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Marik1987

Marik1987

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Marik1987
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  • Freddy is in the worst state of all killers for sure. No usable Addons (mostly), Power gets weaker with every gen you lost. Chase-Power is situational and for this circumstance its heavily mediocre AT BEST. While Clown can just throw, Freddys Survs need to be asleep first to have any power.... and then the Immunity from the Alarm-Clocks come into play..........

  • @PowZapBamWoofMeow said:

    I love playing Twins. I love the challenge (knowing they are not a top tier killer) as much as their art and running around sniping as Victor.

    But what I hate is, obviously, the distance Charlotte has to walk to get to the downed survivor. I use Charlotte to hit first because Victor’s aura is still bugged when he’s attached to a survivor (you can’t see him).

    I know you could say “park Charlotte in middle of map” or whatever else, but situations or play styles don’t always work out to do that. Again, especially when using Charlotte to hit first.

    I sometimes equip SC:PR but against 4 good survivors that know to hold W against the twins, gen regression doesn’t help much.

    I’m not looking to win every match but I dunno.. maybe there are perks I’m overlooking that are good for them?

    I use Iron Grasp most always, Sloppy Butcher to help Victor see blood trails easier, and then Franklin’s/Lightborn and a 4th flex perk.

    Force Penance, Gift of Pain OR Sloppy, always the Toy Sword and the Iri-Addon (Undetectable for Charlotte) most of the time.

  • Well Freddys biggest problem is, that he is still Freddy. Post-Nerf-Freddy since 4.3.0 i think. Over 2 years and the devs havent done anything besides more nerfs (this time together with their "Perk-Overhaul", which triggered every perk he had to rely on, f.e. Ruin, Pop, Tinkerer, Corrupt).

    The ONLY thing, what keeps him relatively good in terms of kill-rates over all mmr is his Generator-Teleport. But to be honest he is nothing more than a Noobstamper, D-Tier for sure.

    His Dream-Pallets are Meme, but still a fun part of his kit.

    As a P100-Freddy-Main I have played hundreds of hours on Freddy alone, I would guess over 500.

    So what can we do with Freddy to make him at least B-Tier (thats all I ask for, I dont need an A-Tier-Freddy with Forever-Freddy or something like that).


    1.) Dream Snares AND Dream Pallets BASEKIT

    Give him his Dream Pallets AND the Dream Snares Basekit TOGETHER. He can swap them by tapping CTRL (like Clown swappes his Bottles). He has like Clown a shared Token-System for both Abilities (no thats not OP, imagine Doctor has Fake-Pallets without doing anything by bringing an addon ON TOP of his Shock Therapy). I would give him 8 Tokens in total, but he can only use 5 Tokens for one of the two abilities (same number as current Snares, less number than current Pallet). With new Addons, you could change this number in favour of Dream Pallets for example.

    2.) Addon-Pass

    I think we all agree that Freddy has by far the worst addons in the game. Pyramid-Head has Addon-Issues too, but at least some of them are ok.

    Freddy has his Red Paint Brush and the Teleport-Cooldowns Nancys Masterpiece / Sketch.

    Every other addon do NOT suit his Basekit, instead its a relict of OG-Freddy. He has no Skillcheck-based Playstyle (Dresses) and Hemmorhage (Z-Block and Cat-Block) is a Status-Effect which does not suit him at all. He is no Legion or Plague or any other faster killer to hit multiple survivors (Hit and Run like Sadako).

    Ideas: Faster Dream Projection (Freddy comes faster out of the gen), more Tokens for Snares/Pallets, other Status-Effects by triggering Snares like Mangled, faster Snare-Placement-Speed back to 4,6m/s like Pre-Nerf-Freddy - instead you could give him a Downside like longer Teleport-Cooldown or less Snare-Tokens etc.

    3.) His own Theme / At least 1 Cosmetic

    This is more or less a QoL-Change like a lot of other characters received in the past months, latest Nurse. His own Menu-Music and Chase-Music. A Cosmetic, even if its just him with a Red/Green-Shirt instead of Red/Black. Just something.

    4.) You could think about removing the Sleep-Immunity from Alarm-Clocks. You could think about a new Status-Effect called "Deep Sleep", which triggers if you are too long in the Dreamworld (similar to Weskers Virus). If u enter Deep Sleep, you get Hindered or get some other Debuff like slower Healing-Speed etc. to force survivors to actually interact with the Alarm-Clocks. You could add the new Minigame from the Drones of the Skull Merchant to the Boxes to spice them up a bit for survivors.

    Your thoughts?

    Oh final statement: He loses his ability as more the game proceeds. How?

  • When I get the same map 3 times a row, I think its no surprise if i run Map Offerings after that. However, BHVR fix this in the upcoming patch, so I assume the Offerings will drop in their usage rate by default... besides the Bully-Squads who offers McMillain every game.

  • @Chilli_man2400 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3358282#Comment_3358282

    Dude what do you expect? We’re you like this when Demo, Nemesis and Wesker had only 3 perks v 6 survivor perks?

    Demo = wasnt there. I joined - more or less - with the Artist-Chapter

    Nemesis = like Demo, wasnt there

    Wesker = I thought the same, but at least we got decent perks for both sides.


    The new chapter brings in 8 crap-perks and 1 decent (the 6sec Perma-Vault-Silence-Thing). The best part of the new chapter is the map-visual of Red Forest and the Main Building on Shelter Woods. Everything else.... lets say i am not hyped for the rest.

  • @Chocolate_Cosmos said:

    Do you like them? Do you think they will be usefull? Also will you be getting these perks?

    6 survivor-perks vs. 3 killer-perks.

    Thats all I need to know.

  • Freddy = Dead Mans Switch (give me my 45sec back - nerfing it just because of a synergy from PR + Merciless was stupid as hell)

    Pig = STBFL

    Demo = STBFL (Exception: I run double Dash-Addons (Rat Liver + Mews Guts))

    Trapper, Hag = CI

    Huntress = Iron Maiden

    Nurse = Lethal

    Oni = Infectious Fright

  • @Piruluk said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3358110#Comment_3358110

    They are working so slowly, feels like a really old non live service game

    100% agree. Far too slow.

  • As I mentioned in another thread, just release only 2 or maybe 3 chapters per year instead of 4 and make money out of other possibillities like a Perk-/Addon-Shop and more Cosmetics. You could also add a shop for other perk-/addon-symbols or colours. Whatever, just something new. A shop for older menu music-themes (like the AoT-one) etc.

  • @Wexton said:

    That's it, that's the post. His add-ons are terrible, like seriously what were they thinking when they made these. Out of all of Freddy's add-ons only a couple can be considered useful, red paintbrush is the only one that's considered good. His dream pallet add-ons are pretty decent, I prefer dream pallets over snares but snares are usually the more viable option. I don't think pill bottle really does anything but I think it's cool I guess, class photo is okay although not being able to cancel your teleport is a huge downside.

    Rest of Freddy's addons are straight up just horrible or useless, pretty sure Freddy has by far the worst add-ons in the game. There's not much of a point to this post I just like complaining.

    P100 Freddy-Main here.

    I suggested a lot of changes in the past months, unheared.

    My changes which would make Freddy a bit more fun:

    1. Dream Pallets AND Dream Snares Basekit, swapping by tapping CTRL (like Clown swappes his bottles)
    2. Addon-Pass
    3. New Status-Effect "Deep Sleep": When a survivor is in the Dreamworld, he falls into the Deep Sleep after 60secs in the current Dreamworld. If you enter the Deep-Sleep-Status-Effect, you suffer from a darker view (like Deep Wound) and a debuff for healing, cleansing and unhooking.
    4. Cosmetics
    5. his own Theme
  • Just took a perk which is for the next chapter to use it on "Background Player", because they realized that they didnt thought about tunneling.

    This is the perfect example how you can see how much time the devs are investing in their perk-design: almost nothing. The same goes for their Killer-Ideas. Just watching a movie and thinking: hey, lets implement this in the game. We have 2023 and they keep bringing M1-Killers, now with various types of AI or Information without thinking that MAYBE the killer cant have any value out of it, because he has no map-pressure at all, because he is a slow 4,6m/s Killer. No Teleport, No Speed-Up to reach the information, nothing.

    Here is an Idea, if u are so slow and/or desinterested: Just bring out 2 chapters instead of 4 and find other ways to get money. Cosmetics, Addon-Shop, Perk-Shop etc.

  • @yauniqua said:

    Love this game.

    However, I am SICK of going against Flava of the Month Killer.

    Knights and Weskers back to back with a Legion sprinkled in for good measure for my unenjoyment.

    You cannot punish killer-players for selecting their favourite killer over the Hag for example. Its not killer-players fault that the killers and their fun-potential is far away from each other. Also, everyone feels fun in a different way.

  • its enough for a normal M1-Killer to walk over to the corrupted area. With that, he has no longer lost the first gen by simply walking. This would make a huge Difference for the weak Killers. Strong Killers like Blight who can travel around the map in seconds dont care anyway.

  • Corrupt Basekit for Killers? Yes, Im totally for this. 15sec, 20sec would be enough.

    Good point. Nice to have this thread.

  • @Piruluk said:

    The only thing they should, buff Skull Merchant, but they really should ignore baby cries about her not being a Doctor clone oh she started to swap her body parts to be robot like LOL, or a female with tragic backstory as usual, she is just a victim!!!.

    They buff a lot of her kit when she comes live. However, it will not solve the issue that she is - once again - a boring Shift+W Killer

  • @Veinslay said:

    Hey, did the devs ever fix the bug where this map spawns 30+ god pallets?

    I actually dont like the look of the Shattered Square-Pallets as well.

  • They will just remove the Insta-Kill-Addons, thats about it. Besides this, he is fine. His Early-Game however sucks.

  • I dodge Profiles with VAC-Bans and Private Profiles. Too many hackers at the moment again.

    If I could see someone is playing on Epic-Games, I would dodge them all.

  • Wraith is a decent killer with good addons, especially in the current Gen-kicking-Meta. Have fun beating a Wraith with Overcharge, CoB and current Eruption and his fast kicking addons....

    😅

  • I dont care. I just want some Changes on Freddy to a better version of himself.

    Thats all I ask for. They can have DS Basekit, whatever. But no Unbreakable... then some Killers like Oni or Twins are f...... and that is exactly what not should happen.

  • @Cassiopeiae said:

    I already see it as a useless perk, but considering Self-Care got nerfed when it was already ######### makes me think they might nerf CoH yet again lol.

    Self-Care was overused in asia-regions it seems.

  • @Xendritch said:

    As we know from I think it was the german version of the dev update that told us eruption was getting nerfed that CoH was also going to get hit presumably in the midchapter. What do you think will happen to the perk? Will it be a numbers nerf? Only effect healing other people like We'll Make It? Something else?

    1. Making the Heal-Area smaller

    2. Cannot be reblessed at the same totem again.

    3. Number-Changes.


    Something like that, if they touch it.

  • Let me point out my view in a little list:

    1.) New Forest-Maps are looking good. I like the new look, its looking "fresh".

    2.) Adding a Main Building to Shelter Woods is good. I like the concept and hope Wreckers Yard and the Coldwinn-Copy of it (forgot the name) will receive some changes too.

    3.) New Game-Mechanic (Drone-WASD-Game) is refreshing. I like this a lot. More of it !!!

    4.) Skull Merchant is not the strongest killer, but I have fun playing her. Also, she has two VERY good addons (Aura-Reading in Drone-Area + 2% Haste-Effect in Drone-Areas - two similar looking purple addons.

    5.) I dislike the idea of bringing in TWO survivors, which ends up in 6 Survivor-Perks v. 3 Killer-Perks. NOT NECESSARY. We have more Survivor-Characters than Killers anyway.

  • First match of the day: First hacker (Ace). Like Michael Schumacher on his foots, no even more, like a Spaceshuttle. Jumping over the shack, staying inside the exit gate, Switch pulled down with no one on it etc.

    Man I hate hackers. At least I received a Black Pip...

  • Huntress Kills from the Distance on Steam.

  • @Dbdfan398 said:

    sprintburst - BR - sprintburst - healed in 20 seconds.

    Whats so hard to understand about that being powerful?

    It is. But you need to be on Death-Hook.

  • With some days inbetween, I have to admit that i have overreacted. The Killer might not be the best one, but his addons are nice, he is unique, so after all a nice thing.

    EVERYTHING besides the Killer (Map-Rework etc.) looked pretty damn good, too. I disliked the idea of creating a main building on Shelter Woods instead of a new map, however, I think this addition is also very nice to see. I assume we will see this on other maps with no main building, too? (Like Wreckers Yard for example).

    If I had a wishlist for maps, I would like to see 3-1-3-maps gone. They are bad for both sides.

    I like the Chapter and will play the Skull Merchant when she comes out.

  • @Aven_Fallen said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3347475#Comment_3347475

    The Cosmetics will be available via Shards tho. And this is known.

    yea... in 3 years or so?

  • If Shards, yes. Wouldnt be surprised if this is the first original chapter only available with Auric Cells like all cosmetics after Knights Release.

    BHVR seem to have money issues (just my assumption when I look at the shop), so it wouldnt be a surprise for me if we cannot get these chars with Shards.

  • @MrMori said:

    Which is stupid. They first removed the gen scream, then a clip of someone doing a gen and having Pain Res pop after Merciless begun, causing 40+ skillchecks to appear showed up on reddit.

    That's stupid, sure. But why is the solution to this to buff Pain Res? Isn't the obvious solution to just cap Merciless Storm to 10 seconds? It can still be extended by jolt and oppression anyway, so it's not like the "bug" was even really fixed.

    Having to let go of a gen before every hook is stupid. Pain Res + DMS, just because you didn't bother letting go is dumb. Letting go and getting a skillcheck is dumb.

    The solution was to not rework a perk (Merciless Storm), but instead destroying another perk (Dead Mans Switch), so that this perk isnt good enough on its own. Either you play DMS with PR or u dont.

    And why? because it takes less time to change a number on DMS (from 45 to 30) than reworking MS.

  • @Iron_Cutlass said:

    Title (accidently hit enter which sent this post, so Im having to edit it).

    Everyone is pretty much overreacting over the Eruption nerf.

    Dont get me wrong, I hated Eruption, I think it got nerfed a bit too much, but like Ive seen several posts of "they will gut all of the Killer perks and we wont have anything in 2 weeks" or some dumb stuff... calm down... I think BHVR is pretty disconnected from their community but it's not that bad.

    I dont really care about Eruption, used it three times since 6.1.0 or so.

    I feel like the HUD is a massive, massive Gen-Boost while the Regression-Options are decreasing.

  • Of course. Even with Blight or Nurse, I tunnel every single game now.

    I will not say sorry for this, because thats obviously the way the devs patching their game.

  • Yeah something like that. Its their new hobby to butcher killers even more than in the past.

    Since the HUD came out, my results are horrendously more worst than before. But I still manage to secure a 2K sometimes and a 3K with hard tunneling, come on, thats too high, right. The survivors need to have fun to buy our auric-cell-only-cosmetics, right?

    So its time for Pain Res to gets reduced to 10% CURRENT progress (they seem to love this crap) + a hook breaks after using it. Oh NOED will be automatically revealed to the survivors by default and, of course, its time to nerf Call of Brine to 100%.

    Come on devs, you can do it. Kill the killers. The playerbase for this role should go down drastically anyway.

  • @ButterFlee13 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3342812#Comment_3342812

    Dude, where is the 70% percent kill rate come from? Is this state you saw in the sky or something?

    Last time we got data was in october.

    he will not have an answer for this question LMAO.

  • @Katzengott said:

    Why investing so many time in bots? Is there a goal to implement them one day into the real trials, so they can fill the gaps for DCd survs? And what about survs killing themselfes on hooks? Should be only possible with certain perks, also get rid of hook grabs. If you really wanna help solos... Also tell me one reason killers should play nice when more and more gen defense is taken away from them. Action - reaction.

    seems like it.

  • @Canas said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3342317#Comment_3342317

    The greed is very much real. Pretty much every new cosmetic release recently was only available for auric cells and nothing else. Also despite claiming that they'd give us iridescent shard prices for skins that are over a month old there are still several skins in this game which are locked behind an auric cell paywall. Just take a look at Dredge for instance, his doll skin is still auric cell only.

    Well, we dont have to buy them.

  • Na na na, firstly we need to destroy Pain Resonance too. Buffs for Killer-Perks? U cant be serious, this is BHVR we are talking about. Holding Hands is the newest hobby in this dev-team. And bringing Auric-Cell-only cosmetics.

  • --- Translated: Killer is the weakest in the game. Without Eruption he recieved the next nerf. If he isnt already dead, now he is it. ---

    Well... Freddy is trash. At this point, just remove this Survivor-Toy from the game.

  • No no no, on survivor-side the meta perks go into the Basekit. Minor difference, just minor.

  • Reduce the power of Medkits and Toolboxes by 50%.

  • @Xernoton said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3341820#Comment_3341820

    Exactly. They decided to give this perk a completely pointless effect. It's not just other perks being better but other perks giving you what you need WHEN you need it.

    Honestly, I'm almost willing to run Eruption every game and start heavily slugging beyond reason. I'm sure survivors and devs alike will be happy about that.

    Time for Twins

  • @Xernoton said:

    It's a miracle this perk hasn't been gutted yet. After that maybe CoB will be next? Or Overcharge.

    I think Predator is far too strong, too.

  • Killers are too strong, I assume.

  • This prediction is already set in stone, if u ask me. Just a matter of time. It will happen this year, while we see more Gen-Speedup-Perks for the poor survivors.

  • Pain Res, Deadlock, BBQ on killerside

    Deadhard, Self Care and Perk X, probably Off the record or Unbreakable on Nr. 3

    Its very obvious.

  • @Deathstroke said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3340899#Comment_3340899

    Well sadako is much better anyway if you use condemn stragedy.

    I dont, I play normally. Old Newspaper is a banger.

  • @Mooks said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3341554#Comment_3341554

    You say all this.. but statistics, my games even on killer side as a low-skilled player and streams on all killer-players levels clearly indicate that killers don’t really struggle that much. also killers get buffs while survivors also get nerfed frequently (and yeah I know you will disregard every instance of these anyways).

    you seem way too tilted over this and unable to see it from any other side than your own. Maybe it’s time to take a break, and get a view from a different perspective.

    I already do, playing Hogwarts. But I dont play S-Tiers, I play the forgotten trash killers which cannot handle such nerfs "as good" as the good ones.

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