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@Kira15233 said:
Gen speed isn't a problem (laughs in Red Forest and Ormond) 🤣🤣
Ormond is strong only because of how strong the loops are. As for Red Forest, it is about average for kills per game.
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Franklin's is simply there to do it's job better than it did previously. Personally I don't use items so it won't really effect me, and if you're playing with friends you can tell them to go get it.
Lightborn is the exact same. It has a job and it does it well.
They are both mostly situational perks. Franklin's will come in use a few times, but unless it's a key it probably won't be major.
As for Lightborn, good survivors will realise quickly, and it yet again won't come in huge use, especially if survivors don't bring flashlights and/or play agressive with them.
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Yep, 17 gigabytes here too.
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As mentioned by @BigTimeGamer this would be extremely hard.
Insead maybe make it that the killer has 20 seconds or something before it opens?
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Fingers crossed 🤞🏻
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I know it'll be extremely annoying if it comes into use, but it provides me with a challenge. A hard challenge at that. If I see a map with it, I'm usually out. Just in case it's rainbow.
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I'm gonna disagree with Legion and Pig.
Legion can not down anyone with his power, and it's faster to just walk then to use Feral Frenzy, land no hits and suffer a 4 second stun.
As for Pig, she can get free hits or grabs if a survivor is on a gen, and can be lethal on short tiles with her dash.
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@GoodLookinCookin said:
https://forum.deadbydaylight.com/en/discussion/comment/1492291#Comment_1492291
I agree that there should be heavy competition in any game at high ranks, I just feel like I don't belong there, but that's a whole different topic.
To me, the ranks mean nothing (or atleast very little). If you made it to rank 1, don't feel like you don't belong, because you do belong there. Although it doesn't show how good you are, it shows the effort you put in.
Soon MMR will be coming and you'll face players of your skill, you'll definitely feel like you belong at your MMR (although not straight away).
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Personally I love playing at high ranks as it often brings out the best in each sides, causing for a fun game (atleast for me). I try to not play to competitively as then I feel as if it gets to me, but I enjoy playing against people that I personally feel are going to make me play to my best.
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Bubba for BBQ and Pig because she is the most fun killer in the game imo.
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Although it's often the main reason, I've been disconnecting fairly often since getting back into the game within reason (although you could argue I shouldn't play in the first place...).
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@Peanits said:
You don't have to be the last one in the match, you can do it over the course of as many matches as you'd like. If you leave after one guy leaves, you'll get 1/3. If the next match you have two teammates leave before you, you'll get the remaining 2/3.
I was a little hesitant when I first saw that one too, but it's not as bad as it seems. Odds are someone's going to get pushed out. Probably that guy who sits in the exit gates the whole time even though someone needs to be saved, then gets "pushed out". (I get it if you just wanna' leave, but you could just say that you don't want to risk it, Johnathan. You don't gotta' lie to me and make it seem like you went out a hero.)
That's actually much better. Glad to hear that.
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@apples33 said:
Its so boring at the end of the game when killer decides to slug and you just get stuck crawling around unable to do anything for 2-3 minutes
They knock you down and then leave you so they can farm bloodpoints or whatever they want to do with no punishment. It completely ruins the end of the game cause you cant open exit gates or get yourself up.
They changed it so that game ends when the last survivor gets hooked to end the game faster(despite perks like deliverance where you should have a chance to unhook yourself.) but cant fix this. It might be nice if after they leave you on the ground for 2 minutes or something you can get up instead of just dying. You could be broken or something like that after but its such a waste of time to wait for 2-3 minutes when you know there is nothing you can do.
Such an easy thing to find a solution for but it just ruins the game cause all you remember from it is having to crawl around for no reason or disconnect.
Slugging is fine for the most part. Maybe it you've been slugged for two minutes or so you could ######### optionally.
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/1489586#Comment_1489586
Are all the maps hard to see auras or only these two?
I've only played thrice since the patch and they were on this map.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1489586#Comment_1489586
Midwich or Badham?
Midwich is it
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Although I don't have any images, these issues have occurred to me on both Ormond and the school (too tired to remember the name 😅) and that's all I've played since the update came out.
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Thinking about it now he could be a clown resin throwing slowness potions...
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What's his power?
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I like a lot of stuff. I'm trying to get back into the game. Gonna try for 100% if I can even get back into it.
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@Mandy said:
With the new promo code system coming into effect it's more likely that we will now be able to add Fog Whispers from other platforms, previously we've not been able to do codes for Consoles etc and with this being one of the perks for being a Fog Whisperer it was a pretty important factor.
In order to get your content noticed to be considered we have our own hashtag to use on your Social Media posts - so your going live tweets for example #IntoTheFog will get your post seen.
I was never actually aware of this, glad to hear this though. Thanks Mandy.
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@Todgeweiht said:
Legion should be F tier. It literally contradicts the lore, everyone stabbed the janitor at least once.
Additionally it was in the wrong order if they did all stab him post scene.
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@thrawn3054 said:
How dare you. That's it, your snoot booping privileges are revoked.
That's a bit far man. Maybe revoke it for a few days so they learn their lesson?
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Anyone can become a Fog Whisperer with enough commitment, and if they're looking for one. Most of them are extremely popular with the community (or atleast their local community).
Additionally, if you want it, you could become a trusted member on the forums (although I'm not sure if they have any intentions on adding any atthe moment).
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As someone who mains a lot of Pig ( I prefer the lower tier killers as I find it much more of an enjoyment) she is definitely by far both one of the weakest and one of the strongest depending on the map, and more importantly, the survivors awareness and skill.
Judging that you have issues with the lunge (I'm assuming at loops) simply wait by the pallet. If they crouch at the pallet, run away so they can't hit you.
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I'm actually a bit confused by this too...by any chance did you grab two of the survivors off of a gen / out of a locker to kill them?
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Out of 39 people, 39 have said they dislike them. Says alot.
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Fairly sure in 5 minutes, although I'm not 100% sure. Apologies if I'm wrong.
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Considering the two weakest killers recently have gotten buffed, this is genuinely a really good debatable topic.
If I had to choose, it would probably be Trapper, although with early game slowdown coming soon, that could also change.
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Can't wait!
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Unfortunately this isn't a bug...
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Fun to use, balanced perk and promotes anti camping and anti tunneling. Sounds like a good perk to me.
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I'm considering doing a whole essay on each killer I'm that bored.
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@IsJustMe said:
https://forum.deadbydaylight.com/en/discussion/comment/1486036#Comment_1486036
Sure? This question was not because "... mimimi i hate to play vs SWF...."
I like to play against SWF too! But its is harder, yes! Mayby if you get more BP or some at the end of a game?
If there was some sort of reward then maybe, although without one it would be pointless.
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No one would play against swf then.
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On my current main (Pig) I run none of these perks and get more 4ks and 3ks than a 0-2k.
I also only run one of these survivor perks (Spinechill) and also do completely fine.
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@Widden said:
https://forum.deadbydaylight.com/en/discussion/comment/1485997#Comment_1485997
they don't look bug section
Actually they do, they just don't respond (often it's a mod and not a dev).
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First of all, they have separate teams. Second of all, you putting it in general discussions will practically ensure the devs don't see this.
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@hardtofindausername1 said:
https://forum.deadbydaylight.com/en/discussion/comment/1482439#Comment_1482439
Well how do we get those codes, or how do we generate them.
The devs will share them on twitter or here on the forums.
I'm hoping one is hidden on a future map. That would be cool.
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I'll be honest if Huntress hitbixes were completely accurate she'd be fairly weak.
To be fair though latency can be a #########.
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For Ghostface and Wraith their aura isn't shown (GF while using Nightshroud and Wraith while cloaked) and I'm mostly fine with it on Freddy.
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1: I'm fine at the moment. An early game slowdown concept is in the works which should negate the need for such.
2: I'd rather have keys be only be able to save one survivor unless all generators have been completed (due to the 'where did they go' achievement).
3: Needs one single nerf. Being grabbed doesn't effect DS. You must be picked up off the ground.
4: An add on rework with little to no changes to his base kit.
5: Make it he can't spam portals, and make his slowdown stuff not effect gens, I've faced too much slowdown Freddy players.
6: Imo I'm fine with Spirit, she has a reasonable amount of counter play while being extremely strong in the right hands. If any nerf is required, make it so she has a reduced hearing range while phasing or something
7: MMR is coming into play.
8: On some maps.
9: I'm against this, he has an add on for it that you can run but isn't necessary.
10: Agreed completely.
11: Make crows spawn if they haven't done any action for a certain amount of time in a few minutes.
12: This is due to latency. They are trying to improve it from what I'm aware.
13: Again, latency is a huge factor. Being fixed.
14: Although they need a change they're far from useless.
15: Nah, Doc is really powerful even with his slowdown.
16: Green and Red need to be changed to after you've hooked each survivor once. (Rather than a specific survivor once).
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This means you're lagging badly, with your ping above 300.
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I'm sure one of the four Legion members would have some idea on how to cook.
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This is extremely inaccurate due to it being taken back in November.
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@Booper_Of_Snoot said:
MMR Doesn't always work right...
This happens at the start, as most people start on the same number.
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'Aight I'm logging off. Thanks for every single moment guys. It's been a pleasure being here, and maybe if Ace gave me a bit of his luck I'll be back soon.
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@Respectfulnancymain said:
https://forum.deadbydaylight.com/en/discussion/comment/1426428#Comment_1426428
If you ever do come back please tell me.
Goodluck with chemotherapy😭
I will do, and thanks, I'll need all the luck I can get.
@Boosted_Dwight said:
https://forum.deadbydaylight.com/en/discussion/comment/1426425#Comment_1426425
The forums is very lucky to have you as well. :)
Thanks dude, means alot.
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I'll probably stay on for another 10 minutes then I'm logging off this account. Don't wanna break down lol.