KaoMinerva
KaoMinerva
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@marth88gaming did you say Nurse needed NERFS?
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Prayer Beads are fine. Just learn how to get better at the game!
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@Mc_Harty said:
https://forum.deadbydaylight.com/en/discussion/comment/602685#Comment_602685
Did you think the same thing about Nurse?
You damn straight. I played nurse yesterday around R7 or so and survivors literally tried to LOOP me. Yes, they tried to LOOP me around debris. These are the players that claim nurse OP.
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@Peanits said:
Third party programs are only at risk if they are not authorized by us. We have stated in the past that voice chat is okay to use. As a result, voice chat is not cheating.
But assuming it was, how would we enforce this? How can you prove that people aren't communicating with their phones, or by playing in the same room as one another? You would end up in a mess of finger pointing and there is absolutely no way to prove it. We would be banning people purely on speculation, and that is not something we want to do.
Enforce it by NOT KILLING THE NURSE! SIMPLE
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@ArecBalrin said:
https://forum.deadbydaylight.com/en/discussion/comment/602678#Comment_602678
One thing I'm wondering is that the devs have not mentioned the no-clip on fake-pallets when discussing the intended dynamics of them. Their focus has been on having to remember where the pallets were not there while awake. That to me suggests that no-clip on fake-pallets is an oversight.
Now we see if they will change that, because this removes the risk of wasting a real pallet.
They're not. They're not trying to make any more threatening killers. Ask about pointless cosmetics are lame lore and they'll reply all day.
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@gantes said:
https://forum.deadbydaylight.com/en/discussion/comment/601966#Comment_601966
Yeah I think her other purple add-ons embody it well. They're EXTREMELY strong but not absurd like Beads.
IMO in order to be allowed to be that gamechanging, add-ons should be pink. Purple are supposed to be the very strong stuff but still in line with the lower tier of add-ons.
Beads aren't getting nerfed and shouldn't be nerfed. Give it up
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@ArecBalrin said:
If they don't have collision, they can essentially be 'disarmed' by anyone who isn't in a chase.
Slowly, very slowly, it will dawn on people that new-Freddy is not really an improvement on old-Freddy and all the embarrassing praise for the rework is down to novelty-factor alone.
He's not better really. The snares are absolute garbage. Pallets are good when they work, but he's still very loopable and without add on... He's not very impressive.
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@Seltas0208 said:
https://forum.deadbydaylight.com/en/discussion/comment/598696#Comment_598696
Did you think her add ons needed a nerf back in 2017?
The funny thing is, after they nerfed her many times already, they left her add ons alone which technically hurt her. Her purples are actually useless along with many others that serve really no purpose.
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/601555#Comment_601555
Thats why tinkerer got changed. Stacking that with charge addons made Huntress ridiculous.
Yeah, but they completely KILLED the perk!
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@Seltas0208 said:
https://forum.deadbydaylight.com/en/discussion/comment/598696#Comment_598696
Did you think her add ons needed a nerf back in 2017?
The funny thing is, after they nerfed her many times already, they left her add ons alone which technically hurt her. Her purples are actually useless along with many others that serve really no purpose.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/600510#Comment_600510
I am far from being the Nurse main, because I do not play her that much. Basicly I am a blinking potato and yet I still can get kills even against good survivors. Sure I may not 4k but as I said - I am a terrible Nurse. Also skill does matter but in case of the Nurse there is a point where skill makes her broken and addons are the worst offenders. As I stated before she has no punishment for failed blinks and in the end can still be rewarded with a hit when she has multiple blinks. This is not how the game should work - every side should be punished for mistakes to promote good play and skill. Nurse addons remove skill and add cheese.
Also the game has changed a lot with all the detection perks added and the Nurse altered plus survivor nerfs and killer buffs she is currently the strongest killer and a bit problematic as well. You cannot balance the game or other killers for that matter having the Nurse as she is now. She is in desperate need of a rework to make her not only fair but also interesting to play as and against.
I mean bro it's not hard. I rarely play nurse and yesterday survivors were literally trying to loop me. Yes, loop me. I 4K them all and I was using a pad. Nurse stats are inflated at high rank because of potatoes.
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Can we address deep wounds being garbage
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@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/599952#Comment_599952
I'm not disagreeing. It's why I liked Legion pre-nerf (although I don't miss the default movement speed). The easiest thing to do is just to get out of their terror radius when they go into frenzy. Survivors just don't like that it requires different strategies to the looping they've grown used to.
Same with Spirit. Requires different counterplay: you need to be moving in unpredictable ways, maybe sprint one way then walk another... although good spirits will still be able to hear you... it's more about skill there.
Counterplay isn't a bad thing, since it requires knowledge, it's just that it needs to be better than "just loop them". It's why I find Wraith and Clown unenjoyable to go against: They only require looping and the can get free hits. I don't mind wraith so much, but I hate playing against a clown because a good clown has no counter in a chase (of course, that's why stealth is important against the Clown).
But Clown has no map pressure. I hate him lol
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@Talmeer said:
https://forum.deadbydaylight.com/en/discussion/comment/600554#Comment_600554
1-The Legion was one of the few good designs in dbd. A good design is not copy&paste from one character to another (looking at you m1 killers, basicly) and a good design let you choose how you want to play your character.
Further then that, its design introduce thes archtype of a fast stabbing killer into dbd. Something the game hasen't before and that was something that has also many people join the dbd community (me included). The Legion advertisment video had exactly promiset what many people had look for.
2-Surviors tend to say that we killers should look at the things differently. That is a legit argument. The thing is... Survivors prove always that they can't do the same in return.
If the Legion was so unhealthy to the game, why I had in my endgame chats people that had thank me for a challenging game? Why was the Legion the only reason to buy dbd?
That sounds for me pretty healthy^^.
Imo, the survivors in the forums have just their personal hatred. You see it even on the arguments. Mostly they start then to talk about exploits, or no counterplay, aka. they forget that also survivors had play with exploits and they resist to read tutorials, or watch videos that could help them.
In every other game, that behavior would not even worth mentioning besides a "rofl", but here it leads to nerfs :|.
The truth is, while many people accept that the Legion had darker sites, some people are not be able to see the other site. The site were people have enjoy playing the Legion and playing against the Legion.
Besides, I have seen in the Legion and Nurse nerf threads a behavior what I really find disgusting.
It is ok to be pro nerf for Legion, or Nurse, or to be against it... We all have our opinions, but... To go then in a thread and celebrate the nerf, just to put more salt in the wounds of the playerbase that has now to struggle with the nerfs and has lost more interest in the game they had like to play?
No thanks... I have never post in a survivor/perk nerf thread and I will for sure not celebrate if surviovrs got nerfed. Not important if we talk then about a nerf I can understand for them, or not.
My experience with survivors is totally different when I look at the game and then in the forums and I at least can see the difference.
Why survivors see always and only the exploiting killers, or op addon using killers? I don't get it.
It all has to do with who is loopable. A Wraith, Clown, *Docktah, etc with their strongest add-ons never get complaints because they can be looped to hell. Nobody cares that trapper uses pink brick. His traps are garbage and can be so easily dispatched. People only complain when the threatening killers are actually... Threatening.
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@gantes said:
Nothing meaningful will happen to the Spirit so you guys can chill
Besides, there's absolutely NO WAY to butcher Nurse with her current kit. They're only gonna make small changes, they said. What small change can they do to butcher her? It's impossible. Her kit is inherently strong, you don't make her significantly weaker without changing core mechanics, which they won't do.
Didn't they say that with legion? Didn't they say the ghostface changes were small?
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@Spicybarbecue said:
there's already ppl crying for a nerf on the new Freeedy when he's mid-tier at best.
probably going to happen
Because they're upset they can't loop him 5 gens. People were upset about Bamboozle for gods sake. What's so bad about this perk? It's blocks off stupid window loops immediately.
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@DBDbuildsYT said:
https://forum.deadbydaylight.com/en/discussion/comment/599726#Comment_599726
Because they have found the formula to obtain what they want, if something isn't loopable they need to nerf it.
They can simply :
1 start to dc against the killer who needs to go
2 open posts about the killer being op
3 demand a counterplay, new keyword that now has infected the devs as well
4 do videos about the topic
5 repeat until the goal is achieved
Legion has been defeated, nurse is about to go and spirit is next 100%. Then if many people start to play hag she will be next and then every killer will be loopable.
That's the whole plan. If nurse could be looped, there would be no arguments here. It's the same thing with a spirit. Every pallet is a guessing game and they hate having to outwork the killer.
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@Raven014 said:
In my experience, Nurse just requires different counterplay than other killers. You just try to get distance and juke. Sure, good nurses can try to predict, but it's still better than nothing.
I personally don't understand the "nerf powerful killers" bandwagon many survivor mains are on. The point of a survivor is to survive, while they keep making it so easy for them by doing so. It makes no sense to me.
Nurse needs no change. She's one of the few skill based killers there are that don't require survivor mistakes to do well.
That's the point. Her ability is based solely on the player playing her. Every other killer relies on survivor mistakes. That's what makes swf so dangerous.
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@Tzeentchling9 said:
https://forum.deadbydaylight.com/en/discussion/comment/599720#Comment_599720
#NotAllSurvivors are sweaty SWF. We can't possibly balance around them!
Not ALL R1 Killers are ELITE Nurse players.
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@tekstdok said:
https://forum.deadbydaylight.com/en/discussion/comment/547038#Comment_547038
Good killers rarely use NOED, because they simply don't need it. That's why i said it only rewards bad players.
I'm using NOED REGARDLESS. Even on Billy I'm using it. 🤷🤷🤷🤷🤷🤷🤷🤷🤷
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Funny, when it's time to BALANCE around R1, it's making the STRONGEST killer weaker, yet SWF, GEN RUSHING, LOOPING, ETC will have to wait!
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@Tzeentchling9 said:
https://forum.deadbydaylight.com/en/discussion/comment/599715#Comment_599715
After Button and Block add-ons, it wouldn't even surprise me at this point.
Unfortunately, me either. Those block add on are so bullshit and lazy I don't even know lol. Who cares about blindness when you on comms LOL
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@Gcarrara said:
https://forum.deadbydaylight.com/en/discussion/comment/599644#Comment_599644
Mhm what do you mean they nerfed enduring?
Recently there was a change of the text description, but the end result was actually a slight buff (there was a bug before but it has been fixed now). 👍️
It but affecting DS was a nerf because survivors kept crying. They used to scream use enduring, when we did... Nerf
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@Tzeentchling9 said:
Ultra Rare: Lethal Blinks inflict Hemorrhage for 60 seconds
Very Rare: Lethal Blinks inflict Blindness for 60 seconds
Lol man
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@Boss said:
The point of Spirit Fury is to give you a chance when using it.
Enduring increases that chance a LOT.
So I'd definitely say Enduring.
Brutal Strength can only give you the charges 20% faster.
It's an alright Perk by itself, but it doesn't have nearly as much synergy as Enduring.
Which is why they nerfed enduring yet won't take another look at DS
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He should've had both powers base. He'd be a god then... Almost
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You may as well not even use add on with these nerfs lol
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@Sandt21 said:
https://forum.deadbydaylight.com/en/discussion/comment/597955#Comment_597955
It annoys me when survivors say this, or instead "Lets give the Devs a chance here." We have. Several times. The fact of the matter is that the Dev's have an AWFUL track record with "adjusting" killers. So forgive us for fearing that the only killer who can go head-to-head with the overwhelming power that is SWF is heading to the Nerf Chopping Block.
We've trusted them the whole time! I came around when Myers was released. I bought this game for Myers. What they do? Nerfed him. Screwed up Wraith cube. (Yes he is better, but they also nerfed stuff and did stuff nobody wanted) Freddy.... Atlantis. Plague? Weak. GF... Weak! Leatherface... Who cares lol? I mean come on. Spirit had to have been a mistake when she was made. She's the only Killer that's actually a constant threat despite being add on dependent.
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@twistedmonkey said:
https://forum.deadbydaylight.com/en/discussion/comment/598827#Comment_598827
Didnt you say they shouldn't Nerf Nurse going off the best killers with 4500k hours.
Just confused as the experiment was done with players who also each have thousands of hours and to why one is valid while the other is not?
Personally I think both are wrong to take as the norm. The Nurse is fine at base kit and takes time to learn and most survivor games play out nothing like the experiment.
Them survivors weren't for real. They didn't even bring items.
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@Mellow7 said:
You forgot about survivor's complaining about GF so he got nerfed a week after release.
I didn't waste money on him. I seen the nerfs. He even gets revealed in Chase easily. Total bs
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@ArecBalrin said:
The OP is right and literally all the survivors can come out with is their memes.
'Even killer-mains say it'
'Nurse ignores all mechanics survivors can use'
'But her addons' /Laughs in 2017
'The devs say they gonna do it like this'
The devs of course do not at all have a long-history of saying but doing different things. Tell a Nurse-main in 2017 that survivors would one day be calling her addons OP even though they haven't changed and they will instantly know it's because survivors themselves are the only factor that's changed; they are worse at the game than ever before.
Survivors consider only the playstyle and mechanics they prefer to be 'all mechanics', until they all used up, then they will suddenly start using the rest they deny exist and quite effectively. Finally, anyone who has to tell you they are a killer-main is not a killer-main.
Funny because when I use Omegablink and don't destroy them, it's GGEZ. (I use pad and only have like 250 hours total.)
When the legendary killers that have 4500+ hours destroy with nurse, she needs nerfs? Stop it
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@fcc2014 said:
https://forum.deadbydaylight.com/en/discussion/comment/597693#Comment_597693
@KaoMinerva your comments are all the same.
This past calendar year survivors received nerfs to Exhaustion perks, self care, DS, Mettle of man and Brand new parts.
Many killers received buffs Hag, Trapper, Wraith and Freddy.
Noed and Pop Goes the weasel also all became stronger and more viable with adjustments to the numbers.
You could at least show some impartiality.
GGEZ
Killers have had nerfs since the inception of the game. EVERY SINGLE KILLER HAS BEEN NERFED. That's right, every single one and every single killer specific perk at some point too.
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@Marcus said:
https://forum.deadbydaylight.com/en/discussion/comment/597926#Comment_597926
Killer mains said Legion needed a rework, not a nerf, because Legion was very weak unless moonwalking or Frank's Mix Tape was involved, without these things he was low tier. Instead of just fixing his exploits and broken add-ons, they overnerfed his Feral Frenzy. I don't see any reason for his Frenzy speed or vault speed to be slower when he even can't down survivors anymore with it. Also, devs were very lazy about his add-ons, now 80% of them are trash.
That's my point. People want to act like it was a buff. They made deep wounds even more bullshit. It's no threat AT ALL. You have DEEP WOUNDS, but you rub yourself for 5 secs and woolah... You're ok! It's nonsense!
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@GrootDude said:
They’re only slightly nerfing her base. Reworking her add ons doesn’t mean nerfing all of them, omega blink and extra blinks needed a nerf anyway. Maybe now she’ll have more useful add ons.
Her base should not be touched... Period. I personally believe she shouldn't be touched AT ALL, but add on ok whatever. Touching her base is bull and you know it. No reason to cry about no add on Nurse
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/597043#Comment_597043
The many, many posts, videos, and discussions about some of her add-ons being too much, as well as the statistics we've collected over the last three years. We're not going in flailing around the nerf hammer hoping for the best, we're looking into the stuff that is almost unanimously agreed upon.
Yet you do NOTHING about SWF, LOOPING, GEN RUSH, ETC. Why can't you ever have this urgency when killers are suffering? The legendary God Nurse players are mostly gone. Kinda funny how there was no statements about depip squad, but now suddenly, you have all this data on nurse.
Give me a break. Nurse is getting the same treatment as legion.
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If they kill the Nurse they'll kill this game... Period. It's crazy how crying survivors get ######### done while killers have been pissed about gen rush and looping since inception and nothing done.
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@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/594387#Comment_594387
That already started. I'm just trying to quantify it.
These folks just want the top threatening killers nerfed
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@Condorloco_26 said:
I think Wraith is fine now. Really. His addons are very good.
I just don't want some dumb cooldown or stuff in exchange for being invisible as you describe him.
No. Remove the slowdown on UNCLOAK. He immediately becomes god tier
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@Sandt21 said:
Here's my idea: Keep brutal strength as it is but add on that brutal strength makes gens regress 50 percent faster then what they do without brutal strength.
I will take this
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@GrootDude said:
@Jdsgames tracking perks aren’t even the main problem, the lady can teleport at fast speeds, she’ll find you, she always does.
So basically, you don't want her to teleport. If she could be looped, you'd be ok with that?
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No dude we're not about to start this NERF SPIRIT thing!
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Those block add-on are just very lazy. They need to be reworked
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The survivors are really crying on this thread lol
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NOED
Sloppy Butcher
Nurses Calling
BBQ
😈😈😈😈😈
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@Rivyn said:
My issue with threads like these is that it's ONLY about the top killers, as in the killers that pose the greatest difficulty. They're okay bullying M1 killers, but when they face one that they need a decent strategy (strategy as in 'don't be obvious,' as tough as that sounds) for, you find two thousand threads popping up. Personally, I think we're only seeing these threads, like the other four thousand on NOED, due to rank reset, and skilled players stomping low ranks. But it's been said before, only Nurse's addons need a look at, not her kit.
That's all it is. Nobody is mad at Wraith with his strongest add on, Clown, OG Freddy after nerfs and so on.
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Instead of the incredible lazy hemorrhage & blindness effects? For example a buff to the slowness or increase amount.
So he can be more threatening? Not a chance lol
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/592782#Comment_592782
I was hoping they’d make the blocks affect his teleport cooldown.
Let me guess, they didn't change em from that STUPID hemorrhage NONSENSE?!
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@Fictionalname said:
Ghostface in a better spot LMAO.
He got a huge nerf with the detection increase, I can literally look at him by accident and reveal him and remove his power.
Exactly lol. They nerfed him shortly after release. The Freddy changes are still the same from PTB.
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These people still complaining lol. She isn't getting nerfed, deal with it.
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@CoffengMin said:
https://forum.deadbydaylight.com/en/discussion/comment/591470#Comment_591470
maybe because youre just good?
How when I haven't played on console in almost a year? Are you up to the challenge?