GrootDude
GrootDude
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- GrootDude
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Comments
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I’d like cross play for every platform, I’m a PS4 player and I play with pc players in Paladins all the time, I’d be ok with facing them in dbd.
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I’m not evil! D:
I have the hardest time against Jake players usually.
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/comment/742746#Comment_742746
That's a issue I could work around though it does seem a bit irritating, but I was talking specifically how you can see her blink towards the end now.
I think after enough practice people will figure out how to work around it.
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I think doc is next, then the chainsaw killers add ons (I think), Spirit isn’t getting changed any time soon.
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/comment/741738#Comment_741738
I really wish they would give weaker killers some QoL buffs.
https://forum.deadbydaylight.com/en/discussion/comment/741739#Comment_741739
They Legioned her ):
They complain about a lack of variety and now it seems Spirit and Billy are all that's left. Pretty sure Nurse is gonna be fun, but I had some much fun playing against god Nurses and now they ruined that exp for me.
Charge up blinks and we can see her before the end of her blink. What a joke. She was my first main and even though I dont use her this still hit me in the feels.
Time to be the most toxic killer I can be anymore.
She didn’t get legioned though, Peanits confirmed that you recover while in fatigue so just keep using one blink to patrol (after fatigue it is a 0.5 second wait) and in chase you’ll only have to wait 3.5 seconds after blinking twice. I think she’ll still be the top dog.
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/comment/741738#Comment_741738
I really wish they would give weaker killers some QoL buffs.
https://forum.deadbydaylight.com/en/discussion/comment/741739#Comment_741739
They Legioned her ):
They complain about a lack of variety and now it seems Spirit and Billy are all that's left. Pretty sure Nurse is gonna be fun, but I had some much fun playing against god Nurses and now they ruined that exp for me.
Charge up blinks and we can see her before the end of her blink. What a joke. She was my first main and even though I dont use her this still hit me in the feels.
Time to be the most toxic killer I can be anymore.
She didn’t get legioned though, Peanits confirmed that you recover while in fatigue so just keep using one blink to patrol (after fatigue it is a 0.5 second wait) and in chase you’ll only have to wait 3.5 seconds after blinking twice. I think she’ll still be the top dog.
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@AkiTheKitten said:
https://forum.deadbydaylight.com/en/discussion/comment/742533#Comment_742533
It's actually 3 seconds per blink, which makes it 6 seconds
You recover while fatigued so after fatigue you wait 3.5 seconds.
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@bubbascal said:
https://forum.deadbydaylight.com/en/discussion/comment/742500#Comment_742500
"It encourages people speaking up about these differences so people don’t feel ashamed of them,"
I had not said this yet, but you're making the same mistake as the others in this thread (https://forum.deadbydaylight.com/en/discussion/92434/making-david-king-homosexual/p2)
You are... how do I put this... taking OP's words and reinterpreting them. OP was saying the KNOWLEDGE of other people existing with your difference is empowering. Which doesn't make sense.
You have a different, not intended interpretation of what Ashley is saying. So this counterreply, in a attempt to correct me and defend Ashley's statement, is wrong.
It is empowering to know that other people who share your difference are speaking about it too, not because we take pride in our differences but because, the more people who open up, the more likely we are to become accepted and perceived as normal.
What Ashley said is not promoting taking pride in labels.
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After her fatigue, you’ll have to wait 3.5 seconds to have every blink ready, this is without add ons btw. If 3.5 seconds is killing Nurse then mindbreaker is destroying exhaustion perks.
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"I think the knowledge of how many people share your difference can be quite empowering and warming."
“And I think this should not be promoted, as it encourages taking pride in labels.”
It encourages people speaking up about these differences so people don’t feel ashamed of them, because people do feel ashamed of these differences and people speaking up about it and making these differences seen as something that isn’t shameful just promotes people being ok with their differences.
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@CashelP14 said:
What even is this thread. The nurse needed her add-ons changed and I personally like how diverse her add-ons feel. They've made her:
- Easier to learn for new players with her add-ons
- Right distribution of add-ons
- More diverse and interesting add-ons
Spirit already has become the most played killer at red ranks so this change won't make any difference to that in my opinion. I personally find playing the same killer all the time boring so I have 7 or 8 who I like to play with.
I agree with what @GrootDude was saying. Some games you just have to accept there was nothing you can do, you just won't win every single game. He plays leatherface, a killer who is considered weak yet does well with him. Old freddy was the perfect example of a killer who was considered bad, yet the freddy mains who knew how to play him could get 3/4 killers per game at red ranks easy.
Now I will admit I've played games where the killer has destroyed us, yet maybe 2 or 3 of us escaped. Normally though that's because they made a mistake or two. Maybe he should have slugged at times, maybe he should have played less fair or maybe should have left that one survivor and chased someone weaker.
Precisely my point, we make mistakes that can very well cost us the match.
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@sorrowen said:
Devs suck at their own game....
I suppose you have proof?
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/742418#Comment_742418
Nope, still 5.
Gonna assume it's the dbd gods saying "let's just speed this up" 😂
It is telling you the future!
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You probably piped up to four in that match. :P
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You probably piped up to four in that match. :P
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@Bravo0413 said:
https://forum.deadbydaylight.com/en/discussion/comment/742092#Comment_742092
Yeah but we play on ps4 so.... we got that kinda life lol ahaha
I still find a lot of good survivors though, I find bad and good survivors, it is just assumed that console players suck usually. :/
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@Boss said:
Pictures would be great. 😜
I don’t have pictures of them D:
Just imagine! XD
maybe don’t imagine the spirit cosplay one though.... :P
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@coppersly said:
https://forum.deadbydaylight.com/en/discussion/comment/742282#Comment_742282
I understand we all play badly sometimes, but when you're not and you still lose because they knew where you were the entire game and could safely be doing 3 gens at any given moment without risk of being hit? That didn't invovle your skill, so what then?
You HAVE to address the 5% of people who are so toxic and game-breaking. They ruin the game every single time for the killer they face and yet they're allowed to do it because boo-hoo we review bombed to get a mechanic the devs clearly didn't have in mind and have refused to balance for since.
Like I said, we make a lot of mistakes that we just don’t notice, or the survivors just play better.
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@NoShinyPony said:
https://forum.deadbydaylight.com/en/discussion/comment/742160#Comment_742160
Of course one can play Leatherface etc. when going into the match with the mindset "well, you can't win every game".
And you won’t, we make a lot of mistakes while playing and don’t always notice them, when I lose I often misplayed hard.
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@Financial_Stability said:
https://forum.deadbydaylight.com/en/discussion/comment/742160#Comment_742160
It gets to a point where you can't do a single thing through no fault of your own. Leatherface and Wraith have no ability beyond the 115% to get downs without high-rarity addons. Even then, their down game is very bad. With most maps, when a survivor knows what they are doing, you cannot down them quick enough to get a hold on the game. You can't do anything.
On the other token, there are killers that can do something. You can't just state "You can use all killers" when it is a fact that most of them can't do a single thing against halfway decent players. No amount of skill will let you win.
The LF add ons you’re talking about aren’t even high rarity, I could realistically use them every game, it isn’t a fact, if you can’t do anything against halfway decent survivors then the killer isn’t the problem.
A lot of people seem to expect to kill fully decked out survivors without decking out themselves.
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/742160#Comment_742160
I'm just playing solely Trapper (still maxing his perks, whew O_O;;) and it's been ok.
Currently hovering between 5-4 without anything too crazy being thrown my way.
Trapper is a lot of fun :) I’ve gotta upgrade Plague, demo and ghostface for their perks.
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@coppersly said:
https://forum.deadbydaylight.com/en/discussion/comment/742160#Comment_742160
You not experiencing the toxic wave of red ranks does not mean it isn't there. I personally have a majority of my games being sweat fests where I can't take a single relaxing moment because they are abusing every loop, wall, and pallet for every single second it's worth while gens go flying by in a minute tops if I'm not on them.
I face these kinda groups too.
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@coppersly said:
https://forum.deadbydaylight.com/en/discussion/comment/742135#Comment_742135
You don't have 17 choices at red rank, you have maybe 4. 3 now with Nurse going in the dumpster.
I wasn’t aware that being in red ranks prevented you from playing 14 of the killers, I’ve been playing LF,Trapper and Wraith just fine.
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@NoShinyPony said:
https://forum.deadbydaylight.com/en/discussion/comment/742092#Comment_742092
Which is fine. But this doesn't have anything to do with players having not a lot of choices when it comes to who to play against squad teams.
We have 17 choices against squads teams, you just can’t win every game. (Nobody plays perfectly before anyone mentions it)
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I will continue playing LF and I face a big variety of killers at red ranks.
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@Tzeentchling9 said:
https://forum.deadbydaylight.com/en/discussion/comment/741991#Comment_741991
Yeah, they suggested a substantial base speed boost because of the changes. Not a good example as to why this is fine.
I’d be fine with a ms boost.🤷🏼♂️
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@terumisan said:
https://forum.deadbydaylight.com/en/discussion/comment/741931#Comment_741931
But that 3 seconds doesn't matter since its the equivalent to her power so the moment she blinks the survivor can either break los and wait or start walking and nurse is in a bad spot and don't forget the sprint burst when injured which gives additional distance
A nurse main made a thread about why she isn’t trash tier, I suggest you check it out.
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@terumisan said:
https://forum.deadbydaylight.com/en/discussion/comment/741778#Comment_741778
Mindbreaker still won't be good btw since they'll get the exhaustion perk while in chase since both take 3 seconds so you end up losing more ground since if they had sprint burst and mind breaker blocked it you would have to give up that chase
Mindbreaker is bad and I feel bad for whoever uses it
I’m just saying that if a that if a three second cooldown per blink (which can be reduced) is making nurse trash tier then mindbreaker is apparently a good perk since three seconds (which recovers while you’re fatigued) is so major.
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@PoisonN said:
F
Congratulations, Survivor mains. After this huge nerf, obviously Spirit is the next one. Who is gonna be other killer after her? Hag with 2 traps? Huntress throwing flowers? Adiris puking soda? Billy with mov speed 96%?
I’m guessing you love mindbreaker? Three seconds is pretty major after all.
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If this change destroyed nurse then mindbreaker is good.
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If Nurse is destroyed by a three second recharge then mindbreaker is a good perk
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That doesn’t seem too bad
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That it why I cleansed the bones
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Can't wait to see it! :D
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It looked really nice. :)
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@bootstr said:
https://forum.deadbydaylight.com/en/discussion/comment/741111#Comment_741111
I saw a nea finish the gen in the basement room, it was ######### sick. Player is scp974 on ps4. Myers couldn't stop her from completing it...
Title was a bit of a clickbait, glad it got some responses
I’ve been baited? :O
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@Mister_xD said:
https://forum.deadbydaylight.com/en/discussion/comment/741128#Comment_741128
well, as you said i didnt see the game so i cant do much more than giving you general tipps and tricks.
sometimes there isnt much one can do, just accept it and move on (i know its hard, i struggle with it myself xD)
one thing that is important though, is not to take their comments serious (dunno if you did that or not, again: general tipps and tricks xD), otherwise your gonna have a bad day.
PS: for the next game: dont trap dropped pallets. you eigther trap them before they start looping them or you break them, but you wanna keep the traps in your hand for the actual strong loops, like T L walls or unused jungle gyms, stuff that includes windows, since you cant get rid of them. i personally started running Brutal Strength on my Trapper, just to get rid of used pallets quickly.
I love brutal on Trappy boi :)
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Hillbilly is free
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I know nothing about piercings 😅 but the eyebrow one sounds the most convenient. :)
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I only like mashed potatoes that my someone cooks, “instant mashed potatoes” or that microwave stuff is nasty.
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@BenZ0 said:
I know that I look with this post like a complete underpotato but I already know all of that and did all of these things you wrote there, it still didnt change alot because how I described above "They found one save loop after another". And after I started trapping some dropped pallets a teammate came there later and disarmed those trapps so the chased one ran back to that pallet and yea. So I was forced to break the most pallets.
Its hard to discribe this game I had and you will probably dont understand what I am talking about but I am pretty sure even you couldnt do almost anything in my situation at this game there.
You don’t have to place the trap, just do the animation long enough to get them away.
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@Mister_xD said:
https://forum.deadbydaylight.com/en/discussion/comment/741096#Comment_741096
id say because they havent realised how strong it is yet and rather place all their traps in a setup.
i did that for a long time too, until (i have to admit that) i watched an Otzdarva video and he said it would be way more beneficial to use a trap mid chase, so i started doing that and wow... you can shut down loops sooo efficiently AND push them towards your actual setup!
I also love it when I catch someone in a corner.😂
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Believe me, an expert player will really make Myers work for his kills. I recommend you to learn how to preserve your pallets by looping. :)
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@Mister_xD said:
so, you obviously are a rather new trapper, so here's a little hint:
never chase without at least one trap in your hand. that way they wont be able to loop you on god loops, as you can just immediately shut them down in front of their eyes and force them to leave.
you can even fake it and force them to leave without placing the trap, so you can shut down the next loop aswell.
equally important is your earlygame setup. honestly, learn to ignore the gens - you are going to lose at least 3 of them by the time you placed your traps anyway.
trapper is all about the momentum. if you can get someone in basement, you have a powerplay right there! use it. defend the hook. trapper is designed to defend the hook and the general area around it!
i cant tell how many games i already turned by 180 degrees, thanks to an basement hook and a solid basement defense.
dont expect to pip as trapper though. that is probapy not going to happen a lot.
gatekeeper is usually pretty bad
devout is dependend, but usually silver to gold (if you use your defenses, you wont get 9 hooks, rather like 6-7, though a 4k)
malicious doesnt work with traps i think, so hit them when they step in one!
chaser also does not work with traps! if you pick them out of a trap, you will get no chaser emblem points at all for that hook! hit them to get some (you will miss out on 500 BP for grabbing them out of the trap)
trapper has, by design, some problems.
you will have to learn how to deal with them, though thats gonna take some time.
i wish you best of luck with your future trials though!
Plus those delicious trap mind games.😋 I don’t know why so few trappers don’t keep a trap on them.
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@BenZ0 said:
Trapper is not without a reason one of the worst killers, he has alot of RNG and I had a bad match out of over 30 games today that were all of them 4ks btw but not on trapper because I just had one trapper daily, for an example I played 4 clown games, all of them 4ks.
I play a lot of LF, Wraith and Trapper. If you wanna beat really good survivors who are fully decked out then you need decked out too, Trapper is quite strong in the right hands.
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I mean, if you don’t have any good perks then you can’t really expect to beat fully decked out survivors of similar or higher skill level.
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@Cardgrey said:
Yo you see that... You one hitting people with leatherface mean you got skillz
Leatherface just wants y’alls faces!😭
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Yes they do stack. :)
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Resilience is much better, unless your friend is struggling to hit great skill checks. If your friend can hit great checks then I’d pick resilience.
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@The_Bootie_Gorgon said:
https://forum.deadbydaylight.com/en/discussion/comment/740386#Comment_740386
I'm not being sweaty then, but i am using spirit. Not using those certain addons, but i'm using headphones....but i'm drinking...but i'm 4king like a jackass in green ranks...shots
I play Leatherface in red/purple ranks, I sometimes de-pip after winning due to my play-style.😅