Cheers
Cheers
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- Cheers
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Comments
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I disagree with all of this...
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The hell?
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Even though I have no clue on what White Day is, this looks really good!
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@TheRockstarKnight said:
Missed opportunity to ask if "Nea's from the Nea-r future".
Damn, that's a pun that doesn't come up often.
I'll have to save that one.
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@Frareid88 said:
https://forum.deadbydaylight.com/en/discussion/comment/1420522#Comment_1420522
I tried to post the newer version "to be down with the kids"
I've failed.
GARGAMEL tries to steal the smurfs essence. Basically the oni but with a hair cut
That got a revamp?
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Who the ######### is this?
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It's ok, but I wish it was starcourt mall instead.
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@Deathslinger said:
https://forum.deadbydaylight.com/en/discussion/comment/1420384#Comment_1420384
Damn it, I didn’t even think that as an option!
I just want John, even as a Legendary skin.
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Mate you're telling me you didn't vote for a second Saw chapter?
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It was delayed till the 8th of July...
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@Purgatorian said:
I accidentally clicked accepted answer before any other responses came in. I would be happy to hear others opinions too.
Thanks for your advice CheersTC
No problems mate, and I believe you can accept other awnsers too when they come in.
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Either Oni or Demogorgon.
As you stated, Nemesis is a great perk with PWYF and works fairly well on Cannibal.
Demogorgon has Surge, which is a criminally underrated perk.
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@Artick said:
Are you talking about 360s? LMAO. That's been in the game since day one. Stop mindlessly lunging and actually aim. It's that easy to counter and it only works against bad killers in the first place.
Imagine saying moving your character in a circle is an exploit.
No, it's where survivors shake left and right quickly and your lunge ends abruptly, despite holding M1/RT/R2.
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If they've started the mori, than they get to finish it if the totem is cleansed.
If it's cleansed before the mori charge up starts, than the downed survivor may not be mori'd.
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@realoboma said:
https://forum.deadbydaylight.com/en/discussion/comment/1419392#Comment_1419392
It's impossible to use Oni's power for mobility in maps like the game and hawkin's.
Wraith is weak in open maps as people can easily him while cloaked.
Pig is very weak on big maps as she has very little mobility.
Personally Oni's best map is actually Hawkins, as he can perform a lot of jukes with his power. Additionally, if you know the room lay outs you can get around places relatively easy.
Wraith I'll agree with, although you don't want to be running right at them.
While yes, Pig doesn't have any mobility, the traps force survivors to travel around the map too, and at a slower rate, proving fairly powerful if you have quick chases.
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I'm tempted to say Oni, just because his power allows him to navigate through the map easier.
Wraith is another option, as his power isn't effected by maps.
Spirit doesn't have any bad maps, only good maps.
Pig is great on both small maps and big maps if you know what you are doing.
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If you can't beat them...
Equips Haddonfield offering as Ghostface
Join them!
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@OmegaXII said:
https://forum.deadbydaylight.com/en/discussion/comment/1418642#Comment_1418642
May god bless you man..
Thanks dude, just gotta hope.
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Fine by me. Rather have them prepared than unprepared.
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@hahadrillgobrrr said:
https://forum.deadbydaylight.com/en/discussion/comment/1419252#Comment_1419252
Oh wow, I would've thought people would wanted the fast heals to take pressure off them. I guess not. :D
And all the best with your battle!
So would've I, and thanks dude!
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@Голубой said:
https://forum.deadbydaylight.com/en/discussion/comment/1419264#Comment_1419264
We didn't. I justl looked it up and it was T3 myers. But this is still such HORRIBLE design. Always shocked at how bad the design in this game is and devs just leave it. I kept breaking LOS with him and not feeding him. But I had two horrible megs on my team who just let him get there and I have to pay the price (and of course I am the one punished because they both sucked). This game is a mess...seriously thinking of jumping over to Resident Evil after this event,
That is genuinely one of the weakest builds in the game, and from what I'm aware, requires all players to be practically fully stalked.
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The devs stated back in 2018 they'd be working on DBD for atleast another five years. This would make me assume that DBD will be coming to next gen consoles.
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The devs stated back in 2018 they'd be working on DBD for atleast another five years. This would make me assume that DBD will be coming to next gen consoles.
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I believe this is Rancor. Once every gen is completed, you become exposed and can be mori'd. It's a very weak perk, and rarely comes in use, however it seems it worked on you.
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Peanits recently said they're looking into Moris.
Additionally in the same statement he said the same for keys.
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Again, picture won't show up on Xbox DVR.
Faced a rank 1 clown, all of my teammates were purple. The killer was very smart and none of my four BT attempts worked. Additionally, none of them wanted me to heal them despite me having Leader and We'll make it. Kindred helped both times I was hooked and could be saved, as when I was everyone was on a gen.
Killer got a 4k in the end, and deservedly.
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@mikerz1994 said:
iron will 3 , resilience, spine chill and one of the 3 (sprint burst, lithe, dance with me)
For some reason the picture won't show up, but it was a rank 6 Oni.
He got 1 kill on Coldwind, I managed to survive, and my god do I like the fast vault build. Ended up choosing Lithe for the synergy.
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@JimPickens said:
I hope you have some fun man, and i hope you get many more games in the future. ######### cancer
Thanks, and I hope I do too.
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@mistar_z said:
My friends recently suggested playing with WGLF, BT, Deliverance and DS/Plunderer. He told me to start using it if I didn't care too much about winning but wanted to get a lot of bloodpoints. DS is such a dumb and overkill perk to use =-= but its easy Survival category points.
Went fairly well I'd say. Got close to the amount of BP the killer got, and all the perks (except deliiverance) helped out.
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@Nebula said:
https://forum.deadbydaylight.com/en/discussion/comment/1418642#Comment_1418642
I know we don't know each other, but just know I'll be praying for you and hope you beat cancer's ass! Hoping nothing but the best for you! Stay strong!
Thanks dude, hope to make it through this.
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Used to spend them on the shrine, now that I've got every teachable though, I'm saving them up.
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/1419046#Comment_1419046
RIP. It doesn't always pay off. But Plunders usually gives you great loot.
Usually does, did the 8 chest challenge the other day, and got two pink keys and a pink map.
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After these three I'm heading off...I'll try some more in the morning.
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@thrawn3054 said:
Ace In The Hole, Plunders, Open Handed, and, Spint Burst. Preferably while burning the purple chest offering. I'm tentatively calling it the Booty Hunter build. Because, well you find all the booty.
Didn't want to wait as the game was only early on. Faced a Spirit who, once finding out I didn't have DS, tunnelled me.
Best item I got sadly was a green map.
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@TreasureNuke said:
https://forum.deadbydaylight.com/en/discussion/comment/1419019#Comment_1419019
Did you have Devour? I've also seen many people on forums and Reddit talk about "salty survivor mains", so using that rhetoric, maybe he's one of those and doesn't understand the perk?
Yep, and when I tried explaining it to him he proceeded to say I was hacking.
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@Boss said:
Lol, getting mad in 2020 from getting DH-killed.
Could be worst.
I was called a hacker by a Rank 1 because I mori'd them without a mori.
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Thanks for everything guys. You've given me an amazing (almost) 3 years! Can't wait for what's next.
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@thrawn3054 said:
Ace In The Hole, Plunders, Open Handed, and, Spint Burst. Preferably while burning the purple chest offering. I'm tentatively calling it the Booty Hunter build. Because, well you find all the booty.
This was one great match. Found a key mid trial, and even though I forgot the offering I managed to get off the hook, only for Pig to come back...but I had decisive! But I missed the skill check... but David saved me with a flashlight save.
Skip forward to one gen left and four of us left. I found a key mid trial, and Meg gets sacrificed. Right beside me the hatch spawned. Laurie died soon after, me and David escaped through the hatch.
SB helped alot, the rest, not really.
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@GoodBoyKaru said:
The most fun perk build IMO is:
- Quick and Quiet
- Head On
- Inner Strength
- Detective's Hunch/Decisive Strike
The idea? Cleanse lots of totems for Inner Strength, use Head On to either get distance in a chase (when starting it) or to bamboozle the killer. Detective's helps to find totems and Quick and Quiet works well with Head On. Decisive is there in case you get tunneled too often or to get off the Jund Tech (DS into Head On into Firecracker).
Good Demo. Definitely made some mistakes, but overall a good demo. Our last survivor got unlucky with door spawns (Same wall and extremely close).
Head on and Q&Q helped me twice, however one of my team mates focused on the totems, meaning both Inner Strength and Detectives Hunch ended up useless. To rub salt in the wounds, if I chose decisive Strike over detectives hunch, I would have had an extra chance.
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Thanks dude, it means alot.
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@mistar_z said:
My friends recently suggested playing with WGLF, BT, Deliverance and DS/Plunderer. He told me to start using it if I didn't care too much about winning but wanted to get a lot of bloodpoints. DS is such a dumb and overkill perk to use =-= but its easy Survival category points.
Even though I've got more bloodpoints then I'll ever need, I'll definitely try this build out.
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@mistar_z said:
My friends recently suggested playing with WGLF, BT, Deliverance and DS/Plunderer. He told me to start using it if I didn't care too much about winning but wanted to get a lot of bloodpoints. DS is such a dumb and overkill perk to use =-= but its easy Survival category points.
Sounds like a good way to get BP, hopefully I get a good game out of it.
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This is intentional, and you can't pick them up as another action is occurring at that time. It's like if you were to try to break a pallet while another survivor was vaulting it.
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@bubbabrotha said:
On the off chance I do play survivor, plunderers, lithe, selfcare, and alert.
Team got extremely altruistic against a Bubba that camped. Didn't find the hatch first and poor exit gates led to my faith of death.
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@podkall said:
https://forum.deadbydaylight.com/en/discussion/comment/1418760#Comment_1418760
what if I disagree?
Opinions are subjective. Personally I think it makes sense that it's 9k shards but you can disagree if you wish.
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@NuclearBurrito said:
My current build is:
- Solidarity
- Autodidact
- Blood Pact
- Spine Chill
It's a good medic build.
Not much to say here. Ghostface wasn't great and only got two hooks, and he whiffed a lot of hits on me that should have downed me.
I was injured for most of the trial, and the obsessions was too! So solidarity came in help. Autodidact only got two tokens in the end, and Spinechill extremely helpful as it was a Ghostface.
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My one problem is, this could lead to dead survivors inviting alive survivors to a party to tell them what perks they have, certain add ons and even if they have a certain offering that would be beneficial to know.
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@Peanits said:
I think if all perks were available in the shrine all the time, it would definitely be a no brainer for most people to just get the perks. But that's the thing; they're not. You've gotta' wait and hope that all three of their perks appear in the shrine, and with how many perks are in the game there's no telling how long that might take. Getting the character is a sure thing. You get them, you spend a few points on them, you have all the perks for sure.
Couldn't have said it better myself.
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@Mookywolf said:
the fast as [BAD WORD] build
urban evasion, fixated, then either sprint burst, lithe, or balanced landing, and spine chill so you know when to bolt. be fast no matter what you do. i have fun with it
Definitely a potentially great Nurse right here. Yes, he didn't get any kills, but his chases were very good, very short. His main problem that kept him from a kill was the map. We were playing on Coldwind, meaning he simply didn't have enough time to get to us.
This build is definitely one I'll use again. All the perks came in use at atleast one point.






