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DwightsLifeMatters

DwightsLifeMatters

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DwightsLifeMatters
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  • SirPiggy said:
    Why is everyone bitching about me having 1 post?  this is the first time I made a thread and I will make more in the future, making suggestions and ideas. I also love how no one mentions my other point on how I think strikes should be more skill required and should be vertical to be more precise
    Because you never played Killer at rank 1 (or let's better say against strong survivors). You have absolutely no clue what you are asking for, everyone here knows your are either a survivor main or just a new player and therefore noone can take you serious. You are a joke for us 
  • Lunge is a little ridiculous could use a slight nerf. Killers will have to get gud at chasing.

    Survivors will have to git gud at getting chased. How about that?
  • He should be just as fun as looping is.

    Are you seriously complaining about looping? Looping became an absolute part of DbD, it's essential to do this as survivor to win. And as killer it's not boring if you mindgame loops. The only situation you can't mindgame is farm map. 

    Bloody #########, imagine people still discuss looping in 2019.
    Some people really want survivors to play like rank 20s by stealthing and running in a straight line. Mental.
  • Stealing flashlights from your mates. Not gonna tell you how to do it tho
  • Peanits said:

    @Gardenia said:
    Vietfox said:

    Moris can kill before reaching the 2nd hook stage.

    Yet In that time chasing you finally downing you, about 1-2 gens are popped. Not even factoring looping. Or flashlight saves, or even bodyblocking....

    I'm all for keys being nerfed, but moris are basically the killer equivalent. I feel like it's sorta' silly to want one removed while defending the other.

    I want both gone, ebony and keys. Both is cheap and absolutely destroys the fun of the opposite side
  • Vietfox said:
    Have u checked if you are downloading something? Sometimes i i'm downloading updates without noticing.
    Yeah just checked windows updates, was nothing downloading
    It's only if I join lobby's as survivor, as killer everyone has green ping
  • They are working on it but recently they made it look and run way better if it’s still bad for you then you probably have ######### internet or a ######### console
    Lmao, not surprised that a legion main comes with this brain dead argument.
    Internet has nothing to do with the performance and graphic quality.
    All consoles are the same, if separate between xbox and ps4 (and their upgraded versions like ps4 pro).
    I hope it's just a joke, otherwise it just proofs a point that only braindead people like Legion 
  • Nickenzie said:

    Dying State: Recover Action

    You know that bar that you can fill up by remaining still and holding a key? I'd like to ask for a small change to the feature!

    Basically, whenever you're staying still, the recover bar automatically fills up without needing to hold in a key! I don't see the whole point of needing a key for this since it's really unnecessary! Never have I ever wanted to stop recovering at 50% or wanted to remain at 0% when I get the chance to recover so the recover action needs to be automatic, ya know?

    Problems: Recovering

    I can only think of one problem but thankfully its solution is easy to implement!

    If you can fully recover with the help of a perk, the game will automatically stop recovering you until when you're just about to recover to the injured state! Once this happens, you'll receive the recover option to confirm the transition to the injured state! This gives you the option to either stay in dying state (like if recovering is bad choice) or recover to the injured state (like if the situation is appropriate). This prevents the wasting of time and perks due to your lack of control!

    I know: This is a small problem but I been wanting to bring this up for a while. It just really bothered me how you needed a button just to recover, it's such a unnecessary asset to the game when it could be simplified.

    Thank you for reading! Discuss whether or not you agree with this change! :)
    Absolutely agree with this idea! The thing is, I suggested so many QoL ideas and even if I tag a dev I get no reaction. It seems that they (currently) don't care at all about this stuff. Which is sad, cuz its just some more lines of code and done under 1 hour.
  • Pzyber said:

    @DwightsLifeMatters said:
    Any of you that have done any interesting challenges or something similar?

    Perkless and addonless killer challenge with every killer, much much harder than no mither challenge 

    What killer would be the most difficult one? Would be fun to do. Would take too much time to do every single one of them xD So easy to pip as killer though even if you have a bad match.

    Got a friend that played killer to rank 1 perkless and addonless but he switched between different ones.

    Freddy lol 
  • @not_Queen a serious problem since release, can you address this with the game designer? There has to be some kind of time limit! If the survivors can't manage to do one single gen within 20 minutes they deserve to die anyway. It's really boring and happens quite often if some special snowflakes hate to play against nurse and want to destroy your fun
  • Master said:

    Bad idea

    Exactly!
    OP, if you want variety in red ranks ask the devs to buff/rework the low tier killers instead of a derank mechanic to bully people  
  • It's currently broken, BT doesn't work properly 
  • Any of you that have done any interesting challenges or something similar?
    Perkless and addonless killer challenge with every killer, much much harder than no mither challenge 
  • Rank 1+2+3 should give the same reward, so people don't stop playing before rank reset once they hit rank 1 to avoid depipping. Some room to breath you know.
  • Bamboozle is good enough in my opinion, the only situation it feels worthless is when you get t walls into jungle gym back to back 
  • Honestly, I like your tier list! Finally someone who sees doc as trash killer like I do. I personally would put Leatherface over doc just because he can one hit down and break pallets very fast, but that's just personal preference I guess.

    Also, you nailed it why the top tier killers are top tier: map pressure aka high mobility/overall presence. Exactly why killers with just 110% can get F'd really hard.

    I think we should play and chat together some time, usually I enjoy playing with people who have quite similar tier lists like mine 
  • Hahaha this is why its best to play on vpn 
    Isn't a vpn usually bad for overall Internet quality? I always remember when I used a vpn that the speed was crap.
  • I don't get it, what's the issue? Normal message imo
  •  The idea itself to nerf swf is nice, I absolutely stand behind it. I promote anything which is only nerfing swf or only buffing solo.
    BUT this idea is not going to change anything, optimal and organised groups will find each other easily (or at least still fast enuf that it doesn't matter). In fact, it's hurting more those SWF groups like me, who just queue up with decent mates to avoid having potatoe-mates but don't communicate at all.

    Keep this mindset up mate, it's rare to find people like you and me who try to close the gap between solo and swf 
  • Kenshin said:

    i bet this ######### is coming from zubats stream. his community is even worse than forsen's lol. bunch of childs and spammers.

    More details? 
  • Delfador said:

    @Gay Myers (Luzi) said:

    @Delfador said:

    What I wonder is how many of them can we get with the event?

    Is it like blight event where we can get 2 out of 7 and pay for the rest of cosmetics or can we get all of them without paying money?

    Or is it a 'secret' at this point?

    Still a secret at this point!

    Oh thanks, good to know <3

    @DwightsLifeMatters said:
    Delfador said:

    @Gay Myers (Luzi) said:

    https://forum.deadbydaylight.com/en/discussion/40632/moonrise-lunar-new-year-event-announcement#latest

    It states here. :)

    What I wonder is how many of them can we get with the event?

    Is it like blight event where we can get 2 out of 7 and pay for the rest of cosmetics or can we get all of them without paying money?

    Or is it a 'secret' at this point?

    I assume you can get 3/9 for free, but I would be positively surprised if we can get all for free if you play enough. The thing is, behaviour has to make money tho (which is completely fine)

    I honestly wouldn't make all of them free as a business practicer. They put much more effort into the cosmetics and I am fine with it. It is better than 2 piece bad cosmetics like they used to do imo.

    Yeah exactly 
  • Delfador said:

    What I wonder is how many of them can we get with the event?

    Is it like blight event where we can get 2 out of 7 and pay for the rest of cosmetics or can we get all of them without paying money?

    Or is it a 'secret' at this point?

    I assume you can get 3/9 for free, but I would be positively surprised if we can get all for free if you play enough. The thing is, behaviour has to make money tho (which is completely fine)
  • I have similar experiences when camping. NOED pops, 4 survivors remain, I hook 1 with insta-down,, I camp, 3 flock to the hook like moths to a flame, I insta down one, the other two keep trying to pull me off hook...I insta down the 3rd and chase the 4th until I down him/her. Then I get "called out" for camping lol.

    I love it when survivors get outplayed and they turn a 4scape into a 4k.

    Imagine using the word "outplayed" together with NOED. Guess you got everytime outplayed aswell if a survivor D-striked you, right? Lmao
  • Nickeh said:

    @DwightsLifeMatters said:
    Nickeh said:

    I was putting an idea out there for discussion, not salt.

    I'm a survivor main anyway, although my killer game is pretty decent >.>

    Why do you open a discussion you don't really stand behind? 

    Who ever said I don't stand behind it? I don't stand behind your assumptions on the thinking behind the idea, that's all.

    Games do go by really fast if the survivor team is anything but brain-dead. I say this as a survivor main.

    Games go fast by 2 reasons: really good coordinated and organised SWF teams OR a bad killer against solos.
    For both reasons, build in noed is NOT the solution and if you still think it is then it only shows me that you didn't understand the core issue of DbD 
  • Nickeh said:

    I was putting an idea out there for discussion, not salt.

    I'm a survivor main anyway, although my killer game is pretty decent >.>

    Why do you open a discussion you don't really stand behind? 
  • mcNuggets said:

    @DwightsLifeMatters said:
    Is it so hard to work for your kills? 
    I advice you to play killer without perks and addons. This will make you much better and when you come back with perk and addons you will be stronger than ever.
    Noed is already hated in the community, don't make such a perk baseline lol

    Endgame is pathetic, nothing to do with skill.
    Also some killers are just bad.

    The skill is to kill people before endgame even happens. And that is by having map pressure and quick chases (mindgaming)
  • Is it so hard to work for your kills? 
    I advice you to play killer without perks and addons. This will make you much better and when you come back with perk and addons you will be stronger than ever.
    Noed is already hated in the community, don't make such a perk baseline lol
  • Survivors can't lagswitch, they are not the host. If they try to lagswitch they are only harming themselves. If survivors are skipping it could be just ping related, your Internet getting spikes or a speedhacker. That's at least what I know, could be wrong tho 
  • "or extend the gen time"
    NOOO!! As survivor I don't want to hold M1 even longer! Second objective is the only healthy way for DbD, extending any timer will just lead to get bored 
  • The game is the strongest map for nurse. If you don't 4k (hatch escape counts as kill cuz broken mechanic) your bad. Small map and floor changes are really strong.
    Also you can always cancel the second blink by keep holding. If it is the first blink and you are upstairs you have to look up and release it. If you are downstairs just look down like always to blink on spot 
  • This would be possible with dedicated servers. @not_Queen do you know if this is planned after introducing dedicated servers?
  • KingB said:
    DwightsLifeMatters I would if I could afford it. 
    Well, feelsbadman. Sadly the devs restricted the sensitivity for controllers really low, nothing you can do about. 
  • I can absolutely agree with the RNG change, first box should never contain the key. Something similar should be for Trapper btw, first x tries to escape from beartrap should fail, after that RNG kicks in. But that's another topic.

    I disagree with the removing of jigsaw Box aura, that's absolutely overkill.

    Imo what Amanda needs is a faster movement speed while crouched. Not massively faster, but just a little bit faster as currently. 
  • @Milo said:
    I mean did anyone use that hook?

    Good killers who pressure the map. Basement is a waste of time if you dont tunnel. But I'm probly the only killer here who uses map pressure and doesn't cry about gen rush..

    Exactly, I see so many people wasting important seconds to bring someone into the basement for nothing. It's nearly always better to get to the closest hook and keep the momentum and pressure high asap on the next survivor 
  • The fix is to switch to pc with keyboard and mouse.
  • @DwightLivesMatter

    Do you get to manually place the killer into a certain slot or do the killers automatically order themselves based on how recently they've been picked? (or else?)

    I think manually would pleasure the majority 
  • Boss said:

    @Master said:
    I am so used to the order now, pls dont mess with that :lol:

    It would probably be in the normal order until you yourself would change it to what you want.

    Exactly 
  • popoles said:
    As far as I know, when you have a DS 3 and the other player has DS 2, both of you have the same chance you will be an obsession. 
    Yeah i thought the same, because I remember situations where I run 2 obsession perks but someone with only 1 obsession perk took priority to be the obsession. Pretty sure it's random
  • @DwightsLifeMatters said:
    BACKSTABBER said:

    @Shad03 said:

    You and several others asked for this. The answer will possibly still be no. Since if this becomes a thing, killers will know you have it and will stick right in front of you until you use it, or you are on second hook. That's just the way it is.

    If a killer (other than a leaderface with chainsaw charging) is in front of me, I will use deadhard + DS to escape if possible, it is not that much difficult if hatch or open gates are nearby

    so the weakest killer (leatherface) becomes the strongest just for that situationn lol

    DH won't work, cuz decent killer wait anyway some seconds after a unhook cuz if the new introduced i-frames. You won't escape, period.

    true, but non-decent killers will fail miserably

    Maybe, hard to tell. They will fall once but never again (unless it's a stupid idiot).
    But why are you bullying newbies lol
  • @Shad03 said:
    You and several others asked for this. The answer will possibly still be no. Since if this becomes a thing, killers will know you have it and will stick right in front of you until you use it, or you are on second hook. That's just the way it is.

    If a killer (other than a leaderface with chainsaw charging) is in front of me, I will use deadhard + DS to escape if possible, it is not that much difficult if hatch or open gates are nearby

    so the weakest killer (leatherface) becomes the strongest just for that situationn lol

    DH won't work, cuz decent killer wait anyway some seconds after a unhook cuz if the new introduced i-frames. You won't escape, period.
  • I mean, you can have it. I usually stay in front of the last hook anyway, so good luck escaping lol.
  • I still am gonna post on it,

    So hows your day in the fog?

    Lmao it's good and yours? 
  • Vietfox said:
    I think you mean Discordance.
    Ups yeah sorry, edited it. Thanks for correcting me
  • you double posted fam, but I agree with the gen explosions, I will be in chase and all I hear is the noise indicators, it gets annoying to the point that sometimes I go over there and down them

    Yeah, happens sometimes I edited the double post, thanks for telling me.
    I know right? Sometimes I really break the chase cuz it annoys me and it gives a stressful feeling.
  • @Tzeentchling9 said:
    I prefer to know wether or not I can hang out around another injured Survivor when the killer is close by. Thanks.

    If the killer finds the injured survivor you could be a nice teammate and take a hit for them. :)

    Sure, then you have two people not working on gens...
    Would be the same if he downed the injured, cuz one is on hook and someone else needs to save. In worst case, the killer finds a 3rd person immediately and you have 3 person not working on gens.
    Tanking Hits > let someone getting downed. Nearly always. 
  • Vietfox said:
    Have u ever tried to gentap? It's slow as hell.
    If a survivor needs to repair a gen by doing that don't worry, they'll be easy to catch.
    Or they are good but just play on low fps. I used to gentap aswell when my pc was ######### and I had 30fps cuz its insanely hard to hit them. But now with 60+ fps it's easy af
  • Demoth said:

    Essentially, there are several killers I've been running into lately (can't post their names, but I've reported them) who never run aura perks, but they always b-line for survivors. They generally can make every match end before a single gen can be done, and there's simply no hiding from them. You don't even have to be at a gen, but hiding behind some random rock across the map from where a survivor got hooked, and they run straight to you.

    I've noticed a lot of Hillbilly and Nurse players being the ones who seem to show this extremely sketchy behavior, mainly beacuse they can travel cross map the fastest. One survivor I was with saw a guy get knocked down, so he hid in a locker. Other guy gets hooked, killer comes halfway across the map and doesn't even search, just pulls him out, and with the guy on his shoulder, comes to my hiding spot and smacks me.... we weren't near a gen.

    Does anyone else run into this?

    Without clips/videos it's hard to say something about that. I got accused multiple time having wallhacks, sometimes I'm just smh cuz a stupid survivor doesn't know how OoO works and thought I can't see him aswell or someone just misstimed the locker juke for BBQ and I still see them for a split second. And sometimes I'm very lucky or predicting movement perfectly and I say to myself "omg 100% he will say I have wallhacks"
  • I prefer to know wether or not I can hang out around another injured Survivor when the killer is close by. Thanks.
    It's your fault then if you stay in an unsafe place near the killer tho. Also, with bloodhound an injured survivor could lead the killer to you without that u even notice that.
  • Not arguing against your experience,  but here is what I would suggest as it works for me.
    Legions whole advantage is in chase, the best counter to what most are calling "anti-chase" is stealth. I've had several games where legion either could not locate or track after spotting me. Los breakers are best for slipping away and back tracking to prevent a trail. Spotting your trail also work pretty well especially if there are lots of trees to use for cover. If chase is to much, prevent it to the best of your ability. Sprinting away isn't gonna save you in every situation. 
    Boring.
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