Avatar

DashMonsta008XV

DashMonsta008XV

About

Username
DashMonsta008XV
Joined
Visits
0
Last Active
—

Comments

  • @HamsterEnjoyer said:

    https://forum.deadbydaylight.com/en/discussion/comment/3280189#Comment_3280189

    I did. If you've watched Ringu then you'll enjoy this since it sheds a lot of light on things related to Sadako herself. It gives Carrie vibes

    I watched Ringu when, I learned it was coming to Dead by Daylight.First time sitting through an entire subtitle genre.

    And yes I did find the first movie great, I tried watching the second one last night I need a new setup my TV is to high my chair is to low ๐Ÿ˜‘ so I was kinda just uncomfortable.Intersting Yoichi is a psychic also which makes him the perfect combatant for Sadako.No I did not read his lore , because I'm one of those people who gets around to it : D

  • @Ghouled_Mojo said:

    Killer Klowns from outer space

    You know people mostly want Pennywise, plus there getting their own game.

  • Can I retract this comment, not his statement I just edited what I wrote

  • @Sonzaishinai said:

    Still want chucky so bad!

    Ultimately I'd probably end up a Jason main

  • I would like a directors mode for this game being able to tell survivors where to go,what to do etc?

    I like to make videos every now and then.

  • @danielmaster87 said:

    You tell me. That's one Silent Hill game I know nothing about.

    Ummm well they only thing I would add is he could be like Pyramid Head with cage's but like an underwater realm where you have to escape,it could be more interactive

    Or someone has to open the water rift for you

  • @danielmaster87 said:

    You tell me. That's one Silent Hill game I know nothing about.

    Honestly it's a really good game, underrated

  • @DyingWish92 said:

    This is insanely annoying. I'm encountering T&L walls that are completely blocked right next to the windows with junk!! What on earth happened to the maps with this update its infuriating. Yes I enjoy losing a chase because a piece of square of hay blocks me from downing a survivor, trash man!! Is this going to be patched in the next bug fix?!?!?

    That would be amazing for both sides

  • @Mooks said:

    https://forum.deadbydaylight.com/en/discussion/comment/1569080#Comment_1569080

    thx for the feedback and I can totally see your point of view, however we are at a point with the number of killers and the base game technics where variations of the powers we got are somewhat a given for future powers, and if done well i still see it as an enrichment for the game (see Myers and GhostFace, I really like both killers and think both powers have a right to stay)

    i mainly tried to use existing powers to make my ideas more imaginable, but I still see enough differences.

    as for Hannibal, the smelling is also a very important feature of his and the aura reading is pretty much what I tried to use as projecting his โ€šintelligenceโ€˜. (Yeah itโ€™s more knowledge, but also more old Freddy which doesnโ€™t exist in this game anymore but also not a direct copy) while I used Oni and GhostFace to explain my idea, I donโ€™t see the playstyle as him or against him similar to the mentioned existing killers.

    for the alchemist, I totally agree with you. The power seems completely unnecessary.

    That's a really cool idea , If you're interested I can, give you some feedback

  • How do you not freak out about it

  • This is why killer's should be strong

  • @Sycamore said:

    https://forum.deadbydaylight.com/en/discussion/comment/3280185#Comment_3280185

    In the reds? You mean Grades? Or prestige? Regardless neither of those equate to skill, and I am one of those Freddy mains. I switched from Freddy to Dredge, because they are practically the same, but Dredge doesn't have as many restrictions. Fred needs a lot of love since his last few nerfs. He got hit by cancel culture ๐Ÿคฃ.

    Yeah tuff break they could add Robert Engunld Freddy, there's also a new Freddy going back to the roots of child slasher.I know what you mean I main Legion and Pyramid Head.Its frustrating when you meet high caliber survivors and they basically can predict your entire kit or know how to aim dress your power.

  • @HamsterEnjoyer said:

    Ring 0 or otherwise known as Ring 0 Birthday, is a prequel to Ringu which details Sadako's final days leading up to her death. I have so many questions to the devs since her lore in game basically states nothing and is so ambiguous.

    (Spoiler warnings ahead)

    In the movie we see a lot of how Sadako was as a person. She was shy, she was very kind, and she had dreams to be an actress. She accidentally could kill people if she wished harm on them but we learn that it's possibly not even her own doing but potentially an outside force that she accidentally created when she was only 8 and that Sadako herself isn't very vengeful or hateful at all (Until the ending for good reason).

    Another thing is Sadako is a very normal height. In the game shes portrayed as a child almost yet in the film she's just an average teenager/young adult. I feel like they really dropped the ball a bit with Sadako's lore on DBD as they also improperly state she was lured to the well when she actually crawled towards it trying to escape her 'father' who was murdering her for having powers.

    Ringu chapter feels weird in some regards lore and power wise is my point, but I will say they nailed Sadako's face pretty well

    https://us.v-cdn.net/6030815/uploads/LQ8ED8GHQN3G/7jushktf1om9exglrltube4cuq7.jpg

    https://us.v-cdn.net/6030815/uploads/D275OK2D786U/ring-0-birthday-1200-1200-675-675-crop-000000.jpg

    https://us.v-cdn.net/6030815/uploads/TKGTUQKOO361/ringu-0-movie-2000-norio-tsuruta-4.jpg

    https://us.v-cdn.net/6030815/uploads/HX1JKXZIJ9FG/maxresdefault.jpg

    Did you enjoy it, I'm going to check it

  • @Sycamore said:

    With lighting updates it's bugged now, and he's so old and weak now that he's basically forgotten

    That's a hot Take but there's Freddy mains in the reds.It takes time to put in any killer to be skilled.

    I think the word you're looking for is fun is he a fun killer meh ๐Ÿ˜‘

  • @Aztreonam78 said:

    https://us.v-cdn.net/6030815/uploads/9JSIN2VY5MJ2/image.png

    What Survivors brought:

    • 2 Circle of Healings.
    • 3 Medkits (2 styptics).
    • Eyrie of Crows offering.

    They instantly gave up when I started camping when some were running around and others were doing totems.

    Imagine I played anyone but Nurse or Blight.

    Feel good that whatever Survivors bring, Nurse can always win.

    I wanna be a Predator main, I've set the standard for fair play, I'm definitely an honorable killer

  • @crimsondragon said:

    https://forum.deadbydaylight.com/en/discussion/comment/3265980#Comment_3265980

    Well, let's just say, look up Kanade Otonokoji and Hibiki Otonokoji

    Ok

  • @Coordi said:

    The world does need more Onis.

    Would love to accommodate

  • @AverageKateMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/3267280#Comment_3267280

    She's usually called Oreo so I'm creating a name in response to that. Also I meant everything I said about Wesker

    I totally get it now, she does ร— )

    He's always going on Ouroboros : โˆ†,it seems like he can't wait to tell anyone about it

  • @FellowKillerMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/3265907#Comment_3265907

    It was just a joke, lol. I don't know if you've ever watched ancient aliens, or seen memes about weed smoking aliens. I find them funny.

    https://forum.deadbydaylight.com/en/discussion/comment/3265895#Comment_3265895

    Thanks :D

    Nah but now it's on my list : ]

  • @DashMonsta008XV said:

    https://forum.deadbydaylight.com/en/discussion/356196/a-nemisis-rework-idea

    It's just nostalgia purposes, people really like the old nemmy such as myself

    Also I'd say old is more powerful in first form

    Actually he'd probably destroy the new nemmy in second form

  • @DredgeyEdgey said:

    I know there's nothing wrong with nemi but this is just a cool idea I had when nemisis reaches t3 he can hold ability 2 button to enter a lethal purste letting out a massive roar and revealing the obsession aura for 5s

    granting him a dash like Oni for 45s his attacks deal single healthstates and give 10s extra to his time limit per a hit if he fails to down someone ge will go back to t1 mutation downing someone will let him save 2t or he can continue his pursuit and allways go back to t1

    It's just nostalgia purposes, people really like the old nemmy such as myself

  • @fake said:

    I have purchased the DLC so far and I am sure I will buy it.

    But this time, I will peruse the patch notes before deciding. I did the same with Trickster.

    Good advice

  • I would love the spotlight to be like in an abandoned police station all things are dead ,the only thing remains is the Nemesis

  • @DredgeyEdgey said:

    I know there's nothing wrong with nemi but this is just a cool idea I had when nemisis reaches t3 he can hold ability 2 button to enter a lethal purste letting out a massive roar and revealing the obsession aura for 5s

    granting him a dash like Oni for 45s his attacks deal single healthstates and give 10s extra to his time limit per a hit if he fails to down someone ge will go back to t1 mutation downing someone will let him save 2t or he can continue his pursuit and allways go back to t1

    I don't really like tier 3 visually but I agree it would make him feel like the pursuer also since he's remake nemmy he should be able to create a Ne-a Zombie?

  • @Huge_Bush said:

    There are no rules except those that the devs have set.

    Everything else is fair game.

    Excpet showing mercy to twerking shirtless Davidโ€™s and Vittorio. Must always show them mercy or you are a horrible person.

    I am very very horrible Monster then ๐Ÿ˜‚

  • Rule 1: Dont use your power with Legion

    Rule 2: Never use frenzy while survivor are unhooking and deep wound others in the vicinity as legion

    Rule 3 : if you manage to hook someone. survivors are allow to tell you, you're a good legion ๐Ÿ‘

    Rule 4 : :never kill with Legion

    Rule 5 : Never use Legion

    GG ez clap

  • They use to be ,I think the game is balanced for both sides now.Some killers are weak some killers are strong.You don't main a killer because their strong imo ,you should main a killer or survivor because you like them.

    But I'm definitely if we ever get that killer you know that killer ๐Ÿ˜ I'm definitely bandwagoning

  • If I see my teammates potatoe and feed killers hooks ,I let them die on hooks or bleed out and try to outlast the other survivor and go for hatch,keys exist!

  • @jokere98 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3266348#Comment_3266348

    gens do lose regression when blocked (there's still an animation (sparks) but no regress is happening)

    I think DMS does regression or Pain Resonance when blocked (smol) If you kick a gen with Erupt on ,pick up a survivor Thrilling Tremors blocks the regression so does Alliance, which I've seen a couple games lately may be some type of counter to Eruption


    Still in all the perk is useless against hardcore teams , solo que you forget, your not there to do every gen an open gates your their for own survival but it's beneficial to work together,but you don't have to

  • It like a lot you wish not to purchase things,because of the balance issues? etc? It's a good question,why is behaviour not addressing issues from the forums?Most of y'all just want nerfs around the board and that makes the game unbalanced.If these developers are giving you characters and perks and maps,charms and cosmetics that you like.Whats the real issue here?

  • @MaTtRoSiTy said:

    Not at all, I don't buy skins any more though I have in the past.

    I dunno where you are in the world but skins often cost more than an entire DLC where I live, which is just utterly ridiculous and I refuse to waste my money on this. Though as a former Nurse main I am embarrassed to admit I was stupid enough to purchase most of her skins... but these days I mainly play survivor and I only use free rift skins and I quite like default skins to go sleeper mode

    I will not say no to free skins most times though but I will not buy any DLC for skins

    By why tho? Is this game that bad?

  • @HugTheHag said:

    https://forum.deadbydaylight.com/en/discussion/comment/3267370#Comment_3267370

    Well, we'll have to disagree on this. I see I won't change your mind and you won't change mine. I'm not gonna argue further =)

    Have great next games ! =)

    Same to you ;+)

  • @GlitchyGamer said:

    It's that simple. This game is exhausting to play anymore. Almost every single match is unbalanced and toxic. Killers are buffed into infinity and survivors nerfed into the ground. The match making allows toxic swfs to bully the killer and killers to bully solo que/duoing survivors. The gameplay is repetitive. You have to hide your prestige/avoid your mains due to lobby shopping and tunneling. Nothing has been done to stop the camping or hitting on hook and tunneling is still easily done. The toxicity is rampant on both sides. Behavior wanted to shake things up and "Change the meta". They sure did. Welcome to the most miserable era of dbd. Don't be surprised when you realize your player base has evaporated. You can't expect people to want to play on what is clearly the losing side and not get tired of it.

    Tunneling, camping, hitting on hook are core elements of DBD

  • @HugTheHag said:

    https://forum.deadbydaylight.com/en/discussion/comment/3267270#Comment_3267270

    I did not assume you played one role or the other. I'm just saying the game should be balanced, and fair to all players.

    Which the devs are working towards.

    I do not think killers are too weak, even at highest mmr they have a satisfactory killrate. Some of them should be tweaked and buffed at their own scale, like Trapper and Freddy for sure, but overall Killers got lots of buffs recently and do not need to be made more powerful.

    I want them to buff the killers,only console Nurse. Like you said balanced,but killers should have a slight advantage over four survivors 4 perks against 16.The gens are what they are?Some people take away the killers power with him unable to defend.They need to stop nerfing killer's, to the point there's no reason to even try to play the game.Alot of people left this game because of that,it doesn't make sense if the whole point of the goal for killer is to kill.

  • @AverageKateMain said:

    I do have a long list of Nicknames so here we go:

    Trapper = Sexy Trap Man Wraith = Wendy Williams Nurse = Sandra Hillbilly = Best Boi Huntress = Huntretta Michael = Mookle Hag = Hagatha Doctor = Daddy/Husband 1 Bubba = Period Ahh Girl Freddy = The creep next door. Pig = Pick Me Piggy Clown = Walking Coffin Spirit = Spe Spe/Walmart Grudge Legion = The Emo band kids Plauge = Gweneth Paltrow Ghostface = Ghostie Demogorgon = Demo pup Oni = The Angry Janitor Deathslinger = Mr. Quinn Pyramid Head= Spicy Chip with an Attitude/The Angry Dorito Blight = Goofy Hedgehog Twins = Charloretta and Victoria Trickster = Korean Knife Man Nemesis = Tentacle Tickler/Husband 2 Pinhead = Bondage Man Artist = Big Bird Sadako = Sadak(Hoe)/Vengeful Cookie Dredge = The Walking Euphemism Wesker = My 13th reason why

    Why cookie? For Sadako ,The Wesker NN made me laugh ๐Ÿ˜‚

  • @Gamall said:

    No, try to stop me

    You gotta it sister

  • @Renfear said:

    Oh yeah, survivor is super unrewarding. Killers are either inept or completely awful people with very little in between. Every time I play, I end up regretting it immensely. The depression is real. The depression is bad. The depression is directly as a result of the DBD community. You can be a good killer and get a 4k without being an ######### about it and let everybody have fun and people just choose not to. They choose to play in the way that robs other people of having a positive experience. Bad sportsmanship should be penalized and it isn't. I'd love to see it where a killer loses 10K bloodpoints off their end score if a survivor bleeds out. There's no reason to ever leave someone on the ground that long. Ever. But it happens regularly, just leave people slugged because you've just gotta have that 4k and you won't risk letting someone hatch.

    Well actually if they camp or slug early they'll probably earn maybe 18 to 23 k and not pip,I've also seen someone earned 15k ๐Ÿ˜‚ for ending the game to early.Its also depressing to be called trash,go play something else, when it's literally the killer is weak and the ran lithe and things that increase their action speeds usually you want hit a great looper,so break out the bib because pallet salad for lunch

  • @HugTheHag said:

    Can we please have two days without a "Dear survivors, y'all are ######### & entitled players, be grateful" ?

    This is a game. A game is meant to provide fun and equal chances to all its players.

    Would you play Monopoly if other players consistently got triple your amount of starting money ?

    Would you keep freefighting a guy larger than your house who keeps bashing your head ? He's supposed to be stronger, you shouldn't expect to win after all.

    I get that killers are a "power role", but they already are as is. And if the best survivors could expect is 1 escape (which is pretty much low mmr already, yet you'll find plenty of killers complaining about hatch), why would they not switch to killer ?

    Survivor is a pretty unrewarding role, that hinges not only on your own skills but also killer's fairness and your own team's skill. If the chances were artificially skewed against them, not only would the games be unrewarding for them, they'd also get pretty boring as killer.

    I play survivor just to enjoy the killers hehe Freddy Krueger is chasing me.I mean I've seen vicious killers who slug ,5 gen whole teams tunnel 5 gens and Camp,but that's how they play

    Survivors have so many perks that benefit them,and can be stacked.Killers have to down survivors three times but 12x everybody with 4perks, but one perk is basically useless and we have to do that with nerfed abilities how are we supposed to enjoy ourselves.


    So you're telling me once the trends of oh this perk has to much value or this killer does this action to fast , changes are not made.

    Also this my first one ๐Ÿ˜…

  • @Devilishly_Rowdy oh sorry, I didn't read the entire thing ๐Ÿ˜” hahaha ๐Ÿคฃ why does she need the last boon .Wait maybe she figures it's over with mightest well boon it out ๐Ÿ’€

    So that would mean it's Boon or Die or is it. It's Boon or nothing Go boon or go broke.Does she play boon tunes?

  • I actually don't have any,they hide the entire game.Mikaela's kind of annoy me , like old Laurie did?

    What what happened to you Laurie's and Claudetta's

    I faced a real Claudetta today tho ran me for 5 gens hooked her once ,only hook ๐Ÿคฃ

  • @HugTheHag said:

    https://forum.deadbydaylight.com/en/discussion/comment/3267034#Comment_3267034

    Theoretically yes, they should, as more content = higher cost.

    However, as I said earlier, I don't believe it's a good idea to bundle a cosmetic with the base DLC. Let the people who want cosmetics buy them independently, and let the people who don't want cosmetics have cheap characters.

    Maybe you have the willingness to pay 17$ or 20$ for a DLC because you're thankful for the licenses, but you have to see that most people won't have the means of paying the equivalent of the base game's price every time a chapter is out.

    It's awesome that you want to support the game, and you can do it at will by buying cosmetics as you seem to have enough money to, but let's not force the average player to spend triple the current DLC's price by forcing them to buy DLCs.

    The DLC system as it is already perfectly adequate. I don't see it needing changes...

    I'm not going to be able to buy the chapter off that bat, I'm going to have to wait maybe a week or so but,I can put 5 dollars to the side when, I have extra funds but I'm not made of money either,I still have to buy the crow chapter, dredged and Michaela but I did buy Princess Heart ๐Ÿ’˜ and Hunk haha and I brought the Wesker dlc twice now,on Xbox,and PSN also Hunk twice arrggg ๐Ÿ˜”

  • @KateMain86 said:

    https://forum.deadbydaylight.com/en/discussion/354934/survivors

    The entity isn't the one playing the killers. Maybe survivors wouldn't complain so much about them if killer mains would stop making it hard to enjoy this game. Camping is not fun. Tunneling is not fun. Slugging is not fun. Super sweaty gen blocking builds are not fun. Stop doing these things and you'll probably see much less complaining.

    I wouldn't want to lose to them either, but they next or the next game

  • @KateMain86 said:

    https://forum.deadbydaylight.com/en/discussion/354934/survivors

    The entity isn't the one playing the killers. Maybe survivors wouldn't complain so much about them if killer mains would stop making it hard to enjoy this game. Camping is not fun. Tunneling is not fun. Slugging is not fun. Super sweaty gen blocking builds are not fun. Stop doing these things and you'll probably see much less complaining.

    I've only been tunneled recently,Maybe twice,I would say it basically doesn't exist anymore but i get it it happens

  • @Brokenbones said:

    idk man

    the killer/monster always loses in the majority of horror movies

    Myers gets killed in basically every film he's in, so does Freddy, Jason, Ghostface and so on

    Yeah they always come back but they wouldn't if there wasn't money to be made yk

    Yeah,but that's what the hatch represents,the final standoff

  • @AverageKateMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/3264393#Comment_3264393

    I hate and love how creative you guys are when describing killers and their massive, bulging, overwhelming power

    I mean,you have to be proud of what you got right?You shouldn't feel ashamed if your overwhelming power grows when you use it.

  • @RaSavage42 said:

    I don't buy skins... But if I get a Killer, Survivor, a map and Cosmetics... I don't see why not

    I'm a horror guy, well I like resident evil and other survival horrors.Like I said they do such great work with the characters,I would buy chapters at 20$ they deserve it to bring our favorite character's in the game and it supports the game itself to continue

    But they do need to find a balance,stop letting whiner's destroy killers, perks and power's they already have everything they need.I do agree with @HugTheHag for that

  • @HugTheHag said:

    https://forum.deadbydaylight.com/en/discussion/comment/3266868#Comment_3266868

    What I see as a bigger picture is less people being able to buy the DLC, which would be compensated by the price being higher. The net gain would not be very high, if there is any. The cosmetics being less expensive is one thing, but I feel like a lot of people buy maybe one cosmetic for each character they main, and won't buy that many more. Even if they were cheaper, I'm not convinced it would make bank either.

    I think the system is good as is. All chapters being the same price unless a different number of characters (the first RE chapter being more expensive because there are 3 characters instead of 2) makes it more fair. No one can say that the game is pay to win if all characters cost the same. Having licensed prices much higher than regular ones would discriminate people who don't have the means of buying such expensives DLCs, making them feel like they can only afford "second class" characters.

    (I actually like the original characters much more than the licensed ones, but I don't think I'm in the majority here)

    Plus BHVR has proven to be able to get many rights and licenses to various horror (and unfortunately non horror) licenses, and puts out licensed content very regularly (roughly every other DLC). I don't want everyone to have to pay more at entry level so that some license fans get their shiny new characters. The current rythm is more than okay with me.

    What I think could help them get more revenues in the long run (the bigger bigger picture, if you will) is to give some time, love and care to balancing the game, so that the horde of players who quite the game from feeling unrewarded or frustrated with matchmaking can actually enjoy themselves again. Which BHVR has been working towards, albeit slowly.

    Anything else is just playing with numbers to try and maintain their profit.

    If they sell ultra rare cosmetics, with a chapter,do you think they should increase the price of any chapter?

  • @HugTheHag said:

    https://forum.deadbydaylight.com/en/discussion/comment/3266868#Comment_3266868

    What I see as a bigger picture is less people being able to buy the DLC, which would be compensated by the price being higher. The net gain would not be very high, if there is any. The cosmetics being less expensive is one thing, but I feel like a lot of people buy maybe one cosmetic for each character they main, and won't buy that many more. Even if they were cheaper, I'm not convinced it would make bank either.

    I think the system is good as is. All chapters being the same price unless a different number of characters (the first RE chapter being more expensive because there are 3 characters instead of 2) makes it more fair. No one can say that the game is pay to win if all characters cost the same. Having licensed prices much higher than regular ones would discriminate people who don't have the means of buying such expensives DLCs, making them feel like they can only afford "second class" characters.

    (I actually like the original characters much more than the licensed ones, but I don't think I'm in the majority here)

    Plus BHVR has proven to be able to get many rights and licenses to various horror (and unfortunately non horror) licenses, and puts out licensed content very regularly (roughly every other DLC). I don't want everyone to have to pay more at entry level so that some license fans get their shiny new characters. The current rythm is more than okay with me.

    What I think could help them get more revenues in the long run (the bigger bigger picture, if you will) is to give some time, love and care to balancing the game, so that the horde of players who quite the game from feeling unrewarded or frustrated with matchmaking can actually enjoy themselves again. Which BHVR has been working towards, albeit slowly.

    Anything else is just playing with numbers to try and maintain their profit.

    I agree with you,it seems like they still have the funds to retain the licenses.So shouldn't they still lower the rates of Legendaries, Ultra Rares,etc. To sell more cosmetics which would double their profits ?

  • @HugTheHag said:

    https://forum.deadbydaylight.com/en/discussion/comment/3266849#Comment_3266849

    I'm not sure I understand your idea completely, but it sounds like no casual player would buy any DLC. 17.50 bucks to unlock one killer and one survivor, albeit with a bit more cosmetics ? I would stop buying DLCs at all...

    But you miss the bigger picture,with more chapter cost and maybe a higher rate of cosmetics brought at lower prices wouldn't the be better for the game where as they could,get more things such as a Original Nemesis,an Actual Scream chapter, original Freddy.There original character's would probably still be around 10 dollars,but the licenses would only be higher and they have to renew the licenses?

1 โ€ฆ 5 6 7 8 9 โ€ฆ 12