Dead_Harder
Dead_Harder
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Comments
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Eh cmon. I felt compelled to run bbq on all killers. Yeah its sad that its gone but it was a good change.
Im sad they didnt incorperate it into the game though.
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Lol yeah they really didnt need to do that
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Sir have you tried getting off the gen?
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@ByeByeQ said:
This is that We're Gonna Live Forever nerf paying dividends!
You did a pretty good job so far, BHVR!
What? Op has no part in it right? Why would bhvr just dc this man!
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@Krazzik said:
You have to decide between running DH, OTR or MoM and with how buggy protection hits can be, I can't see many running MoM.
what bugs are we talking about, running all 3 seems fine to me?
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This rework idea is just describing Hags power.
''Please rework her power to be more counterable, she should be able to set her teleports before hand. Where those teleports are set should be visible to survivors so there is counter play and if Nurse manages to lure survivors to those set teleport points she should be able to ''activate'' her teleport via another button to teleport there''
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@Tsulan said:
Not gonna lie. You had me in the first half.
Did you catch that the rework is Hag?
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Yeah having a few clear options being miles above every other perk is boring and leads to very stale metas.
You were for example basically throwing by not taking DH/DS/UB etc.
Now that more exhaustion perks are viable, we are actually seeing more variety, aint that nice.
Dont really have to make them all bad though, nobody likes not having any good options. They just shouldnt be leagues above the rest.
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Those who get the reference, i salute you
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@Brokenbones said:
I guess the counterplay to Nurse is
"Be a 4 man SWF with tournament level communication, good perks and thousands of hours"
Listen whatever sarcastic point you think you're making with this post, it isn't gonna work.
Honestly mainly want people to watch the vid because it was great. The rest is just fluff that i thought was funny. Its a great vid, hope you enjoyed it bud <3
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@[Deleted User] said:
I don't know who the Nurse was, but this is probably the first time they encountered good matchmaking in the entire streak if it was an actual comp Nurse. And it was a 3 out. In what universe does this prove Nurse has no counterplay? DbD matchmaking is awful and places little to no space between the top-middle-bottom skill levels. This is a recording.
They clearly got 4ked in the first 2 minutes but whatever lets move on..
What about the rework idea? I think youll find its quite fair. Though the survivors not being able to interact with those teleport locations is a little unfair, so i recommend the survivors will be able to "cancel" those teleport points by using their flashlight on those locations for a few seconds.
This should be fair because you can already burn Nurse in its current iteration.
I expect to see this power by the next time i log on to game hopefully.
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It is I
I thought this developper update was great.
Nyahaha!
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@Deathstroke said:
https://forum.deadbydaylight.com/en/discussion/comment/3109019#Comment_3109019
We didn't know where the last gen was it was on game map where gens are hard to locate in some places. The last gen was done about 50% but the blight downed one guy enough close to it. Everyone was hooked once so 60s hook timer is not enough to do that last gen which we never found and you can't really expect solo teammates to do perfect desicions. Our best shot was to get blight out of that are and keep trading. The blight only won because that broken add on which need to be removed.
Fair enough solo q happens. <3
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@Deathstroke said:
https://forum.deadbydaylight.com/en/discussion/comment/3108823#Comment_3108823
And then explain what we could done and he abused the add on so hard that if we tried to bodyblock for the tunneled one he got instanly healthy survivor down and just continued tunnel. He got some hooks before that but started to hard tunnel our team weakest survivor. He would lost that game without that add on he got 6 instadowns throught game with it. The end situation there was nothing we could do as he camped the closely gens and the hook at same time.
You are at 3v1, dude is camping 1 guy and protecting 2 gens. What do you do?
You do the last remaining gen, 99 the gate and maybe attempt a save.
If he tries to defend the last gen he is clearly not able to camp. And if you tell me you guys 3 gened yourselves so hard dude was able to face camp and at the same time defend 3 gens, you wholly deserved to lose there.
Also please tell me which add on turns blight into this uncounterable abuse machine ...
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@SweetTerror said:
https://forum.deadbydaylight.com/en/discussion/comment/3108943#Comment_3108943
True, but to be fair most matches (at least for me) never played out that way. Having survivors consistently hopping off generators so that DMS didn't proc was few and far between. Again not saying that was everyone's experience, but it was definitely mine.
Sure, same.
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@AcelynnBen said:
https://forum.deadbydaylight.com/en/discussion/comment/3108901#Comment_3108901
so let me get this straight, people throwing and trolling IS FINE, and it doesn't ruin the game for the other player who are actually trying to play.....yea.. im starting to see why the report button doesn't work
Buddy
Pal
Friend
You are mad that he had the galls to tbag and we both know it. Dude wasnt throwing or trolling or you would have lead with that instead of leading with ''he tbags and then gets mind gamed in 5 seconds''
You dont need to backpedal, you dont need to make stuff up. Its ok, we get it, you want to report people that annoy you. Lots of people do. I judge you a little bit for it but it clearly doesnt matter because i dont know you and my opinion of you doesnt matter. You dont have to convince me that thats not what happened, its fine, really : )
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@SweetTerror said:
The thing I can't understand is that they didn't want survivors screaming alerting the killer to which generator blew up, but if it gets protected because of dead man's switch, then they're going to know exactly which generator blew up! So why take away the scream?
Nop, if they let go and get back to gen you still dont know which gen popped. It always had counter play, its now just less punishing if survivors arent good enough to let go off gens but at least its back <3
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@Chordyceps said:
Just because there are perks weaker than this one, that doesn't mean this perk didnt need a buff. Its definitely not overtuned either. It went from a perk that can only be useful once to a perk that can be useful more than once IF you bring specific perks or add-ons to go with it.
Yeah. Its amazing with multiple aura perks but at that point you are bringing nothing else and if you get a big map, you just gotta accept that you'll lose. Its for sure incredible if you have some good aura reading add-ons to go with it as well though.
And not that bad with even a single aura reading perk
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@JoByDaylight said:
https://forum.deadbydaylight.com/en/discussion/comment/3108589#Comment_3108589
I think the change of MoM can be good. 3 protection hits takes a lot of time, but 1 hit then heal and you gain endurance after the 2nd hit is actually pretty good.
Pair with Breakout and this is viable.
If thats how it works, its unironically great for both solo and swf. Just need confirmation in next patch i guess <3
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@AcelynnBen said:
https://forum.deadbydaylight.com/en/discussion/comment/3108828#Comment_3108828
he threw the game for the other survivors because he just wanted attention and was useless the whole game
Uh huh
This is the equivalent of reporting for tunneling and camping i think. Reported for wanting attention and being bad at the game! Reported i say!
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a very "FUNNY" Steve that teabagged at 5 gens at first chase yet fell for the simplest mind games but he managed to head on me once (glad the report button exists, oh wait )
Why would this require reporting? The tbags? The head on?
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@Deathstroke said:
https://forum.deadbydaylight.com/en/discussion/comment/3108186#Comment_3108186
Anyone who thinks nurse is fine has lost their touch to what survivor really is. Blight is pretty fine but needs that exposed add on removed I played yesterday agains't one and we did fine got 4 gens tried to finish last but couldn't because he tunneled one out before and then hard camped the next one on hook with the add on and 2 gens was close to that hook. Well we traded multiple times but didn't help he knew how to abuse the add on.
Sounds like you guys threw at the end there.
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@Chocolate_Cosmos said:
Well if it was so simple then why it was very meta before the balance update?
Also I think the main problem here is: It was nerfed and removed this combo so the meta perks are different but now it's again back... so nothing changed.
Because most people are genuinely bad at the game.
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@Brix said:
I think pain res,DMS,Surveilance,Jolt can be a fun combo on M1s. Also jolt hits blocked gens with the 8% but only starts regressing after DMS is over and the gen even when blocked turns white so i know it got hit through DMS.
Pretty sure if it was blocked in the first place Jolt doesnt do anything.
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No no merciless storm PR interaction was a huge problem (no it wasnt lol)
We will reluctantly accept PR and DMS working again i guess :/ (hehehe pr/dms my beloved)
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Dj Sadako
Suffering from success
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No <3
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@Sadako_Best_Girl said:
https://forum.deadbydaylight.com/en/discussion/comment/3107957#Comment_3107957
It's a good thing.
25 something extra seconds on gens on top of mending/cleansing is not precisely fair and balanced gameplay.
25 seconds needs every one to be injured. Realistically speaking a few gens should pop before that happens and after that point 25 seconds extra shouldnt matter much unless you 3 gen yourself. It was ok even on legion and plague imo but now it should be more than fine.
Well actually now i would 100% run it on plague to bait people to keep cleansing.
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@BlightedDolphin said:
https://forum.deadbydaylight.com/en/discussion/comment/3108394#Comment_3108394
If you have endurance no, but someone else can heal you. If you only have 1 stack then yes you can heal and you won't lose it.
So you can take a protection hit, heal, protection hit, endurance hit.
I think it will now probably act more like a perk you use when you want to help someone who is being tunnelled.
Ohh, thats what i was trying to ask. Then its pretty good imo.
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@Wewantjason said:
https://forum.deadbydaylight.com/en/discussion/comment/3108532#Comment_3108532
I can see your point. Personally I don't think it's that harsh but I'll edit the post.
Cheers <3
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/3108519#Comment_3108519
you mean like we should accept every bad behavior no matter what, because apparently telling it bad is also bad lol
No, you should simply not call it childish to instantly end the possiblity for a conversation with people doing it.
Here is an example: Throwing games is affecting your fellow survivors as well and is unlikely to get the changes reverted anyway. Goooood
Throwing games is childish! Baaaaad. We have now instantly ended our chance at actually talking with those people and hopefully change their minds.
First example is being positive and respectful. Second is vengeful and combative and unlikely to achieve anything. This is why this post is hilarious <3
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@ThiccBudhha said:
I am surprised Save the Best for Last escaped their wrath. I guess STGFL is actually better than your average survivor because at least it did escape. Ayy
Ayyyyyy : D
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/3108504#Comment_3108504
It's actually a healthy and sportsmanlike opinion, how can it not be negative lul
@Wewantjason said:
https://forum.deadbydaylight.com/en/discussion/comment/3108504#Comment_3108504
That isn't a positive or negative statement friend. It's just true. Do you honestly thinking throwing a match because you're upset is the mature way to handle things? I'm not sure why you thought this was a negative statement. But we can agree to disagree.
Ah yes because people doing it will reconsider their actions once you call it childish.
You guys fail to understand the core of this message on a fundemental level even when one of you is its writer.
Its hilarious <3
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@Gorgonia said:
https://forum.deadbydaylight.com/en/discussion/comment/3108427#Comment_3108427
It didn't work like that before. If you got a gen to 90% and you failed some of the skill checks, etc, when you went back to it you didn't get the MS skill checks anymore.
They are not saying that it works again after you get back to it, they are saying that with PR you are forced to do it for a long time.
With PR and Merciless Storm, you can potentiallu be stuck doing Merciless Storm skill checks up to 130.5 seconds.
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Lets all be a more positive
''throwing the game is ruining it and childish''
Very positive there bud
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For some reason i havent been accused of tunneling in a long time.
Nor have i seen much rage in end game chatlapse
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Floods of Rage on Nurse
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@BBQnDemogorgon said:
Plaything Pentimento is the better combo for most killers anyway.
Not a big deal
PR/DMS supremacy ( ͡°( ͡° ͜ʖ( ͡° ͜ʖ ͡°)ʖ ͡°) ͡°)
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@Bwsted said:
The main application is with OoO, which requires a SWF, and even that might be a stretch given you can't do anything else. And you have to deal with Undetectable.
It could be a good bait on a dedicated looper. The killer either chases you or gets all their movements broadcasted 24/7 so they cant find a single other person.
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/3108437#Comment_3108437
So mettle of man is basically still a survive with friends only perk lol
Very much more than before.
Unless you are commited to trolling in solo q and trust in the fog enough to think you can find some one to heal you.
The cant heal yourself part kills it man.
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@Sybarite said:
I don't get the nerf either. it was a good perk that encouraged good play instead of tunneling and camping aka go for every survivor not target one. But o well guess people will go back to pain res.
You can bet we will : D
Its Pain Res/DMS baby, the casual games staple : D
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@Kaitsja said:
https://forum.deadbydaylight.com/en/discussion/comment/3108394#Comment_3108394
Nope, because that's a conspicious action.
Yeah than i think you need a team where like 2 people is doing nothing but doing MoM and healing each other. So something like
MoM, Botany, Sabotage, Dead Hard
or MoM, Break out, Dead Hard, Soul Guard on 2 people and those 2 just go annoy the killer and heal each other whole game. Pretty hard to do in solo games without being completely useless though probably
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@Chilli_man2400 said:
https://forum.deadbydaylight.com/en/discussion/comment/3108419#Comment_3108419
Merciless storm shouldn’t keep going it should only activate at 90% and when it regresses you still get the skill checks and then it’s blocked for 20 seconds.
Was it intentional? It was a bug
Its working as how it says it should be working.
It activates at 90%? Check
It keeps going until you let go/fail a skill check or the gen is completed? Check
The PR regression happens without interrupting survivors? Check
So there is literally no reason why it shouldnt work. You can say this is unforseen and devs decided to change it, which is completely fair. But you have to stretch it really wide and uncomfartably to the point we probably need to go to ER afterwards to call it a bug.
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I mean sure thats good but as others said, its kinda knee jerky as in in order to get rid of a very niche situation they gave us DMS/PR (lol)
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@Chilli_man2400 said:
https://forum.deadbydaylight.com/en/discussion/comment/3108391#Comment_3108391
Merciless storm and pain resonance. If you got to 90% and pain resonance reduced it the skillchecks wouldn’t stop it would just keep going
How is that a bug?
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Lol i cant even win 2 times in a row with Billy. Good job man <3
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@RbLen said:
https://forum.deadbydaylight.com/en/discussion/comment/3108385#Comment_3108385
Alright lad, legion perhaps wont be so bad. However you are missing the fact the perk is still bad on every other killer and giving plague machinegun vomit in solo que is a great idea if you want to kill your team faster. You are welcome honey buns <3
Or you can be smart about it and have 1 person go cleanse at a wildly inconvenient place for plague like a place where the gens have already been done and Plague and other survivors arent even near. You then pay attention to make sure you arent fully infected fast. Its only ever a problem when you do it in a thoughtless way.
That was always an option and a smart way to do it.
You are even welcome on the tips and tricks for playing against Plague honey buns, im full of usefull info today, all free for you <3
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Dead_Harder
Valve
3 September 1964
WHY ARE WE WRITING LIKE THIS ???
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Ground control to Major Trapper, we have eyes on you Major!
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The problem is, can you heal yourself now? Cause i dont think you can and it really limits its usability outside of meme squads imo.
