DwightOP
DwightOP
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- DwightOP
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Ph is not even fun to go against
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@PlagueBestGirl said:
https://forum.deadbydaylight.com/en/discussion/comment/1434555#Comment_1434555
I would like to, but if I do I would get a warning or this discussion would get closed.
Write on my wall then.
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If someone is using noed on clown okay fine, clown is bad he needs it. But when someone is using iri head huntress or stridor spirit with strongest perk/addon combo and mori AND noed on top that's just disgusting.
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@PlagueBestGirl said:
https://forum.deadbydaylight.com/en/discussion/comment/1434184#Comment_1434184
"BS" I'm just giving you some advice, take it however you want.
And I can't talk "bs" about you, but you can talk bs about people that dont agree with your billy discussions? Someone with a deliverance pfp talks a lot of bs with you too.
Provide facts or stop talking bs to me. Can't be arsed wasting my time with someone who bases his foundation on emotions.
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@PlagueBestGirl said:
https://forum.deadbydaylight.com/en/discussion/comment/1432849#Comment_1432849
I dont have to explain obvious thing.
Just sit down, analize all you're billy threads and quote you give to the community on the forums and you will realize why.
You can't? Great, then stop talking bs about me.
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@PlagueBestGirl said:
https://forum.deadbydaylight.com/en/discussion/comment/1432400#Comment_1432400
I would ask you if you're mentally okay, you did like 10 post about billy and you're right now very agressive.
It's just a game dude, it has nothing to do with real life, it isn't personal!!! take a break or just unistall....
Explain how I'm aggressive.
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@Valor188917 said:
https://forum.deadbydaylight.com/en/discussion/comment/1432524#Comment_1432524
Potentially? Absolutely, I've always been in favour of removing survivor mechanics that only the top 1% can abuse in the first place. 360s, fastvaults that are unintended, block off windows after 2 or even 1 repeated loop, introduce WAY more pallets but remove the looping exploit, give BT/DS as a standard passive to survivors and incentivize killers to leave the hook, there, casual DBD and way easier to balance.
Luckily we're going into that direction, nerfing nurse and billy was one of the first steps towards this along with the new maps that have very limited looping possibilities.
360s and fastvaults are fine. That's not the issue.
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@Valor188917 said:
https://forum.deadbydaylight.com/en/discussion/comment/1432517#Comment_1432517
You don't need voicecoms against a non stealth killer, depip squad also didn't neccesarily need voicecoms, they just sat on gens, didn't play altruistic and looped super safely. If you know your team is just pissing out gens then a dropped pallet is not a waste at all.
So then survivors are to strong? Thanks for confirming me. Cheers.
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@Valor188917 said:
https://forum.deadbydaylight.com/en/discussion/comment/1432400#Comment_1432400
Wait, an SWF that coordinates and solely plays on getting out will ######### on billy while in the process most likely blackpipping at most? Wow, what an accomplishment. by that margin no killer ever should be nerfed and every killer needs to get buffed HARD. I mean I get what you're saying, he's saying billy is EZ (which is btw true, i'm not saying there's not a high skillcap but he has a readily available instadown that massively punishes survivors that are out of position which only bubba can do who's kit is WAY worse...or was)
A better example would be him playing billy on live against randos in redranks and post the results. tbh if I played billy and you'd watch me I'd probably just play him as a normal M1 killer who'd only chainsaw the weak links but that's exactly where the problem is with a snowbally build involving pop.
I'm not using voice coms. Just 4 players with a brain.
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To many criterias. And majority doesn't want to use them anyway because a Twitch shirt cosmetic gets targeted by killers (camp, tunnel, mori) and noone wants to show this to his own viewers.
I'm actually wondering why dbd hasn't released the youtube shirt yet. They have them in the gamefiles but haven't gave it to anyone
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@Valor188917 said:
https://forum.deadbydaylight.com/en/discussion/comment/1432350#Comment_1432350
What the ######### is the point of such a challenge? Is a normal billy game a 1v1? Can you immediately pick up a billy and immediately do well against a seasoned survivor with thousands of hours who basically dedicates his whole gaminglife to DBD? heck no.
Is that a fair example? ######### no, unless you want to count marth88's experiment to nerf the ######### out survivors too then.
Are you mentally okay? These people were not only claiming that billy ez pz but also that he has no skill and everyone can 4k. So if Billy doesn't take skill what do you need time to train for?
And I'm not even asking to challenge me and my team with ptb Billy. He can take live Billy with strongest perks, strongest addons and ebony mori. He can also pick any map he wants. We WILL be shitting in him and get 3 escapes.
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He got carpal tunnel because of smashing buttons to struggle on hook. Give him a rest
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@ggezbaby said:
Probably running monitor and abuse. Lots of high rank deathslingers run it. As a survivor, they need to pay attention visually, not just worry about the audio cue of the terror radius. Hes a tall, lanky mf. You can see him coming a mile away even if you dont hear the TR.
I take it you and your bro also have problems with Tier 1 Myers and Shrouded GF?
He is bugged.
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Keep in mind that they achieved the exact opposite of "more skill" because they cutted his curving ability (which requires a lot of skill) and just made him weaker.
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@Seiko300 said:
https://forum.deadbydaylight.com/en/discussion/comment/1430437#Comment_1430437
Ah bruh. I have more than enough faith that they'll actually rework his ultra-rares as well as his others of lower rarities into viable and useful add-ons before it makes it to live build. I'm a tad frustrated that this was the content we were given to even consider making it into the game, sure, but I'll wait 'til we actually see what does and doesn't make it to the live build before getting legitimately vexed about it.
As previously mentioned, everything is subject to change in the PTB, and compared to previous PTB's in the past, this one has definitely seen much lively and heated discussion. It would be a poor move on BHVR's part to not do anything, and I think they're better than that, they know they're better than that, and there is some kind of happy medium to be discovered here. Even if it's not completely happy for one side or the other, there's something better out there in the realm of creativity than what we are seeing right now.
Were is your "faith" coming from? Probably not from the past actions of BHVR right? Because let me remind you: nurse ultra rare addons were trash in PTB, were still trash on live release and up to this day still trash and never reworked.
I really want to know what your reasons to believe that are.
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@coppersly said:
I disagree. It didn't really make it any more toxic, it still does the same thing but now eats the item and shows it to the killer. It's virtually unchanged from those who only ran it to be toxic anyways. They'll still camp the item, so what's the difference if it disappears? Less stuff for randoms to go after and die for imo.
Already had a few killer using it in PTB and just camped it to annoy me lol
How was your experience with Franklin's so far?
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@Kind_Lemon said:
https://forum.deadbydaylight.com/en/discussion/comment/1409539#Comment_1409539
https://forum.deadbydaylight.com/en/discussion/comment/1409554#Comment_1409554
Why are people so obsessed with Ultra Rare add-ons? Your desire for ultra rares just because is kind of weird.
I'm with @DwightOP . Idc about the rarities as long as his add-ons are well balanced / potentially interesting and sensible.
Now they got the ultra rares. And they will never use them lmao
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@Seiko300 said:
https://forum.deadbydaylight.com/en/discussion/comment/1409556#Comment_1409556
I know right? Jesus I think people are as up-in-arms about this as the Ruin nerf when that was first announced way back when.
https://forum.deadbydaylight.com/en/discussion/comment/1409554#Comment_1409554
That's garbage and you know it. Hillbilly like every other killer deserves to have good add-ons too, not the same Carburetor tuning guide and light chasis every match day in and day out.
https://forum.deadbydaylight.com/en/discussion/comment/1409559#Comment_1409559
Yeah, because he doesn't possibly need to be any better. He's already at or near the top, a slight tune down that barely has any real significance on whether a hillbilly can play well is hardly going to be noticeable.
Here we go. You wanted ultra rare addons and they gave you trash ultra rares. Told you, you should have just taken one of the existing addons and put on some red colours.
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@hillbillyclaudmain69 said:
https://forum.deadbydaylight.com/en/discussion/comment/1430165#Comment_1430165
I would but I play ps4 not pc sorry dude.
Oh don't worry there is probably someone we can find who will gift you a steam key just to see how we make fun out of you during a match.
Or I can family share you dbd, that will work too.
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I have a better idea for survivors: remove category caps. Only keep the global 32k bp cap. This ensures that the runner, the gen jokeys get a lot of Bloodpoints aswell and not get capped in that specific category and end with 10k bp at the end.
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@Endstille said:
https://forum.deadbydaylight.com/en/discussion/comment/1430165#Comment_1430165
said billy is still easy mode, he can still zoom across the map and instadown people.
Surely he is up for the challenge as well!
I can take him aswell, he was pretty vocal about his high tier skill so he should have no problem against me and my team right
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SWF is your solution. Solo Q is just messed up with all these potatoes in red ranks.
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I don't think huntress is worth it because she will probably get an "addon pass" Next because of her iri head addon. And we all know what happens to a killer when bhvr wants to do "minimal" changes now.
If you want something for the longer run I would take spirit or Freddy. They probably won't touch them again very soon. Or Bubba. He seems to very strong now. Just wait out what they change on him after the ptb and then make your decision. Oni is a good choice aswell.
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@hillbillyclaudmain69 said:
https://forum.deadbydaylight.com/en/discussion/170495/theyre-not-reverting-the-billy-changes-lol
I like how you call a minor nerf a "gutting." I'm a billy main and I think it was a good change. It actually takes skill to play him now.
I don't buy that you are a Hillbilly main. If you want we can go into PTB and do kyf. I bring my boys and you can try to kill 1 of us. We will be shitting on you. We were already stomping on pre nerfed billys very often. You think you stand a chance with this basekit nerf and no addons to compensate mistakes?
I'm going to record that aswell, just to let you know. My offer is set, do you accept it?
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They can still use the new sounds and chainsaw heat glowing for old basekit Billy tho. It's not like it doesn't look/sound cool
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@Nebula said:
https://forum.deadbydaylight.com/en/discussion/comment/1430008#Comment_1430008
Honestly like it would be so much easier to comprehend "Extends undetectable status by 25% after exiting a portal" rather than "tremendously increases undetectable"
Exactly
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All good, that's the smart way to play. I can loop a killer on one spot or hold W across the map. Both works, both fine
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Looks like fake (Photoshop) or cheated.
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@Kees_T said:
I don't remember what exactly they said but in one of the Q&A lives someone asked about this and they sayed something like: "We don't want things to be confused, 5% there, 8% over there and more 13% here, it would be too complex for new players to get into it." (I may be wrong)
The thing is, they could implement a option to "show advanced tips for perks and add-ons". Like in League of Legends, runes are by default just text explaining what they do, and you can opt to see the advanced tip to actually see the numbers.
*EDIT Also they said changing text is "too much work".
For me as a 5k hrs veteran player since release I still find the "moderately, slightly" more confusing than numbers up to this day.
BHVR probably thinks that most gamers are dumb and never had math class in school lol
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I think the only killer they should add aim assist on console is deathslinger as he is played like a shooter game and every shooter game has aim assist. But also, every shooter game has an option to turn aim assist on or off and so should dbd have an option for that so everyone can decide for himself.
As for basic attacks I don't think you will actually enjoy it. You hit will get sucked into objects instead of the survivor (I can speak from experience, back then old Nurse had aim assist after blinking and it was TERRIBLE as Nurse)
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@Seanzu said:
The devs stated that no survivor perk (except for self care) is anywhere close to being used by 80% of players in red ranks.
DS is hidden behind a paywall tho, selfcare is on a free unlocked character
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@hahadrillgobrrr said:
https://forum.deadbydaylight.com/en/discussion/170567/are-there-others-that-play-like-me
Well the problem is survivors never return the favor, doesn't matter how killers play. So if people want to camp and tunnel, they are free to do so. I don't camp or tunnel unless it is a SWF with one guy running OoO. Oh boy, I will power through BT and DS and camp and tunnel him out of the game.
Same. If it's swf with OoO I will get the OoO guy out of the match asap. OoO + swf is gamebreaking
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@sjamolars said:
https://forum.deadbydaylight.com/en/discussion/comment/1425632#Comment_1425632
When I say perfect state, I mean balanced better excluding bugs. I'm a rank 1 nurse main and I don't have too many issues with bugs. They happen from time to time but it's not anything that makes me lose my games.
The bigger issue with Nurse rn is the fun factor. Idk about you but all the fun from pre nerf nurse is gone and it's really a unfun to play new nurse.
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@Peanits said:
It is not what is causing the issue, if that's what you're wondering. The system is completely disabled through the backend on the PTB at the moment. There's a separate issues causing the wrong server to be selected, meaning that a lot of people are getting sent to a far away server with a high latency. It wouldn't make much sense to test something that limits people with weak connections when everyone is being sent to the wrong server and getting a weak connection.
Are 60Hz tick rate enabled together with hit validation?
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Time stamp
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@Valor188917 said:
https://forum.deadbydaylight.com/en/discussion/comment/1428307#Comment_1428307
So I'M bad because I soloQ and don't have friends who are good at this game?
Last I checked being likeable wasn't considered a skill.
That's a matchmaking issue. I understand your frustration because I solo Q 99% of the time aswell and 99% you get boosted team mates. I understand you, seriously. With boosted animals as team mates you have no chance. But when I get team mates on my skill level (or at least with 2 brain cells) we are usually getting 2 survivors out or sometimes we will be shitting on billys.
But again, that's a matchmaking/ranking issue not a Billy issue. MMR could have fixed it without touching Billy.
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@anarchy753 said:
Honestly, I say this not being a fan of Billy or Oni either, I really think they should make Infectious Fright trigger on a basic attack.
These high mobility AND one-hit down killers get too much out of it. Hell, swap it with Surge and let surge be all downs.
I heard many people crying over Billy slugging 4 people with infectious Fright. If that's the issue with Billy pls just nerf infectious Fright instead like you suggested, it could solve the problem people have with him (I personally don't use infectious Fright anyway)
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@Valor188917 said:
https://forum.deadbydaylight.com/en/discussion/comment/1427745#Comment_1427745
I'm not saying that u ran billy for 3 minutes, I'm saying that once a billy sees you're too good he will just go off and insta** the weakest link and it's game over. And in contrast to clown for example he can do it WAY better and punishes mistakes WAY harder.
All of the tryhards with perfect builds play billy for a reason, no matter if they're actually good or not.
So hold on. Analysing this: the problem is the weak link in the team, not Billy. Why do we have to nerf a killer because of weak survivors?
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Billy oppressive? A real group of red ranks survivors were shitting on billy, EXPECIALLY basekit. Maybe you are just bad? Billy is oppressive against potatoes but a decent team can loop him very long.
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I have 300+ yellow speed limiters. I never used them expect 3-4 times for memes or to train my curving (obviously lost the match).
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Billy (was), Myers, Huntress (without iri head imo)
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@Babyyy_Boyy said:
https://forum.deadbydaylight.com/en/discussion/comment/1426748#Comment_1426748
Imagine calling a 20 year old a kid.
20 years old and you still dont know how to behave at a funeral? Work on your manners.
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@bubbabrotha said:
https://forum.deadbydaylight.com/en/discussion/comment/1426881#Comment_1426881
I don't think so, cause I've fought killers before and it tells me anyway.
I only see killer tips when I play killer myself. Never saw it when I played survivor. Maybe a bug? Idk
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@Yung_Slug said:
They used to have this, but changed it because you could tell who the killer is instantly, which is particularly hurtful for stealth killers.
Should a stealth killer care if the survivors know they verse a stealth killer? I mean, a stealth killer is supposed to be stealthy and unseen, right? :D
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To me it feels like 90% of the community is not happy about it. My entire friendlist does not agree with it.
Just today I versed a strong swf group on live build as billy and just barely got the 2k despite using pretty strong addons and only missing 1 curve chainsaw. Endgame chat they told me they are sad about the Billy nerf because he is well balanced and now it means more spirits which they hate to verse.
Oh well, if it isn't even enough after taking so much rampage idk what else will motivate the devs.
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@OogieBoogie said:
https://forum.deadbydaylight.com/en/discussion/comment/1426008#Comment_1426008
I think this addon made me lose hope that the devs understand the game more so than the Billy nerf itself. They made an addon that gives you a slight movement speed boost only if a survivor uses a specific item on you. An item that's almost exclusively used when you're either A) breaking a pallet or B) picking up a survivor. You know what you can't do during either of those actions? MOVE.
And then they made it a green addon.
The more you think about it the more insane it sounds, isn't it? I'm just speechless, idk what to say anymore at this point. It feels like pure beginners designed this.
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I PERSONALLY don't mind it. They can dance and click all they want, idc. Sometimes I can get some extra bloodpoints so I'm good with it actually.
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These two are currently the worst maps in this game. Midwich is taking the crown for being the worst designed map ever
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@Peasant said:
As a straight man I find Claudette to be the most attractive survivor out of all of the female survivor models.
For me she is top 3 ugliest survivors xD funny how different taste can be
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@fozzy_ozborn said:
https://forum.deadbydaylight.com/en/discussion/comment/1426905#Comment_1426905
If it's a Bubba or Billy, I'm getting the gen done and leaving TBH.
Good choice, I like you!