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Carpemortum

Carpemortum

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Carpemortum
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  • @Poweas said:

    Honour. I feel proud being a higher rank than the majority of players.

    That which wants to do their best.

    @Kilmeran said:

    For me, it isn't. I honestly do not care if I pip, safety pip, or de-pip. I only play to chill and relax, and to collect bloodpoints for the bloodweb. The bloodweb is all I care about.

    Hell, recently I have suffered in the Pip category simply because there have been matches where I was completely steamrolling the Survivors, so I backed off so they could do some gens, get some unhooks and heals, and even let one or two escape in the end, just so we could all get some BP from the match.

    The other night as Survivor, which I rarely ever play, my random team completely ran amok against an obvious baby killer. In the end, those three escaped. I went to the killer and let him chase, down, hook, and sacrifice me just so he could get some BP.

    And that which plays casually.


    Immediate both sides of the coin.

    Not that either is wrong or less of a respectable person because of it. Everyone plays games for their own reasons.

    The rank is to separate these two XD.

    <3

  • Its not. the system helps better match people based on time played and experience, but it's only real purpose is to shift out those who want to do the best and get as high as possible, from those who want to casually play the game.

    People here take either side of it way too far and causes the outcry of "rank is #########" that we always see.

  • Ps4.

    Because my PC is a mini tower potato from 10 years ago that has had EVERYTHING replaced. Not upgraded. Replaced.

  • @I_am_Negan said:

    https://us.v-cdn.net/6030815/uploads/679/6TPQ5CRXQQOK.gif

    I still play The last of us and I'm not losing my stuff or progress

    You did see that that's a game with issue that are basically settings and ID display, right?

    I said the same thing with bloodborne, but if it's just settings it's not a big deal lol.


    Screenshot_20190410-161500_Chrome.jpg

    Not to mention you could revert....

  • @ClogWench said:

    https://forum.deadbydaylight.com/en/discussion/comment/413096#Comment_413096

    My reading comprehension is garbage, I thought you were OP. Sorry about that.

    Lol no worries I was confused as to why I was contradicting myself. <3

    @Warlock_2020 said:

    https://forum.deadbydaylight.com/en/discussion/comment/413054#Comment_413054

    Considering you are marked as broken and the killer knows you are running NM, no, getting up is not worth it. Every killer knows not to slug you in the first place.

    As for bleeding, no, DW should not counter NM. It is one of the most hindering perks in the game. No way a broken killer's ability should counter it just so the player can exploit the moonwalking trick.

    Legion.......

    Considering DS, MoM, and other perks killers dislike exist, and I've seen people slug no mithers pretty frequently (especially billy), it's still useful. Especially if paired with tenacity.

    Someone being able to think and counter/play around your perk doesnt mean it has no upside. It has counterplay.

  • Obviously MoM is less of a pita than old DS, but you know people are gonna mash that DS just to hate on MoM like @Dehitay said.

  • @ClogWench said:

    https://forum.deadbydaylight.com/en/discussion/comment/413062#Comment_413062

    https://forum.deadbydaylight.com/en/discussion/comment/413060#Comment_413060

    "I'm not arguing for deep wounds overriding No Mither" "The question is should the deep wounds status override no Mither"

    Kinda contradicting yourself but in the end, no it shouldn't. The perk already hinders the survivor enough.

    How am I contradicting myself? I said.

    "I'm not arguing for deep wounds to override no mither."

    As in I dont want them to bleed even if they have it.

    I then said "I'm just saying no mither has plenty of included benefits. May be situational, but its 3 different situtional bonuses in one perk. Blood, noise, and recovery."

    Because you argued to someone that not bleeding is arguably it's only upside.


    I can point out that it indeed has multiple upsides while still agreeing that it should still make them not bleed (one of its 3 upsides) even with deep wounds.


    Help me understand how that's contradictory.

  • @brokedownpalace said:

    https://forum.deadbydaylight.com/en/discussion/comment/413056#Comment_413056

    They could make it an option, or put it higher but not too high. I literally can't make out what he's saying in some of them. That's not the reason they didn't do it.

    I mean, we dont KNOW the reason they didnt.

    I turn my menu music down, and I can hear him when he talks. It's not loud but I hear it.

    "Groovy"

    "Yeah, that's right, that's me baby"

    "Are we gonna stand here ALL day?"

  • DC. Because you say you cant earn points. Then say chase points arent worth it. DC for 0, costs 3 people a game and REWARDS the killer fo YOU quitting a game.

    Maybe just dont play? Seems like you dont care for the game, as unfortunate as it is you get camped or tunneled, that's the game. If you dont enjoy it, just dont play. No need to ruin everyone elses game by queuing up for what you know you'll DC.

  • @thrawn3054 said:

    @FSB75 I believe he was initially banned for being the embodiment of toxic behavior. Basically if there was a toxic thing to be done he did it.

    Yet here we are with fog whisperers promoting DCs.

  • Cant talk about bans or names and shames on forums guys.

  • @Dehitay said:

    Survivors are set up to get a bonus if the killer quits on them and it's significantly larger than if survivors quit on the killer. Killers get 625 bp in brutality for each survivor that quits. Survivors get 5000 survival points each if the killer quits on them.

    The only real issue is what somebody mentioned above. Sometimes the game fails to actually deliver the bloodpoints the end screen says you got.

    I do think they should increase the bloodpoints given for a disconnecting survivor though for both sides. I say give everyone 2000 bloodpoints in each category per survivor disconnect with max limits still on categories. But survivors only get the bonus if they weren't in an swf group with the disconnecting survivor(s).

    To be fair, the 5k bonus isnt a bonus as much as a "killer left you're free to go" escape points.

    But yes, getting what I earned would still be far better.

  • @ClogWench said:

    https://forum.deadbydaylight.com/en/discussion/comment/413054#Comment_413054

    You'll rarely actually get to recover to full if the killer knows what the perk does. And most no Mither users I see bring Iron Will anyway. Neither is really a big asset in comparison. I hardly think Deep Wounds needs to make them bleed on the floor.

    I'm not arguing for deep wounds overriding no mither. I'm just saying no mither has plenty of included benefits. May be situational, but its 3 different situtional bonuses in one perk. Blood, noise, and recovery.

  • Probably because a lot of people dont care who he is, or just generally are annoyed by voices in the lobby. I saw quite a few people complaining about it.

  • @ClogWench said:

    https://forum.deadbydaylight.com/en/discussion/comment/413046#Comment_413046

    Like Milo already said, No Mither stops bleeding entirely. It's arguably the only upside to the perk. Doesn't really deserve a nerf like that.

    Only upside? Recovering to full isnt an upside? Reduced noises arent an upside? Oof.

  • @Captain said:

    https://forum.deadbydaylight.com/en/discussion/56732/i-cant-be-alone

    Your opinion is invalid when you get to red ranks as killer and survivor than you can form an opinion

    Oooh nice, gatekeeping!

    Being inexperienced doesnt make their OPINION invalid. It just means you will refuse to hear it because so many people feel this elitist attitude that only red ranks on both sides have a say In anything. Which is funny since the devs say they BALANCE AROUND LOWER RANKS.

  • @Yamaoka said:

    It's 3 days before rank reset and you're still yellow/green ranks which means you don't play enough to be able to judge the overall state of the game. Not hating just stating.

    When most red ranks are putting themselves in that bracket, they may very well be dealing with the higher players and their bs.

  • @pemberley said:

    It would be one thing if the issues this came down to was that older games before April 2018 just used your original psn name, no big deal. But the issues are very cryptic and not really specific. I’m not changing until I know it won’t ruin years of work and money.

    It actually does detail the issues if you go to the lists.

    The major issues are for like 10 games and may just not work.

    Bloodborne is in som issues, which is like I'd displaying wrong or setting reverting until you re log in.

    I may actually try it out.

    Says DBD is working XD.



    I get what you mean. I did see some games on the list from before then. I think they meant that was a cutoff for almost guaranteed work. Like attack on titan and battlefront 1 supposedly work.

  • I would just be happy if I was guaranteed the points I earned that match. Half of the time they DC, it says 5k survival and I earn nothing.

  • @pemberley said:

    I really want to but as a digital game owner and trophy hunter (la noire just gave me my 40th plat) I don’t want to risk it until it’s definitely safe to do so.

    This 1000 times. I'd rather just make a new account and play both and HAVE my progress than risk losing everything over my name.

    But I am glad its close...

    Looked into it, and was more hopeful until I saw this....

    Screenshot_20190410-150725_Chrome.jpg


    Not losing bloodborne...of all the games....damn you Sony!

  • @NoShinyPony said:

    https://forum.deadbydaylight.com/en/discussion/comment/412029#Comment_412029

    @Carpemortum I'd like to keep the overall cap of 32k bp. Just remove the 8k per category.

    @NoShinyPony Ah so if you did all 5 gens and everyone else did nothing you werent screwed. That makes sense. Thats not a bad idea.

  • @NoShinyPony said:

    The BP per category cap.

    Insta-heals come close 2nd.

    The problem with removing BP per category cap entirely would be people could farm literally 1,000,000 BP in one game if they wanted to just farm with some survivors. Granted you can farm now, but most people wont for the 30k or so you can walk out with.

  • @zaozaoxx said:

    That Japanese girl dissected by her father. And in conclusion, in the new version, ASH got a new perk - Mettle of Man, it seems just aim at those walking killers and encourage us to play nurse or legion, so there are more of these, even encountered nonestop 6 nurses from my own experience.

    https://forum.deadbydaylight.com/en/discussion/comment/411328#Comment_411328

    Oh, you mean Rin?

  • The spirit who caught me with rancor because I said to my friend as obsession at full health "dont worry, I'll block the hit for you, finish the gate."

    I appreciate the amazing moment that still sums up DBD for me, and teaching my friend the lesson that: You will, at some points, be dying helpless while watching your teammates leave you behind.

  • May be late, but honestly? Predator. I used it once in while on wraith, but after seeing the comparison video, using Predator has noticeably increased my chases as Spirit. Its not as all over the place and laggy, the scratches are basically a trail behind them with almost instant appearance.

    But like everyone else said, sound whoring is super effective with her.

  • @ItsYourBoyGuzma said:

    https://forum.deadbydaylight.com/en/discussion/comment/411326#Comment_411326

    Incorrect

    Countless times people would say so and so cant be in the game for "reasons" but as long as the entity can grab the person or thing within a certain period of time it's fair game.

    • Here's an example of people who keep arguing that Chucky cant be in DBD.
    • Their arguement- He's too small, Can't lift survivors on the hook, cant see him on the maps running around, wouldnt be a fair fight in pallet chases.
    • My arguement back- Chucky can work because if any of these people actually watched the movies you'd realize that Charles Lee Ray was on the verge of death and chanted one of his black magic spells which allowed him to transfer his soul to the good guy doll.
    • During this moment this would be the perfect time for the entity to snatch Charles because it feeds off hope so Charles last chance to continue living is him putting his soul into the doll.
    • Him transferring his soul itself would essentially make him weaker/susceptible to being overwhelmed by the entitys power and dragged into the entity's world/realm due to his soul being easily exposed since it's not in his body.
    • *Therefore we can now have Chucky in DBD as his human form but able to use his Good Guy doll as some sort of assistance in the game , kind of like the pigs RBT.
    • *Another point as to how this can work is because literally bill died in the L4D2 campaign and was snatched while he was in limbo and lives partially in the DBD realm.

    • So my point is as long as you can prove and logically make a killer appear in the DBD realm anyone is game.

    It's crazy how some people have no imagination on this forum

    But your fitting him into the game basically changes his entire premise. He WAS the doll. Even if explained right, who tf would want to be Charles Lee Ray and not Chucky?

  • If a killer stays hooked on her that's their fault. If you feel like they're "playing" you, or you cant catch them, find someone else or patrol gens. They can waste all the time they like.

    So id say it's not toxic, when you're trying to keep the killers attention. It's getting under the killers skin, or a waste of their time. Both are in the control of the killer as to how they respond.

    The actions themselves may be seen as toxic, especially if its exit gate waiting, or at a distance when you wont chase, etc, but that's really only if you let it get to you. Plus those are the ones that usually DC when caught to begin with.

  • @Jimsalabim said:

    https://forum.deadbydaylight.com/en/discussion/comment/411430#Comment_411430

    i saw a youtube video about this perk and it said it activated on SPACE hit. So before the animation. But maybe i can try your approach and see if i can hit it earlier.

    Oh wow. I cant imagine it works that way or the stun would be happening while you're still exiting. But since I dont think we have actual frame hitbox confirmation, that may be the case. I'd say try it out a couple times one way, then the other, and see if there is a difference.

    It also may be slight desync like when you're already running after a vault, but still get hit.

  • @Mushwin said:

    chucky is an insane idea....how can he hook anyone?

    You never seen the movies? Hes an ingenious little bastard. Super human strength, pulley systems, etc. It would be wonky, but it could be done.

    The FoV is a far bigger issue though. Imagine Coldwind with fog offering....

  • @Jimsalabim said:

    https://forum.deadbydaylight.com/en/discussion/comment/411423#Comment_411423

    any tips how to time it then? it's not working properly whenever he is in front of it, it's 9/10 just NOT working; sometimes it works when he's passed it (like way out of range)

    Honestly I couldnt tell you. I ran it for like a week and had one or two misses, but most just stunned regardless of if they walked past or not. It seems that you have to "hit" them AFTER the exit animation. It not the doors that stun, it's you moving after. So maybe try to jump sooner?

    I never really had problems with it other than the time like I said it just gave up and I hopped out in front of an EW3 Meyers at the exit...

  • It usually works for me, unless I've been in the locker too long and it straight up deactivates and the icon greys out.

  • @Warlock_2020 said:

    Until Legion is reworked, I'll continue to die on first hook and avoid ever running him. Have a daily right now for Legion, but won't run it. Will wait until I can reset it.

    Legion is arguably the worst game mechanic in the game right now. I detest the character and tend to look down on those who main him as being cheap, shortcut players. Too many bugs and exploits and 90% just tunnel down a player like they are getting paid. Sorry, no respect for that.

    So you assume all play the same way? That's a sad outlook.

    There was a wraith sloppy butcher exploit. Nobody outraged about that like this. I feel like everyone is still just upset it's not "the legion they wanted", talked so much about them being trash that they got buffed/useable, and now nobody wants to deal with it

    Not the mention that "tunneling" is every killers job. Easiest prey dies first.

    Moonwalking exploit isnt a Legion issue, it's a chase/trigger issue.

    The 5 min mend is an exploit.

    Neither are originally intended for legions use.


    I'd say the worst mechanic in game right now is the DC bug, or the lobbies not working, or the map issues that arent fixed, or the pip system, or the moonwalking exploit (which also applies to pig), or the insta med kits, or.....plenty of other mechanics with issues right now.

  • @NMCKE said:

    @DwightLivesMatter is my favv!



    @Nickenzie who has recently been banned, it seema.

    Oh nevermind. DwightsLifeMatters is banned. Necro threads and similar names....

  • Timed queue bans for DC.

    Or any actual punishment that cant be circumvented by playing more games and gaming a threshold.

  • It's also basically free. 5.00 for the dlc with it, 500 auric cells for just him without.

    He also has ACTUAL cosmetics unlike other licensed characters.

  • @Davy_Jones who was that? I find it highly unlikely they would get banned for simply slugging.

  • Probably Meyers. I dont particularly like his perks OR playstyle, save for the trophy build and the occasional jumpscare for fun.

    But I probably wouldnt refund any of them. Just if I had to pick.

  • @NoxiousOnnyyxx So youd throw ALL of your points away, to MAYBE give someone else 7k extra, just to spite the killer? Instead of wait the what, minute or two?

    Why?

  • Sometimes it's really good and sometimes its garbage for a month.

    It's really random except that BBQ hasnt been in there for ages.

  • @MystiKasT You could always just delete the videos every couple of matches. It's a good way to save some random good clips or stupid ######### that happens.

  • I like Giddeon Meat Plant as a survivor the most. It's so much harder to get away with bs and you can literally trap yourself sometimes.

  • @FSB75 said:

    Thanks for the responses.

    I can see how a killer can set up a gen jockey and prevent the survivor from being able to fix that last gen. Thought they were going ot add a "panic speed boost" to gen repair though.

    Ehh, it was a nice idea.

    Thanks again.

    Unfortunately if they did that, it would make left behind doubly powerful since it would basically be basekit.

  • @Tzeentchling9 said:

    Why doesn't anyone ever "take what is dealt" and "think of it as a challenge" when the they are paired up with three random potatoes? It's always, "welp, straight to SWF!"

    I do. I'll get games with 3 potato swf, I'll do 4 gens, get hooked and die there because they wanted to goof around and click/tbag.

    But then I go to the next game and it doesnt matter anymore.

  • I think it's just because more things move across the screen at a time, and with the angle some seems faster. Like looking at the road lines vs the tree lines in a moving car. It's a visual perception thing.

  • @Andreyu44 said:

    https://forum.deadbydaylight.com/en/discussion/comment/408070#Comment_408070

    You asked "whats your point" and I amswered,thats it.

    Not my fault if you cant organize YOUR points ;)

    @Andreyu44 yet it took you 3 responses and a lack of tagging me when you tried to get snippy.

    You asked what the point of playing was. I told you.

    You refuse to hear logic. Even with 4 man swf the game doesnt end in 2 minutes. And even if it does, THAT'S A CHANCE TO IMPROVE YOUR GAME BY LEARNING HOW TO SLOW IT DOWN.

    The fact that you also said 4 Cheaters, when in fact the sweaty swf teams are so rare its not funny, leads me to believe you're just really one sided about this and want to spout your thoughts but not accept any opposing opinion.


    If you cant handle a loss, regardless of circumstances and then wanna say "it's too hard", maybe you should play some single player games. You can't win every game. But tapping out because you dont think you have a chance is childish.

    But yeah, my points (the one or two I even have) are ALL over the place.


    Heres a short version of my answer to your post.

    "What's the point in playing a 4 man swf?"

    "To take what is dealt and do your best. Aka not quit before it starts."


    So when you have a valid, not multi posting with pieces of responses, actual response, I'll be back to talk it out. If it ever happens.


    <3

  • @RoMainPuppy said:

    Honestly there'd probably be less dc's in general if they idk, addressed the things that make some people d/c? (I'm not talking about the people who d/c who they're the first one's found or the first ones downed, unless they spawned like right next to the killer)

    If they also made rank matter people would probably also d/c less.

    Like it says something when a person who is vocally against deranking has to derank to play one side of the game, "fog streamer" or not. How is he supposed to adequately represent the game if he can only play one side?

    By adequately representing the fact that r1 killers cant find games because the devs have things to work on.

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