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zoozoom6

zoozoom6

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zoozoom6
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  • i would consider more than 40 to be high

  • i think they should hit good skill checks 100% of the time as a base line and have the chances be altered if there are perks or effects that affect skills checks ie. if madness t2 is in effect 10% of missing a skill check, if this is is not happening is active 10/90% split between great and good skillchecks etc.

  • @[Deleted User] said:

    I honestly like her as is, but I don't do the 3 gen playstyle so that's probably why.

    how do you play her otherwise?

  • rpd for being huge having almost all safe pallets and the outside gen you need to take a 30 sec detour to check

  • ghost face above wraith? what game are you playing?

    i thought the twins were pretty good not s tier material for sure but better than myers

    trickster looks kinda weak maybe like a tier below plague since they're so similar but plague is clearly better

  • @aEONoHM said:

    https://forum.deadbydaylight.com/en/discussion/comment/2004913#Comment_2004913

    Kindred is great but requires a more selfless mindset and I’m guessing people don’t want to burn a perk slot they think is better used for survival.

    I find it hard to use sometimes because I already have multiple perks I consider essential for solo queue.

    for solo q its basically mandatory what are you putting above it?

  • discordance and kindred are among the best perks and are barely used for some reason

  • SLOWDOWN:

    pop is as good as ruin in alot of instances,

    sloppy butcher can be great as well,

    currupt intervention is great for killers with awful early game: oni and myers in particular.


    INTEL:

    if you asked the average red rank killer what the best perk for intel is they would probably say whispers and not without reason. late game its the best perk by a mile and it helps early game as well but its trash mid game.

    discordance is criminally imo over looked it is one of the best out there.

    bbq is relatively weak (except on huntress and doc) but the bp bonus might make it too much to pass up.

    there are other good ones like nurse's calling but not as general use as these."im all ears" and strider are pretty good too

    POWER:

    infectious fright on one hitting killers can be a game changer.

    "save the best for last" if you play around it can be amazing especially on killers like demo, trapper, wraith and ghost face as it will give you 2 hits when you should've only gotten one every time you find survivors together.


    NOTES:

    some perks are only usable/good on certain killers ie. unrelenting is only good if you installed 30 min ago or are playing killers that are lunging at players they cant see yet: hag and spirit. zanshin tactics is awful unless your playing as doc, M&A liely isnt worth running unless u already have a reduced terror radius.

    nurse's calling + sloppy on a stealth killer is a winning combo

    "make your choice" is the most overrated perk in the game

    thanatophoia has changed dont run it unless you are playing plague or legion

  • @GhostMaceNotCrusty said:

    Jt feels like they silently released an mmr this patch. Scott jund made a vid on it and I think its accurate.

    i just finished watching his video and went back to the forums to see your comment. the hive mind cometh

  • @TotemsCleanser said:

    More love for Demoboi mayhaps? :(

    this post is old af but someone found it again a few days ago but you'll be happy to know i did end up with demo

  • @Jarol said:

    With leatherface you have Barbecue and Chili, a very good one to know where the rest is and a multiplier of 100% of blood points.

    i already own bbq i got it from the shrine i put this in the post

  • @BloodyBunny said:

    Leatherface

    bud this is an old thread i think i made this back when the Halloween sale was up

  • @Yords said:

    https://forum.deadbydaylight.com/en/discussion/comment/1872711#Comment_1872711

    I see what you mean, but I don't think that he should only be able to really pressure survivors only through the use of addons. With addons, he becomes so much better, but even then he could use something.

    As I said, I think that he should place a brand new status effect on survivors with his bell since it makes sense with his power. The only question is what effect?

    it sounds like your talking about some dream world effect while hes cloaked but that would give away his state if not that then you might go for hit afflictions which would like shake out to a heavily buffed blind warrior but if it was afflicting obvlious it still wouldnt work because wraith is a stealth killer.

    you could go with begrimed chains (bubba and hill billy prerework) or begrimed head (from huntress) but with the activation conditions of a blind warrior.

    it really seems like the best course of action is to put lots of his addons into his basekit particularly ghost and a windstorm or possibly the bone clapper

  • so right off the bat

    perks:

    why do you have windows if you dont have lithe? seems pretty wasteful

    prove thyself is a pretty weak perk in general i don't know what you have unlocked but i'd still be willing to wager you have better perks unlocked

    2:47 while running to the next loop you could've swung to the side to deny sight/stalk but it doesnt look like the myers even tried it so it doesnt really matter because he didnt capitalize on that mistake

    7:00 you could've gotten the heal about 2 minutes earlier with all the time you had but you didnt know myers was going to stop chasing then or that ur teammates were about to pop the last 2 gens but you definitely could've made more progress during your downtime

    end game: it was smart to go for the 99 instead of the save but he didnt force you to open or leave noed is scary but its not a reason to leave 3 healthy teammates for dead. you shouldn't have left otherwise the rest of the gameplay is pretty solid

  • aside from making lots of addons base kit: ghost, bone clapper and of course windstorm (why is spirit's phase faster than wraith's cloak? and wraith can be light burned while uncloaking meanwhile spirit has no uncloak/phase movement penalty?)

    an addon that give true invisibility at close range?

    i like the idea adding some kind of pressure to his base kit but i think stuff like this is already in his addons particularly the bone clapper, ghost , hex ruin combo works like that. ie. everyone in the match gets off the gen every time they hear to cloak for fear of getting grabbed/hit which in turn regresses the gens until they see someone's icon change to injured or dying.

    he has all the tools in his addons but is base kit is just piss poor likely the worst in the game or as bad as trappers. with half of wraith's addons being god-like(all seeing's, clappers, windstorms, the ghost) and half being unusable or unnoticeable(the beast, the serpent, shadow dances, blinks, swift hunts)

    he need stuff added to his basekit to make in more than just worse spirit and half of his addons need to be reworked to not be awful

  • they just need to hard cap hatchets for it and it will be fine i hope they dont gut it

  • of course this and /or kindred base kit although some perks may need to be adjusted knock out and stuff that causes blindness comes to mind

  • @Shirokinukatsukami said:

    Disagree.

    Pink Hatchet is OP as heck.

    I also firmly believe that if a killer seems too weak it's only because your killer skills are too weak.

    iri head by itself isnt op it just needs to be hard capped at 1 so you cant down 3/4 survivor in 30 secs


    some killers are decisively better than others: freddy is very clearly a better version of clown and to a lesser extent demo, spirit is a better version of wraith with no tells and no uncloak movement penalty, for shape ew1 and 2 are inferior versions of GF's power and ew3 is an interior version of oni's power. these are tha main one but some killers are much better than others at the same tactic

  • what is strength? enduring like the perk? why does he need stealth as a primary and secondary ability? base kit sprit fury? or is it more like freddy's dream pallets? why not call the second ability night shroud if it is identical to GF's power?

    i bet they will get jason in the game someday

  • everyone is fine with DS an anti tunneling perk

    only survivor mains are fine with 60 seconds of invincibility

    the killer absolutely demolishing a team ie 2+ hooks in the same minute and going back to hook the nearest survivor after hooking 2 others should not trigger DS. DS needs deactivation conditions badly we can buff it with all the other things you want like 2 uses, increased time longer stun or whatever but it desperately need to deactivate after the killer hooks another survivor

  • no d/c's from yellow moris or shrouds and i can actually use the other moris without delayed d/c's. its a change for the better for sure but

    now that killers can no longer lower the victory conditions and survivors can it is a bit unbalanced

  • @Adeloo said:

    As a solo survivor i love running this perk but sometimes i don't and i do as fine : meaning not better but not worse.

    Because even when i have it equip, there are times when nobody come rescue me even tho someone else is getting chased on the other side of the map.

    And when i don't have it, it's pretty easy to know when to go for the save :

    • A = healthy and close : silently go for it
    • B = healthy and far away : stick on gen until you see someone else get injured or bar is already at 75% refers to A
    • C = injured and close : if i know it safe i'll go for it or if i'm the only one that can do it and trade a hook state
    • D = injured and far away : i'll stick to a gen if there is an other healthy teamate that can go , if not i'll either finish the gen or go before the hook state is over

    im not saying you cant do well without it im saying it would help to make games more consistently by closing the information gap between solo q and swf

  • spine chills soft counters all stealth killers and hard counter stealth stalking killers it is as meta as it gets the only better perks are DS and BT

  • @Bard said:

    https://forum.deadbydaylight.com/en/discussion/comment/1814478#Comment_1814478

    ... then she's literally a 110% M1 killer.

    What you just described is potentially the worst killer to ever exist, even worse than old Freddy.

    Please never speak again, I think each word you say causes a 3% increase in brain hemorrhages within our community.

    she's better wraith with no tells but i guess you're not ready to hear that

  • @Callmehandsome said:

    https://forum.deadbydaylight.com/en/discussion/comment/1814453#Comment_1814453

    Sorry to break your bubble but i can guarantee key nerf won't be anywhere near same extent as they did with mories 🤣🤣

    dont crush my dreams

  • drop the hex or the cooldown

    otherwise its ok

  • 2 people on gens is pretty weak 80sec *5gen=400/2=200 thats over 3 minutes to get a down not to mention walking time from gen to gen

  • @Bard said:

    The entire point of Spirit is that you don't know where she is.

    There was a bug that let you hear her general direction in phase a few patches ago.

    It singlehandedly made her terrible.

    Being able to see her exact location would make her complete dogshit.

    if something as minor as that i would hate to hear what you would think if she made a sound q when she phased and came out of phasing as well as a sever movement penalty before she came out of phasing. ie. what wraith has been for years

  • i will be a fan of mori nerf when the key nerf comes out

    you should not be able to move the win conditions closer to yourself on a whim( which is what old green and red moris did and what purple and red keys do now)

    the playing fields should be stable and level. right now survivor can significantly lower the win conditions with no equivalent for killer

  • meta survivor perks: kindred(only if solo q), borrowed time, decisive strike, spine chill, adrenaline, deliverance, iron will and all true exhaustion perks

    good survivor perks: unbreakable, tenacity, inner strength, soul guard, OoO

    meta killer perks: bbq and chili, nurse's calling, corrupt intervention, hex: ruin, hex: undying, pop goes the weasel, surveillance, sloppy butcher and whispers

    good killer perks: discordance, infectious fright, save the best for last, stridor, tinkerer and hex: devour hope

    meta= bascially always worth running at least one or two

    good= depending on what situation you are in or what killer you are playing as these are great

    if they arent listed here you need to have a good idea of how they will interact with the killer you are playing as or have a specific play style in mind. unlike the fire and forget nature of most of these

  • @Healthore77992 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1814265#Comment_1814265

    Maybe.. I was thinking about it, because she is real M1 killer without Victor, you can't use him all the time.. Most of my games i use Charlotte more than Victor.

    "Most of my games i use Charlotte more than Victor."

    that might be why you think they need a buff. they are already above myers and plague. and saying that is like saying "i m1 more often than i chainsaw with cannibal" or "i just move around normally rather than blink with nurse"

  • the first one seems kinda op but the rest seem ok

  • oh i didnt see that your right

    they can still upload images tho

  • first those images:

    f12 to screenshot

    upload image so we dont have to click links to see your stuff.

    you likely didnt kick any gens and probably didnt hook everyone

  • most killers can play at or near their addon level without addons except:

    wraith and trapper

    if you arent running addons as wraith or trapper you are going to have a bad time

  • @DwightFairfield said:

    basekit but remove killer aura, if you're getting a perk for free just by queuing without friends then it should just tell the survivors that they have to do things, and the killer doesn't need to worry about their aura being constantly shown

    kindred is 16 meters from the hook which is likely face camping or proxy camping. swf would have access to this information why shouldnt solo q?

  • weakness: second worst early game next to myers, doesnt have continuous access to his power, 2/3 of his addons arent worth running including both his iridescents, high learning curve

    strengths: best slugging killer in the game, arguably has the best/strongest power in the game, default tracking, base kit hard counters no mither, hes among the fastest killers, can break pallets with attacks

  • @OP_Athletic said:

    I never saw this happen but is nobody gonna talk about the fact that you cant even trap the basement on the new autohaven map?

    jesus

  • you cant hit while in a slam state or your first rush and it feels like there is some delay to when you enter a lethal rush to when you can swing.

    if you can get close enough blight cant hit you consistently

  • @Milo said:

    https://forum.deadbydaylight.com/en/discussion/comment/1810092#Comment_1810092

    Not change the add-on, buff haemorrhage itself. It being weak is the only reason that the add-ons related to it are weak themselfes.

    when paired with blood hound its pretty good but not being paired with mangled is a mistake even wraith gets an addon to combine the 2 to be workable.

  • infectious fright isnt very good on low terror radius killers. huntress is only like 20m compared to the normal of 32m

    if you have access to plague's perks i would recommend corrupt as she is a slower killer and takes time to pressure the whole map

  • you are thinking of knock like you knock on a door

  • @Milo said:

    serrated jaws is replaced by mossy stone :every 200 seconds a random trap resets itself

    Why would a yellow add-on be a weaker version of an iridescent one?

    i was thinking of making it somewhat similar to the tablet addons on plague (very rare and common) also i must admit it is kinda hard to think of things to do with traps. i am open to suggestions

  • adding a gay character to a game where the 2 categories a character can be in are killer and survivor? oh i can see it now

    if killer lgbt character:

    Huffington post: "racist sexist homophobic game portrays lgbt people as evil murderers!!!!!! boycott, cancel now!!!!!"

    if survivor lgbt character:

    CNN: "racist sexist homophobic game portrays lgbt people as defenseless victims to be killed for amusement!!!! boycott, cancel now!!!!!!!"

    also building a character from the ground up where the first and most central idea is that they are gay isnt something i think will ever end well.

  • @Icery said:

    Wraith, has disgusting perks.

    wraith isnt a survivor also blood hound is great with hemmorage and shadowborne and predator are selectively useful on killers like spirit, hag and nurse

    also huntress exists. you a beast of prey believer?

  • legion and spirit are boring

    legion is the m1 simulator 2020 experiance with no other option. i sure do love mending 8 times a game

    spirit is one sided weighed gambling. if i wanted one sided gambling i would bet i could roll an even number on a die. this isnt competion or player vs. player interaction and isnt fun


  • we definitely need more changes to sort out long balance standing issues even aside from all the bugs:

    some kind of refund system( i don't need or want 70 reagents or map addendums or prayer ropes)

    perk exclusion: you have a level 1 killer and there are 70 possible perks that can appear in your web right? what if you could flip to a negative page( ie. perks u dont have on that killer) that shows all possible perks that can appear and for 5000 bp you can stop them from appearing from all future bloodwebs and delete it from a current blood web(entity eats it) fully reversible of course. 5000 per reverse.

    obligatory "now moris are nerfed. key nerf now!"

    making plague's power a full commit( tap 2 and a tablespoon of vomit comes out as opposed to now where tapping m2 just stuns yourself)

    is auto aim breaking my neck with oni after a demon strike or does he face a random direction after a demon strike? if it is the former plz stop

  • not going to tell you? i already told you. gaslighting doesn't work when i can copy and paste what i wrote an hour ago.

    then i'll take a page out of your book: you didnt directly ask me a question. if you tell me the question ill answer.

    i didnt take a disliking to the applying kindred to all survivors not just solo q idea. both would lower the information gap which i am in favor of doing

  • @bjorksnas said:

    https://forum.deadbydaylight.com/en/discussion/comment/1807020#Comment_1807020

    no the reason you made this post was to theorize a buff to solo queue

    and my reasoning was the devs don't want to buff only solo queue they want to buff all survivors as a whole or not at all

    then you got mad that anyone would dare bring what the devs said into your discussion and got defensive

    you're telling me what my own reasoning for posting is? what? even after i told you? why do you know my own reasoning better than me?

    i got mad? i said: "it wouldnt affect swf that much if the devs feel that way then they should add it to all survivors" and that counts as getting mad?

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