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@Dvl said:
Hey so I just really wanna know what’s up with so many killers sweating for 4k’s, and tunneling survivors who find crowns. Killers just have to find it and can just go do nothing and still get it if they really want so what’s the point in ruining the event for survivors? Running specific perks to ensure you get the 4K, tunneling anyone with the glow, camping hooks and crown spawns like I seriously don’t get it.
You do realise the killers objective is to get kills...
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@JohnNorwich19623 said:
https://forum.deadbydaylight.com/en/discussion/comment/1413159#Comment_1413159
Who do you like from the 4 legions?
That's a tough one... but if I had to choose it would be Susie, Joey and Frank close behind.
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@DwightOP said:
https://forum.deadbydaylight.com/en/discussion/comment/1414876#Comment_1414876
So I wont lose them? They only change the effect/name/description/rarity of certain addons but keep the amount everyone has? It's confirmed?
That's what happened to me with past reworks and I can only assume it'll be the same here.
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Some will become a higher or lower rarity from what I'm aware, others will remain the same rarity.
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@ChiTenshi said:
https://forum.deadbydaylight.com/en/discussion/comment/1414783#Comment_1414783
And in turn make the rooms pointless. Only catching out new players or people who forgot the room is a dead end for no sensible reason.
New players have to learn things. They're thrown right into the deep end when it comes to things such as totems, pallet, gen spawns, aswell as learning to play as or against each killers power, yet they learn it over time.
You learn by making mistakes as much as you do by succeeding.
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Unless they state that they don't stack, they do stack.
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Ace, no question about it.
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I'd love for The Thetered from Us to be in DBD. Definitely up there with my favourite horrors.
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I wouldn't think so. Not alot of people asked for PH and yet he made his way into the game, and I don't think any original killer was based off of a fan made one.
What I do know is that some perks were based from fan creations, not entirely sure which ones but I believe some were.
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Try again? I believe they fixed them so you might not have collected it by accident.
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Because majority of the current very rare items for flashlights, toolboxes and med kits are already extremely good, and pink ones would be a bit over the top, while most ultra rare killer add ons aren't great.
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Do you know how to perform this bug? If so please report it in the bug subsection.
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MandyTalk stated we won't know up until the release of the PTB
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Legion main here!
My personal build focuses completely on slowdown, with Thanataphobia, Dying Light, Hex:Ruin and BBQ & Chili. If you get a fast start than you can pick up some quick momentum.
When playing Legion, you'll always want to start a chase against an uninjured survivor with Feral Frenzy if you believe multiple people are nearby. Many factors you should take into account include; Are there any gens nearby, was this survivor recently healed or unhooked, is there a pallet or window that Feral frenzy will help greatly on.
When ending Feral Frenzy, you have three options. A you go up right behind them before ending the stun. B you stand in the range of a pallet, hoping you get stunned to decrease your current stun. C you attack in front of them, which could block a window, pallet, or even themselves.
I'd reccomend A at first, B if you run enduring and C once you become more advanced. After that it comes down to learning how to perform jukes in chases and when to commit.
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Nerfing moris and not keys would be up there, so would nerfing keys but not moris.
Other than that, I dunno. I don't really get a choice for when I quit or not.
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@Mandy said:
Not a dream, but a couple of times when I've been out I've seen birds circling an area and I immediately thought someone had spent too much time hiding in a locker there...it was the first thing my brain went to :)
I can't play The Giant map on BO2 and BO3 zombies without thinking someone is opening an exit gate >_<
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@Akito said:
New Hatch spawning rule: Hatch is gonna be visible when there's only one survivor left or 5 gens are done.
So no more wild cards to get a 3 man escape kinda for free. so a) you are the last one you cna reopen a hatch or you did your objective and essentially it doesn't matter anymore if you leave through the hatch.
This doesn't sound too bad to be fair...
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@CANxOFxCORN said:
https://forum.deadbydaylight.com/en/discussion/comment/1411037#Comment_1411037
10 Minute queue "alright were in" "nope, god squad"... another 10 Minute queue "alright this is the one!" "nope, another god squad"
https://us.v-cdn.net/6030815/uploads/00EQ6B0H5H35/3h.jpg
"Alright this is the one! LETS GO!"
Usually, unless I'm playing early in the morning, my queue times are about 15 seconds... especially short around 2/3 pm.
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This wouldn't work what so ever. Let's say you get lucky, and you get back into Dead by Daylight and into the game in five minutes. The amount of things that would have happened in those five minutes would change the game, as the killer would deal with one less survivor.
Additionally, if you're disconnecting so often that you go down to ran 14-18, than that's a problem on your side. Since the addition of dedicated servers, me and two of my roommates are yet to disconnect due to an issue of the devs dedicated servers, and one of my roommates has been forced out twice. That was it.
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@Actionjacksn said:
https://forum.deadbydaylight.com/en/discussion/comment/1411037#Comment_1411037
I almost never get worse rank survivors than me, in the best scenario same rank as me, this feature would prevent that green rank killers get red rank survivors, but red rank killers can't abuse it because they never get green survivors.
I get purple ranks fairly often, and I'd say once every ten games I get some green ranks.
Why would someone in red ranks face survivors in red ranks when they can just dodge and face purples instead?
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This would make moris majority of the time useless.
Instead change them to once you've hooked each survivor once. Promotes players to go for different targets rather than tunneling, and still makes them useful.
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This would lead to killers lobby dodging up until they see someone lower than their rank.
Yes it would help people on the lower range, but the higher ranks will abuse it.
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@Chunkyboi said:
https://forum.deadbydaylight.com/en/discussion/comment/1411022#Comment_1411022
Im on the edge of my seat haha. Thanks btw.
Same here, I hope Billy and Bubba get two different TR and chase music.
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MandyTalk said we won't be told this up until the release of the PTB.
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This sounds really good to be fair. Usually I'm against a casual or competitive mode but this sounds brilliant.
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What about using Tampered Timer and Jigsaw's sketch?
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Depends on what your intentions are with said item, perk, killer or offering.
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@RetroKrasher said:
https://forum.deadbydaylight.com/en/discussion/comment/1410953#Comment_1410953
Ok, I didn't know that. I'll fix/edit that later, it's 4:53 am here and I'm going to sleep 😴
No worries, and have a nice sleep
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I'll be forced out of the game in a week so I'm just playing while I can :/
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Although you were in the right here, remove the players name or remove the pictures. Naming and shaming isn't allowed in the forums.
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@seki23 said:
https://forum.deadbydaylight.com/en/discussion/comment/1410635#Comment_1410635
no, the 103% cake from last year is STILL usable... so nom, you are wrong.
But after the event less and less people used them as most people ran out fairly quickly.
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@Squirrel_Thicc said:
Huntress throws a tantrum. I love it lol.
Huntress is SS tier
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Mandy said that it won't be mentioned until the day the PTB is released. Time to wait for Tuesday.
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These would be very unreliable since the Ruin change, especially that 80% of killers used Ruin.
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@youarewronglol said:
https://forum.deadbydaylight.com/en/discussion/comment/1409574#Comment_1409574
I was talking about the survivors perspective dum dum
Exactly. I stated that it wasn't fun for survivors unless they were experienced.
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@youarewronglol said:
https://forum.deadbydaylight.com/en/discussion/comment/1409508#Comment_1409508
don't care
fun is much better then balance
Fun for one side while unfun for the other unless they were highly experienced.
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I'm gonna give this to Freddy, PH is average to me.
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@Warcrafter4 said:
https://forum.deadbydaylight.com/en/discussion/comment/1409365#Comment_1409365
I don't think this is fair or accurate sense you made a false claim and people rightfully pointed out the flaws in said claim.
The point of the post was that you shouldn't complain until you've tried the changes and to see if they're justified. If they're not, complain. If they are, even partially, than speak your mind.
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@youarewronglol said:
https://forum.deadbydaylight.com/en/discussion/comment/1409106#Comment_1409106
it's not about stats or whatever, new ruin is lamer than old ruin
And more balanced. Much more balanced.
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@GHOSTfaceP3 said:
https://forum.deadbydaylight.com/en/discussion/comment/1409380#Comment_1409380
Do we know when the ptb is out?
July 7th
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We will have to see, Mandy said they won't say anything until the PTB is released.
As for Nurse, I have no clue.
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Hey @MandyTalk , sorry for disturbing you but if possible could you close this thread, it was meant to be positive but it's gone negative really fast.
Thanks in advance.
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@Rattman said:
Why don't you add the picture?
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/1409325#Comment_1409325
Yet they cant be compared if you make them into pies, then only one can be entered into the apple pie bake off..your point has no weight..its merely a call put with 0 foundation
Just gotta hope the judges are on an off day 😋
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@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/1409333#Comment_1409333
I don't remember the complaining ever stopping.
That's mainly due to bugs, which she has many of as you'd know.
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@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/1409310#Comment_1409310
Name one time that player opinion significantly changed during a PTB compared to before it without there being a change to the appropriate mechanic within said PTB.
Rarely does it change during it, it's usually after it where people stop complaining, which is a shame most of the time.
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/1409310#Comment_1409310
Point is your comparing apples to oranges bro
Both are fruit, both taste nice, red and orange are close to each other on a colour palette.
Fairly similar in my book.
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@immortalls96 said:
This is a nerf, not a rework therefore not comaparable
Point is don't complain before you've tried it.
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@Warcrafter4 said:
https://forum.deadbydaylight.com/en/discussion/comment/1409238#Comment_1409238
They also massively buffed shocked theorpy by HALVING ITS COOLDOWN(it used to have a 3 second cooldown now its 1.5) in between swinging normally.
No when he was first shown he was nearly useless so they flatout had to apply a massive buff to him.
@NuclearBurrito said:
Remember when we were completely correct and they had to buff that version of Doctor a few times and THEN he was good?
Which we complained about upon release and then got changed.
