JPLongstreet
JPLongstreet
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- Username
- JPLongstreet
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Comments
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@DetailedDetriment said:
Beta is reserved for DayZ and DayZ alone.
DayZ updated for me today. Nothing broken as far as I can tell
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@xXCAM3R0NXx said:
https://forum.deadbydaylight.com/en/discussion/comment/1951004#Comment_1951004
What does that mean lol
Prolly meant team fortress 2
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Kids are shrunk in backyard, survival, science, some base building.
Oh and big azz Spiders to fight
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@xXCAM3R0NXx said:
Title :)
Grounded
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Isn't early access for 5 years about the same as an organized hobby or sumthin?
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@ManInaPickle said:
https://forum.deadbydaylight.com/en/discussion/comment/1947349#Comment_1947349
Basically blame consoles and their patch approval process.
You'd think it was possible to speed up that process somehow, with all consoles together slightly outnumbering PC at this point I believe. I bet the turnaround aggravates the devs too.
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@stargazer9 said:
https://forum.deadbydaylight.com/en/discussion/comment/1949670#Comment_1949670
So what if this can’t be done on consoles or mobile? :\
From what I've seen, these devs tend to consider all platforms together, not wishing to split their playerbase.
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Yes performance got a lil worse after this update in Xbox1. Frame drops from lighting sources on reworked maps is the latest culprit, and the indoor maps sonehow got even more choppy.
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/1949729#Comment_1949729
the new updates has also had a positive effect on the performance of the game on all platforms
I absolutely disagree with that sentence.
I still consistently encounter FPS drops (big FPS drops and smaller ones) every game on PS4.
Same for Xbox1 no improvement actually slipped back in some areas, like lighting frame drops worsened.
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@stargazer9 said:
BHVR, let us customize our icons! What’s the reason for locking the icons in-game??
Prolly to be consistent across all platforms, as this cannot be done on console. I do not think mobile can use them either, but that's another team.
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@Reverent said:
4.5.2 for fixing the d sync? That's absolutely terrible.
This had to be fixed in 2-3 days MAX after the update. Unacceptable. What a team.
You have to be bad at killer to lose a game, seriously. At least 2-3 kills every game with these hitboxes. Just swing, the hit is guarranted.
Patches for DBD cannot be pushed out in 2-3 days they need almost a week to get certs from Sony and Microsoft
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Whichever of those patches brought in Blight gave most Xbox1x's like mine a wonderful insta-overheat issue, making the game unplayable until the following patch. Like you said, missed during testing I guess.
Man I feel so bad for our bros & sisters on Switch what are they supposed to do?
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@billax_ita said:
Why all this time to fix some hitboxes? 4 days that 2 kingdoms are blocked for to many bugs that could be solved in a short time, but what are you doing?
killers hitting from 4 meters, pallets that stun and after 2 seconds go to the ground for that hit, embarrassing.
Not to mention the basement missions and the buggy tome, speechless
you are ruining my favorite game, slowly
and I'm sorry I can't have more fun as before
Typically patches for this game come out on Tuesdays so hopefully tomorrow? It takes about that long to get the certs from Sony & Microsoft anyway, and keep in mind they are still working from their homes.
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@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/1946775#Comment_1946775
The FPS fix is called PS5 and XBOX Series X. I fully expect bhvr to drop older gen support some point in the near future.
@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/1946775#Comment_1946775
The FPS fix is called PS5 and XBOX Series X. I fully expect bhvr to drop older gen support some point in the near future.
So those of us still on the prior gen consoles who have been waiting for that 60 fps goal from like Spring 2019 should just go away?
Many of us do not have $500 for a newer console that is still hardly available anyway. What about our Switch cousins they have it even worse?
And I though the devs said they had no intention to drop support for any platform? We all need better optimization!
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@Entity_Lich94 said:
https://forum.deadbydaylight.com/en/discussion/comment/1940430#Comment_1940430
When I played on ps4, this only happened to me on the menu. Its only since the new patch that it seems to be in game too
Weird I only get it while in a match.
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@Entity_Lich94 said:
Despite my feelings towards the 4.5 patch, I've kept quite about the changes as I don't find them quite as bad as people are saying. But this new bug were you get kicked out of game for no Internet, Despite your Internet being fine is just honestly beyond infuriating.
And then to rub salt in the wound, you get a dc penalty AND a depip for something that wasn't even your fault....
How in the world did something like this make it to live servers!?
@AhoyWolf said:
This literally happened just a few minutes ago, so is it a real bug?
Dunno if it has spread via a bug, but this exact issue (game throws you out with a "no internet connection" error despite everything still working) has been on console for like 2+ years.
To mitigate the chance of that happening, I bandaid it by restarting DBD and my Xbox every 3-5 matches.
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@DwightFairfield said:
How about we just change it to "kill all survivors using only the 3 teachables"
like
it's that easy
Any change to the achievements/trophies are apparently super duper difficult to get approvals on through Microsoft & Sony for the consoles. It's actually part of the reason changes to Keys is a complicated mess as well.
Better to reword what "Brutal" and "Merciless" and "Ruthless" all mean I'd say.
@Karao_Ke said:
https://forum.deadbydaylight.com/en/discussion/comment/1939658#Comment_1939658
Exactly. Survivors don't have to 2-pip to get their adepts, so why do killers have to?
It's a hold over from the prior pipping system before the current (non-bugged) Emblems was added. Much easier to double pip back then as Killer.
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@Nosferatu3145 said:
https://forum.deadbydaylight.com/en/discussion/comment/1938331#Comment_1938331
If you hold shift and move you can't be healed by another survivor
They play on console, no shift button. I too thought if you kept moving you cannot be healed.
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Booping the snoot goes a long way still. Or the matchmaking shyttd all over the survs and I am not feeling the slaughter impulse.
I'll let the last cutie or two go do the needed three or four gens, and maybe even dent some pallets with my forehead.
They can keep their trinkets I can't use em anyhow.
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Ran it twice, they took out undying first both times before a gen was even done. Devour was soon to follow
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If the key doesn't show up in the tally screen after the match they found it in-game in a chest. Ace's perks help with that I'd check there.
I believe when two survs are dead and one gen remains then yeah the hatch is visable & usable.
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@gatsby said:
I just had a Ghost Face game where a Felix brought a Haddonfield offering. He had Balanced Landing, Decisive Strike, Unbreakable and Borrowed Time. The game was painful but I managed to kill everyone.
The ending with the Felix was long Haddonfield chase into balanced landing into hook bomb with BT into slugging the Felix to get his BT save into his Unbreakable into another balanced landing Haddonfield chase.
The game was over. There was no way that Felix and his other teammate could escape. Why did he have to troll me for 3-4 minutes? Like just stop.
If it weren't on that map with an offering I would have let him live personally for 3-4 min run. Being on Haddenfield muddies the water for me, as it's location and BL plus lots of practice and skill all together.
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@[Deleted User] said:
bodyblocking itself isn't the issue it's when the survivor pushes your killer out of the way. Some midget pipsqueak 80lbs wethrough survivor pushes my 8ft tall built like an oak tree Trapper to the side with ease......yeah ok. That's not dumb at all.
I also can see Jeff and his beard shoving Legion or my Piggy right into a ditch. Good thing DBD isn't too realistic!
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I'll bodyblock to peel a killer off of their tunnel, or if a bud is on their deathhook. Best ones are when you crouch in between two trees or a destroyed pallet and they look around bewildered for what they got stuck on.
I'll also do it to draw agro from someone who is even worse than me at looping, which is saying something...
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@Jukantos said:
https://forum.deadbydaylight.com/en/discussion/comment/1924613#Comment_1924613
i SUPPOSEDLY get like 25-30ms on PC, and clips like that still happen to me every single day, it's ridiculous. Either the ping indicator is just outright lying, or more likely the opponents high ping is the actually deciding factor - and it's annoying from both sides. I've literally turned crossplay off because of it (and because your average purple rank console player doesn't know how to M1 a gen)
I hear ya very hard to trust the pings we see displayed, both new and old system.
Maybe if they added an M1 button to our controllers it'd help some! ;)
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/1924631#Comment_1924631
Ambush is kinda useless imo but I’ve always been teabagged by pigs at the endgame
Doubt anyone here has even seen my snoot. I barely make it to rank 13 with my lack of skillz leading to few killz.
T-bagging is best shared I think. Ghostie boi is just better at it, a double-rollin jointed rat bastard he is....
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@Beelzeboop said:
https://forum.deadbydaylight.com/en/discussion/comment/1924631#Comment_1924631
Did you just do this in verse?
Just adding to the entertainment of the post, with truthinesses! :)
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@Phasmamain said:
PLEASE DON’T TAKE THESE SERIOUSLY THIS IS JUST FOR FUN
Trapper: If the trapper is not a clueless newbie he is most likely an otz fan and a try hard. I don’t say try hard as a bad thing though. They’ll try their hardest to win but aren’t toxic about it. One exception to this is Rogi mask trappers. These guys will play 4d chess and know what your having for dinner.
Wraith: Usually veterans or completely noobs. Respectable players who don’t try too hard but will destroy you without saying a single word post game. If they are running the sword weapon they will completely destroy you.
Billy: Most respectable players in the game. Won’t sweat but will still 4K and says GG WP no matter the outcome. Default Billys will always camp though from my experience.
Nurse: Classic sweat. Will defend nurse at any given time because she requires skill and think they are better than they actually are. Will 110% blame the game for their loss
Hag: A rare breed Hag mains are pretty chill people IRL. Good hag players are annoying to fight against but usually run off meta builds and will say GG in chat. Default hags will put 10 traps at the hook and DC if the person gets saved safely.
Myers: Hard to pin down one stereotype as there is so many of them but most of them think Myers is a lot better than he actually is. They will never give up chase in tier 3 even if it costs them the game.
Doctor: Most Doc mains are very respectable. They play fair, Don’t tunnel or camp but do always run meta builds. They will DC if you loop them for too long though. Will say GG even if they DC though
Huntress: Usually pretty sweaty and will use any tactic available to win no matter the toxicity. They’ll go for cross maps sometimes but miss all of them and will get bullshit hits regularly but call it skill. About 60% want Anna to crush them with her thighs. I won’t judge
Bubba: These are the kinda people that will do the most stupid thing possible and end up killing you because of it. Don’t take the game seriously and 100% have music on in the background so use that to your advantage. Will camp if you either looped the too long or teabagged them.
Freddy: This guy is either a Noes fan who runs dream pallets and is a cool dude or a blind meta follower who acts like he’s the best player since otzdarva because he got 1 4K on dead dawg saloon. From my experience non prestige are category 1 and P3 are category 2.
Pig: You still think boop the snoot is still funny(it isn’t) and you think ambush is actually useful at loops(it isn’t). Either that or your a saw fan who laughs at the misfortune of the now dead survivor since you brought timer and gears. 100% of the time they will teabag on hatch if your the last one alive
Clown: New clowns are just playing him for his perks and have no clue how to use bottles and act like they are playing a 115% move speed huntress. Good clowns are very scary and will make yo reconsider where you put him on your tierlist. The more cursed their cosmetic loadout the better they are.
Spirit: I will refrain from saying too much as I will get crucified by all spirit mains but you are either too bad to learn nurse so you compensate with spirit or you 100% want to ######### her.
Legion: How any of you can main them confuses me. You think they are a hidden gem of a killer but will get demolished most matches. You like BP and get pips even for 0ks. Susie legions are very sweaty though so watch out for them. Can’t forget all joey mains are really chill I love you all.
Plague: I’ll find out a stereotype when I meet one okay? From what I’ve found they are all playing her for corrupt and don’t know what her power does. Actual plague mains seem to hate dead hard from my experience.
Ghostface: You know that toxic nea stereotype? This guy is the killer equivalent. He will teabag you if you loop him too long and will abuse his broken stalking mechanic to get a free instadown. Probably has a folder full of art of Danny himself.
Demo: These are the nicest killer players period. They will say GG and compliment your gameplay even if they lose horribly. Not the best players but will outplay you hard at least once per game. Doesn’t take the game seriously at all.
Oni: Very chill people but they will slug a lot. Probably have a framed picture of infectious fright. Big exception is scalped topknot these guys are big BIG sweats and will 4 man slug at 5 gens every match.
Deathslinger: Complete wild cards. Not one deathslinger I’ve seen is the same from perks to addons. Only stereotype is that if the have moniter they 100% have double reload and will sweat for the 4K.
Pyramid head: You hate DS and think second chance perks should be removed. You probably thought his old 50/50 was fair and want it back. Bring his butt back BHVR pls!!!
Blight: If the blight isn’t running the classic blight build they are really chill, know how to use him well and won’t give you a chance at winning. If they are running the classic blight build(bbq, ruin, undying, tinkerer) they are using it to compensate for their lack of skill and has no skill with blights power.
Twins: I’m convinced BHVR have removed these guys because the last time I saw them was like a month ago. I really have nothing to say here.
This lil Piggy still does love the boops, is aweful using the ambush at loops (can't turn fast enough or clean enough on Xbox), and only t-bags with the survs I have chosen to spare.
As far as that end chat thingy goes, welp........... console.
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@Jukantos said:
Bonus points if you increase your goals for reducing dedicated server ping, because playing matches on 150ms is just completely impossible, and even at 60ms ping things like this are commonplace, even if the clip is a bit older:
Sadly 70-90 ping is quite normal for console. I shudder to think what our Switch cousins get....
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If you are referring to the lovely matchmaking, yeah we all know it's borked and has been for some time.
Possibly a SWF who had been waiting for a while. When that happens the game widens the acceptable rank range...
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@bepis said:
Not sure how to explain this but since this is a game where you don't exactly win or lose, I'll write what i consider a win when playing both sides. Tell me if you agree or not.
When playing Killer:
- 4k is obviously 100% victory
- 3 kills and 1 hatch escape is a win
- 2 kills and 2 escapes is more of a grey area. If it was a strong team and we all played well, I consider it a good game, but not exactly a win.
When playing Survivor:
- All 4 escaping through gates is 100% victory
- If i get killed but my efforts let the other 3 escape, it's a win
- Same as above, 2 killed and 2 escapes doesn't feel like a win to me
- Escaping through hatch is technically a win but doesn't feel like one for some reason
As a surv, running the killer for more than one gen is a victory for me, especially with my lack of skill. I'll take my solo one hook for that. When I'm teaching a group of newbies I only care about getting them out I know I'll die against even just a competent killer.
As a killer something like 6+ hooks and a couple of kills and I'm a happy lil Piggy.
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If I get a run of indoor maps in a row I'll bring one to break it up. Also if I'm in a group and someone has a favorite I'll try to accommodate
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@Yords said:
https://forum.deadbydaylight.com/en/discussion/comment/1914918#Comment_1914918
*gets it off on the first try
....... well poopskittles
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A Telekenetic killer, who can Vader fingerpinch your throat from cover stalking-style. The longer the hold the longer to recover from it, or if uninterrupted you go down. I'd have it apply some kind of Knockout effect as well, like blacking out.
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@SilentPill said:
When your head trap gets activated on hook and you realize there are 5 boxes to search
Hehehehehe
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@Kebek said:
My teammates.
This is by far the scariest
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@Antrapace said:
For me it was always Counter Strike / CS:GO.
Currently it is DBD.
Not sure what it will be in the future.
The Long Dark, awesome survival game. Even older than DBD but I'd say better taken care of.
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@themirrortwin said:
Coup de gra is a cool perk! I love it.
However, I wish it was binded to "E" rather than M1, allowing me more control over when the long lunge occurs. There have been times when I believe a short lunge would have hit the survivor but a Coup de gra token was consumed. The ability to bind it to a specific key (e) would help players use the perk more efficiently.
I don't think they can easily separate them as it is still a basic attack, and on console there's just one button for it even if it is remapped around.
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Now amplify Blight's difficuties describe here by playing him on console......
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@EvanSnowWolf said:
I assume all Nurse players on console are either doing a daily.... or they lost a bet.
Pretty much yeah
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Don't see many red rank Hags on console, the few I do mostly have mastered her and are very leathal. I think it has to do with not being able to get insta-hits when you teleport, as the frame drops pretty much won't allow it, and the survs gain distance.
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@DBD78 said:
PC is for normal players, console is for hardcore gamers. Bring console Blight against PC SWFs for very hard mode 😀
And make that poor unfortunate Blight play on a corn map as well....
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@Yords said:
I left a very lengthy comment at the very end regarding this.
As did I.
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@OniWantsYourMacaroni said:
To expose him you need to work on a totem/chest on the other side of the map,while the ghostface is behind some kind of object.
At least that's how survivors knock me out of shroud everytime i play ghostface
I was cooking dinner while paused on an entirely different game, and I still revealed at least five Ghostibois. Sorry about that.
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@Shirokinukatsukami said:
https://forum.deadbydaylight.com/en/discussion/223015/against-pc-nurses-from-ps4-at-high-ranks
You have the same fluidity as Nurse on any platform. There are no restrictions or advantages to Nurse from platform to platform. You just have a crappy controller on consoles. Deal with it. Don't like it, buy a PC.
Sorry not sorry, PC Master Race.
If it's a big issue for you turn off crossplay.
I do not share OP's belief that it it always hopeless for good survs against an awesone PC Nurse (aside from the truely god-like Nurses who will slaughter any platform at will, most of whom have sadly retired). But stating just get a PC is no answer either.
Remember there is no Cross Progression, nor is it likely to ever come. So they'd have to buy a PC that can handle DBD, rebuy the game, rebuy all the DLC's, rebuy any wanted cosmetics, oh and the best part regrind everyone because they're all at lvl 1 again.
Tell me with a straight face you or anyone with thousands of hours into this game would do all that. You know darn well what the grind is like. Saying "just get a PC then" sounds very much like consolers were screwed from day one.
The real solution is a proper optimization, which will greatly benefit us all (gimme my grabs back, for instance). My Xbox1x can handle far more demanding games than this one, it is just DBD that it has so much trouble digesting. Please please please borrow a friends PS4 or whatever and give killer a try. Tell us all what you think.
You are quite correct as far as Crossplay is concerned. Turning it off solves all of OP's concerns, if they are willing to tolerate the even worse queue times.
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@Steel_Eyed said:
Corn is more difficult for low pov/short killers.
Tell me about it...
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Unlikely the devs can share this type of info if they have it, due to console user end agreements and such. Steam no doubt is doable, but I thought all other platforms together now outnumber PC players?
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@shane32 said:
I just played a game were I had absolutely no HUD. I couldnt see who was down, how many gens were left or anything. I was playing on playstation. Anyone else seen this?
Yup yup one of the many fine "features" of the game. Happens very rarely to me in both roles. Another related one is a missing skill check indicator for survs. Good luck with that one against a Doc.
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@Yatol said:
it doesn't have to be an option, if you have cosplays disabled console players should be able to play with each other like how Microsoft store and steam users match with each other.
Unfortunately for the consoles the new gen ones are considered separate games, so someone on a PS4 who turns off Crossplay will only be matched with that platform not even players on PS5. Same goes for Xbox. So the playerpool is even smaller than you'd figure without Crossplay on.
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Nice to see my Piggy still rattling the cages of the younger survs. Gather around the campfire with me.
That headgear is flashing slowly white, so I shall let you search a box no problem. Hmmm that's strange everyone says they'll come off first try. Ok ok you're still alive, just head on over there to the next box.
Flashing yellow and a tad faster now isn't it. Better run, only I get to crouch now. Am I at this box waiting for you? No, well then search away.
Not that one either. But ya could of swore... wait why are there three boxes left when you look around.
Flashing red now, almost as fast as your heartbeat. Keep moving keep moving!!
Plop.
Continue to boop dem snoots my young friends. You may even live to tell the tale. Maybe.
@Darkskies anything to add?