KaoMinerva
KaoMinerva
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- KaoMinerva
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Comments
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@dragobv said:
NO and why would you spend a perk slot on something that gets broken in 5 sec while there is pop goes the weasel that just decreases a gen 25% once you hook a survivor also this requires skill unlike ruin thats like here is FREE map pressure
Call me crazy, but I've been using PGTW & OVERCHARGE on Billy! Gens rarely get done!
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Let's just go back to the 2 kill system.
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No. It's fine where it is. Really shouldn't even be in the game.
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@Poweas said:
https://forum.deadbydaylight.com/en/discussion/comment/543624#Comment_543624
@KaoMinerva you're completely wrong. I came from console, and I'm actually pretty good at juking Nurses on PC, I was since day 1.
You are completely wrong about this and it's offensive.
If you're pretty good you shouldn't be complaining. It's common knowledge a GOD NURSE will kill you 9 time out of 10. They've seen it all and miss are legacy 3. Accept your L and move on.
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You're a console player. Your experiences mean nothing here. PC is where all the true killers & survivor elites roam. Console players actually try to loop nurse. I'm a nurse main and play her on console so I know.
Nurse is the god of the game and for good reason. Learn how to play against her and stop crying.
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@brokedownpalace said:
It's not.
They voted you down into the abyss LOL
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@Larcz said:
https://forum.deadbydaylight.com/en/discussion/comment/539643#Comment_539643
I think ther is many ppl who think like you and me.
Yeah I'm not buying anything else that isn't Billy/Nurse tier. To top it off, he's getting nerfed on release. No deal
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@theArashi said:
Regardless of nerfs being impactful or not he will not even come close to top tier killer. I know you already told us that not all killers have to be viable at high ranks (I still don't get it why are you changing freddy anyway... since he was pretty good against rank 20 survivors) but he still isn't even that strong to deserve a nerf.
Survivors reported having hard time getting him out of shroud in chase - YOU HAVE TO LOOK AT HIM, in chase you look at the opposite direction so unless you are looping with a big amount of leeway or other survivors help you it is next to impossible to achieve anyway.
Also from PR perspective it does look like few of the games releasing lately which "change" completely after a month from release. You released the killer and annouced that let's say a week from now he may very well be weaker or play differently... so why buy him now?
I'm not buying him
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@Peanits said:
It's important that the perk stays active long enough to prevent two things:
- So they killer can't just wait out the stun.
- So the person using the perk isn't punished for not immediately going down.
The first one should be pretty self explanatory. If it's, say, 15 seconds, I could easily just wait 15 seconds after they were unhooked, pick them up, and rehook them. If it's a whole minute, sure, I could stand on top of them, wait it out, then pick them up and rehook them. But I would lose a lot of time in the process, and that gives the rest of the survivors a whole minute uncontested to do generators.
Or if it's 30 seconds, even, the survivor would have to try to go down in time, which would make it painfully obvious to the killer that they're using DS.
Why didn't you nerf the recovery time back since enduring is NERFED
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/537551#Comment_537551
We definitely are. We've been keeping track of all the feedback surrounding the grind for a while now and I am happy to say that we are actively looking into it at this point.
Dude I'm p3 Billy and I STILL GET WEBS WITH 1 PERK #########
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@Exa1ib3r said:
https://forum.deadbydaylight.com/en/discussion/comment/537155#Comment_537155
yes, claudette main hiding in a bush having sex with it, you are indeed famous.
LOL
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Look up or do what I do... Franklin's Demise
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Am I the only one that feels like the ENDURING NERF actually hurt the perk? It feels like you recover SLOWER!
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Is there a way we can play against you @Peanits. I want to see how good you are as survivor. I will first use Nurse, then Billy, & then Legion.
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@gantes said:
https://forum.deadbydaylight.com/en/discussion/comment/533736#Comment_533736
People are just delusional if they think anyone would play (or make) a game where one side is overwhelmingly stronger than the other.
Asymmetrical means just the way the gameplay goes. Two teams against each other with a different number of players. Anything beyond that is just people having wet dreams of power.
Survivors shouldn't be as strong as killer
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@Acromio said:
https://forum.deadbydaylight.com/en/discussion/comment/532018#Comment_532018
Well, they had to come up with an excuse to neuter Enduring whilst (although indirectly) buffing DS for the fourth time, so...
That's exactly what they did.
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I appreciate @Peanits for commenting, but I just got to downvote ya dawg lol. Y'all still haven't learned. I'm definitely convinced Freddy rework will be a nerf!
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@gantes said:
https://forum.deadbydaylight.com/en/discussion/69551/proof-devs-a-do-not-listen
You know, you really throw any credibility your post might achieve out the window when you say they bURieD Legion.
Chill. The only change I'm remotely concerned about is not being able to stalk marked survivors. Other than that, no big deal.
Legion was literally ALL NERFS + 115%. Are you serious?
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/532663#Comment_532663
Their statistics are worthless for a multitude of reasons that they even have said themselves on these forums. They especially shouldn't be used at all for determining balance.
They count DC as a kill for God's sake LOL
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/532527#Comment_532527
I've gotta' clarify some things here because there seems to be a lot of confuison.
The range to break him out of stealth is unchanged. The detection area refers to the area on your screen that the killer needs to be in to start revealing him. That will be made about 8% larger. This does not make him easier or harder to reveal, it's just a little QOL change for those that aren't perfectly accurate (particularly helpful for those playing on a controller who are having a hard time keeping their camera right on him during a chase).
The pallet stun is something we got a lot of feedback for. A survivor is meant to be reveal you once they've seen you. If they threw a pallet down on you, they've definitely seen you. (That, or they're just running around the map throwing pallets down for fun and just won the lottery.)
Most of his add-ons are not being changed. His stalk rate add-ons are being decreased due to how powerful they were. It was possible to reduce the stalk time to under 1 second while leaning. The killer instinct add-ons are being reduced to compensate for his base killer instinct duration being increased. The rest of the add-ons remain unchanged.
What about marked survivors being stalked!? Why was that NERFED?
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@Ember_Hunter said:
They shouldn't have changed anything! :O
This is DBD devs bro lol
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What's the point of a PTB when you'll just nerf the killer anyways? Smdh
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Silent Bell Wraith 😈
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Anybody notice they refuse to address these issues, but will answer questions all day about dumb stuff like lore & cosmetics!?
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@TheBean said:
haha.... Looks like the fun is beginning.
Hey man, I'll just keep using Billy/Nurse & Wraith lol
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LOL I SAID HE'D BE NERFED!!
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Are there any changes to what you've already done?
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Barbecue and Chili, Bitter Murmur, Nurse's Calling and Surveillance.
I've been using Overcharge, PGTW, Enduring, Spirit Fury.
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@LastShoe said:
"How about repairs take longer"
NO. Repair are already boring... we need additional objectives that won't be focused around holding m1... someone suggested filling up the generators with gas once... someone else suggested collecting generator's parts, which would also impact how brand new part works like.
Collecting parts and getting fuel are what we need.
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He'll be around where Wraith is. He's not that good and honestly, I'm expecting a nerf to him and NOT buffs. I won't be buying him.
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@Horus said:
https://forum.deadbydaylight.com/en/discussion/comment/530368#Comment_530368
Quote we have not announced any nerfs
So the nerfs will be there at launch got it
Yeah I'm not buying this weak killer. I'm not calling for the buff then nerf trick again
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YES THIS IS WHAT I WAS TALKING ABOUT
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@Jesp said:
When I saw "aggressive" I thought of something like enduring/spirit fury/bamboozle/<something else> to just bruteforce pallets and windows as hard as possible, but that's a different kind of aggressive.
I guess if they tend to use obsession perks you could use Rancor to try to get them? Whispers so if you're in some random corner and it lights up it might be your "nemesis" hiding there? I dunno.
This setup is as aggressive as you can get as Killer. You're arguably unstoppable in a Chase. For a complete aggressive Chase build... I'd say
Bamboozle
Enduring
Spirit Fury
Brutal Strength
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He actually needs buffs
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How is it possible I have a p3 Hillbilly and after over 25 bloodwebs, I STILL don't have ANY bamboozle, BBQ, AND I'M STILL GETTING 1 PERK BLOODWEBS!? SERIOUSLY
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@LCGaster said:
They must have removed that animation because it was too long and might have caused frame drops
And for those who don't understand, you can grab healthy survivors if you time it right, I've done it multiple times, stop attacking people because you don't understand something
Really? I don't think I've ever grabbed a healthy survivor.
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@FeelsVeryBadMan said:
Yeah... no. There are still more than enough potato survivors in Red Ranks.
Potato Survivors
- Go down in 10 seconds or less ✓
- Urban Evasion ✓
- Crouch all the time ✓
- Hide in a locker when they hear TR ✓
- Do nothing but crouch in a corner all game ✓
- Instead of helping they camp the hatch ✓
- Always drop the pallet when the killer is like a mile behind them ✓
- Never look back ✓
- Always drop the shack pallet way too early, wasting it ✓
^ That happens in Red Ranks way too much. Especially the first point.
I can't lie, dude dropped shack pallet today, when I was Wraith, and I hadn't even UNCLOAK yet. I just started laughing because I was playing base Wraith with no add on.
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@Exerlin said:
Even if this wasn't a thing, it still sounds really cool. Grabbing someone jumping through a window and watching them break free and continue the chase would look a lot cooler than just whacking them with your weapon.
If you're close enough you should just straight grab them still 🤷
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You mean to tell me a hulking killer like Trapper can't snatch an uninjured survivor off a window trying to jump out?
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@Riddick said:
What exactly is a struggle grab and its difference with a fast grab?
Back in the day when you were grabbed trying to vault or something, the survivor would be trying to hold on but eventually get snatched off. These animations come from the very very early DBD days.
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@DBDbuildsYT said:
https://forum.deadbydaylight.com/en/discussion/comment/528072#Comment_528072
Yes something like that, I used to play f13 a lot in the past a few the chase aspect was pretty good.
Unfortunately once you master combat Jason becomes quite weak.
Good luck even playing Jason lol. The random select crap killed the game for me. I have 0 interest in playing survivors.
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I do... Because I'm a Nurse Main. Loop away
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@HavelmomDaS1 said:
https://forum.deadbydaylight.com/en/discussion/comment/518581#Comment_518581
But the perks u mentioned for killers are useful in every match. But premonition and spine chill to actually counter one single killer... NO, not a single killer, a single addon of a single killer. That's to much.
Stop lying. Killers run this to COUNTER looping and Gen Rush.
Without ruin, 3 gens pop in 1 chase.
Without SF/Enduring, you eat plenty pallets. This combo saves time!
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I'm going to build my Freddy up on PC and try these builds.
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@TheGameZpro3 said:
My SWF stomper is:
Doctor:
Overwhelming Presence (I don't have Ruin yet)
Overcharge
Unnerving Presence (You probably know where this is heading)
Distressing
Add-ons:
Calm (Bigger Radius)
Order (More madness in static)
Offering:
(You might think I'm a dik for this, but) The Game.
I make sure they CAN'T even Gen Rush me.
3 Gen Docktah is my favorite
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I'm still not buying him. The ability to cancel his power should be removed. This is the final version of him. Not impressed lol
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@WildDovami said:
https://forum.deadbydaylight.com/en/discussion/68236/trolling-the-trolls
It's a shame they DC'ed. Pathetic. That stuff actually makes me laugh when it happens to me. I'll be rolling with a team and we are squashing the killer then WHAM people start getting downed and on hooks. I can't help but to laugh because it's so absurd what happened to us in the last 2 minutes. You can tell the killer just turned it on. I'm more thankful than mad. At least you let us get some BPs lol why DC?
You know they're mad when you use all blinks right behind him for a hit even you could've had it in 2 blinks LOL. To add even more salt, I'm leaving IMMEDIATELY so you can't even talk to me haha
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@[Deleted User] said:
Awesome story. I also like this.
My 4 group SWF stomper is:
Freddy.
Perks: Discordance, Surveillance, PGTW, Overcharge.
Add-ons: Z Block, Unicorn Block.
Offering: Lery’s.
I call it my anti repair build, or anti gen rush. It never fails to amuse me how much the group struggles to get just 1 gen repaired, maybe 2 at best before i’ve worn them down and killed them all.
I'd love to try this but I don't think I have any of pig perks outside MYC. I didn't buy her. I think she's trash lol. My Freddy on PC don't have anything into him but he's a god on console for me.
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@Maximus7 said:
To those who are saying Billy is balanced, have you ever seen a good survivor squad loop a Billy to oblivion?
He also sucks. Yet he's the definitive second best killer. Should be proof enough that the game is in a horrible state of balance.
I've been looped to hell as Billy by SWF trolls
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People just want killers that can be good without so many stupid drawbacks. Here's an example that will make Wraith GOD TIER!
Remove slowdown on UNCLOAK. Simple.
That one change would make him god tier.