Chchchcheryl
Chchchcheryl
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@DFP said:
https://forum.deadbydaylight.com/en/discussion/comment/1881854#Comment_1881854
Can't say for sure if Sally counts, but she could be innocent, though it heavily implies her job at the asylum kinda made her mad and when she snapped she went and "Did what she felt was necessary." with ideas of purification rattling around her skull it's not hard to see her being what they call an "Angel of Mercy". All we know for sure is that someone took fifty-four lives there and Sally was the only one left.
If we're exonerating her and Trapper, who did his foul deeds because he idolised his father and was manipulating him, we have to do the same for Hillbilly, (Tortured and abused to madness.) Hag, (Same, but with cannibalism!) Bubba, (Both of the aformentioned.) 3/4ths of Legion, (Manipulated and groomed into killers.) After that we have to let Pig and Deathslinger off their hooks for also being groomed and manipulated, Huntress, ("Abandoned" ((Mom sacrificed herself to save her)) while a child and doesn't know anything more than survival.), by proxy Demogorgon, who's just a predator and trying to feed and live, and by that logic, The Twins, and Blight of all people could also be pardoned... :/
Yeeeah, Imma go with Spirit as the only one who hasn't earned their torment, she was the only one without blood on her hands.
Now that I look at the new (and to be honest, old lore had him murder vigo too) Wraith lore, while justified, he did that. XD
Honestly I agree a lot of them don't deserve what they got. Some more or less than others but all the aforementioned stories paint them as victims of circumstance, especially, now you point it out, The Twins
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@Ryan489x said:
- I don't sprint everywhere and sometimes I get found first.
- I don't loop near a hook a teammate is on.
- Because that's the best time to open them and I can get the hell out of there. would you rather people wait until the killer is right next to them?
- I'm not, I actively look for them.
- I do that and the people still run off setting off the trap anyway.
- I'm usually dropping it as I get hit so yeah.
- I don't use self care
- because healing others gets you more points and takes points away from the killer
Are those the answers you wanted?
Basically this except I only heal people who want to be healed, I'll heal myself with a med kit in a dire situation or get healed by someone else to execute a risky save!
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@ccactus623 said:
https://forum.deadbydaylight.com/en/discussion/comment/1881847#Comment_1881847
You've stuck with it longer than I would the new UI just seems intentionally bad hopefully they change it,
Literally, it's like they thought "how can we make this as terrible as possible for colour blind people, whilst still displeasing the general community, with our new UI"
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One where I can see the new ######### UI properly before anything else
Otherwise, top tier
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@DFP said:
https://forum.deadbydaylight.com/en/discussion/comment/1881512#Comment_1881512
I hope her and Wraith are doing well. Only two killers I know of that didn't really deserve their lot. ^_^
Trapper was heavily manipulated by his father into mass murdering a bunch of innocent mine workers, he then killed his father for this. Though his actions weren't innocent, he was. He also heavily resisted the entity until he was massively tortured.
Nurse I can't remember why he was sent to the entity's realm as a chosen one, but when she blinks, her screeching is her sounds of pain, blinking is as painful as ripping ones self apart and back together again.
but yeah, they don't deserve this
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I have a filter on my pc that helps with scratch marks, but I've accepted I'm only ever able to track blood using the bloodhound perk (or when its highlighted generally) unless im on a map with a very light floor.
But with these new UI changes I don't know what I'm going to do, I'm not gonna stop playing, i know that much, but I will be exponentially worse, not being able to tell the health states of team mates or my exhaustion status is a pretty big ######### problem if you ask me!
With this attitude they are taking they are locking out a large portion of their community with the excuse of it being abused and actually not doing it because it will bring no profit! The only thing that could be abused is blood, and we aren't asking for a free permanent bloodhound, we're asking for it to show up in a different shade/colour (seeing as the people with issues the most are red blind people, like myself). It's not like with that change people will use colourblind settings to abuse it, they wouldn't be able to see it any better, and even if they could, accessibility is more important than a few scumbags abusing the accessibility settings!
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@xenofon13 said:
Escaped with a total 26k bps. I had 4 stacks wglf, 100% bps survival offering plus 1,5 bloodrush.
Total bps's 66k. Is this right?
that's about right, but I'm also terrible at math, so maybe not
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@Klakky said:
https://forum.deadbydaylight.com/en/discussion/comment/1881717#Comment_1881717
Considering matchmaking is broken af now and I as rank 1 constantly face rainbow 🌈 survivors maybe get 1 red rank every 4-5 games I really doubt u played against a really good team, not that ranks matter of course, I seen a rank 16 loop like crazy while a rank 1 barely knew the basics of looping
How is this a thing? Yesterday I played five killer matches and exclusively got ranked against red and purple ranks with two other green ranks!
Gotta love the systems consistency ig
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@Xyvielia said:
https://forum.deadbydaylight.com/en/discussion/comment/1880663#Comment_1880663
Demo’s finally getting a new cosmetic, along with Steve and Nancy early next month, so I’m hopeful PH won’t get left out this year; possibly by end of summer. Not sure how apt Konami is to dish out more new skins, but if we get more new clothes Cheryl I’m all kindsa🥳
Yeah, I'm really excited to see what's coming this year! and the SH hill fan boy in me can only hope!!! :DD
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@Xyvielia said:
idk... but I’m not sure anyone would know that info since it’s over 9mths out.
Since they’re beefing up their Halloween event, I’d hope these past blighted skins would be available to purchase with serum, and not just the new skins they’ll be offering during the event.
Even if you wait, maybz they’ll at least be cheaper during October?
Yeah good point, I'll probably wait to get the Trapper one.
I'm really hoping they bring out a Pyramid Head skins that's been blighted, seeing as we got the Cheryl sweater, maybe they are leaning into SH cosmetics a bit!
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Terrible fear of clowns! Pennywise started this and I don't know how I'd do with him in the game! I struggle enough with our only clown kenneth!
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@Renfear said:
Probably not? If it's an event item that gets added to the store then it's available for purchase and other outfits will come out the following holiday seems to be how it works.
I mean then hallowed blight ones already in the store, last time you could earn putrid serum and get them with that instead of Auric cells! I'm wondering if putrid serum will come back as a currency exclusive to those items (and more to come), but it appears no one knows anyway
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@BigDickMyers said:
https://forum.deadbydaylight.com/en/discussion/comment/1880543#Comment_1880543
I usually play between executioner and spirit but I have a bunch of killers unlocked and randomly play whatever I feel like (downside is I usually play with like one perk and no add-ons cuz it takes forever to get em)
@BigDickMyers said:
https://forum.deadbydaylight.com/en/discussion/comment/1880543#Comment_1880543
I usually play between executioner and spirit but I have a bunch of killers unlocked and randomly play whatever I feel like (downside is I usually play with like one perk and no add-ons cuz it takes forever to get em)
PH (one of my favourites) and Spirit are both very chase oriented killers that down survivors quickly.
In case you don't already, as PH, to negate really strong loops, hold your power to create a trail around the loop, a good survivor takes the risk of being tormented, but most just leave the loop almost immediately, they avoid the goo like they'd avoid the bubonic plague! When you think they are gonna drop the pallet/vault a window, use your ranges attack as they can't dodge it when in an animation lock. I'm all ears is an incredibly strong perk on him as well as during a chase it allows vision on survivors even behind walls after doing a rushed vault (or pallet drop I think as well, can't remember for sure I dont have ghost face yet), which can help landing your attack through walls a lot!
Someone else posted some videos that help, I highly suggest memorizing everything in them and applying them to your play
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@BigDickMyers said:
https://forum.deadbydaylight.com/en/discussion/comment/1880532#Comment_1880532
Thanks mate! I'll keep that in mind next time, since I usually just keep going and 2-3 gens get done in the meantime
Early game, 2-3 gens get done fairly quickly if you get into a chase early on and that's not something the two tile rule can help me with (I for one am not a massively experienced killer, only been playing a few months), but this might be because I mostly play Trapper and he is a heavily setup oriented killer.
What killer do you play right now the most, because they all especially excel at particular things
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@lowiq said:
Play Nurse
Ignore this post! Nurse has the ability to negate loops and blink over pallets but her learning curve is steeper than the peak of Mt. Everest! She is probably THE strongest killer in the game though!
Overall it just takes a lot of practice
My rule of thumb is if you've gone through two separate tiles without even one hit on the survivor, move on and create pressure, and it works well for me
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@jester20k said:
https://forum.deadbydaylight.com/en/discussion/comment/1880466#Comment_1880466
No, its a bug, I was watching pug a couple.weeks ago and this happened with a deathslinger, he m1 him as he unhooked someone and they were both put on the floor. He was floored, chat was floored, he said over 9000 hours and he had never had that happen.
The more you know I guess!
Is this an unhook exclusive bug then?
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It's meant to be like that with some killers
Blight can hit anything on his screen but the turning and distance is less forgiving to control, for an example, that's why you get some questionable lethal rush hits!
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Vommy Mommy needs some love
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David and Felix <3
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For me it can be easily reduced to two tiers
I hate playing against these killers (SS)
Or
This is actually fun like a game should be (C - F)
There is no inbetween
SS - Spirit (for obvious reasons)
Clown, (sorry TheClownIsKing) as of the past two weeks I have not met a single bad clown, they are all loop denying team wipers! Even throwing the pallet early doesnt help and I rue the day they get their hands on the antidote for good!
Bubba, idk I just find him unfun to play against, no particular reason, just not fun!
C - F - everyone else, I like them all
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As a gay man
Felix and David are just something else
Dwight is a cutie
On killer side, PH and Trapper are smexy
Imo
PH > Felix > David/Trapper > Dwight
Everyone else is so so
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@Erk said:
This is a joke, right ?
God can only hope so
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@WishIcouldmain said:
If my wishes came true it'd be The Thing.
The devs said they would never licence The Thing :((
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/1880190#Comment_1880190
It is boring to use point farming builds, but with the low BP you get as survivor is almost necessary.
I'm averaging about 20-30k every match in solo queue, unless my team gets absolutely rolled of course. This is without BP offerings and not including gains from perks that increase BP gain!
Killer will always get more BP but idk why apparently every survivor gets abysmal bp gain, I know I don't
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/1880190#Comment_1880190
The grind is already hard enough.
If I can gimp my build but get more points out of it, then that's a welcome change.
It doesn't has to be meta all the time.
You don't have to tell me that! I go out my way to avoid stuff like UB and DS because it makes the killers time unpleasant, plus I'd much rather have a fun off meta build than whatever small pp build most people use
But builds exclusively for point farming as a survivor exclusively revolve around extreme altruism (nolb, wglf, etc.). This means you either have to get almost every save and go out of your way to make everyones life more difficult, or not get use out of your build, which does not help you elsewhere (besides gen rush with prove thyself).
It's just boring.
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I wait at the exit gate behind the walls though, I need to make sure I don't abandon team mates and am able to go back for last minute rescues, or if I'm being healed in the middle of the final stretch to go back out!
Not everyone is being toxic :(
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/1880125#Comment_1880125
Those builds are to gain more points. How are they locking you out of builds you might want?
Because not everyone wants to use a boring point farming build, nor would one work on every single killer...
It's just silly
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/1880092#Comment_1880092
What about perks like Proove Thyself or the killer addons that give bonus points during the match? With those you max out the points in a category in no time. Proove Thyself 1 1/2 gens = maxed out objective points. Little incentive to keep doing gens from there on.
Wraith with Distressing and the Beast addon = 3 hits until he maxed out points.
Shouldn´t those perks/addons incentivise getting more points? With the current layout, they are useless.
Not if it locks you out of builds or using what you want!
Its about as stupid as having killers that need addons to perform well (wraith and trapper especially)
BHVR is trying to remove that dependency, adding more is silly
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I'd say because if everybody did one thing during a whole match and specialised, solo queue would be a disaster.
This would work with SWF but would inevitably end in a de pip for the killer due to chasing the designated chaser all round (seeing as likely they wouldn't find the specialised gen jockeys urban evading round the map as p3 claudettes and fog offerings!)
Furthermore, I think not forcing people to do different and varied roles all match every match would be boring and eventually make people's skills go stale
Idk though this is just my take
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@TragicSolitude said:
Sounds like something the killer could try to get around/abuse. Deep Wounds used to be affected by chase, but killers found a way around that and now Deep Wounds doesn't go down as long as the survivor is running.
DS should just deactivate if the survivor does anything like touch a gen or go for a hook save. If they're furthering the objective, they're not being tunneled, and if they're making an unsafe hook save then the killer should be able to punish it. This would put the deactivation of DS in the survivor's hands, just like the Deep Wounds timer is in the survivor's hands.
Whilst this is true, doing that wouldn't stop people from forcing the killer to take the DS by body blocking and taunting and the like. With UB, the notorious combo which I'm sure someone will be annoyed at me for bringing up, ignoring the DS after moving them out the way is still problematic as it wastes the killers time because of one perk completely undoing up to about 30-40 seconds of the killers work, which is massive
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@jrinkwater said:
I literally just typed this example in a recent thread lol. Like... exact. Not only that, I got the base of my thoughts from Scott J. who pretty much already laid out a very similar fix.
Oop I'm sorry I didn't see that, nor do I watch Scott Jund
If you think I've stolen your idea sorry, but I didn't do it on purpose, great minds and all
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@magicmaster2020 said:
https://forum.deadbydaylight.com/en/discussion/comment/1878879#Comment_1878879
Omg I'm so sorry you're afraid of clowns. Dont feel bad because I'm sure other people feel the same.
Its ny fault lmao I watched IT when I was 9 even though my parents told me not to behind their back!
But yeah it ain't fun :((
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Not to mention at max level Sole Survivor becomes a massive counter to BBQ
It's actually a really useful perk
BBQ is completely balanced (unless of course its rank 20, that's just unfair, i met a BBQ nurse in one of my first ever games, needless to say that wasn't fun)
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I only get stutter when healing (but it's probably just them tapping move by accident)
But the animation when starting a gen where it looks like you blew it up is a general problem, everyone has it, idk if it's fixed in the PTB or not though
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I agree but only because Pennywise gave me my incredibly intense fear of clowns. I struggle enough watching the grim old clown we know and love chase people (and me). His mori is horrifying!
I hate clowns to an endless degree lmao
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@QwQw said:
I like this change, but I feel like hemorrhage should have a decent effect without having to use a perk.
I was thinking maybe a small hindered effect after having the hemmoraghe status for a large amount of time (maybe two minutes)
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@Nosferatu3145 said:
https://forum.deadbydaylight.com/en/discussion/comment/1874906#Comment_1874906
I read somewhere that you can't use exclusives on another platform, even when cross progression comes
Feels bad man :((
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I'm a David (and Cheryl) main
I just want people to know we don't all play like this
Beware of Davids with the default outfit though (not in every case as some people can't afford to spend), as they will often only be playing David for WGLF
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I think a mall would work well with maybe an 80s horror licence chapter, if there is a scene with them in a mall!
(Idk I can just envision it, the gens in shops and the exit gates looking like mall entrances and exits)
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De Ja Vu
Killed the poor trappers whole three gen plan! He'd nested and everything, but the auras of gens closest to each other helps a lot!
Also No Mither, self explanatory, like someone said, never slug a No Mither
On the killer side, probably agitation in combo with mad grit, they thought sabotaging a couple of hooks nearest to me would stop me, haha fools, the basement was an easy trip, comboed with hitting them trying to body block me and dropping down, one of the easiest hooks I've ever had against a sabo squad
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@Yamaoka said:
https://forum.deadbydaylight.com/en/discussion/comment/1876920#Comment_1876920
How do you get a 10 ping? Do you live inside a server? Genuinely curious.
I have shockingly good connection! I don't know why I'm not much of a tech savvy person, but if it ever gets bad I just move my setup to near the wifi and use the cable. My wifi is only ever bad when the internet goes down in my area (go figures, because it doesn't work)
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@PodgeNotRodge said:
https://forum.deadbydaylight.com/en/discussion/comment/1876920#Comment_1876920
Honestly. I think it's both. Admitting to hitboxes means the devs admit it's their fault... which we both know they dont do. So it is a mix of both servers and hitbox. I mean, me waiting behind a wall for 3 seconds. No body part sticking out, gets hit by a dump truck that flies past the wall. Yes... it's just a server issue alright 🤣 it's not the devs fault
Or when your crouching and it flies over your head past your camera and you still get hit
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I've had this issue for about a month and a half now, it's very frustrating because I love the skin but the glitchy skirt is so annoying, sometimes it even glitches completely through her legs and just becomes a hip cape for the rest of the game!
It's been reported a couple times in the bug report section but it doesn't go anywhere, and knowing BHVR it probably never will :((
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When I occasionally play Huntress, I've noticed a lot of the hatchets that are "dedicate server issues" dont look like they should have hit to me
For reference I'm averaging about 10 ping a game, 60 fps, so unless the survivor has very bad connection, which is usually very noticable!
It's definitely ######### hitboxes to at least some affect!
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I actually have really quick queues, this might be because I'm on EU servers, but until about 9pm BST the queues are fast and servers lively
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@redsopine00 said:
I’ve found that people have found a way to use a cheat or something with soul guard to prop it’s bt effect when there’s no hex’s in play it’s honestly frustrating when people do that
I can't even get Soul Guard to proc and get me up when a hex is active
(But the BT is meant to be whenever getting up, no matter what, not just getting yourself up!)
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Colourblind support for the new UI is a million times more important than these things
But these would be nice as well!
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@DetailedDetriment said:
The only good players seem to be Dwights, Aces, Ashes, and Quentins. Most certainly Ace and Quentin players.
Cough, Felix and Cheryl, cough
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people like OhTofu and Otzdarva are really good killers that play a fair bit of survivor, when Otz shares his opinion its always smart and insightful, like himself.
No0b3 is coming back soon as well! So maybe catch some of his streams, he's just fun!
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@JimPickens666 said:
https://forum.deadbydaylight.com/en/discussion/comment/1873323#Comment_1873323
But they have literally been THE most generous licenses. They allowed them to write lore post SH3, they gave her a sweater. For FREE, a sweater that can be worn with her default skirt and head, just like the tank tops. Her only outfit from the game is the only one that can be changed. Think about that, how would their contract permit changing her official outfits but not the ones that BHVR created? Or even better yet not allowing her official outfits to be worn as in the game but mixed with her skirt as is the case with the tank tops. And remember when Leatherfaces reskin came out and it was locked for no reason? That changed after a couple of days. No matter how you look at it the only way this is Konami's fault is if they were being absurdly specific only over things that they do not own
Yeah they've been semi-generous, but the tank tops, although in the original SH3 game (they also removed some really nice details from the tops), also had jeans and the God Of Thunder top had different coloured hair and tattooed arms, there are also so many outfits we could've possibly gotten in the last 3/4 years, but Konami wasn't feeling generous with numbers when the contract was made. Plus Konami are always weirdly specific, they may be one of the more generous licenses but that doesn't mean they aren't still stingy, just less so that Nightmare On Elm Street's holders and the like