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GeneralV
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This is not a good idea. People who main top Tier killers would take ages to find a lobby.
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@WexlerWendigo said:
Also, a reminder that for years, Spirit’s duration add ons have been glitched and also give a bonus of a much faster recovery. She’s disgustingly strong in every way.
Could be worse. Could be Old Prayer Beads.
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What a tragic tale for Freddy. I remember Old Freddy's add-ons and most of them were really good. Now, he got to a point where playing him with or without add-ons is pretty much the same.
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I once had a very weird dream where I was trying to convince a Hag not to kill me.
And the best part? I did it! I don't remember what I've said to her, but it worked.
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Getting gen grabs as Old Freddy thanks to the block add-ons was extremely satisfying.
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@Power_Guy said:
https://forum.deadbydaylight.com/en/discussion/comment/2200130#Comment_2200130
*Glares at Mr K while mopping up blood*
Lousy Killers, leaving blood all over those nice maps. 😋
Bad news for you, my friend, but I think you have a forest to clean:
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I've tested it, and I think it does stack. However, take it with a grain of salt, because this add-on effect is barely noticeable.
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@herrik666 said:
God this just made me remember how bad ALL of the obsession perks are except for STBFL
Remember Me used to be quite good, tbh. Until it was nerfed for some otherworldly reason beyond our understanding.
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I don't expect anything, to be honest, but what I would really LOVE to see is an option to play as Old Freddy again.
I miss my old killer :(
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There are countless things I would like to see, but an option to play as Old Freddy again easily takes the crown.
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@DragonMasterDarren said:
https://forum.deadbydaylight.com/en/discussion/comment/2199544#Comment_2199544
those guys are not part of the Demo pack, i am sorry for your experiences
I say the same about toxic Freddies that OP and many others have encountered. Just some bad apples ruining the image of our killers.
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@DragonMasterDarren said:
https://forum.deadbydaylight.com/en/discussion/comment/2199523#Comment_2199523
...why is Demo that high up?
Demo has a reputation of being a "good boy". I've seen the opposite. From unnecessary tunneling to face-camp and BMs, not to mention post-game chat.
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@QwQw said:
Well, there was one time I looped a Ghostface for all five gens while singing "Heartaches by the Numbers".
"I've got heartaches by the numbers, troubles by the score
Every day you love me less, each day I love you more
I've got heartaches by the numbers, a love that I can't win
But the day that I stop counting that's the day my world will end..."
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I think I have one to share:
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Worst I've got as a killer was a salty Nea telling me that I should burn alive because I main Freddy. Keep in mind that I did not camp, tunnel, slug... I didn't do anything. She died because of her own mistakes.
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SWF is an unsolvable problem.
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Well, I am not doing this one.
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I was playing with some friends, quite some time ago. I would say this Billy got outplayed:
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2199178#Comment_2199178
If it makes you feel better I thought I'd be banned at 3k but the small animals have carried me to victory
Oh, glad I have my 🐻 to save me.
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Pulsar is next? Oh, this is going to be a good one!
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2199159#Comment_2199159
Thanks, I appreciate it :)
Damn, I hadn't noticed it. Congratulations, my friend, because that is A LOT of posts!
I am nowhere near it, but who knows? Maybe one day I will get there :)
If I don't get banned, that is... -
Ghostface. I hate to play as him, I hate to play against him... I just hate him in general.
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Myers would scare me most, because he is just pure evil and wouldn't hesitate to kill me if the opportunity presented itself.
As for teammates, I would like Ash, Laurie and Bill. They probably can deal with anything.
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@WishIcouldmain said:
The Stalky bois.
I actually like going against Michael, but Ghostface... By the Entity, Ghostface is painful for me. Always was, always will be.
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@SirCracken said:
https://forum.deadbydaylight.com/en/discussion/comment/2199018#Comment_2199018
I'm going to remake it from scratch and post it again tomorrow with the "Bad no no things we don't support" removed.
Until then, what did you think of it?
It was a very interesting read, my friend, just as I imagined it would be. And I actually agree with most, if not all, of your points there.
Last but not least, I am sorry for the final conclusion. I truly hope you can, somehow, enjoy DBD again.
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@MintberryCrunch said:
I am still relatively new, early 2020, but I would definitely go back to darker levels.
It seems basically unfair when playing killer that I can see people through any line of sight from miles away.
As survivor I also love pulling some sneaky play mid-chase when they lose sight and you can double back and trick them, which is much harder when everything is so bright.
I agree with one on that one, my friend, especially when it comes to sneaky plays.
Do you have any specific version you would like to return to?
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@SirCracken said:
https://forum.deadbydaylight.com/en/discussion/comment/2198916#Comment_2198916
EDIT: My post was deleted :/
Oh, I am sorry to hear that, my friend, but I am glad I was able to read it before it was too late.
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@Aneurysm said:
https://forum.deadbydaylight.com/en/discussion/comment/2198848#Comment_2198848
Hard agree. Devotion 50 IF/starstruck nurse who never misses a blink = ugh. Baby nurse who can't get a single hit on you = also ugh
Well, to each their own. It doesn't necessarily has to be a baby Nurse, but neither. a god-like Devotion 50 one Something in the middle is fine.
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@Vyne456 said:
https://forum.deadbydaylight.com/en/discussion/comment/2198926#Comment_2198926
No, that would hurt as hell.
Indeed. That is what I am saying, you had to dribble. Otherwise:
Outplayed
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Oh, come on. What would you do? Eat the stun?
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@Vyne456 said:
I kinda like the old edition but every killer actually drops you when you have decisive strike, which aggravates the crap outta survivors.
Hey, there was nothing wrong with that. I did it myself, but it was necessity to avoid getting stunned.
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Joke is on you, my friend, I was already reading it!
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As long as they don't gut her, I suppose a change would be nice.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2198848#Comment_2198848
I still hate it personally since I loving looping tiles while nurse just says nope and goes through it
I don't mind it, tbh. As long as you have an actual chance of surviving, going against Nurse is not that bad. God Tier Sweaty Nurses with Infectious Fright? Now that is not good.
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I don't know, I never complain about the gen rush in post game chat. Actually I barely talk in post-game chat nowadays. I only complain if someone was being extremely toxic, but that is about it.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2198837#Comment_2198837
Tbf nurse has went from being S tier to being S tier after all those nerfs
Yeah, that is pretty much it. That is why going against an intermediate / casual Nurse is one of the best things in the game, imo. She gets her blinks, you get your jukes, and everyone is happy :)
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@bigbeefynacho said:
https://forum.deadbydaylight.com/en/discussion/comment/2189995#Comment_2189995
I got it! YAAAAAAY!
Congratulations, my friend. I knew you would get it.
@Orion said:
It means something is going down. There's battle lines being drawn.
(Kudos to whomever can get the reference without a search engine)
For What It's Worth?
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Ghostface has been the bane of my existence since his PTB, and he was the weakest killer in the game back then, mind you.
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/2198396#Comment_2198396
My only problem is the reverse vacuum, but that's mostly a desync issue.
Indeed, and it has been quite a while since I've last seen it happen.
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@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/2198396#Comment_2198396
A little less safe how?
Hitboxes. Sometimes I feel like I get stunned even though I was clearly out of range.
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Worst of it all is that long ago I actually saw someone using No Mither + Self-Care (Inner Strength and Second Wind didn't exist at the time).
Who knows, maybe this tweet motivated that guy to do it again.
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I wouldn't mind if pallets were a little bit less safe than they currently are, but not like that.
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Mostly survivor sided. Mostly.
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I would love if we had such mode, but only if they allowed us to customise the living ######### out of it. I am talking about playing on older maps, with older killer powers, and even older perks.
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2197931#Comment_2197931
What you said means only a SWF has a chance to survive. If killers are so godly overpowered with perks that you have to coordinate perfectly to get a gen done then something is horribly wrong. Killers run it because it is a free win. How often do you ever see one lose with it? Watch some streamers and see how often they lose? It is always a bloodbath. 9 out of 10 times I play it is a horrid bloodbath with no hope to win. Do I have to play with 3 others that have thousands of hours to maybe win? If that is what it takes, that is proof the game is deadly killer sided. It shouldn't take a doctorate degree in looping to survive a chase longer than a few seconds. Maps have too many deadzones. Look at leatherface with no cooldown after breaking a pallet. How did that get past play testing? The only time survivors win is when the killer is a noob without those perks or they play nicely and purposely plays in a way survivors can win. But you can forget it against a tryhard killer that knows all the tricks.
And no, survivors don't need nerfed any more for these perks to be nerfed. They've already been heavy nerfed. It's way past time for killers to be nerfed. Toolboxes are actually useless, they were overnerfed into the garbage can. Keys can be hard countered with Franklins. But do removing a slowdown perk is too much to ask right?
All of these things like brand new part has been nerfed while killers and all those slowdown perks have been buffed. Game is extremely killer sided when the killer knows what they are doing.
Ok, I have to agree with the deadzones in here. One of the Realm Beyond's countless failures.
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Some of the top Tier killers, I suppose. The killer I hate most is Ghostface, no matter if I am playing solo or SWF.
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Rework, hopefully.
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Every Freddy deserves to win.
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@The_Krapper said:
For people saying Old Freddy would be more fun in this game I just want to point out with For the people, desperate measures or WGLF you would never catch anyone unless they were flat out terrible , also if they had soul guard it's an issue because people could just pick each other up and still have enough time to get to safety or take a hit before you could do anything about it, he would immediately be the least picked killer due to the torture the user would have to go through and having to put people to sleep just to attack them
That actually depends on what version of Old Freddy we are talking about. On release, you had to wake up someone up before healing them from the dying state. If that version was to return, those perks would make little to no difference.
Or maybe just make it so that survivors who recover from the dying state are not automatically woken up.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2197222#Comment_2197222
No, it didn't in any way. Sure some things were accurate. But in no movie did freddy pull anyone in to a dream state. And that was old freddys main power. Which is not accurate in any way. New freddy is way more true to freddy. Freddy would definitely be able to teleport. And set traps to slow survivors down (toothpaste steps..blood in remake). Plus the snares look like what freddy did to mark in the bathroom in Freddy vs Jason. And the passive sleep = micro sleep. Did I mention freddy NEVER pulled anyone in to their dreams ? In fact he always needed people to get to others. Kristin..Her Baby..Jason..John Doe bringing him his daughter. The only thing you can really say is Freddy hitting you to sleep. But at least freddy entered the real world a few times. Rather it was taking over Jesse. Or being pulled from his dreams
I still think he did it in the Remake. At the very end of the movie, he had to have pulled Nancy and her mother to the Dream World, otherwise he wouldn't have been able to attack them. Because they were clearly awake previously, returning home after Nancy "killed" Freddy.



