game at high rank you're doing it wrong. This game is balanced so badly and the devs are so trash, you will never get a competitive game. The only thing this game is good for is casual level 15 games where you run around and meme and don't give a [BAD WORD] if you die or whatever.Sorry to break it to y'all but you should save yourself the salt and just move on to a better game.
There's a thing called De-rank I'm sure some of us would stick to Rank 20s forever, no need to suffer
I am doing that, but even at rank 20 you will verse SWF with red ranks because devs implemented a nice matchmaking. Ofc there are beginners too, but then you will sweep them even with meme builds^^
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@SadonicShadow said:
@Master said:
@SadonicShadow said:
Honestly the only change killers need to be feared and a force to be reckoned with like the nurse without it actually buffing the nurse in anyway is to rebalance the maps. The nurse is the best killer because she can ignore the vast majority of bullshit present on alot of maps and in turn end chases quickly. If there was a stiff reduction in pallets, like less than half of what we currently have and space them out very well with each pallet location mind gameable, then completely kill the old infinites such as coal tower, groaning storehouse, iron works of misery etc by reworking the window loops and killers would be in a good spot.Agreed, but such changes would never be allowed by survivors who want to keep their safe spots where they can run in circles and dont even have to think about what they are doing
All we can really do is hope the devs consider it. Map balance is like the root of all evil in this game.
Just look how long they take to change a single perk like DS that is completely broken.
Changing all maps would take insane effort and I can tell you that it wont happen sadly -
@HeroLives said:
Dear survivors with our precious self care nerf(r.i.p.) I have foreseen the future.The prophecy says that nurses calling is going to be used more now that we can’t dart and heal.
Hello sneak attacks, hello murder, we are now sitting healing ducks.
If they see us healing inside the area our cover is blown. No more mind games.
I'm not crying you’re crying!
Nothing is gonna change. SC will be as strong as always. The only thing you cant do anymore is SCing while you are waiting for the killer to come closer so looping can continue
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@only1biggs said:
Bloodlust rewards bad killers with a speed boost. It needs to go. I say this as a "killer main". It's awful.I would like to suggest that it be changed to only affect Myers in Tier 1 of Evil Within and the Hag and to ONLY be
Bloodlust Tier 1.Sure, if we finally can get rid of the infinite loops and super safe pallets, then yeah just remove bloodlust completley. As a killer main I really hate that they introduced bloodlust to bandaid core issues in map design
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@SadonicShadow said:
Honestly the only change killers need to be feared and a force to be reckoned with like the nurse without it actually buffing the nurse in anyway is to rebalance the maps. The nurse is the best killer because she can ignore the vast majority of bullshit present on alot of maps and in turn end chases quickly. If there was a stiff reduction in pallets, like less than half of what we currently have and space them out very well with each pallet location mind gameable, then completely kill the old infinites such as coal tower, groaning storehouse, iron works of misery etc by reworking the window loops and killers would be in a good spot.Agreed, but such changes would never be allowed by survivors who want to keep their safe spots where they can run in circles and dont even have to think about what they are doing
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@jiyeonlee said:
now im getting serious and very angry about devs (even more broken english alert)cause they never told about how to nerf nurse
even they considering adjust exhaust perks individually like i said
and buffing others and nerfing survivors like i said
than where is nerf nurse most big problem in this game is existance of this character
cause if wasn't exist at firstplace devs might try to fix ez looping earlier
so get into point without raging
how they solve nurse spam at high ranked battle and i wonder do they realize nurse is beyond of op
you know speed is power in this game like sprint burst
than who is fastest killer and can ignore everything like godmode and only killer can enhance speed from add ons
even from bronze add ons
who can it be?
even before they considering nerf survivors nurse was overpowered
but recently devs buffed nurse indirect way again
and they might do it again with freddy patch
and they might do it again at next wraith patch and do it again at cannibal like blindfold morons
from all games i always top tier skilled and good at abusing broken balance like this
but when i getting abused by ######### balance and disadvantaged so if i can't do anything
naturally im angry and choose go abusing broken balance again and have fun with winning like that
but i played like that lots so now im looking for something new in this shitfest meta
i demand again as always nerf nurse buff others(now they doing) balance perks(now they considering well)
Survivors just forgot how the game actually should be played (yeah its not pallet looping)
Nurse just profits from braindead survivors that want to run in circles like they can do against any of the other trashtier killers -
Emblems are fine as they are atm.
THe only thing that needs to be fixed is the core balance of the game. If playing survivor is not a one-hand job you do while you are eating and listening to music, then piping will be harder again too. If genttime is increased or additional objectives are added, then the killer has more time to chase again -
@DocOctober said:
I think that Survivors should not be able to push the Killers around simply by running into them or outright blocking them.The other day, I was chasing after an injured Survivor, beelining for them, then I suddenly get pushed to my right even though I "counter-steered" and saw another Survivor come into my FOV who was running straight ahead into me.
I was absolutely furious because it felt so wrong. I was playing the Trapper, our hulking 7' tall beast of a Killer and that feeble short Dwight who probably doesn't even have half the mass of Evan MacMillan could push me out of my path simply by running into me and there was nothing that I could do.
If he had stopped in front of me, I'd come to a dead stop. That doesn't make any sense. The Killer's momentum should always be able to overpower that of the Survivors, they have more mass, are taller, stronger and empowered by the Entity.
Yes it should slow a Killer down a bit and maybe divert their path a bit, that makes sense, but definitely not what I currently does.
If this was changed, it would also remove the exploit of blocking the Hook prompt by crouching below Hooks as they would be pushed out of the way.
When I am trying to secure a kill and a squad comes in, bodyblock/pushing me away from my hook and savely unhooking their mate, leaving me behind like an idiot I always laugh, equip my slugg build and make survivors suffer for the rest of the day

Devs removed facecamp by allowing to unhook from all angles, yet the killer can be blocked away from the hook easily. Its just a classic example.
In the end you have to understand that survivors represent 80% of the wallets, so if they want to push around the killer, they can I guess

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Lets face it, in real life the killer would just slide over the pallet and slap the ######### out of you

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@Mringasa said:
I always do it because if the Killer is Camping, I want my teammates to go knock out the generators. If me raising my arms to the hook keeps him there, he's doing exactly what I want. I will take the death, even if I only get 1k BP, and the Killer gets punished for Camping. Enjoy your 8k BP and depip. I just pray everytime that my teammates get the picture and don't just crouch around looking at the ants on the floor the whole time I'm on the hook.Easy 8k BP while watching a youtube video, and who cares about rank anyway?

But lets face it, most of the times survivor throw themselves at the hook because they are bored of doing gens -
Well even on PC its not really optimized, so I am not really surprised that performance is bad if you run it on a low-performance machine^^
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@steezo_de said:
@Master said:
@Snapshot said:
Yes, this undoubtadly is an issue.
And people saying "i dont use ruin and i usually get 4 kills" are imo ignorant to the biggest balance issue this game has. Either they play against low-ranks or are rambo himself.
Time is clearly not in the killer's favour and the whole community complains about it. When playing against a decent Survive with friends group (2-3 people swf are enough), there is not much even a very good killer can do (really the only one surivors have to fear is nurse, and she is the hardest killer to play). Items and add-ons further shift the balance towards the survivors.
Gens need to get a repair-time increase of AT LEAST 15-20 seconds at higher ranks (>=5). There should not be anything like a "safe pallet" in the game. Pallets should be drop-and-forget. Most killers should not be dependent on ultra-rare or rare addons to somewhat viable to play (huntress, hillbilly, leatherface, doc, wraith, freddy, pig, trapper, clown, hag,... literally everyone except nurse. Totem placement needs a complete rework (spawning on top of a hill? spawning completely in the open? making fire-crackling noise like a big campfire?)Of course you can 4k with no ruin, but only againts not experienced survivors

I guess there's quite a bit of them at rank 1 then. I'm ok with that.
Yes, devs made it extremely easy to pip as survivor again, so there are a lot more survivors at rank 1 than there actually should be
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If you reported him with video proof, maybe
Posting in the forum wont do anything though -
Imagine if you lost both your items and your offering if the other side DCs.
Oh wait, thats only for killers
Killer DCs are extremely rare if you compare it to the survivor DC rate btw
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If a killer facecamps, I will not wave with my hands the whole time.
Be glad that I dont instantly kill myself on hook as other survivors and instead go afk and do sth else -
@Someissues said:
@Khroalthemadbomber said:
My one issue with this has been I sometimes have survivors in my lobby with 600-800 ping for whatever reason and they ready up. I'm not dealing with someone that's lagging that bad so I'll leave before the match starts and try and get people with better connections. Furthermore, after about the fifth or sixth survivor dodge of my lobby I sometimes have difficulty getting new survivors to connect so I need to reset my lobby by leaving it.I would appreciate it if people would stop making excuse with survivors with 600-800 ping, with 2.7k hours the max i saw was someone with 400, anything above that you are clearly lying. China/ Japan players get close to 300 ping from where I live in the UK, whereas it's 100-130 for US players. 600-800 is impossible with world's distance, even so, they are easy. Someone could be consistent with over 800 ping but they are either downloading stuff or uploading, and they are rare in lobbies. This does not happen often
Stop trying to defend it by saying high ping survivors, it's all excuse we all know it
During the steam summersale I got another game such that I dont have to suffer in DBD too much and I downloaded while playing. Before I throttled down the download I easily reached 800 pings in DBD (I am using a free connection btw because I dont need high down/up rates)
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@RSB said:
@Someissues said:
Note there's still a bug after 2 years where if some of the current survivors leave the lobby, the lobby can be bugged as a result no one will end up coming. This can also happen when 2-3 SWF comes in and then no one comes.Now as for the topic, I never dodge any lobbies myself and would like to see the same for all Killers. The true balance of the game is not done properly because Killers can pick easier matches rather than facing hard match-ups. As a result, they keep getting easy 3-4 kills while some of us and survivors have to suffer
Bring back the 15 minutes time out for Lobby dodge per Killer, and only Killers, survivors have the excuse of dodging a lobby since the matchmaking sometimes finds people outside of your region and you end up with 200-600 ping which is unplayable.
If there was a bug where survivors can't join, then the penalty should not kick in to allow the killer to find a new lobby. So the punishment should only start when there are 4 survivors readying up and not leaving
When playing as a Survivor it is absolutely disgusting to see Killers abusing this, they are ruining the real statistics of the game and ended up giving false info on high ranks such as Nurse and Wraith have the same kill rate. Leatherface best killer at 3rd, Hag most 4k etc
-- "Note there's still a bug after 2 years where if some of the current survivors leave the lobby, the lobby can be bugged as a result no one will end up coming. "
-- "Bring back the 15 minutes time out for Lobby dodge per Killer, and only Killers"
Literally... What?
You say, that lobby can be bugged, but killers should be punished for leaving it? And survivors not, because "muh survivors". And no, making a script that detects bugs is more complicated to do, than fixing this bug.
You just... You just bended space-time with your bias. Use your superpowers to make the world a better place, do not waste your precious time writting on this forum.
Especially when you do not have nothing smart to say.
Just the classic survivor main, you do beset just ignoring him and not falling for his bait

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Its a fact, nurse is the only killer that can effectively do sth agianst pallet looping, the mechanic that completely demolishes all other killers.
Tilll they fix their game balance I suggest trying not to rank up so high and play the killers you have fun with. DBD is only about fun right, playing competitively in such an unbalanced game would be a joke tbh and we saw that during the tournament -
@Snapshot said:
Yes, this undoubtadly is an issue.
And people saying "i dont use ruin and i usually get 4 kills" are imo ignorant to the biggest balance issue this game has. Either they play against low-ranks or are rambo himself.
Time is clearly not in the killer's favour and the whole community complains about it. When playing against a decent Survive with friends group (2-3 people swf are enough), there is not much even a very good killer can do (really the only one surivors have to fear is nurse, and she is the hardest killer to play). Items and add-ons further shift the balance towards the survivors.
Gens need to get a repair-time increase of AT LEAST 15-20 seconds at higher ranks (>=5). There should not be anything like a "safe pallet" in the game. Pallets should be drop-and-forget. Most killers should not be dependent on ultra-rare or rare addons to somewhat viable to play (huntress, hillbilly, leatherface, doc, wraith, freddy, pig, trapper, clown, hag,... literally everyone except nurse. Totem placement needs a complete rework (spawning on top of a hill? spawning completely in the open? making fire-crackling noise like a big campfire?)Of course you can 4k with no ruin, but only againts not experienced survivors

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@MissDino said:
So as everybody knows that gud succ on pallets and windows is no more, as well as the killer not being able to slurp up survivors. What I wanna know is...
WHY CAN THE KILLERS STILL DO THE ELECTRIC SLIDE TO THE HOOK!?
Sorry, for the caps.Seriously though. I understand that the vacuum was taken away for "balance" purposes but it only makes sense for a "balance" to work is to take one thing away from both sides. This isn't a big issue I just found it funny the "balance" changes are always taking away from survivors and adding to the killers Rather than looking at map changes first.
I find the way the changes are introduced seemingly creates bigger issues making the game less fun (more difficult for survivors and too easy for the killers).
Most of the behaviour team are killer mains anyway so it's only natural for them to want to make the game more "difficult" for survivors and "easier" for killers.
That's my 2 cents I'm open to other peoples opinions, don't try to force your beliefs on me. :^)I'll be waiting at the campfire.
~MissDinoYeah no idea why we still have it. Survivors can unhook from all angles so killers should be able to hook from all sides so that we can finally get rid of hook bodyblocking and that slide.
Its really weird that the angle was only introduced for survivors -
@DavyisKing said:
@Master I honestly think you're garbage. If you don't have something positive or constructive to say, then stay off my post. There is no PC MASTER RACE. This is Dead by Daylight. I've been rank one on both. So stop acting like because you have a pc you're better, go back to Fortnite and stay in the place where trash belongs.Clearly no point arguing with you and the fact that you dropped "PC MASTER RACE" shows me that you already understand
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Survivors are overpowered AF and they know that.
If you managed to kill them, then they have done something wrong and it wasnt a good game -
@deadmaster98 said:
I love the idea of making hex totems better, as they are incredibly weak against competent survivors. Your idea though sounds a little strong, especially on maps like the Game where the totems are a lot harder to find. But then again, it's still a better solution than leaving it as it is right now.I always thought it'd make everyone happy if the killer got to choose which totem he wants to activate, so at the start of the game you can see all dull totems and you go towards one and activate the one you choose but that's just my opinion.
Dont think that survivors would be happy waiting ages till the killer finally managed to choose which totem he likes to light up. Dont forget that a game can easily be finished in 5 mins

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@DavyisKing said:
Nurse in theory is one of the strongest killers, certainly the strongest for PC. But on Console, she is nothing but a joke. Survivors rejoice when they hear the fated screech of a Nurse in their game. While Playing Nurse isn't fun at all, just painful and irritating. I used to be a nurse main before the update that increased her mobility killed her. Now you might ask. Why do you think she's bad? She's the bestest killer in the gosh darn game! Well that's an easy answer. No auto aim. On Console one of the biggest issues with playing specific killers is the FPS drop. Nurse, Huntress, Freddy, and in some instances Hag, all have very steep FPS drop when using their powers. Playing Huntress is like watching screen freeze simulator with every hatchet throw. It's the same with Freddy for every survivor that transitions into the Dream State. So how will Auto aim help Nurse become the strongest killer on console again? Easy. Before the update that changed her became live, she was playable, managing the FPS drop was more of an annoyance than a game break. Because as long as your blinks landed well and you had all of her essential timings down pat, you were terrifying. It felt so good to be powerful. But without the auto aim, it's simply to hard to blink through terrain, 360 smack a survivor, whilst having the FPS drop, and screen quality changes. And god forbid the corn. It's like playing an old DOOM game while blinking through corn. I love Nurse, and I just want there to be the strong killer I use to love playing last year. I wish the Devs, or even Not queen could see this and maybe realize that the balancing should be different for console. We have different issues than with PC. FPS Drop and the fact that we are using a controller changes the game. 360's are harder to pinpoint and seeing survivors at a long distance is just harder. I'm not saying survivors should be nerfed or the game should be changed to suit killer, but I am saying I want to play Nurse without getting looped around a tiny pallet loop and have zero control. She is barely playable at the moment. I'm a rank one survivor, and can promise you. There are NO NURSE PLAYERS in the low ranks. It's all Billy. So please devs. Not queen. Someone just hear me out and help her. She's dying. Eventually there will be no nurse players at all. And I can't bare seeing my favorite killer die.I know that you console players are used for machines to aim for yourself. But dont forget that this game originally comes from PC where we like the challenge of aiming ourselves

FPS problems? Yeah if you are playing on a low performance console you have the same experience as if you were playing on a cheap computer, you get what you pay for I guess. If you buy a cheap ass car, then you dont cry afterwards that you are overtaken by a ferrari, do you?

Yes corn is annoying, but thats the point of the map I guess.... If you dont like corn just DC, survivors do it every game so you will be fine if you DC-dodge corn.
You are a rank one survivor (yeah everybody can do that), but are you a rank 1 killer too?
And on a sidenode, nobody plays nurse on low rank even on PC, she is way too hard for that. -
@Krueger1428 said:
I play on Xbox, and occasionally you'll run into some people that do this and screw you over. Yesterday, I had three separate games where the killer had a friend or friends in the lobby and Sandbagged/told the killer where we were to farm us and tunnel us out. Then they proceeded to farm the rest of March without a care in the world. This posses me off more than anything and something needs to be done about it.A few days ago I was playing pizza dwight and just wanted to enjoy my pizza in my locker, but some jealous ace brought the killer over and pointed to my locker. I was not amused

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@SadonicShadow said:
@Master said:
In some recent devstreams devs said that they decided to add a blurr effect to the clown gas because it is annoying to be blinded. I heard that flashlight blind will be reworked too, do we know when this will happen?No clue when it will happen. They have yet to say anything else on it. My guess is sometime before the end of 2018. Would be really nice if the blind just faded to black vs a piercing white. Its especially problematic for people sitting in dark rooms or have a sensitivity to light.
Even if pitch black would be better than flashing white, it would do nothign against the annoying thing that you cant see anything, I mean clown gas only blurrs and doesnt blind due to that
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Thats actually on purpose, I dont like it either but there are way bigger problems tbh
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@TrashMouse said:
I think the only issue is that it could be seen as an advantage on your side and not the killers, you'll be more coordinated and that could be unfair for the killer.But SWF is fair I guess?
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@Someissues said:
@The_Manlet said:
Killers will stop dodging when they stop being faced with 4 man SWF with overpowered items versus a killer who wouldn't be viable even against item-less non-SWF.The fact they dodge made the results on collecting data becomes inaccurate because these SWF had a hard time to get someone willing to take them (Not that many Killers at Rank 1). The Devs currently stands that SWF is fine and there is no need for changes, why? Because Killers kept dodging them and cherry pick their games against easier opponents, they made statistics shows that the game is 50/50 for both sides even with SWF, who caused this?
Lobby dodgers
@SovererignKing said:
“Suffer now, and fixes and balance will come Soon(TM). Heard that one before.Killers suffers the worst when Infinite were in, this is nothing compared to that
When I played during the infinite times only a few survivors used those, but nowadays everyone uses crutches and plays in SWF
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@Someissues said:
@BillyIII said:
Freddy nerf was in response to the community though. Go to the dlc reviews and select the very first date range. All the most-upvoted reviews are negative, claiming that he is OP.First date range means nothing though, the most helpful ones now are all the ones saying the devs wrongly nerf Freddy and that he's one of the most useless killers
@Mringasa said:
Until they add in a reward for facing SWF, and slow the games down a bit, expect more dodging in the future. I don't do it myself, but I can certainly understand the desire to close a Lobby because of flashlight squads and toolbox squads, not to mention the SWF Death Squad. I solo queue myself so I tend to not experience this much, but if you're getting dodged enough to complain about it, maybe something needs to change on your end.I am speaking this as a Killer main. Its a needed change for us all so the Devs would be more willing to take a look at the balance and start buffing Killers in a way that doesn't make it too easy or too hard, aka balanced. People who dodge lobbies are ruining the balance of the game clearly as well as hackers
Killers who dodge lobbies are ruining the balance? Please elaborate

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@ceridwen309 said:
Sigh...why is this a thing?I feel like a mod should shut this down before it gets out of hand. (All ages participate on this forum.)
However, even I must admit not_queen is a cutie.
Mods have abandonded the old forum, oh wait its the new one

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@Chi said:
My friends tell me it won't do anything... Just encountered a legacy/speed hacking Billy. Reported them after dc'ing...Reporting is useful if it makes you feel better, but dont think that the report will be folllowed by a bann

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@Irisora said:
And this shows how broken BNP is in the game. Not even ultra rares in your killer or ebony mori can't stop the BNP rush. An "ultra rare" from survivors that isn't really an ultra rare that should be removed from the game completely. With the emblem system and the gen rush intensified, bnp have no place in the game anymore.
When I am hit by BNPs I simply go afk and start playing another game (currently no oxygen included), it can also be frustrating, but in a good way because you know its your fault that your base falls apart.
While I play sth else I regularly queue into DBD and derank to reach the ranks again for which the game has been designed for -
@Rush_b_naked said:
Make it harder to fix gens or do something else. Its [BAD WORD] annoying to get finished within 4 minutes ! If a team if halfways good they hammer down the gens in no time. And dont come with these hex bullcrap ruin. Its a joke! Make searching spare parts for the gens or whatever.... its freakin BORING !!Everybody who has experience in DBD knows that the game is utterly broken
I suggest you derank far enough that the games are fun again, thats what im doing atm -
I don't know about you, but I purchased an easy metrical horror game and not a nascar racing simRemoveSWF said:TL;DR
Everybody's motto should be "Don't hate the player, hate the game."
Don't blame the players for playing that way, blame the devs for allowing it to happen. The balance needs to be fixed.
Until then, we should all play the game as it is, rather than as we want it to be. There should be no codes of honour or crying "cheap" when something happens we don't like.
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@only1biggs said:
Green ping in lobby is one thing, but in game is another story with a bad connection. Ping indicators on PC show this a lot.If I had 1mb upload or less then I wouldn't play killer unless doing a daily.
Clearly you have no idea what you are talking about. Internet down/up speeds are no indication at all for stable connections. In my appartment I am using the free internet connections (why pay for more, I dont need it). I have 700 kb/s down and about 100 up, yes KILO, not mega. Still I am playing with a 20 ms ping because its a glasfibre connection. The only disadvantage is when I am trying to download games or patches, but I will just do sth else in the meantime

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@oafafoxfeather said:
so camping isn't BM but survivors with meta perks and flashlights = BM. The reason why survivors started running DS so they would deny the possible camp from the killer. As long as camps are legit so do SWF and other stuff survivors do. They are called survivors afterall.Can only speak about myself, but actually the survivor meta made me so mad that I started camping, I never even thought of camping before it and nowadays I regularly use it because I know that the survivor meta is just absolutely broken and that there is no point in trying to chase someone if I have one on a hook.
And camping is a solid strategy, ESPECIALLY against SWF because they are always over altruistic.From my experience its only a bad idea to camp if you are playing against non-meta solo survivors, in these games I have the most fun and try to 3 hook everyone (survivors seemed to enjoy it more too)
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@TormentedSoul385 said:
I will admit now, I began playing Dead By Daylight only last october, and I got it in PS4. I got the PC version a few months back because I want to switch over to PC fully. But I had already put so much effort into my PS4 one that I can't just give up on it. So what I want to know is what is everyone's thoughts on the console versions of the game? Do you feel its not as good as it is on PC? No console wars here, I own all platforms so I don't want that here.And as a note, I play both when I can, so just bear that in mind. My username is my PS4 name.

Of course it is not as good as on PC. Performance issues and controller aim, its always the same....