Carpemortum
Carpemortum
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- Carpemortum
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Yep. Now that theyve overwritten their own rules for monst-- err, killers, they have ZERO excuse for no xenomorph.
Xenomorph or riot.
Isnt that how we get things done now?
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@Hoodied said:
Actually he does, the entity can enter any realm, so the entity pulled Demogorgon and the 2 survivors in
By that logic Barney fits in DBD if the entity takes him.
Pretty flimsy argument.
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@Horror_Gaming said:
The only map that I hate spawning into for both killer and survivor is the hag map. I just think it’s too big and the edge of the map is my least favorite map design due too totem spawns, hatch spawns, or hiding survivors. Plus it’s hard to safely patrol Gens too. You usually have to pick a section and give up on the rest of the map.
Too big? Man you must not of played before they basically halved its size.
Its WAY more tolerable now.
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I just want Fixated. Literally all I want from this chapter. So I guess I get to play "how long til it's in the shrine".
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@Aztreonam78 said:
https://forum.deadbydaylight.com/en/discussion/comment/670657#Comment_670657
18% is huge, but toolbox with brown repair speed add-on increases fix speed by 25%, is it notmal?
Maybe toolboxes need to be nerfed, especially commodious, this one with two repair speed add-ons is OP.
Brown toolbox is used by one gen. Resilience lasts the whole trial.
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@Gibberish said:
https://forum.deadbydaylight.com/en/discussion/comment/669857#Comment_669857
Exactly why its not a voting system.
Its the choice of 3-4 random maps.
Survivors shouldnt get a say in map picking anyways. Killer's are the Entity's chosen and the maps are the Entity's realm. It makes zero sense for Survivors to be able to pick maps, both in terms of gameplay balance and in concept.
Besides if you want to talk about "unfair" how about the fact thats its a total of 16 perk slots vs 4 perk slots, or that Survivors have a total of 4 offering slots, while Killer gets 1. But thats not really related to this discussion anyways.
Did you really just try the 4:1 argument because they're proving your points to be invalid? That's a....pretty bad defense to go for...
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@Pulsar said:
Yes, I think it does work with both PGTW and Surveillance. With PGTW, the Survivors have to touch the gen though. Since it got nerfed, it's usefulness on larger maps is pretty low, I'm not sure if it's worth a perk slot on any map except The Game, Hawkins or Lery's.
"Nerfed".
You mean changed. Like they said would happen at LEAST twice.
It wasnt ever released that way, so it's not a nerf. It's a change.
This whole buff/nerf labeling before things even come out is a large reason people argue and incite ramblings about things that dont matter, amd quite ridiculous.
Which is why they SPECIFICALLY SAID: "These numbers and variables will change, probably twice. They will be inaccurate by the time you HEAR THIS".
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@justarandy said:
https://forum.deadbydaylight.com/en/discussion/comment/669008#Comment_669008
It got removed because of killer dodging to much.
Also, we all know how broken matchmaking is atm. When I see 3 yellow ranks and I'm a red rank survivor... It's gonna be a smart decision to dodge that because the matchmaking did a mistake, obviously.
Except matchmaking isnt a set in stone system, or tied to any competetive nature. It's literally to ATTEMPT to get the BEST POSSIBLE matches at the time. Dodging only causes more issues for other people, and makes you wait longer for a game. That may be worse than the "bad matchmaking" one.
To get perfect rank matches, a large group of people would have to end up waiting 10 15 mins EVERY game at the minimum. Which isnt acceptable.
Nobody should dodge. Period. You hit join lobby for a game. May be easy, may be hard. It is what it is. Play it and move on. Cherry picking lobbies and DCing over stupid ######### is childish and selfish. It also says you're afraid of a potential challenge, but hey, some people need easy mode or they wont play.
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@n2njauwu said:
https://forum.deadbydaylight.com/en/discussion/comment/666476#Comment_666476
ye it shows u have 0 clue about playing vs gf , red ranks he is bullied and nothing he can do . cant eve stalk 100 % so please learn soome more survivor
Actually, ghostface is in a good spot.
But you trying to bash and gatekeep people because you believe you've "played more GF" than them, is a bit sad. You should really take a step back.
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@SquidFacedMan said:
Just as it says on tin. It seems a bit daft that she can do this without it being telegraphed.
Perhaps speed up her limb shaking idle animation by 3 or 4 to give it a more horrific juddering appearance like she's having an "out of body" experience.
Then players would know wether she was using her power or not. Which is the whole point of it.
Her at a pallet:
A-you see the signal, shes teleporting, you run/vault.
B-you clearly see shes not, and blind the piss out of her, because there's no danger in standing still if you KNOW shes not using her power.
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@snozer said:
i just go afk if i see OoO they want an easy game, they can have it. I don't watch the lobby and dodge swf so i run into this bs often.
So, as opposed to trying something that may be remotely challenging (more likely easy if they're trolling with OoO), you just give up over one single variable?
Maybe this isnt your game...
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Except it's not killers playing the game. It's people.
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@Nameless said:
https://forum.deadbydaylight.com/en/discussion/comment/666438#Comment_666438
The knight in chining armor ready to save the day for the devs.
Just because they said in advance things are subject to change doesn’t mean people should agree with the changes and can’t leave their feedback on them. It’s not that insane either that if players disagree with changes that they would like an explanation why these changes were made in the first place.
Peanits did cover that now though and I can see why they changed Surge because it can be OP in some situations, but it’d have been nice to see it for myself.
Just because you dont agree with the changes doesnt mean you're entitled to whine until they're reverted.
If you dont like the changes, dont play. It's easy.
But what's not ok is when someone says "hey, this is gonna change" and people see it change, then get outraged as if it was a personal attack.
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Nothing restricts you.
You know what killers you play, and what they do.
If you elect to use a perk that does not synergize with that killer, it is your fault.
If every perk was universally good on everyone in every situation, the game would get extremely dull.
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/666827#Comment_666827
I dont appreciate you doing that
Or enter key. Nobody appreciates walls of text. Punctuation and spacing is super simple stuff.
Plus it makes things easier to read/interpret different points of your comment.
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Preeeeetty sure it only happens once. I feel the tooltip isnt exactly clear, but I cant imagine theyd let it happen over and over by stepping out and in the radius. It would be infinite struggle phase.
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It wasnt nerfed.
As they said in the teaser for the perks and NOBODY listens.
"These values will change, these numbers will be meaningless by the time you even hear these words."
Nothing has been nerfed OR buffed, because they already told EVERYONE that these values would change, and that they were temporary.
How does nobody understand how testing before release works?
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@BBQnDemogorgon said:
I really hope they don't. At least not above say 1.25-1.5 million.
Otherwise you could just save up several million in a bp event or something and have a P3 50 instantly.
I enjoy the race to max when games have new releases.
But this isnt a new game, nor does it have any trackable race...
It's a needless cap that keeps people from actually being able to save/spend and instead encourages you to spend bp as soon as you get it.
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Yes it does. Doing gens. Killer gets 1/4.
You mean you cant save vs a face camper? Also not entirely true. If you have certain perks or can take a hit one or both of you can escape.
Also, do gens.
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@immortalls96 said:
Mhm..so..an offering
The one perk that doesnt activate sometimes if your unlucky
Only works if wraith camps and that's what ds is for..or just flashlight him
Possibly a dead perk I suppose but not likely especially if your coordinated and a team mate baits the killer
And adrenaline as long as your alive is almost a garunteed activation thanks to the egc, and as long as you arnt dead nothing stops it from activating not even being hooked..in fact it makes it stronger which is effed up but I digress
Yeah...nothing comparable except deliverance and maybe unbreakable but that's just poor luck and not as likely to fail by any means
Except you asked for examples and I gave a handful. Not all.
Not to mention I didn't say anything about a survivor offering getting negated.
Also the fact that you didnt tag me THIS time tells me you didnt really want me to see your response.
My point is proven.
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/664743#Comment_664743
Like ? That sounds like bs to me
Like having decisive but getting morid/slugged.
Like having deliverance and not getting to save anyone/getting farmed off hook.
Like having borrowed time vs a wraith.
Like having unbreakable and being tunneled/insta picked up.
Like having adrenaline and being tunneled/killed first/your team does no work while you loop.
Like having well make it and either your random runs away or you dont get any safe unhooks.
Like MoM not working.
Like having WGLF and dying first.
Do I REALLY need to go on?
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@Grim said:
@Carpemortum you could get the camera to clip into it by hitting it lol.
Oh wow that's ######### up.
So instead of fixing hitboxes/collision/visibility they just dropped the FOV? Damn..
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@NMCKE said:
This is my opinion about SWF: It's not that big of a deal when the developers are going to be buffing survivors to SWF level then buffing killers to compensate. :)
Also, I'm going to put this here:
Top pic: 5% of swf
Bottom pic: 95" of swf
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/663616#Comment_663616
Tell me..where's the risk to survivors better perks ?
Not getting to use them at all in a large number of circumstances.
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@Grim said:
@immortalls96 it's where you look inside a locker without actually spending the time to open it.
How??? Lol.
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/663174#Comment_663174
Uhhh he's telling people to play with a mouse and keyboard so they can feel the difference between a controller and the keyboard, not because he's being elitist. If somebody hasn't played with a keyboard then they don't know enough to comment on the difference he's referring to.
Try again hon.
No, hes being very elitist, implying that we, filthy console plebs, cant understand the struggle of losing one precious second to sensitivity because we haven't played with Mouse and controller.
Its a gate-keeping stance, period. We cant comment because we dont play like he does?
(Hint Hint, I have played both)
Secondly, the entire premise of needing to play both to understand how to counter 360s, is absolute bullshit. It's not hard to counter them, AS EVERYONE HAS SAID, yet he felt the need to put a disclaimer, pseudo defending his point before anyone could even make it.
Elitist, and gate-keeping, and now youre joining his ranks.
So sorry, Ill say it to you as well, try again hon, and try to do so with A- valid points, and B- an original line that wasnt JUST used, maybe?
Oh wait, original thought escapes these forums. My fault, I thought you were better than most.
Bye now.
<3
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Oh look, a new player complaining about something in the game they dont fully understand every aspect of.
Have you considered the instant heals survivors have?
Or the brand new parts survivors have?
Its not JUST the killers that have "bullshit, nothing matters" items and perks. But posting both sides wouldn't fuel your argument at all, would it.
Or is it that you're one of the following:
1- The classic "blame everyone but me" player who cant take a loss, and learn the entirety of the game understanding that BOTH sides have heavily balance tilting items (which is fine imo).
or
2- You're NOT a new player, but on an alt account fueling the "remove ebony moris" train because we've seen that mass bitching gets ######### done.
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/662575#Comment_662575
Asking people to actually read a post before responding is not elitist.
@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/662575#Comment_662575
Asking people to actually read a post before responding is not elitist.
Telling them to play a specific way before commenting, is very elitist.
You can know how to counter 360s and do so without wasting time. Yet, you felt the need to tell people "oh, I KNOW how to do it, but since you haven't played like I do, you CANT understand what I mean, huehuehuehue".
Which is elitist, and gate-keeping.
Try again hon.
<3
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I love seeing this post every time new DLC is announced.
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@DBDbuildsYT said:
https://forum.deadbydaylight.com/en/discussion/comment/662433#Comment_662433
Have you guys read the first post?
I know how to counter 360s, you wait and hit but that makes you waste time, time you wouldn't waste on a mouse.
Play mouse and controller then express your opinion please
@DBDbuildsYT said:
https://forum.deadbydaylight.com/en/discussion/comment/662433#Comment_662433
Have you guys read the first post?
I know how to counter 360s, you wait and hit but that makes you waste time, time you wouldn't waste on a mouse.
Play mouse and controller then express your opinion please
Dont sound so elitist.
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/661565#Comment_661565
I mean yeah, lag sucks but it doesn’t make the game unbalanced.
https://forum.deadbydaylight.com/en/discussion/comment/661566#Comment_661566
One mistake isn’t enough to ruin the game completely, a big mistake can end it for either side but we all generally make several tiny mistakes that lead us to losing.
I just mean when people like to blame everything except themselves lol.
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"######### was that laggy hit I already vaulted!!"
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@justarandy said:
Yes, just derank. Use a meme build and just head on stun the killers the whole match. Don't escape. If you do that for some hours you will be at purple rank and should verse some billys again.
Btw, nice side effect by deranking that way: you earn BP and XP but you are also not completely useless for your team mates.
So were openly promoting de ranking on the forums too now?
Shame..
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/661520#Comment_661520
Very funny, there was o logic in what you said..and it's rather spiteful of you to act as if I wouldnt care about other people simply because I have an opinion...shame on you
You dont comprehend well do you.
I didnt say anything about your opinion. Just your rhetoric. You can be upset and feel like they dont listen to killers, but you're not being dehumanized.
With that point ALONE I'm done, because any logic misses you.
Good luck in the fog, gen rushed killer. <3
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Yeah, I really like them adding in specific objectives and challenges to unlock cool lore and cosmetics.
Shame they decided to take some of those ideas and put them in a battle pa--- rift system...
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/661513#Comment_661513
Yes it is..if you have nothing to add I dont know why you commented at all..when your told on broadcast thatbif gens go too fast it's entirely the fault of the killer..meaning they indeed don't take that kind of feedback seriously and in fact ocassionally poke jabs at it
It's not dehumanizing. You're playing a video game.
They're not taking away human freedoms or treating you like a dog.
Get over yourself, and stop exaggerating when there are actual people being dehumanized.
I just didnt want to be brash, because you dont seem to like hard logic.
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"Dehumanizing"
Really? Really.....
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I mean. Yeah. That's the game. Killing players.
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@Bravo0413 said:
https://forum.deadbydaylight.com/en/discussion/comment/660058#Comment_660058
The devs on streams have litterally stated that they prefer to launch/update on Tuesdays and Thursdays because those are the days that consoles updated.... this way all of the community gets the update at the sametime
And they literally said in multiple threads it's a coincidence. Meaning they blatantly lie and do follow a pattern.
Or its random, and still coincidental. But /golfclap for finding a 6th time pattern.
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@AntiJelly said:
@Jdsgames @Carpemortum @Locker_Monster @brokedownpalace @ClogWench @johnmwarner
Not to brag but...
https://forum.deadbydaylight.com/en/discussion/84219/3-2-0-player-test-build
I told you so.
Lol if anything you've only proved that the devs/mods lie directly to us. Good job.
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Ignore it?
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Maybe...and you're not gonna want to hear this...you dont belong at that "rank"?
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@Mookywolf said:
https://forum.deadbydaylight.com/en/discussion/comment/658790#Comment_658790
theyve said summer technically isnt over until September 23rd. which is... true, but i feel they should have stated that from the start since everyone would obviously assume they meant by the end of August
You know what happens when you assume....
"You make an ######### out of yourself!"
~The Champ
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@Alice_pbg said:
I'm not asking to remove the hatch. Just to have it appear only in the endgame
But then, as before, the threads turn into, "without the hatch spawned, theres no chance I find it before the killer because of _______".
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This should probably be taken down then...
I know it's not the forum, and a 3rd party wiki, but still....
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Its not a "last escape".
It's a "let's prevent the game from lasting forever because you're hiding from the killer because you cant do 4 gens alone".
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"Well, I'm about to die..."
"Last hook???"
"No, first, but.....killers scary and I cant run much more"
"Where are you?"
smack
"Right over here"
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@KillermainBTWm8 said:
https://forum.deadbydaylight.com/en/discussion/comment/657440#Comment_657440
People get in over their head about their "rank" for some odd reason and think that pipping means a win or if you depip thats a loss.... which isn't really good to go by if you ask me tbh.
Exactly. The first like, two months I was hyped to get my rank up. Then it clicked that it serves zero purpose for competitiveness. Now the game is much more fun.
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@Mert_MK said:
https://forum.deadbydaylight.com/en/discussion/comment/656977#Comment_656977
I should have made it more clear in the OP, but this didnt feel like the usual farming games where the killer just hooks everyone 2 times. More like working with the killer to get me killed while also farming points. Forgot to report unfortunately.
Then why dc? Why not just die on hook?
Like they may have been 2 hooking everyone. And if not, it was over anyway.
Why DC?? Its like 30 seconds for free points and you not contributing to one of the biggest problems in the game.
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@Horus said:
Make it so we can burn the husk and it will cancel her power
So that every time she uses it at a pallet she is either :
A-blinded or
B- has her power cancelled.
Seems like power in the hands of survivors again...
