Kurri
Kurri
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- Kurri
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Not Nurse level. That would only be possible if you give every killer the power to teleport through walls. However making all the other Killers stronger so they are almost as strong as Nurse when played well makes a lot of sense.
Basically what I am trying to say is that; It doesn't make sense that sub par survivors do well against skilled Killers.
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@Erd69 said:
https://forum.deadbydaylight.com/en/discussion/comment/2873234#Comment_2873234
BUT SCOOBY DOO IS OKAY?
Obviously, it just makes sense 🤣
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@MonsterInMyMind said:
https://forum.deadbydaylight.com/en/discussion/comment/2873564#Comment_2873564
There are ways of detecting abuse while using it so technically you can but question is does Behavior care about those abusing it for an advantage.
That's banning people for "abuse" not banning them for using a VPN.
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You can't ban people for using a VPN in a video game.
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I'm at Devotion 1242 (Devotion 12 Level 42), and am almost done getting all my P3 Killers to level 50. I only have 4 survivors p3 level 50, and the rest between 30-40.
This is also using Iri shards to buy BP through the Shrine.
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/2873279#Comment_2873279
They don't need to go to scott anymore.
https://forum.deadbydaylight.com/en/discussion/comment/2873234#Comment_2873234
The main antagonist murdered 6 children and hid their bodies in robot suits. Then got impaled by the suit he hid in making him a walking corpse. But if thats what you think of child stuff.
And Elmer Fudd gets off hunting a comedic duck, and cross-dressing Rabbit.
Doesn't change the fact that my 9 year old loves the franchise because it's all over children's YouTube, and the toy aisle at Toy's R Us / Walmart. The game was clearly released for an older teen / young adult audience, and is now being SOLD to children.
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Playing with friends.
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I'm not sure how this relates to a game about murder and torture? Don't get me wrong, representation is great, but I see the Trapper just as likely killing a homosexual as they are a heterosexual and just as likely to kill someone who is non-binary.
How do we know if a character isn't already LGBTQ+?
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I don't think BHVR will bring FNAF to Dead by Daylight. I do not think BHVR is the type of people to extort children for money.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2872906#Comment_2872906
Sloppy and Nurses on any killer with a 24m TR and/or Nurse I'm very excited for.
Beat me to it. I am excited to start using Nurses again.
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My take on the notes so far;
- As someone who didn't have any issue downing a Survivor in the 45 second window. I appreciate the buff to 60 seconds, it will be less stressful when I do have to chase a good survivor.
- Love that marked survivors can no longer reveal Ghost Face. As that is what I liked to do to him myself. Let him expose me, just to reveal that funky hitbox, and then run him for 2-3 gens. Making it more riskier, and giving Ghost face the advantage in a chase with a marked target is definitely going to create a significant difference.
- I am fearful for his Add-Ons. BHVR is notorious to using the excuse "We buffed not commonly used add-ons, but they are still useless - just so we could nerf the add-ons you use to balance the character". However the wording in this update is different "to bring them up to a similar power level". Which makes me hopeful they will not nerf his power cd add-ons. Also I would love to be able to use other add-ons than the power cd add-ons. Drop-Leg looks nice.
- "we’re giving them a stacking 0.2m/s speed boost for each Survivor they hit during Feral Frenzy." Yes
- "Additionally, a fifth hit will end your frenzy and put any Survivor into the dying state" YES
- "we’ve lowered the post-Feral Frenzy fatigue duration to 3 seconds" "We’ve also changed Feral Frenzy’s recharge to start as soon as it ends rather than after the fatigue" YAAASSS!!!
- I am excited to see new Add-Ons for Legion. Honestly as a Legion main whom I played since I started playing the game as my main Killer. I actually don't remember off hand what most of Legions add-ons does, other than "Break pallets while vaulting" "Extend frenzy" "Cause broken", and "Extend frenzy", because other than those add-ons the rest really were not that good.
- I don't like the new music in the clip. I don't really see myself using the Mixtapes, maybe I will depending on their effects. Anyways that's off topic. I don't like the new music. I was hoping for music that was more stress inducing. The music sounds great, feels like an AC/DC / Metallica concert, just not what I would of expected for a horror game. Maybe I am looking at it the wrong way, and it will be helpful that the survivors will be too distracted head-banging they run into a structure.
- I like the idea of a Hemorrhage rework. That might help with the heal meta. I mostly play with Sloppy Butcher anyways, so this is just going to make this perk slow the game down so much more. Also this buff indirectly buffs "A Nurses Calling" which I love, I always wanted to use that perk more, if only they would buff the range for Nurses's C.
- Difficulty Changes - noice. Haddonfield - Finally.
Overall A+ news, and I am excited again for a game update. Can someone answer me why Legion losing some of his power when he m1's was not removed? That seemed like a change everyone had been asking for, and very obviously shouldn't be apart of the Killer.
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Wasn't this code for yesterday?
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@Madjura said:
https://forum.deadbydaylight.com/en/discussion/comment/2869208#Comment_2869208
If you want to level a Killer that you don't want to play in the next game that keeps you out of the matchmaking queue, making queues for Survivors longer.
This effect is likely miniscule though.
🦆🦂
Just use your bloodpoints before searching for a game? Mine stills tands.
- Use Bloodpoints
- Switch Killer you want to play.
- Search for match.
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I just want everyone to know I am about to hook this bag of potatos
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Ngl. I think this is actually a good idea. They could even get the licensing for different traditional Scream movies, and then get voice acting and designs for each of the Killers. Anyone playing Ghost Face could be their favorite version of Ghostface.
It's not a bad idea, and brings a lot of flavor to the Killer.
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@Brhoom said:
I'll let you in on a little secret... Head-on squads usually are just in it for the laughs, no one will be doing gens and they all know they won't escape. The only way to ''win'' over them is to go afk or pretend to wanna farm.
If only that was true. So naïve.
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Run a clock that tracks down to the milisecond next to your game and learn how long it takes for Survivors to reach distances, like "That survivor should take x amount of time to reach that wall without the use of perks", and do the same for each kind of perk. Overtime you just get used to and memorize timing for pretty much everything, and then you can catch "subtle" cheating very easily.
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@fogdonkey said:
https://forum.deadbydaylight.com/en/discussion/comment/2869506#Comment_2869506
So then this misalignment is a bug, right? Where is the hitbox?
It's like a step or two behind them, basically aim for their buttocks and you may be golden.
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@IlliterateGenocide said:
Flashlights are the weakest item behind keys and flashbangs/firecrackers
I wouldn't say "Weakest". Forcing the Killer to drop a survivor - even once, is extremely detrimental for the Killer and could cost them the whole match.
Though they require their share of skill, and timing to pull off which balances it out, and why you don't see them as much as Med-Kit's and Toolboxes, or even Maps/Keys.
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Freddy x Myers
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2869209#Comment_2869209
His add-ons are good, specially buffed Irri add-ons are great now. I love them.
Freddy has worst add-on, no doubt.
It might be a difference in MMR, but being exposed doesn't matter when their injured, and again as much as the zombie movement speed increase is nice, it's still not making a huge impact and easily counterable. Though I will throw you a bone. Licker Tongue just doesn't make sense and needs a buff, does survivors even get a Hindered effect when getting hit by the tentacle, and why does this add-on only increase that by 0.2 seconds? Buff it so it actually feels impactful.
Freddy's teleport add-ons are really good. Those few seconds are game changing, and you can put a lot of pressure on survivors with them.
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Bill: "God damnit' this hook in my chest hurts. Hurry! Get me down!"
Jeff: "Bro, but look at that view though"
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Circle of Healing. I would straight up delete boons from the game. It was a very unhealthy addition. Maybe another time, but this was the worst time for them to be introduced.
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Nemesis? I mean the increased Zombie movement speed is kind of good, but really doesn't make that big of an impact.
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Use your Bloodpoints before searching for a match?
I thought that was easier anyways.
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@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/2869178#Comment_2869178
You are overreacting. I don't like some of the fnaf fans myself but if kids like this game they should play it imo.
And ironic that you mention hypocrisy when you were just like those kids back in the day. Let them play video games just like you did.
Chill. Some of the adults are more obnoxious than young folks are.
Not overreacting, and your personal attacks don't affect me. What they do-do though, is make your whole argument look bad.
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@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/2868606#Comment_2868606
Have you ever played gta as kid? Or any other m rated game?
I doubt you only played pokemon or mario kart.
"Let's ask a bunch of unrelated questions, that's how we'll prove our point."
If BHVR encourages children to play their M rated game. Then I won't support them. The amount of hypocrisy alone that BHVR displays by doing so is enough to drive many out of the game.
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@Cameragosha said:
Give legion can jump and run on the wall.
https://us.v-cdn.net/6030815/uploads/NKRY237UKI5H/7905471-20210411-111755.gif
Man legion being able to just parkour across the map would be so cool!
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Happy, empathetic, and playful.
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@BadZilla said:
https://forum.deadbydaylight.com/en/discussion/comment/2868717#Comment_2868717
Assuming survivors need to accept the surrender option like other game , bully squads will never do that
Not a very good assumption. No it does not go to a vote, like a lot of games that don't have a vote option when you surrender.
You surrender, the game immediately ends, and you lose some points. Move on.
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Killers should get a surrender button. There is no excuse to allowing bullying.
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That was a nice bait and switch.
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@pizzaduffyhp90 said:
https://forum.deadbydaylight.com/en/discussion/comment/2868606#Comment_2868606
There parents might say it's fine there's plenty of kids out there that play rated M games COD, Halo. GTA, etc. Kids lie about there age as well all the time and even though FNAF mainly has a kid fanbase it doesn't make a difference for kids lying about there age to play M rated games as it happens all the time.
A parent allowing their kid to play an M rated or R rated game is still their decision. One I don't agree with either, but that's still the child and the Parent. Not BHVR. If BHVR put FNAF in the game that is targeting children as their audience they want to bring to the game, and I won't support that.
Honestly what is even more concerning is how much you playing devils advocate.
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Nurse and Doctor for sure.
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@pizzaduffyhp90 said:
https://forum.deadbydaylight.com/en/discussion/comment/2867448#Comment_2867448
You do realize there's already a bunch of children playing this game on all versions of DBD right? Plus a lot of the players in this game act like children when they loose or if something doesn't go there way in this game.
I am not sure why you think that makes it okay? It's also the entire difference of children lying about their age to play M rated games, and BHVR actively adding content to the game that encourages children to play it.
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Human Centipede.
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Holy. That really sucks. Maybe reach out to a Community Dev?
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You may not notice it now, but that increase is fast enough to get a free hit before survivors have time to reach the next loop/tile. I run it on a lot of my Killers.
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Took me like 2 days to learn nurse, and got years of profit. Good investment.
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I just want people to be nice to each other again.
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Honestly no. I chose not to participate in Sadako's ptb, and waited for her full release and enjoyed the chapter release a lot more.
I'll probably do that from here on out.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2867527#Comment_2867527
The feedback that gets you banned ain't the feedback and as we know, devs have to filter out the trashtalking from the constructive and ACTUAL feedback. This thread is not a "good" feedback, this thread is about how someone wants to leave a game, say how BS this game is, how lazy the devs are and how much Elder Ring is better, to me sounds like bashing and unsportmanship all the way.
It raises the question of why.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2867474#Comment_2867474
I don't think people's intention are to bully those who post about leaving, I think the problems stands to the people who feel better to post on the forum about
https://us.v-cdn.net/6030815/uploads/Q73B0E5LVCVX/image.png
You do know you post this in a dbd forum so you don't expect people to like it, right? because you mainly post to rant more, well you will achieve similar replies.
He is free to go, but this is not how you do it. You don't just insult a game people's like and close the door behind you, if you cannot be nice at least don't do it. This is like spitting in someone's face and leaving
Any feedback is good feedback. I look at it from a different perspective. I seen 3 threads float through here about people not enjoying the game and leaving, of 2 of the threads they were getting bullied. The third made self harm statements, and kind of got support.
I'm not about to argue if it's an issue or not, because it's very clear the game is stressful on it's players and those players are acting out in different ways. This issue needs to be fixed sooner than later, and bullying/dismissing these posts/threads only adds to the problem.
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Definitely run in a straight line, in corridors, and through gaps between rocks/trees. Don't look behind you, or listen for when he charges his shred, and absolutely never watch your surroundings when performing objectives.
Always cleanse portals in dead areas and completed gens.
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I'd leave. Friends wouldn't be able to convince me to come back to the game, forums, discord, or any other social. Encouraging children to play the game is where I draw the line.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/2867183#Comment_2867183
If you flip it, brighten it, crank up the sharpness, Google "Freddy Fazbear", copy and paste it onto the image, you can probably find him. Probably.
Omg, I had my doubts, but they're right!
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@Chilli_man2400 said:
https://forum.deadbydaylight.com/en/discussion/comment/2866805#Comment_2866805
On Boss protocol’s website where they talked about the NFTs there not using DBDs pinhead model it’s a completely different art.
Also you will be surprised what a community can do. If you played Last of us you probably know Troy Baker. Pretty much Troy announced he was going to do NFTs and he got hate and Troy said your just hating cause it’s popular NFTs are the future. But after all the negative feedback I’m not joking 3 days later he announced he’s not working with NFTs anymore and he said he was sorry
Lol well it worked for the Sonic movie didn't it
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@Chilli_man2400 said:
They stopped working with them. Clive barker now owns the rights again. And the website where they made the NFTs don’t have the BHVR Pinhead model anymore.
It seems BHVR cut there ties with the company and there’s rumors that the Crypt TV skins will be discontinued.
@Chilli_man2400 said:
https://forum.deadbydaylight.com/en/discussion/comment/2866258#Comment_2866258
Ok. But When Barker got the rights I think this let BHVR get Doug Bradley to do Pinheads voice. And if you go to the Boss protocol website they don’t have the BHVR Pinhead model anymore.
Do you have sources that BHVR isn't working with NFT's anymore? Not that I don't believe you, I just like getting info from credible sources before I tell anyone about it. I am glad to hear that they've seemed to change their mind, but it shouldn't take a community backlash to make a company make the correct decisions.
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@FrostyEyesSusie said:
https://forum.deadbydaylight.com/en/discussion/comment/2866209#Comment_2866209
The MMR system is actually pretty simple.
For survivors:
Escape through the Exit Gates: MMR goes up
Escape through the Hatch: MMR stays the same
Do not escape: MMR goes down
For killers
0-1 kills: mmr goes down
2 kills: MMR stays the same
3-4 kills: MMR goes up
Yeah for the most part. However including that if a survivor takes hatch the killer doesn't lose or gain mmr on that result. Also the killers mmr gain or loss is based on the difference between the killer's mmr and that survivors mmr, so you will relatively stay near the same mmr if the only 2 survivors you kill was the strongest and weakest survivor you were matched against.
