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DashMonsta008XV

DashMonsta008XV

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  • @Ghouled_Mojo said:

    I have some nicknames for the characters.

    Wraith is bing bong man

    deathslinger is Yee Haw Shooty Man (someone else on the forums referred to him as this)

    Myers is Big Daddy Myers

    Nemesis is naughty nemmy

    Plague is naturally Vommy Mommy

    Dredge doesn’t have a name necessarily but it’s the horror chapter from the vagina monologues

    what names do you all have?

    Why do you call him naughty nemmy?

    @LiveBritishReaction said:

    I think I have a collection of the most nonsensical and stupid nicknames for killers ever seen, nicknames which I insist on using regularly.

    I refer to Hillbilly as Hillboard Billboard.

    I refer to Myers as Migüel (pronounced “Mig-well”).

    I refer to Huntress as Hum-tress.

    I refer to Bubba as Buuba (pronounced “booba”).

    I refer to Freddy as Fredward.

    I refer to Spirit as L’esprit.

    I refer to Ghostface as Faceghost.

    I refer to Demogorgon as Demobleenya.

    I refer to Deathslinger as Fejj.

    I refer to Pyramid Head as Bread Man.

    I refer to Trickster as Triktur.

    I refer to Artist as L’artiste.

    I refer to Sadako as Sambuca.

    I refer to Dredge as Greg.

    And finally, I refer to Wesker as Woesker.

    And you I'm guessing Pyramid Head is Sliced Toast ,some guy said he reminds him of a skinny guy with a chicken head 😂

  • As long as the Silent Hill name is attached to it people will be curious,if they do Walter or the Do Vatiel.which will get even more people into the lore and series.

  • Definitely insta buy as usual,my obsession with this game,I swear.

    But I don't like fog wise survivors have way too much information as it hopefully its on a decent cool down at l 120's most killer perks are sound fun but are often difficult to execute,if they are not straight forward

  • @Terion said:

    man these are all so good :D have a great laugh watching those.

    Gotta say a Leon hiding in a corner where its super obvious or walking into a trap AFTER the unhook could be things i wouldve done aswell XD

    And that doc mindgame, i actually get busted like that pretty often. Not neccessarly by doc though. i really am unexperienced with loops XD

    I added the clip in my post

  • @Hetameme said:

    https://forum.deadbydaylight.com/en/discussion/comment/3263707#Comment_3263707

    Oh absolutely, that's exactly what I think it's based on, which makes it even cooler as a pfp ;D

    Man Alien and a Predator chapter would be a dream come true

  • @Hetameme said:

    https://forum.deadbydaylight.com/en/discussion/comment/3263696#Comment_3263696

    (Sorry for the quote I dunno how to reply properly)

    It's aftercare, one of Jeff's perks, it's such a cool icon for a relatively unpopular perk.

    No, I don't have any problem with the perk but the design reminds of something ya kno

    download (38).jpeg

    Do you think 🤔

  • @Hetameme said:

    Thats real funny cause the legion hate thread was right above this post 😭 but I agree with ya man, we ain't needa be overly hateful just cause we ain't like somethin'

    Hey what perk is your pfp?

  • @indieeden7 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3262645#Comment_3262645

    Survivors have so few perks of use that people on the forums have been reduced to complain about Resurgence and Blastmine, how upsetting.

    Yeah....🙂those are annoying perks tho🤨 I can name , more then a few,I'm just naming current ones I run into also,I did name adrenalwin and swf DH team.

  • https://youtu.be/0w4pudxBAzY

    The most memorable thing, I can think of when I was playing Nemesis and somehow ended up in the basement with three survivors but the zombies came down their also.Let's just say things got crowded fast.The zombie injures Leon, Bam I punch the Leon he goes down,Claire goes for the unhook bam,I punch her,she tries to vaccinate in front of me bam I punch her she goes down.😐Feng Min goes down to the zombie on the stairs, such a beautiful moment of chaos.

    images (49).jpeg

    7:07 is the nemesis clip

  • @StibbityStabbity said:

    https://forum.deadbydaylight.com/en/discussion/comment/3263471#Comment_3263471

    Memory of Alessa.

    https://i.ytimg.com/vi/OqZSLuetU6U/maxresdefault.jpg

    Valtiel tends to more work in the background and drags Heathers body away after dying. While I like the Bobblehead Nurses, I wouldn't really want to see them work outside of their normal mechanics. That would be too restrictive for players, though, and breaking the mechanics would feel like too much of a departure from the source material for me.

    While the other games have their own big-bads, none of them hit quite the same as Pyramid Head.

    Alessa, however, is integral to the plot of multiple games. She's basically the source of it all. Where Silent Hill REALLY got started. Memory of Alessa, which is a boss battle in SH3, is one of the few times we sort of see her more directly doing anything. A manifestation of what powers Silent Hill, or a least started the engine.

    So, Heather Mason with black hair, covered in dried blood, burns, and stains all over her clothes. Holding a knife, and wielding reality altering powers and psychic abilities. Alessa is insanely powerful, insanely dangerous, and is also one of the most pivotal characters of the franchise.

    While I'm not against the idea, that's basically Sadako?but we should get that as a skin for Cheryl, which I'm surprised this wasn't one of the beginning skins for in release.

    images (45).jpeg

    Me I'm just curious to see who they will add if we get another silent hill chapter.

  • @StibbityStabbity said:

    https://forum.deadbydaylight.com/en/discussion/comment/3263457#Comment_3263457

    This is a forum on the internet. Simply being here is wasting time. Also, you incorrectly listed BHV as also being Starbreeze and BHVR having worked on The Darkness. Neither of those were correct. Furthermore, Silent Hill Ascension, which is the SH game that BHVR is directly working on, is the most likely candidate where they will get a new monster from, seeing as they are directly working on it. They may go with a monster from one of the previous games, but Ascension would be the easiest target for them, as it will probably be much easier to use a monster they are already making for Konami.

    Nevermind the formalities, what monster would you like personally?

  • @StibbityStabbity said:

    https://forum.deadbydaylight.com/en/discussion/comment/3263441#Comment_3263441

    Seeing as this is the DbD forum, I threw that in there for fun, and didn't actually intend to say they only make one game.

    They also made Eternal Crusade, which was basically dropped on release and left to die.

    Also, BHVR is not Starbreeze. BHVR is based out of Canada, Starbreeze is based out of Sweden and are currently working on Payday 3. They are two separate companies. While Starbreeze definitely worked with BHVR, they do not share the same development catalog. Looking into it, I cannot find anywhere that lists BHVR as having worked on The Darkness. They have assisted many other studios and games, though.

    Your wasting time,give me some monster options here,or would you rather see one come from the newer titles that's coming from Silent Hill?

  • @StibbityStabbity said:

    So, just saying:

    The Silent Hill 2 remake is being done by a studio that has a... shaky history with horror games. They tend to get noticed a fair bit, but don't review well because the gameplay tends to be peepoo. Obviously, just copying SH2 shouldn't present as much of an issue, but a lot of people are still side-eying them, wondering what they MIGHT do to it.

    Silent Hill F takes place in 1960s Japan. To make a point of this, it takes place BEFORE the events of Silent Hill 1. It also takes place before the events that SET Silent Hill 1 in motion. It will completely predate all lore from the actual games entirely. It is also being written by an author that PRIMARILY focuses on eastern horror. This is not a bad thing by itself, but it will be a major departure from normal SH tropes, which tend to mix eastern and western horror. It also already seems to rely a WEE BIT on knowing Japanese horror culture beforehand. The trailer shows a lot of a specific flower, which to a westerner, may just look like a flower. In Japan, however, it is very well known to be symbol of death. As such, it SEEMS Silent Hill F is specifically more geared towards a Japanese audience. Again, this doesn't mean it's bad or anything, just that it's not being written with westerners in mind.

    There is another game going by the name Silent Hill: Townfall. Little is known about this one as of yet. That said, the developer has made horror games in the past with mixed reviews. Some really like their work, some don't. For me, personally, this one might be the blackhorse of the lot. It has a lot of potential to be s surprise hit, or a total nothing-burger.

    BHVR (the devs behind such games as DbD, DbD, DbD, and DbD mobile) are working on a Silent Hill game that has a fluid story or something. The explanation of the game simply wasn't very clear. We know it has some kind of multiplayer functionality, but beyond that, it has something to do with everyone picking how the story goes(?). With this in mind, it wouldn't be surprising if they got to use any new big monster they made for that in DbD. This is the most likely outcome.

    Bhrv (starbreeze) also made naughty bear,the darkness etc.

  • @MasonOliver123 said:

    Bugs aside (either charges not registering or charges over registering)

    I feel like Wesker is the most ideal killer to play as/against.

    He has a strong power and is very fun to play, a good way to remove his infection with the sprays (must not use too quickly)

    I'd much rather play against/as wesker than nurse/spirit

    Very curious to see what others think of Wesker.

    Yeah I agree to that, he's pretty fun to go against

  • I decided not to put my input on this one hopefully,we do get another silent hill chapter

  • @Aneurysm said:

    Grotesque how many people support this kind of behaviour for playing a character in a ######### game

    You should change your name

  • @Little_Kitten said:

    Maybe Pizzaduffy played extremely dirty on this game, like camp/tunnel/slug as if his life depended on it.

    Which would explain the survivors' words (I did say it EXPLAINS; I never said it EXCUSES!).

    Or maybe he just played normally, without forcing it on anyone in particular.

    However, what is still deplorable is that even if a nurse plays with perks that are not meta, she will still join the ranks of the undesirable.

    A nurse who pops Starstruck, Agitation, Flood of rage, etc. + The Game / Midwich offering, and comes strutting in saying, "Look, the survivors are mean, they weren't happy in the end chat...", I'd totally agree that her build / card choice was completely idiotic.

    At worst, go out for some fresh air, go to bars with your friends, because this is bordering on discrimination and unjustified hatred, eh ...

    That the nurse doesn't need Starstruck, nor NOED, sure, I agree, for example, but for the rest, you have to calm down, eh Oo

    Why not run starstruck,then she has to blink less.Id do stuff like that but survivors complain every thing I do, so I don't run in perks or add-ons and I don't know what people mean by when they say fun as killer?

  • @Cybil said:

    I guess so but the legendaries make me doubt it. The only survivors they could throw in that anyone would want to see are Harry, Maria, Marry, and a few characters from 4. Actually I guess they have a good amount to work with lol. Walter would make a decent killer, I guess.

    Who do you think should be the killer?,and not to mention Angela and Eddie 🤔 maybe

  • @WeakestNurseMain said:

    It's unfortunate that the devs decided to give the best chase music in the game to the lamest killer, Legion is worse to face than any other killer, even the strongest ones, and that's because they can stack slowdown and make games last forever. Every single match against them is either watching them lose in slow motion, or getting railed by an optimal Legion with all the nasty perks. The funny thing about the Legion though, is that they're actually really fun to play as, which of course means everyone plays Legion. If you play Legion and you live in NA, please just remove the CPU from your computer for the next few hours, I just want to be chased for once.

    This sounds like a Legion love thread

  • Jack of All Trades :after the last generator is activated,any survivor fully healed by perk,but not by healthkit,teammates, self-care etc. is instantly put into the dying state for being a ****

  • @darkcloudlink said:

    I know communication abuse is a reportable offense, it says in the game rules: "Insults, intimidation, hateful speech, repeated harassment" can lead to temporary bans, but how seriously is this taken? When I play this game, I unfortunately get a lot of really REALLY mean people in my lobbies. Between my time playing yesterday and today I've had one person say: "I bet you're brown skinned" followed by "All ethnic people should die". My next match: "ggez trash killer, your mom's upstairs why don't you go give her a hug, loser". People calling me garbage, worthless, trash, loser, telling me I deserve to die and a bunch of other extremely hurtful insults.

    I'm not a super sensitive person, I can take the salt when someone loses to me or when I get beat really badly. It's a game, and there are going to be a lot of toxic people. It doesn't feel good, but it's not the end of the world. But it just feels so much more common lately, and it has really taken its toll on my mood/mental health. I played 3 matches today and had to stop because people were just being extremely mean, and it crashed my desire to play. I think some people feel like they can just say whatever they want because they don't think they're gonna suffer any sort of consequence for what they're saying to other people in game.

    I understand you can hide the end game chat, but that just takes away the one social aspect of the game that already feels lacking. I love talking to my solo queue teammates and the killer post-game and talking about whatever happened in the match. I don't want to have that taken away from me just because there are people who want to use it to be toxic.

    So my questions are these:

    1. How seriously is communication abuse taken in terms of reports?
    2. Where is the threshold to where you should make a report? (I know calling someone a "camper" or a "tunneler" or "toxic" or other minor inconveniences isn't bannable obviously, but where is that line where it goes from being a sore loser to insults/hateful speech?)
    3. Why does the chat filter block out some character names, perks, game mechanics, streamers and other weird unrelated words, but not genuine insults, slurs and hate speech?

    And then to open it up to all of you forum dwellers, how is your experience with people being rude in the end game chat? Do you just hide the chat when it starts to bother you? Do you stop playing? Do you ever bother making a report?

    You should play something single player this weekend,take a break and idk, it's how the world always have been and will.They'll be shotty people,who say the most hurtful thing.Nothing we can really due to change it.One thing I know if you give into it then it exists,and effects you.How you let it effect you is the important part.

  • @dgbug said:

    what am i supposed to do against friendly survivors?? it's so frustrating to get in a match just to have survivors crouch spam and try to be friendly when you just want to play a normal game, if i kill them i get called toxic and if i team with them i'm bored out of my damn MIND. what am i supposed to do???

    Slash the friendly gestures to ribbons,show'em who's boss bud.Play the game how you want.

    As far as your guilty conscious, we can't help you with that,but you should probably have been nice and farmed with those cuties

  • Yep,it's the weekend can't really complain to much on the weekend

  • Hey you know what is really overpowered,three boons, resurgence, reassurance, Jill's land mine, having to deal with 4 people running adrenaline,3 people running deadhead,no seriously I've had these type of games. But yeah Eruption is totally the problem.

  • @steamed_hamzzz said:

    Seriously, it’s so boring just being camped all game, how is it fun for them?

    This play style needs to be addressed, at least tunnelling is interactive and can be countered by perks and good teammates

    If you’re being camped by a Bubba there is literally nothing you or your team can do. Even Reassurance or Deliverance/ OTR can’t save you

    I get it, I play both sides so I get that sometimes proxy camping or tunnelling is necessary to win, but if you’re camping someone at 5 gens then it’s kind of pathetic, surely just watching someone on a hook for 2 minutes isn’t very fun?

    I know it will be tricky balancing Bubba’s chainsaw without nerfing it too much but something needs to be done about him making unhooks literally impossible

    Someone told me,along time ago when it comes to mainstream horror Bubba Sawyer, actually started the game we play now, involving hooks and what not

  • You should try it out and see if it's actually fun 😊

  • @Johnny_XMan said:

    And tell us a little bit about what's happening 😀 I'll start...

    Really loving this Dweet skin so here ya go 😙 He couldn't help but to be nervous opening the gate waiting for Deathslinger to come back 😱

    https://us.v-cdn.net/6030815/uploads/11L2QG7YU6QR/cute-dweet.png

    You should use the Groza but I personally perfer the AUG

  • @GlitchyGamer said:

    It's that simple. This game is exhausting to play anymore. Almost every single match is unbalanced and toxic. Killers are buffed into infinity and survivors nerfed into the ground. The match making allows toxic swfs to bully the killer and killers to bully solo que/duoing survivors. The gameplay is repetitive. You have to hide your prestige/avoid your mains due to lobby shopping and tunneling. Nothing has been done to stop the camping or hitting on hook and tunneling is still easily done. The toxicity is rampant on both sides. Behavior wanted to shake things up and "Change the meta". They sure did. Welcome to the most miserable era of dbd. Don't be surprised when you realize your player base has evaporated. You can't expect people to want to play on what is clearly the losing side and not get tired of it.

    What's lobby shopping?

  • @Lost_Boy said:

    https://forum.deadbydaylight.com/en/discussion/comment/3260815#Comment_3260815

    Except it is a huge issue console. The amount of times I miss an attack that is almost impossible to miss on PC is a joke. My £450 work laptop performs better than my Series X when it comes to spinning and FOV techs.

    Well yeah it is a PC, that's able to run current gen games but I still think it's also a valid tech regardless of what system you're on.Best thing is just to.... however you manage to hit them.Keep doing that.

  • @Mooks said:

    https://forum.deadbydaylight.com/en/discussion/comment/3260815#Comment_3260815

    I play on PC with controller as well. And generally 360s aren’t a problem for me

    But it is a PC/console thing especially considering last gen consoles because of performance/optimization issues. And controllers have the other issue of aim-dressing.

    I miss hits most games but I'm pretty sure the same thing would happen with the option off/on tbh.As far a Next Gen console/PC are concerned the difference in ping and processing speed will probably always have a gap in between so ,if the player doesn't something on the other side,it will mostly effect the other.

  • @Mooks said:

    i do think that spinning survs are in some way problematic. That is, it’s only really affecting noob killers (or controller/console ones) - who already struggle with chases enough as is. If it is supposed to be a feature, make it one that affects people regardless if they play on controller or M&K. That may be mostly aim-dressing etc and not the spinning itself, but as it is the mechanic doesn’t really make sense.

    could also be FoV related (which is something that needs to be addressed because of accessibility issues anyways)

    There's a lot of PC players who use controller and I am well adapted to my console/controller to 2017 360 tactics as much as my other bredren are ,so please don't make this a console/PC thing

  • I think she may have decided to just take a nap

  • Oh I thought you meant when their on the ground, because that little bit is funny 🤣

  • Yeah I'm quit ,aware of that doesn't mean there's no hope.

  • @WesCravenFan said:

    Freddy is lackluster and I find his snares worthless. I'd actually rather have the original Freddy design. I'd lose more, but at least it is more exciting.

    I can attest to that while,I don't find being particularly strong as the nemesis,it wouldn't sting as bad if it was the original Nemesis

  • I'd say Nemesis,he needs to be completely rework and take his original kit from 1999 and then, implemented to this game.

    I was excited to learn that we were getting a resident evil chapter,but then I saw the reveal and I instantly became disappointed then ,it was released and I saw the comments and backlash and played the chapter myself.All I can say is that's not The Pursuer.

  • I still haven't gotten skilled huntress, it's been 5 years

  • I wish Nemesis could go into a Dash ,but sort of like legion and just bust through, breakable walls , pallets that would make nemesis fun and or maybe if he was just original Nemesis altogether

  • @Cybil said:

    For example: I want to play as pig but her power seems so underwhelming. It's not unheard of for me to get bodied when playing one of my usual suspects, but I feel like it could be especially bad with pig.

    Do you feel the same way about any killer?

    I'm good with every killer, just natural talent I guess

  • @Milo said:

    https://forum.deadbydaylight.com/en/discussion/comment/3254403#Comment_3254403

    It takes one survivor to enter a locker to prevent you from getting that achievements (if it worked)

    It's pretty tough to get, I've tried 7 times

    And yeah that is a jerk thing for some people to do half of the team is dead why prevent someone from even getting a trophy

  • @danielmaster87 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3256994#Comment_3256994

    If you're talking about him going super slow, you could probably look at Rarithlynx's Mr. X concept on YouTube for inspiration. It's got stuff about speeding up after initially going slow, if I'm remembering correctly.

    You know, I really feel like Nemesis if they had og would have worked similar to Oni,but thanks for the reference, I'll give it a look.

  • @danielmaster87 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3256440#Comment_3256440

    I wasn't talking just about how they look in DBD, which is obviously screwed up because their proportions are DBD-ified. I was talking more in general about the redesigns of the Remakes. The way the characters looked in RE1 Remaster/RE0 will always be the perfect style to me. Mostly realistic clothing textures, anatomy, and shading with just a hint of anime in the faces.

    https://forum.deadbydaylight.com/en/discussion/comment/3256441#Comment_3256441

    Original Nemesis as a separate killer will never be a thing, just a skin for the one we got. Original Nemesis as in a rework to Nemesis to make him closer to the original is also doubtful, because what does everyone want? The rocket launcher, and that's problematic. It would either have to be an instadown projectile, which survivors would claims is skilless, or it wouldn't be an instadown projectile, which would cause killers to complain about how durable survivors are/how nerfed the killer is. Maybe they could give him a grab attack with his tentacle like they did with Wesker, only it would be a simple close-up attack and not a dash, because then they'd have the exact same powers. Think of the trailer shot where Nemesis' tentacle throws Nea.

    I really don't see the point in changing his kit then for him to be only the grab.The Remake Nemesis should be able to create an Ne-a zombie and it should be able to injured survivors from a distance but probably patrol one area which would make the ink ribbon add-on more effective.

    Now 1999 Nemesis should be able to go into a passive stalk mode,but instead of moving at the normal 110 he should drop down to 3.6ms while in chase.you could have the rate at which he gains anything to this minimal, until gauge is full,this game is a slasher so know on expects a rocket it would be cool ,but most fans of nemesis want to run at really high speeds and knock survivors on their ass ,he can use the tentacle in the original game so that doesn't have to go but maybe it should be use to gain power to your gauge idk something like that

  • @Johann84 said:

    Why is these still allowed?

    Wdym? If you mean survivors being able to crouch at will ?

    or,they're should be a punishment for T-bagging 😐

  • @danielmaster87 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3254522#Comment_3254522

    Leon's hair color and texture should have been more like his RE4 and RE6 looks. Claire is mostly fine, but her face looks weird at times.

    Hey in all honesty,do you have some ideas how original Nemesis should work?

  • @danielmaster87 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3254522#Comment_3254522

    Leon's hair color and texture should have been more like his RE4 and RE6 looks. Claire is mostly fine, but her face looks weird at times.

    Sometimes from far away she looks like the Joker from Dark Knight her eyes shadow around really deep,Re2 his hair was brown,but i mean, it's not so bad,oh but the Claire thing I'm saying is a DBD thing with her eye shadowing.

  • What are we doing tonight Talbot?The same thing we do every night Caleb.We trying to escape the realm!

    images (24).jpeg


    They're Blighty and the Sling,Sling,Sling 🎶🎶🎶

  • @Smoe said:

    https://forum.deadbydaylight.com/en/discussion/comment/3255870#Comment_3255870

    https://us.v-cdn.net/6030815/uploads/28JFXZI99G31/unavngivet.png

    According to the cosmetic page on dbd's site ''The Blight has taken hold of the Nemesis within the Entity's realm''

    Gracias, that's very interesting for him to have gotten Pyramid Head the serum and to control Nemesis.

    Once again how would Pyramid Head would have even known the effects of blight pestulas,and I wonder how he got the information to control Nemesis, hmmm


    He probably said: This guy keeps repeating stars.Two minutes later,hey buddy, this will help you get all the stars you want?

    Nemesis: 🤩 S.T.A.R.S.

  • @MisterMister said:

    https://forum.deadbydaylight.com/en/discussion/comment/3255794#Comment_3255794

    I think his power should lock onto a target and the more he chases that target the slower the target gets/or more clumsy. Like say in his power he is chasing, and the longer the target is chased the more they are prone to trip and fall

    😂 That would be fun be funny

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