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Gamzello

Gamzello

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Gamzello
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  • se05239 said:

    It'd ruin survivors' fun. A no-go. Survivor satisfaction is too important.

    That’s tough but yeah this game is really survivor sided
  • Give them a Fortnite dance emote. I want the take the L in front of my hooked survivor. Give it to killers too.

  • Oh man. Honestly this is why I play survivor a lot more than killer. My highest rank for killer was 8 and after that I didn't wanna play anymore cuz I didn't wanna wait for so long.

    It could be an issue with the new update tbh but idk.

  • @ModernFable said:
    Gamzello said:

    @ModernFable said:

    powerbats said:

    @ModernFable said:
    
    Gamzello said:
    

    So we are gonna complain about offerings too? God how many L’s are we all taking!?!?!?! Yeah some of the offerings suck. But it’s better than nothing in my opinion. How so?

    In what way exactly do Offerings benefit the game?
    
    
    
    For survivors and killers there's the bonus offerings to bp for categories say you've got a chase daily, well the boldness for survivors will help with that. Got a repair 3 total gens well objective offerings make that one great. If you've got heal/unhook ones well combine that with an Altruism offering and take wGLF and hit the BP jackpot.
    
    If you're the killer and you get a sac daily well that sacrifice offering is sure nice, playing Trapper well use a Deviousness offering and wrack up that bonus bp.
    
    Want the survivors to be separated well then use a shroud, want to be together use a shroud and start furthest away use a shroud. Want more chests, use that offering less chests use that one, more or less hooks well you get the picture.
    
    
    
    Okay, now tell me how most of that couldn’t be solved better, by simply increasing how much Blood Points everything gives and removing the BP Offerings.
    

    And tell me why it’s better to give players situational control of those gameplay elements like chest spawns and hooks, instead of naturally changing those numbers to a point that’s ideal.

    Well blood points do affect your game for better items, add ons, and perks. BPs are kinda revolved around both killers and survivors as equal. Survivors get a lot less bps than killer tbh; unless the match was extended for reasons.

    Dead by daylight...is an asymmetrical game. It will never be truly 100% balanced. Another chest spawn or two doesn't hurt. Besides killers also have that offering where they can literally remove 2 from even spawning in. Offerings don't do much of a play but it's more like a "slight head start" kind of thing depending on both sides.

    Yes but that’s my point.

    Blood Points are important and affect a lot of a player's long term experience. Yet the rate that you gain Blood Points is heavily swayed by these Offerings that you may or may not have.

    So why not remove them, and adjust the Blood Points everyone gains normally?

    Some Offerings are relatively weak and some are wildly powerful, but they’re situational.

    Why should one game have there be three less hooks and incredibly dense fog.
      
    While another game gives the Killer the ability to remove a Survivor after just one hook.

    I don’t see how this is possibly more fun or balanced in any regard, it’s more random if anything.

    You say it’s asymmetrical and it’ll never be truly balanced. Yes that’s abundantly clear.

    However, that doesn’t justify unnecessary features that serve little purpose other than to add another layer of randomness to the game.

    It's completely optional though (offerings for extra hooks, chests, etc). I only started playing this game in August so I'm not sure if offerings even existed back then.I only like the fog offerings but that's it. It's easier to hide lmao.

    I guess it's just a bit more extra into game play? Idk it depends on how the players play the game. It is pretty random but I think the only useful offers have to be the extra BP offerings.

    Devs removing offerings...to add up all of the BPs in total...OOF...that ain't gonna happen chief I'm starting to realize what kind of devs these are.

    I do agree with you about offerings being situational. Nobody really thinks about "oh hey my one hook got removed out of my other 8 hooks." or "oh man 2 chests were removed!". It doesn't affect BPs or game play as much.

  • What rank do you normally play in or range around in? This is honestly a more "quantity or quality" question you're asking right here tbh.

    I'm pretty sure in lower ranks for both console and pc you'll always find lobbies faster. In higher ranks it's already known for taking awhile. Especially for killer.

    Reporting system actually works on PC not console at the moment. Devs are working on it apparently.
    You have Bill on PC. There are more active PC players on this forum, plus on the game for sure.

    You get to play the PTB, console can't do that. FPS are a lot better too.

    Honestly, this is coming from a console player...Play DBD on PC.

    EDIT: Fixing errors

  • "Healing simulator." You only mend if you play against the Legion or if you get hit with borrowed time. I think killers add ons, and perks are fine the way they are. There's a reason why there are similar perks that can add onto it (to stack). Mending is intended to slow down games a bit just like how the hex ruin is. It slows down gen rushing by a bit.

    Gen rushing is currently an issue. Nerfing those stacks would make the game just go by even faster. Killer mains would be pissed, and some of them may even stop playing if that happens. I don't want to wait longer to find a lobby.

    Plus it's not like you're going to have this same experience every single game. You will encounter many different play styles of different builds or perks. You won't always encounter mending since at the moment I don't see many Legions; and I doubt many people use Legion in higher ranks as well.

    Edit: spelling errors

  • @micsan said:
    1. No, it is not considered taking the game hostage. He could just be really bad or really new to the game, and was crouching because of the scary killer.

    1. Supposedly the reporting system works on PC, as they have authority to punish players with bans. Which they do not on ps4, I'm unsure if this will ever change.

    Okay I just wanted to be 100%. Thank you! :'^

  • Do you play on console by any chance? I play on PS4 and DBD is the only game that makes my PS4 crash.
  • I think it takes all hooks for both sabotage (perk) and toolbox sabotage about 3 minutes. Idk if it’s changed now.
  • @ModernFable said:
    powerbats said:

    @ModernFable said:

    Gamzello said:

    So we are gonna complain about offerings too? God how many L’s are we all taking!?!?!?!
    
    Yeah some of the offerings suck. But it’s better than nothing in my opinion.
    
    How so?
    

    In what way exactly do Offerings benefit the game?

    For survivors and killers there's the bonus offerings to bp for categories say you've got a chase daily, well the boldness for survivors will help with that. Got a repair 3 total gens well objective offerings make that one great. If you've got heal/unhook ones well combine that with an Altruism offering and take wGLF and hit the BP jackpot.

    If you're the killer and you get a sac daily well that sacrifice offering is sure nice, playing Trapper well use a Deviousness offering and wrack up that bonus bp.

    Want the survivors to be separated well then use a shroud, want to be together use a shroud and start furthest away use a shroud. Want more chests, use that offering less chests use that one, more or less hooks well you get the picture.

    Okay, now tell me how most of that couldn’t be solved better, by simply increasing how much Blood Points everything gives and removing the BP Offerings.

    And tell me why it’s better to give players situational control of those gameplay elements like chest spawns and hooks, instead of naturally changing those numbers to a point that’s ideal.

    Well blood points do affect your game for better items, add ons, and perks. BPs are kinda revolved around both killers and survivors as equal. Survivors get a lot less bps than killer tbh; unless the match was extended for reasons.

    Dead by daylight...is an asymmetrical game. It will never be truly 100% balanced. Another chest spawn or two doesn't hurt. Besides killers also have that offering where they can literally remove 2 from even spawning in. Offerings don't do much of a play but it's more like a "slight head start" kind of thing depending on both sides.

  • @Milo said:
    Wait for rank reset. And git gud

    (Ik you got it just sayin(

    WHAT IS THE POINT OF THIS, THIS IS WHY WE NEED THE LOL BUTTON BACK JDSAIJIJDS.

  • ASIOJDIOSJISDJO SARCASTIC AWESOMES LMAO THATS FUNNY.

    I want a "now this is epic" button.

  • @Poqori said:
    I agree, I just came back to play and I uninstalled this game immediately. I will not be playing a game that gives killers a freebie just because they can't take the chase of survivors. No thanks. This used to be a fun game, but I'm tired of having killers that we have no counter at all and makes it harder for us to play while making it easier for them to play.

    You uninstalled the game for no reason then just barely anyone plays Legion LMAO.

    Survivors still have the upper hand in the moment if you have the right perks, and know what you're doing. Plus there's always a counter play to everything.

  • It depends on how people see things. I only bought DLC killers but did I buy any cosmetics with real money? Nope. Had to use in-game shards for that.

    I feel like this killer was over hyped and really mediocre. They're fairly weak, but even with a good Legion they can manage to get at least 2 kills, maybe 4 if the survivors made too many mistakes or just bad.

    Cosmetics are completely optional though. I find it kinda silly that you need real money for one of the killer's characters. Either way, they all still play the same so there's not much of a difference.

    Is it designed for enjoyment?
    That depends on the community's opinion. At the moment the majority (not all but a lot of people) find Legion unfun to play as, and some against. I personally sorta have fun playing against him but thinking of playing as him? Nah.

    Is it designed for money?
    Licensed DLC only characters both survivors and killers are money only. I feel like they're a lot more designed for money-only since they're licensed. However, with their own killers (The spirit, The Clown, Legion) you can also buy them with in-game shards.

    Honestly. To answer your question overall; I feel like it's a bit of both tbh.

  • @rha said:
    Got Adept David on first attempt, fortunately.

    Well, so the story was ... green Mori in the game, only three survivors loaded in, Ruin on, and I as the No Mither guy started the game right next to Myers. He had some pity on us, didn’t use his mori and let us all fix gens and go.

    Guess I was very lucky. But now that I have the trophy, devs please fix those 3 or less survivor games.

    Haha I was finally able to get the adept David trophy by being super stealthy! Honestly you really were lucky. My first game trying to get the trophy, had 2 people load in (me and this other person.) We both died LMAO.

  • @Gamzello said:
    purebalance said:

    @Gamzello said:

    Killers still get their kill, survivors get bps just not as much. What’s the problem here?

    Killers get points from a dc what's the problem?

    Yikes.

    Right, yikes. Killers get 625 for a dc and get 2 points towards sacrifice emblem. It's 1100 if you [BAD WORD] on the hook and you still get the same 2 points.

    @Gamzello said:
    purebalance said:

    @Gamzello said:

    Killers still get their kill, survivors get bps just not as much. What’s the problem here?

    Killers get points from a dc what's the problem?

    Yikes.

    Right, yikes. Killers get 625 for a dc and get 2 points towards sacrifice emblem. It's 1100 if you [BAD WORD] on the hook and you still get the same 2 points.

    Survivors get depipped, and get no bps. You still get bps, and if I remember killers for the majority of the time get a lot more bps than survivors even if you end up killing one person.

    I don’t really see the problem here you still get bps for it no matter what.

    While dcing won’t give you as much bps, you still got them. It’s literally better than nothing. Just move on the next match?
  • Haha just wait until you try skilled Huntress. I had all other achievements for over a year and finally got it. The 100 downs requirement was reduced to 20 on pc but not console.

    Seriously? That’s kinda lame (not you the fact that you gotta get 100 downs) big oof.
  • @Gamzello said:
    Dwight_Fairfield said:

    Trying to survive with the no mither is tough.

    I got a really tough Myers trophy today. Evil Incarnate. Have to kill all 4 survivors, kill as in kill them not sacrifice them, while in tier 3 evil within. It takes FOREVER to tier up with both tombstone and tuft of hair. Hardest trophy I have achieved with this game. Even harder than adept David.

    I’m totally gonna aim for that one next. 👌 Honestly congrats man.

    Thanks so much. Tip for the Evil Incarnate.....run ruin, run whispers, and burn an offering for a map where its tougher to find totems like the Meat Plant or the Swamp.

    Of course! Thank you, I will keep those tips in mind.
  • @Gamzello said:
    Killers still get their kill, survivors get bps just not as much. What’s the problem here?

    Killers get points from a dc what's the problem?

    Yikes.
  • It’s a nice idea but I feel like many killers would dodge or take advantage of that opportunity
  • Trying to survive with the no mither is tough.

    I got a really tough Myers trophy today. Evil Incarnate. Have to kill all 4 survivors, kill as in kill them not sacrifice them, while in tier 3 evil within. It takes FOREVER to tier up with both tombstone and tuft of hair. Hardest trophy I have achieved with this game. Even harder than adept David.

    I’m totally gonna aim for that one next. 👌 Honestly congrats man.
  • 6.5 average.

    Perks are decent, I love the survivor’s perks! Killer perks are also okay.

    Backstory however seems kinda lazy. I feel like it could have been more interesting.

    However new concept of 4 different people as one group.

    I also feel like the new survivor’s grunts are really loud? Idk it could just be me.

    Overall not the best. Pretty overhyped but it’s alright.
  • Killers still get their kill, survivors get bps just not as much. What’s the problem here?
  • Feng’s clothes overall are super buggy. Especially with her purple sweater which gets stuck inside her stomach it’s super annoying.

    The physics in this game are weird man
  • Is Legion even considered mid tier to this community? Is he really that terrible oof.

    It’s very much possible to get a 4K with Legion but honestly...that only happens if the survivors make mistakes or are too altruistic tbh.

    OOF.
  • Survivors barely get any blood points and somebody is making the suggestion of less blood points? My matches are usually 22k bps and that alone is still a lot less than what killers normally get (23-24k or a bit more) if they 4ked.

    When survivors die, they get even less than that amount. Perhaps 7k or 9k if they’re lucky enough.

    It wouldn’t really be fair if that happened. I’m a solo survivor who plays with my actual friends every once in awhile and I would’ve hated if they added a feature where you get a lot less bps.

    I understand that they clearly have an advantage; but even when I went against SWFs as killer; I’ve managed to get at least 3 kills regularly. Normally 3 kills and sometimes 4 if the team was too altruistic/made too many mistakes.

    The only way they could fix this issue (slightly) is to not show killer perks + addons after the match if one of the team members dies.

    Plus without SWF this game wouldn’t be as popular as it is now. It heavily relies on survivors, no survivors = no lobby for killers = even less matches + longer wait time which can cause the game to die horribly.

    Again with this option of notifying killers if a group or duos are in SWFs wouldn’t really be as fun either. Lots of killers would probably dodge those groups many times, it has happened to me before with just one other person (it was just us two) and it was annoying enough because we kept needing to find another lobby which means longer wait time.

    Honey SWF ain’t going nowhere. That’s all I’m gonna say.
  • SenzuDuck said:

    @Gamzello said:
    Body blocking is considered a game mechanic for survivors. It’s still risky though depending on the situation but they can’t do it forever.

    However, when a killer does it and just does absolutely nothing then honestly it’s just a douche move.

    I think if killers body block any survivor, and they’re not afk and down you; I think it’s just considered unlucky for the survivor. It shouldn’t happen as must lmao.

    Just take the L like the rest of us 2018 baybee!!! 😩😩😩

    Let me preface this by saying I have no issue with either side body blocking, unless its for an exorbitant amount of time.

    However, comparing Survivor Body blocking & Killer body blocking to each other is silly imo. There's no risk for a killer in body blocking, there is HEAVY risks for survivors body blocking.

    I rarely body block killer unless I’m really trying to save someone but most of the time it doesn’t work lmao. Maybe like once or twice. But yeah it’s pretty dangerous.
  • Everyone complained that the spirit was trash and now she’s considered high tier by many. This community...lmfao
  • Body blocking is considered a game mechanic for survivors. It’s still risky though depending on the situation but they can’t do it forever.

    However, when a killer does it and just does absolutely nothing then honestly it’s just a douche move.

    I think if killers body block any survivor, and they’re not afk and down you; I think it’s just considered unlucky for the survivor. It shouldn’t happen as must lmao.

    Just take the L like the rest of us 2018 baybee!!! 😩😩😩
  • Malakir said:
    Dodge?

    I always msg then if they are yellow but suddenly it skyrocket feeling like 300+

    Just Dodge in case it's too high and wait extra seconds before pressing ready
    I should’ve dodged that lobby lmao. I normally do but it was just a big oof. Guess I was just unlucky idk.
  • Wait. So I wasn’t the only one who had this issue? My PS4 crashed as well for the first time in 4 years and it was on the new map.
  • Haha but they still play the game. 
  • ######### more content??? I love playing against different killers. Legion is so fun to play against lmao.

    That’s my opinion of course. I feel like I’m replying to a troll thread.
  • So we are gonna complain about offerings too? God how many L’s are we all taking!?!?!?!

    Yeah some of the offerings suck. But it’s better than nothing in my opinion.
  • Console survivors being as toxic as always lmao. Yeah I’ve had both survivors on my own team send me messages even when I play killer it’s like these people are always mad at something.

    That’s honestly pathetic tbh. I literally began to keep my messages for friends only and yet people still add me and type a message even then it’s so funny how far these people will go.

    I’m going to make my messages public once again cuz honestly I don’t care at this point. Getting angry messages over a game is pretty funny lmfao.
  • I still run borrowed time and I don't see much of a difference. However I'm still kinda confused on the changes still.

  • Cuz it’s pretty petty for a killer to DC when survivors got their win LMAO.
  • @purebalance said:

    @Gamzello said:

    @purebalance said:

    @Gamzello said:
    I've had a few games where killer disconnected right when everyone was about to escape or about when they couldn't hook anyone, barely got hits, or couldn't hit me lmao.

    Salty killers. It does feel like a waste of time in the end when you lost your items though.

    And your BP and you actually do lose BP the next time you log in.

    I'm not even sure why this is a mechanic like you should at least get BP for it. Devs are weird.

    Because the killer is basically making the game not exist which then tricks the game into thinking all 5 players dc'd when it was only the killer. Honestly I think if anyone dc's they should keep what they earned.

    Yeah survivors really should keep what they've earned. I mean killers literally get more BPs for a survivor disconnecting. It doesn't seem very fair to lose your progress, offerings, and time.

    edit: fixing errors

  • @purebalance said:

    @Gamzello said:
    I've had a few games where killer disconnected right when everyone was about to escape or about when they couldn't hook anyone, barely got hits, or couldn't hit me lmao.

    Salty killers. It does feel like a waste of time in the end when you lost your items though.

    And your BP and you actually do lose BP the next time you log in.

    I'm not even sure why this is a mechanic like you should at least get BP for it. Devs are weird.

  • I've had a few games where killer disconnected right when everyone was about to escape or when they couldn't hook anyone, barely got hits, or couldn't hit me lmao.

    Salty killers. It does feel like a waste of time in the end when you lost your items though.

    EDIT: Fixing some errors

  • Freddy ain't fun to play against. I have fun playing against Legion however, so...I'd have to say Freddy LMAO.

  • I do have to agree with the devs saying that they shouldn't really make him at 115% speed otherwise he'll be TOO fast. Legion is still new, and yes she/he does require some tweaks, but he's not in the worst spot at the moment.

    It's fair for Legion to have a stun during Frenzy otherwise, as MrZapp mentioned it would be pretty OP, and annoying. You would basically never be able to get away from him, and you won't even have a proper chance to mend, then heal yourself. It'll be really frustrating without a stun.

  • Are there going to be several or multiple people working on this project with you? I can't imagine how difficult it must be doing it by yourself.

    Either way; it sounds great! Good luck.

  • It depends on how people play him tbh. He kinda does have to put more pressure onto survivors which is why its better for legion to constantly switch targets. I've tried to loop him, and it's somewhat difficult but not really.

    I play on console.

  • 2018 year of the L’s. L for killer. LMAO.
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