DredgeyEdgey
DredgeyEdgey
About
- Username
- DredgeyEdgey
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@ad19970 said:
So the ptb patch notes just released, and sadly we are not getting any nerfs to camping or tunneling, yet again. These cheap and skillless strategies will continue to be way to effective for the little effort required, and survivors continue to be at the mercy of killers to not camp and tunnel.
I wonder how long BHVR is going to not address this issue. Killer queue times will continue to be problematic most likely, and understandibly so. Who wants to go against such cheap and unfun strategies?
Please, BHVR, do something against these strategies. Killers were buffed in numerous ways, and are more viable now in general. Now it's the survivors time to get something in return. You have to nerf camping and tunneling properly, so they aren't the go to easy way out strategies for killers anymore, now that killers have been buffed. It's ridiculous.
I do not know any other online game that has such cheap, unfun, and skillless strategies be so effective. Can't even think of anything that comes close to this. It's ridiculous.
I am really hyped about this new chapter, and can not wait to play Wesker. But the prospect of 10 minute killer queue times just to play Wesker really dampens my excitement to an extent.
There's literally a new perk to add 30 ish seconds on a cool down
-
@Chocolate_Cosmos said:
Which things do you judge before making a choice? If the killer is fun? If the killer is unique? If the killer has good skins or good animations? or you just buy for collection? etc.
We normally I would say Bubba first but not sure anymore watch some yt and get the killer you find most interesting
-
@ChurchofPig said:
If it still acts as a stun this would be cool
Yep it's still the same time as a stun just a cool effect
-
Yes let's go tomorrow is my day off
-
@Sonzaishinai said:
Hopefully sooner rather then later
Don't want to spoil myself but some forum members have a lot of trouble with the don't discus leaks thing
I get the idea of don't spoil things but
How are we supposed to not talk about something they showed us 2 months ago when project w was revealed half of dbd already knew it was wesker
And they literally told us what the power was last week buy don't want us talking about it
-
@Chocolate_Cosmos said:
I think the very last recent unique power was Pinhead. Now before someone will say "but hey, every killer is unique to some degree", yes, that is true. But what I mean is power that is so different and unique that has very little to do with other killer powers and it doesn't feel recycled. Let's take a look on the killers released after Pinhead:
- Artist - Another anti-loop killer. Her unique part is scouting the map with birds and very long map shots form time to time. She is a bit of range killer with strong anti-loop.
- Sadako - Another stealth killer that is something between Wraith and Freddy with it's own twist.
- Dredge - Another teleport killer that has at least very unique ability of debuffing every Survivor for a decent time once a while in the match, but the main gameplay that you will use are the teleports and his weaker version of anti-loop.
- Wesker - Devs a bit talked about the power during their stream and if you watch the trailer... yep, it looks like a Nemesis with different type of anti-loop power and bit different infection virus (but the gameplay around it will be probably the same - get hit with power --> get infected --> go find vaccine --> repeat until you run out of them).
I think every killer of course has to some degree their own unique twist to allready existing concepts of powers / playstyles but still if you really think about it, it kinda repeats itself. If you look at concept of killer powers / chapters from a fans of this game you can see so many unique ideas and I think there is so much space for unique killer powers we never saw before... But I don't know why we kinda keep repeating the same power themes. It's either:
- Anti-loop killer
- Teleport power / Movement speed power
- Stealth
- Some set up killer power (there are rare)
- Global ability effecting all Survivors
- Instadown ability
It would be great to try something really unique in the future, don't you think?
Not so sure man
You saying dredge is similar to wraith
Or Freddy Is similar to clown
Even saying Billy is close to oni
Is like trying to say an orange is similar to a mango they. Both grow on trees and are orange ish
But yet they taste different and that different taste is their gameplay most of them don't play the same
-
@Deathstroke said:
https://forum.deadbydaylight.com/en/discussion/comment/3119445#Comment_3119445
Too much is too much he is by far most popular killer.
Your gonna have fun then with wesker
-
Yes this update was successful even if it didn't add many players it make the game much more substantial for mild players that understand the game but are still learning that phase makes or breaks most players
-
Ok I can get oni but nemi? On Their side it looks the exact same so either way they are reacting to what you are doing and hitting you
-
S.T.A.R.SSSSS
-
@TheArbiter said:
Any "skill" killers like Pinhead, Nurse, Huntress, Trickster etc.
Pin head no the rest yes
-
I just run sloppy. It's too inconsistent and is more rewarding of you can interrupt their heal
-
@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/3117134#Comment_3117134
Myers has to first get to T3, which takes a while if the Survivors aren't blind.
Demogorgon is better than Bubba. Bubba's Chainsaw is nigh useless at Windows, whereas Demogorgon's Shred is amazing at both Windows and Pallets
The issue if we're comparing killers to a mostly unique killer if anything he's probably gonna be like demo or Victor
-
@Blackboar22 said:
U feel like his abilitt is gonna be like a mini blihht rush, mby high b tier low s tirr when the ptb is done, assuming there arent more than 2 sprays per survivor
I feel like it's gonna be a mini demo shred but it displaces surivors and gives them hindered
-
@shinymon said:
Hopefully shirtless tier. * bonked *
https://us.v-cdn.net/6030815/uploads/D4BW6PIFKA3G/ezgif-2-8560c4d6c1.gif
Normally I would say no but maybe an exception
-
@INoLuv said:
https://forum.deadbydaylight.com/en/discussion/comment/3116058#Comment_3116058
If a killer lost it is ONLY because of skill, no other reason. I know you are skilled, no need to remind me of how bad i am. Lets hope wesker get nerfed, killers deserve nerf because it is too hard for survivors.
https://forum.deadbydaylight.com/en/discussion/comment/3116545#Comment_3116545
In the ptb against artist there were matches i winned and lost, the same as always; but yes, a deserved nerf, she was too hard to play against, i prefer when it is easy, easy is fun and not boring.
You know something not right when someone's asking for a nerf of a killer that's not even playable yet
-
@supersonic853 said:
We were on rpd. The female zombie got stuck here.
https://us.v-cdn.net/6030815/uploads/JQJ7313RTJQH/18273dffff754-screenshoturl.jpg
The nemesis refused to ever hit her because why would he? It's free pressure since she's blocking a convinent route to the other side of the map. The only time he killed her was at the end of the match which he did it and then shook his head before hooking me. "Zombie value". I did report it as a bug though. So hopefully its patched out. Gotta love zombies AI.
Nope you literally have a door way to your left to go around
-
@Hi_Im_Chucky said:
A in the Beta, nerfed to C but treated as S since survivors are learning power, so they cry and complain and we settle on another D rated hardly played Killer, after a secondary/unnecessary nerf.
topic over.
I really hope not
-
@Xendritch said:
My brother/sister in the fog the ptb isn't out yet how tf are we supposed to rate anything?
Guessing from what you heard from the live stream
-
@Xendritch said:
My brother/sister in the fog the ptb isn't out yet how tf are we supposed to rate anything?
Guessing
-
@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/3116863#Comment_3116863
I'd argue that Nemesis, Pyramid Head, Pinhead, Ghost Face, Demo, and hell even Pig are all better killers than Myers.
Yeah I was just gonna let them have that agreed on this
-
@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/3116327#Comment_3116327
If you told me there was a killer who could be invisible, had barely any delay from exiting invisibility and attacking, had a map-wide teleport, passive game delay, and the power to instantly kill any survivors without a hook state I'd think they were horrifically overpowered and very overturned.
I just described Sadako, one of the weakest killers in the game.
Dam fair point
But then you look at dredge and he's up there it will probably depend of the tiny details
Killer has a map wide teleport and a 50/50 mind game with mediocre stealth
For the sake of him being good I hope your wrong you might be right but I hope not
-
@M1_gamer said:
he is ? tier.
Agreed
-
@PleassBuiltInNoed said:
Idk why, but I feel like every licensed killer is pretty garbage, around C tier
That's very possible depending on a lot of things but possible
-
@DoritoHead said:
He’s not even out yet how am I supposed to know
Fair just an assumption from the way how he was described
-
@RenRen said:
https://forum.deadbydaylight.com/en/discussion/comment/3111513#Comment_3111513
In terms of fun? yeah I'd say so. In terms of strength? no, not at all.
I disagree I would say he is close to pyrmidhead strength so high c low b teir
He has anti loop with his whip zombies for map wide info and pressure
The only thing he dosent have is mobility
-
@Coffeecrashing said:
https://forum.deadbydaylight.com/en/discussion/comment/3114227#Comment_3114227
Demo is trash tier. People don't complain about Demo because it's hot supreme garbage.
Blight and Nurse are the only killers that can handle really good voice communication SWFs without getting bullied. And people absolutely complained about many other things about Blight besides his addons. We had people complain about Blight stacking slowdown perks. We also had people complain about hug tech before BHVR said they will eventually remove it, and if that ever happens, we'll still have a bunch of complaints about his collision because a lot of survivors truly don't understand that the hits Blight gets from hug tech can often still be gotten using his intended collision mechanics. We also sometimes have people complain they see Blight too much. We also sometimes have people complain about Blight mechanics that were removed from the game a long time ago, because they have no idea how Blight works. And we still have people complain that Blight should get nerfed because solo q survivors think he's "unfun".
He struggles not garbage there are a few killer that dose what he dose but better but he is still our demo dog
-
Good zombro
-
@QwQw said:
This chapter looks pretty boring to me personally, but I don't want to rain on your parade. I hope you have fun playing as Ada!
Even though I'm disappointed in your opinion I can't change it because I'm super baised growing up on resident evil games
-
@SoloQKev said:
I love resident evil and when the first DLC came I was super excited to play as Jill. I use to keep saying when is Ada coming? So thank you BHVR I can't wait to see the PTB, also Wesker coming I hope he has voice lines that be so cool also would be cool if the resident evil survivors could have lines from the game. Anyway I am just so happy to see them joining :) Is anyone else looking forward to it.
Can't wait for wesker
-
@Yords said:
It actually is so detrimental to him against better teams. They can literally force wraith into a bad spot when he gets them in the open. And why is the stun so long?
It provides a chance to a player in a bad spot if they have the correct tool
-
@AnnoyingNarrator said:
Just to be clear, not items.
For Dead Dawg Saloon, less breakable walls and some sort of structure behind the saloon (maybe a climbable canyon wall?)
For Lampkin Lane, fix the hit box on the cars and the infinites
For Shelter Woods, I would just rework it from scratch.
Any other ideas?
For all maps some kind of 2 way trap that can be used to make a dead end for a surivor or momentarily stall the killer then it goes on a cool down essentially acting like a more immersed pallet that stuns the killer or hurting the surivor
Like the mine in mackmillan estate you pull some sort of rope and a cart falls blocking the path and either side needs to clear the debrees to pass
This but just changing depending on the map
-
@NemmyMan3000 said:
Before I begin with my idea, if you're gonna disagree with the idea just don't be toxic and disrespectful.
Here is my idea for a Corrupt basekit change also with perk rework.
Basekit Corrupt Intervention blocks 3 gens for a default time of 100 seconds. But downing a surv will deactivate it immediately.
While having the perk and whenever you down a surv 1/2/3 farthest gens will remain blocked but at a cost of 20/30/40 seconds being deducted from default timer upon getting a down.
I feel like some killers would benefit from this either due to lack of mobility or sheer map size and gen spread. It would help new killers a lot and not have a horrible experience.
I think for that to exist it would have to be 1 gen the furthest one for 45s and leave the perk as it
-
@DoritoHead said:
Despite being very well-received (well, mostly) I’ve only met a couple of people who actually main Dredge, which is confusing because when it came out I saw a ton of threads talking about how fun Dredge is and praising BHVR for designing it.
Maybe I’m just not paying enough attention but it seems like Dredge quickly just faded away without anyone really sticking around to play them.
I don't know if anyone mains them?
However rip Maurice may he forever be within me
-
Twins
-
Noth without an iridescent add on
-
@GenJockeyNance said:
Sup everyone? I tried out Pyramid Head for the first time (a day before the SBMM debuted I'm bold I know) and I managed to snag Tinkerer on him which I discovered why so many Pyramid Head players use it, it's so good! What are some other good perks for Pyramid Head? I'm in no way good with him... The waves are harder to pull off than what I thought it'd be. Especially on console. But I got some sick shots with it. But yeah! Any tips for Pyramid Head?
So far I'm trying to put trails in looping areas, some general trafficking areas but the survivors don't step in it. Can you offer some dos and don'ts Pyramid Head mains?
I try lethal, nemmisis I'm all ears and your choice
Getting stuned gives you enough info for a shot vaults also early pressure
-
@OldIronKing said:
https://forum.deadbydaylight.com/en/discussion/comment/3112611#Comment_3112611
What's wrong with the gradual infection?
Nothing wrong it will provide hindered effect and others if not removed
-
@Chocolate_Cosmos said:
Title + will you instabuy or wait a bit, buy only specific character or just no for any reasons?
No... yea please let the ptb out now I just wanna see him in play
-
@Devilishly_Rowdy said:
Hillbilly exists, he has insta down available at all times. Billy can even travel fast using his chainsaw (just like Oni). So why play Oni? When getting Oni's insta down ready takes times. Is it easier to control Oni when he's in his insta down ability? I just bought the Oni dlc and i'm thinking if he's worth it.
Billy struggles in close quartes Bubba dosent have enough mobility Oni has both but on a timer
-
@Breadn said:
If there are way more people playing one side than the other, then it shows there is an issue with your game itself. It doesn't matter if it's "more balanced." In any game, especially a more casual game such as this, fun takes priority.
And when one role in your game is so unfun, and your game's grind is so unfun, that you need to provide bonuses, that shows a massive problem. Killer queues have been upwards of 10 minutes for most regions, and nothing is being done to address it other than this horrible band-aid.
Personally, I think it's insulting that they're dangling BP in our face for playing the role we don't enjoy. Fix the core game.
Multiple games have this system and then there's that don't but should
-
@GeneralV said:
Expect the worst.
Well I had good expectations last time and they didn't disappoint
-
@GeneralV said:
Expect the worst.
Please no
-
@PyroDude said:
I wanna do a Killer meme build that only focuses on maxing out your bp categories.
Since BBQ is no longer giving bonus points at the end of the match I am looking for a perk that helps you maxing out Brutality (if there is one).
We got perks that give you extra Deviousness and Hunting points and Sacrifice is earned by hooking so something that helps with Brutality would be great.
Just play legion frenzy hits build Brutality and devious the long chases build hunter so it really just comes down to how many hooks you get and you still have 4 perks to choose from
-
@amazing_grace said:
https://forum.deadbydaylight.com/en/discussion/comment/3113035#Comment_3113035
Hex Pentimento?
Also, they were in a phase of Scourge hooks for killers, now that they have a good number of scourge hook perks, they might go back to mixing in hexes for new killers.
OK i forgot pemtamento was a perk my bad ill fix it
-
@Aneurysm said:
https://forum.deadbydaylight.com/en/discussion/comment/3113035#Comment_3113035
You don't think plaything & pentimento are decent?
Pentamento is OK play thing not really
Nobody gets rid of totems just gives th blue juice
-
I hope not the last hex we got was artists and the last good one was hag now they are all gone
Except noed
-
@AnchorTea said:
After being flashlight blinded for the 7th time: "Okay come on I have feelings too yknow."
Lol
-
@Grum said:
Nemesis hasn't had functional sounds or animations for long as I remember. I feel like multiple times per match I get hit by his tentacle just because the sounds and animation for it literally just didn't play.
Oni for the past month and a half has been bugged to have Wooden Oni Mask as base-kit (and I think it still stacks with Wooden Oni Mask). This makes it so he basically just has his power for literally the entire match upon injuring someone once.
I haven't seen any mention that BHVR is aware of either of these issues in any patch notes.
Nemi is bugged? Been playing him 4 ever haven't noticed anything odd
-
@AnchorTea said:
After being flashlight blinded for the 7th time: "Okay come on I have feelings too yknow."
Lol