DocFabron
DocFabron
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- DocFabron
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Absolutely not....
That would nerf so many perks into uselessness... And not only be incredibly boring, but also stressful and annoying.
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@MigrantTheGreat said:
I wouldn't look forward to that anytime soon, the devs are trying to keep up the nerf train
Doc got buffed so I wouldn't exactly go THAT far.
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@Satelit said:
https://forum.deadbydaylight.com/en/discussion/comment/984997#Comment_984997
Billy still needs pink add-ons,they might look into his other add-ons aswell but I hope they leave his base power alone.
Agreed!
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Freddy, Ghostface, or Billy please.
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Why are they looking into Billy eventually? He's good enough as is.
Unless they wanna change the BS Rancid Abbatoir and give him new chase music, which I'm all for 😊.
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Nope. They get their deserved punishment.
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@dont_ask_me_again said:
https://forum.deadbydaylight.com/en/discussion/comment/981859#Comment_981859
P2W normally refers to paid content that’s overpowered if purchased.... P2EW is more like... you buy stuff that’s balanced because core (ready/easily available) stuff in the game isn’t really strong enough to compete.
Oh, I guess i just misread what you were trying to say. I just got off work, am tired as balls and didn't really read the OP. :/
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DS doesn't bother me. I just slug and find someone else (as I usually do anyway if I find the unhooked guy).
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Pay to even be able to win is pretty much the same as saying it's pay to win. Unless I'm reading it wrong.
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@dont_ask_me_again said:
https://forum.deadbydaylight.com/en/discussion/comment/981632#Comment_981632
If you want to rank up consistently with base perks/killers... I think nurse would be go to.
https://forum.deadbydaylight.com/en/discussion/comment/981660#Comment_981660
not what I said dude.
You did in the title. I simply disagree. MOST things can be earned.
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DBD is not P2W.
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@Apple2o said:
https://forum.deadbydaylight.com/en/discussion/comment/981616#Comment_981616
And they were probably just pepega. What about all the games I load in, have 2 people kill themselves on first hook, and then the killer finds me? I can loop them almost indefinitely, literally hitting EVERY pallet on the map, outplaying them at every single step, and it won't matter.
That's an issue with the survivors. They threw the game themselves. As much as I hate to say it, you gotta just take the L. Some things are simply out of the survivor's hands, and same for the killer.
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@Almo said:
"The only things i don't like is the delay of the static shock ability. It takes a second before it hits the survivor and it feels weird. And the long pauze before you can swing again. If those get changed i feel that doc is definitivly better of"
This will be fixed. There's a 0.25 sec extra delay before the Shock Therapy hits that is a bug. It's supposed to be 1 sec, but it's 1.25.
The 3 sec delay before you can hit someone after a Shock Therapy is also too long, and will be reduced. Not sure to what yet, but you're definitely right about those.
Thank you, brother! :)
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@Apple2o said:
I don't get all the killers who crutch on ruin being in such an outrage. There was only really a handful of killers it was needed on to be competitive, and even those you can 4k at red ranks without it. The best killers had already realize corrupt intervention was better in most cases.
In the meantime, almost every single patch in the past 1-2 years has been slowly but surely gutting survivors. Some of the killers are still incredibly overpowered and easy to play (freddy / hag come to mind), combined with the dedicated servers making no pallet or window truly safe anymore. Go for the pallet stun? Maybe he hits you, maybe he doesn't, who knows what will happen anymore? The new maps have pallets that are designed for good latency. Every unsafe pallet you need to stun the killer to really make use of, and going for stuns on dedicated servers is risky as hell.
All the new maps coming out are just absolute slaughtering grounds. Hawkins comes to mind, but the sanctum of wrath is also terrible. You will get maybe 6-7 pallets to use on the entire map, and an overpowered character like freddy can still just snare-lust you at literally any tile because the next safe pallet is usually still going to be 2 hits away.
I don't get the devs logic. They will prioritize doctor because "He is frustrating to play against" when there's still a ton of completely BS killers who are way more powerful and oppressive to play against. Take legion, if he sees you, you are injured. Sure, a good survivor can loop him for a while, depending on the map. But then you get him on Sanctum of Wrath or Shelter Woods, and drop 2 pallets and from then on that entire side of the map is a dead zone. I don't think he is overpowered, but he sees you, you are injured. That is way more annoying than doctor. "Oh no, the M1 killers know where I am!" is literally his entire kit.
You can be absolutely terrible at killer in this game and still down even the best of survivors eventually these days. Survivors are almost forced to run the same boring 3-4 perks because facecamping is so easy to do for cheap kills.
So personally, I welcome the ruin nerfs. And that is as a killer main, who is sad how easy and skilless the devs have let killer become.
Tell this to the killers I loop for 5 gens and 4man escape.
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It may not be as bad as we think. It may take into account from the time you shock, to the time it takes to get impacted by the shock.
The cooldown is more than likely the compensation for not having to switch stances.
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@whammigobambam said:
The Nerf to ruin means it cannot be stacked on your stack that stacks the odds in your favor. Stop crying about the icing changing flavors, you still have alot to work with.
Finally these new to the game gamers will be on a gen when I get thrown up on the hook. Not roaming and waiting for the rest to free them from impossible lagging skillchecks.
I guess you have alot of slugging and anti healing builds to look torward to. 🤷
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This doesn't fix the core issue of the game. You might as well not even run new Ruin at R1, because while one survivor loops the killer, the other 3 can still pound gens out in no time.
In fact, survivors'll do it easier because they (including myself) can hit just about every great skillcheck. Old Ruin at least GUARANTEED they had to spend 80 seconds per gen.
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@Venom368 said:
Dear lord this took way too long to finally nerf Ruin. This has been a long time coming
I'd like your opinion on why you believe Ruin needed nerfed.
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@AvisDeene said:
https://forum.deadbydaylight.com/en/discussion/comment/969519#Comment_969519
This is true. I can’t loop for the life of me, I still get scared of some killers, and I’m a potato all around, and I’m rank 4. If the rank system was more accurate It would peg me between 8-10.
You don't even have to try to rank up anymore. The game kind of hands out participation trophies.
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@Rin_is_my_waifu said:
when it gets destroyed in the first seconds of match?
I think survivors were asking the devs for this because they want us to run NOED instead.
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Compared to the treatment Ruin got, it would appear as though Legion were buffed.
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@luka2211 said:
https://forum.deadbydaylight.com/en/discussion/117613/im-gonna-miss-ruin-guys
I'll prob become a survivor main,i don't feel like playing 4 minute games :D
I feel you. Why would I want to take 4-5 minutes to get into a game, just for it to end in that same amount of time?
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2 perks HARD counter Ruin (Small Game and Detective's Hunch) and 1 (Stake Out) soft counters it. Not only that, but its easy to hit great skill checks, even on PS4.
On top of ALL that, you usually spawn on top of Ruin so it lasts a good 20 seconds. So this nerf is 100% uncalled for.
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@DBDfan12 said:
is stranger things chapter worth it? it looks expensive. but you get 2 survivor and a killer.
Demo is weak and boring to play as, but Surge is an ok perk and the survivors have decent perks.
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Survivors would report killers for:
Tunnelling, camping, nodding, head shaking, killing them, using Ruin, using NOED, using Insidious, using PGTW, 3 gen stratting, mindgaming/outplaying survivors, and/or using their power effectively.
Killers would report survivors for:
Looping, using God windows, genrushing, using DS, using BT, mindgaming/outplaying them, tbagging, nodding, shaking their heads, bodyblocking, getting the hatch, playing in SWF, using toolboxes, using keys, using flashlights, using quick heals.
Survivors would report each other for:
Sandbagging, being potato, suiciding on hook, using No Mither, leaving them to die on hook, leading the killer to each other, and not saving despite the killer camping.
This wouldn't work, sorry man.
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@Colton147 said:
Majority of Killer mains are pretty much a disgrace and prefer to be extremely toxic; harassing people and sending death threats to survivors.
There are a few killer mains on this very forum that prefers to complain and harass people for disagreeing with them.
I disagree with this. The MAJORITY of killers are rather chill. There's a few bad seeds out there but thats with any game.
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@BloodMoneyMerc said:
Not sure if I'm the only one experiencing this, but literally 80% of my matches the past few days are against Huntress. I really started noticing it when the double bloodpoint event began. I'm a rank 1 survivor (but not all killer I go against are red ranks), so I'm not sure what the correlation is. I might just be on a lucky Huntress streak or something, just not sure if I missed something about her that has everyone playing her all of a sudden.
(For context, I would barely get Huntress matches but now it's like they all came out of hibernation)
It's 80% Trapper, 10% Myers, 7% Clown, and 3% Legion for me.
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People will still go out of their way and DM you.
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I hope you reported them.
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I'd sure as hell pay to have a meme mode like that. Slap on my Pizza Dwight outfit and play the Spider-Man 2 Pizza Delivery music on my phone to become one with the memes.
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Its just a perk in a game. All survivors have to do is run Small Game or my favorite... Detective's Hunch.
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@JC316 said:
https://forum.deadbydaylight.com/en/discussion/comment/962742#Comment_962742
No, he tried with the confidence of someone that's done it before.
https://forum.deadbydaylight.com/en/discussion/comment/962743#Comment_962743
Yeah.
I think he's just overly confident in general. It sucks that they never decided to go through with the sequel though. It probably would shine more light on to what Beetlejuice is capable of.
Then again, Burton's Batman (who is also played by Keaton) is a straight murderer. Beetlejuice is Burton's Batman confirmed😂
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@JC316 said:
https://forum.deadbydaylight.com/en/discussion/comment/962726#Comment_962726
Did we watch different movies?!? He straight up tried to murder a couple of people... Not saying he'd be good in DBD, but he's no angel.
He TRIED but still failed to do so. Leads me to believe he's never done it before.
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Beetlejuice isn't a murderer. At least we don't see it in the movie. Second, he's not scary and not meant to be.
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@MegMain98 said:
https://forum.deadbydaylight.com/en/discussion/comment/961722#Comment_961722
Yep...it was yesterday. I can’t remember my teammates. Only one I remember is a Feng and she was in my match on Haddonfield directly after that match. I was playing either Nea or Kate.
I think I was the one that Ghostface was chasing. I didn't mean to make him DC but he refused to quit chasing me 😂.
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@MegMain98 said:
I had a Ghostface burn a Gruesome Gateau and a survivor burned BPS. He got looped on the Matt Walker window and DC’ed with one generator left. Some players can’t take a loss.
Was this on PS4?
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@NoShinyPony said:
This has been in the game for ages. Happens on both sides.
Since it has been existing for so long, I don't expect this to get fixed anytime soon.
I haven't had the pleasure of experiencing it on Killer yet, knock on wood.
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@Superstar_Saga95 said:
Took me a second to see what was wrong, its the map name not going away right?
It stayed all game. I couldn't see any skillchecks or ANY prompts, not even for Dead Hard.
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Doc, but I'm biased cause I love him.
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Im going to bring the meme builds, dangit!
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Didn't you know? Its the new DLC expansion.
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@samination said:
What about if you just remove deep wounds?
You're thinking full rework scale. I was just thinking of something quick and simple. At least UNTIL they can rework Legion.
More of a temporary fix, if you will.
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@Shroompy said:
Not sure if you haven't played in a while, but Legion got their old vault speed back, their old movement speed and their terror radius is 32m.
Imo they need to rework his power entirely. Give them a secondary power that's related to stealth like they teased us in the trailer.
I just haven't faced or played Legion in such a long time.
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Totally accurate with indisputable facts!
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@dizbruhlikesthering said:
https://us.v-cdn.net/6030815/uploads/788/2YFZ7CU30JAT.jpeg
Personally i would really like to see Rose the hat from the shining sequel, Doctor sleep. Would be cool to see a more "human" alike villain for once, instead of just masked killers and monsters. She could have some really cool abilities aswell.
We wouldn't get very many cosmetics for her unfortunately. The only weapon we could get for her is
The knife she used to torture that little boy to death.
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@PrettyFaceKate said:
I don't think she'd need a buff on that based on a Huntress who played bad.
I've just noticed it seems to be an issie with most Huntresses. But it could just be a console player problem.
And if anything, the buff would just be she gets her brown wind up add-on in her basekit. Nothing too severe.
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Moonwalking around a wall where the survivor can't see me. 80% of the time it works every time.
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Don't forget:
Tunnelling
Genrushing
Facecamping/hardcamping
Proxy camping
Infinites
God pallet
God loop
God window
Squadette
SWF
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@laurelstroodle said:
That huntress was bad, why didn't she just m1?
And no, maybe when we fix huntress broken hatchets hitboxes, maybe yes ;)
Most of the issue with hitboxes is latency. However i have seen the occasional BS hit.
She tried to M1 after she threw the last hatchet, but since she lost her bloodlust, she couldn't catch up to me.
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@Liruliniel said:
Doesn't this just mean the Huntress you played was bad in general? Usually as Huntress you either do the Hatchets or you M1 or mix and match. This just sounds like a inexperienced Huntress trying to do Hatchets.
Not only that they let you loop them for that long.
It's possible. I've just noticed a lot of Huntresses have this issue. Could just be a console issue 🤷.