Carpemortum
Carpemortum
About
- Username
- Carpemortum
- Joined
- Visits
- 2,231
- Last Active
Comments
-
@Liruliniel said:
So ruining the experience of newer players. Not sure why you brag about that.
@Mew said:
omg youre so cool. Having fun ruining new players experiences?
@GrootDude said:
I don’t see how demolishing new players is fun, I’d much rather face experienced players.
Rank 12 is new?
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/694598#Comment_694598
I mean it from the sense that Pennywise itself is also an entity.
How would it be captured & controlled by DBD’s Entity?
How would “fear” be implemented as a power into the game?
Why would Pennywise satisfy The Entity’s hunger for dying hope rather than feed its own need for its victims fear?
Because the entity could capture the Deadlights. Or bring them in. Or hell, INVITE them in to help feed it, under the guise that the Deadlights/pennywise will receive the reward of their fear.
It could also be what limits him to certain power capabilities. He can only gain SO MUCH fear, before the entity takes the rest. Keeping him from (without spoilers) using some of his more ridiculous abilities.
Fear could be implemented, as another user suggested, as madness was. Increases on certain actions or terror radius ranges.
IT could work easily.
-
@WolfPad06 said:
https://forum.deadbydaylight.com/en/discussion/comment/694614#Comment_694614
I censored myself (out of habit) with asterisk on what would've been a bad word. Apparently that is bypassing the filter so it got edited.
Also got a warning for my troubles, but it's no biggie.
Oh wow. Sorry to hear that....
Thats.....ridiculous lol.
-
Probably the fact that the game shows you a wide range of people.
Yes, there are toxic scumbags, but there are also a lot of kind, goodheartrd people that you meet in game or via post game chat.
The salt never affects me, but whenever someone messages a "gg" or starts a positive conversation, it reminds me that not everyone is a horrible person, and that we all have good and bad days.
Even some of the salt messages turn into niceties after a little explanation. I love turning a "thanks for farming me" into a new friend.
-
@Victor_hensley said:
https://forum.deadbydaylight.com/en/discussion/comment/693715#Comment_693715
Will not help. that would imply to not play the game until my problem is fixed.
If they did not fix it now, they most likely never will.
Unless everyone leaves and complains and bomb review the game, but that is not realistic.
They're implying that the issue is your attitude and mindset, not the game itself.
-
@thenegativone said:
https://forum.deadbydaylight.com/en/discussion/comment/694601#Comment_694601
Switching sides keeps the game fresh...
Right. But doing it every single game is already "extra work", so to blame the missing button for extra work is silly.
-
@WolfPad06 said:
OP is not wrong. I do believe I - and many others - have suggested exactly what you did:
Slow down on new content and fix the [BAD WORD] that is your game.
Yes it will mean less revenue for a few months, but the overall lifespan and health of the game will be improved and in the long run that is more valuable that quick cash.
They won't do it though, investors wouldn't like that and in the end that is who they ultimately cater to.
If you follow/play DeathGarden Bloodharvest you'll see what a skilled, committed and efficient development team can do in just a short few months.
What was edited out of your comment?
I love seeing when mods edit our comments for us instead of just removing it.
Actually just got out of jail for noticing it was done to someone else and telling them I put my comment back lol.
-
@NoShinyPony said:
Can you give us a tl;dr?
@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/694109#Comment_694109
Meta isn’t changing, the game hardly changes from match to match and matchmaking is broken is what I got.
Tl;dr is : devs stop putting out new content, fix your #########.
As always.
-
Considering they're different teams that work oncosmetics, character design, and internal mechanics and coding, your request IS a little ridiculous.
Let's just have the people who draw and come up with perks and powers, start coding the game that they have NO KNOWLEDGE about how to do so.
What could ever go wrong.
-
@Victor_hensley said:
https://forum.deadbydaylight.com/en/discussion/comment/693771#Comment_693771
either that or their on something.
almost every time I get 3 or more survivors that join the same time, i'm dodging. I know I could try to get better, but I do not want to be miserable either.
You'll always be miserable if you refuse to take the bad and learn from it.
-
@Victor_hensley said:
https://forum.deadbydaylight.com/en/discussion/comment/693737#Comment_693737
Nope, same rank
plus, rank is broken anyways.
Rank isnt a ranked system anyway.
So stop blaming that.
It just HELPS get BETTER matchmaking.
No reward. No seasons. No incentive. Just. Matchmaking purposes.
-
@Captain_Spaulding said:
Yeah coming from a strictly solo player it's very inconvenient. I often switch sides and this kinda sucks.
Because you cant hit exit after game and just go to the main menu?
Also how often are you playing 1 game killer, 1 game survivor, and literally alternating one at a time? That seems like extra work imposed by yourself.
-
@[Deleted User] said:
Pennywise would be too odd an addition, regardless of Cote saying “Nothing is off the table”
I honestly speculate that BHVR’s recent follow of King’s social media accounts (if a chapter were to be done on one of his IP’s) would either be tied in with The Shining (because of the soon to be released Doctor Sleep), or the remake of Salem’s Lot in the not too distant future.
Really? Odd to bring in an actual horror icon?
Instead of a guy that stabs himself.
Instead of a guy from b movie comedy horror. (I LOVE Ash but point stands)
Instead of a creature, that's mindless, from a scifi nostalgia show that people THINK is horror?
Pennywise fits more that half the killers we already have.
#PennywiseOrRiot.
-
@Coriander said:
You hear the music first, and so you start running in panic, and then this loud thudding grows louder as it comes after you. It's great.
Paired with the new map and all the particles everywhere, playing against Demo is like being in a horror movie.
No, not any more than any other killer.
The particles are when interacting with his nydus canals.
The map is a map, not the killer.
Both of those points dont support the argument that the demo feels more like a horror movie than any other. Especially since it's one its the LEAST horror based IPs.
-
Demogorgon.
Oh wait.
-
@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/692463#Comment_692463
I don't know, but forums does not likey, it is taking longer to load everything now
Aaaand now, as I posted that, its gone...
Strange things are afoot at the Circle K....
-
@ad19970 said:
Uhm, because that's an unintended bug that would have broken her?
Or is this just some sarcasm I don't get?
Yet, as someone pointed out, even though her ambush wont/shouldnt work with exposed, chainsaws with the limiter, DO.
So why not fix them all across the board, or allow lunges/special attacks that use your SWINGING weapon, to apply on hit affects.
-
Also, why tf is twitter linked on every comment now, but we still dont have out awesome or lol buttons back??
-
@Bravo0413 said:
https://forum.deadbydaylight.com/en/discussion/comment/692199#Comment_692199
Not at all... huntress imo is much stronger considering right after the cooldown of an M1 the survivor could be downed instantly...
But, she has to wait to entirely lower her axe to be able to re charge or M1.
So why should she have to wait but Demo shouldnt?
-
@Bravo0413 said:
The only one I'm concerned with is not being able to attack when cancelling the shred.... it was a valuable mind game that got survivors out of position... hopefully it doesnt hurt it too bad..
So, you feel the same for huntress?
-
@Cornpopers_Evan said:
https://forum.deadbydaylight.com/en/discussion/comment/691495#Comment_691495
Let's be real, it's going to 100% be Bill's version. To me though, doesn't matter, I like both versions.
As long as we get tim curry's as a skin.
But yes, bill skarsgard did pennywise so well I think he did it better.
I knew him from hemlock grove, so when they announced HE was doing new pennywise, I was excited. I LOVE tim curry, but his wouldnt be the og version if it came to dbd.
-
@AshleyWB said:
Remember to play nice, expect a lot of newbies. Bob Newbys.
Time to hunt.
-
@Redd said:
Im saying that you wont get extra perks per level until 40 so the first bunch of level 50 bloodwebs will be a lot worse and you wont be able to stop investyin a character as soon ad you can now.
on phone so tagging and autocorrect painful lol
As am I, it's easy to hit "quote" but okay.
Also, why would you stop investing in a character? If you have then at p3 you're just finishing webs/builds. If you're leveling them, you either will prestige and lose all those perks anyway, or will be getting all the commons out of the way so that when you do decide to stick with that character, you have only high tier perks to unlock.
You shouldnt be able to get a character to 25 and have all 4 t3 meta perks.
-
You mean changed before release. Like they said would happen probably 2 or 3 times.
Also, .25 seconds and not being able to channel WHILE canceling is a nerf? Are you high?
Those are balancing changes for when it goes live.
This forums needs to stop acting like every tweak to a value is going to end the world.
-
@Redd said:
Getting pink perk at bloodwebs 70+ does not make up for them being ultra rare for the firdt 70 or so levels.
Conveniently not tag me this time.
But that's not the point. Because if commons are abundant, and you buy them all, guess what? ANY perks that show up will he higher rarity.
If it comes down to you ONLY needing the pink versions, its not a chance you'll find one, it would be all 4 or 6 are pink.
Commons get bought quick, leaving only higher rarities.
So unless you just, idk, DONT buy ANY perks while going up the BW, saying they're "ultra rare" doesnt mean jack.
Addons and offerings being rare only seem rare because theres ALWAYS the same pool of common options. You cant eliminate them to have just rare things like the perks would.
-
@snowflake102 said:
https://forum.deadbydaylight.com/en/discussion/comment/692079#Comment_692079
Ok but your going to miss out on playing as the demogorgon and the new survivors :(
But, I dont WANT to play as either of those 3. Theres one, maybe two perks I'd even use, wouldnt go so far as to say want.
I'm glad people who like ST get their monster, but it seems like a fanfare cash grab chapter about something I just dont like/care for.
I bought Plague on day one, and still play Legion, but i cant get behind this one.
-
Not me. First DLC I outright refuse to buy.
I am looking forward to camping Steve's and Nancy's whenever I see them, however. The salt mines are re opening.
-
@Redd said:
https://forum.deadbydaylight.com/en/discussion/comment/692017#Comment_692017
Pink perks would be a lot harder to find lol.
And browns would be easier.
You would get through the tier 1s fast, and be left with only pinks.
The cost and occurrence offset each other.
-
@Redd said:
https://forum.deadbydaylight.com/en/discussion/comment/691980#Comment_691980
No it won’t. Making tier 1 perks common and tier 3 perks pink would not balance out.
Really? Tier 1 perks being 1000 cheaper and tier 3 being 1000 more doesnt LITERALLY balance (or in mathematical terms, zero) itself out?
Right....
-
@Cymer said:
You are that one kid in class that asks for homework after the bell rung.
Why would you want to increase the grind if the devs literally just announced a rework to the bloodweb to reduce the grind?
As someone else stated already, adding in common as well would even it out. But nobody wants to think about that.
-
Couldnt care less. Wont be buying it. And wont be playing nice to the new kiddies when I'm killer.
-
It's not a ranked system.
It's a matchmaking tool.
If you want to reach red ranks, play the way they want you to, to get there. It serves no purpose other than personal gratification to be at rank 1.
-
@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/690303#Comment_690303
Jason is not in the game
Also big question, where does GhostFace stab himself?
People staying sick hurts them more than helps
Good legions use the power to catch up to the survivor
If you wanted a stupid weakness, look at freddy
Atleast he can recover from his weakness' shown in Freddy V Jason
I'm talking about their source material and killers in general. Not just this game.
First scream movie. Where Ghostface STARTED. They literally stab themselves to make it look like they were also attacked. "Stop man I'm starting to feel...woooooozy". Like 2 or 3 stabs each into the stomach ffs.
Legion has that workaround use because they changed their power. If you use the power as intended, it's a fault.
Talk about recovering from weaknesses, just because the shell of pennywise is gone, doesnt mean the deadlights (what pennywise WAS/was controlled by) are gone. It spanned multiple books/movies. Which means pennywise could easily come back (although it would need as much bs retcon as freddy's example IMO).
-
@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/690287#Comment_690287
Because he isn't even scary, or interesting.
No killers weakness should be bravery
Or stabbing yourself to look innocent, but we have ghostface.
Or having people stay sick. Plague
Or losing your power by using it. Legion
Or water. Jason
Killers/horror icons usually have stupid ass weaknesses.
Bravery wasnt his weakness, that's just a simplified way to look at it.
However, is the entity not LITERALLY feeding on fear and hope? Bravery is its weakness too, by your definition and application.
-
@savevatznick said:
The new IT movies (both) were popcorn munching garbage. They weren't scary if you had a basic understanding of how jumpscares work, and the character development stuff was just that generic "Stranger things / super 8 / insert "Remember when kids use to ride their bikes"" in a nutshell. The clown isn't scary, he's just a Freddy Kreuger knockoff. No IT chapter, please.
Give us an original killer.
"Generic stranger things..."
You mean what they copied from the original IT or any other horror genre?
The movies were amazing, because they were great remasters/remakes of the classics and books. Could parts have been better? Yes, as with anything.
It wasnt "scary" because I already read and saw the story. It doesnt have to be a new scare to be good.
Freddy knockoff?
Freddy could be in the real world changing shape and killing?
Freddy wasnt LITERALLY a joke filled b movie villain?
Freddy was an ancient otherworldly being that had supernatural and metaphysical powers that humans couldnt even contemplate correctly?
The only things in common are "its fake, if I dont believe or fear it, it wont hurt me."
And even then, freddy needed JASON to get him back to power.
But well go back to your comment about IT copying ST. If ST manages to fit here, so does pennywise.
People said "no ST chapter please" and were bashed for it.
So Pennywise or riot.
-
@Hoodied said:
I hope we don't have a Pennywise chapter
Why not? I think it would be ######### amazing.
Already have a clown? See two chainsaws.
Doesnt fit? See the last like, 4 chapters. (And I LOVE Ash)
Theres no reason not to. Other than opinion. Which doesnt matter or we wouldnt have a ST chapter, as many people said exactly what you just did, about ST.
-
@Dr_Loomis said:
https://forum.deadbydaylight.com/en/discussion/comment/690212#Comment_690212
It would be very cool if they all still worked.
I am pretty sure we will get a Halloween event because...it's Halloween. Probably will get some cool cosmetics too and maybe an extension of the lore.
We were all sure wed get a summer event....because ya know...it was summer. And they, and damn near every other game DO summer events.
But nope. So I'm not holding my breath for Halloween event.
-
@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/689907#Comment_689907
Unlike SWF who can use voice communication to give away their location to their teammates, solos rely on auras to give away their location to their teammates.
If you have 2 survivor teams, one solo and one SWF, both affected by blindness, who's going to doing better?
Okay, so it DOESNT make swf stronger. Like I said.
It is just a debuff that swf can work around.
It doesnt empower them at all by having the debuff.
-
@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/689948#Comment_689948
Or...you just play them once and do it.
So, I'm forced to play someone I dont want to. Or spend money.
No. #########. That.
The fact that you could recycle one a day free was fine. Charging to recycle again is stupid and greedy.
-
@Aztreonam78 said:
https://forum.deadbydaylight.com/en/discussion/comment/689927#Comment_689927
I just have refreshed them already
So I get a daily for huntress. I dont play her and recycle. I get a plague daily. I dont play her and now have to spend irl currency to get a mission I can do. That's bullshit.
-
Wait, does this mean all dailies wont be a free recycle? I'm not spending auric cells to remove a daily that I'll never attempt/complete.
-
@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/87546/hey-survivors-so-about-them-status-effects
Blindness, all it does it make SWF even stronger and it destroys solos. :(
It should just remove all HUD and UI related icons in my opinion.
How the ######### does blindness make swf stronger??
Like I can see (see what I did there twice?) them not being affected, but to say it makes them stronger?
-
@Decarcassor said:
It doesn't have to be percentages. You can spell the values in flat seconds/meters/whatever other metrics there are.
For that matter I also wish power descriptions would include actual values. How long does my ability last ? How long is the cooldown ? How much recovery do I have if I miss etc. Its really dumb to have to look for this basic things on wikis.
How many seconds are added to tremendously increased vomit chance?
That's the problem.
-
@Micheal_Myers said:
https://forum.deadbydaylight.com/en/discussion/comment/689177#Comment_689177
then we should remove rank reset? I'd be fine with that. It's not my fault the game rank reset and it wasn't the Wraiths fault either. it was simply bad timing.
EDIT: Plus what makes you think this new player would leave? I had my hard losses as a killer when i first started. (Insta Heals, old D.S. 4 toolboxes etc.) it's just part of the game. I cam back from it and I stop at about Rank 10 from learning from my mistakes.
Rank reset doesnt put you back at 19. Unless you're 17/18. That guy was NEW new.
And rank reset doesnt matter, because RANK doesnt matter, because its JUST A TERM FOR YOUR MATCHMAKING BRACKET.
You beat the hell out of this wraith, and then posted it here about "dont camp".
Dude, they're so new they probably dont know ######### camping means. You would have 4 escaped either way.
And as someone pointed out, why DID you blur the report/thumbs up icon??
-
And wraith. And pig. And T1 Meyers....
-
@StupidButTru said:
https://forum.deadbydaylight.com/en/discussion/comment/688396#Comment_688396
As someone who has a job. I wouldn't drop 5 dollars on this ######### even if it was on sale for a quarter. I better off getting half a gram.
If you're buying in half gram increments, you probably cant afford to just drop 5 bucks on a game regardless.
-
Considering GOOD high rank players can win WITHOUT perks, I'd say no.
Its not pay to win if it's not a drastic advantage/needed to win.
Perks only supplement areas of your game that you lack in.
Are they fun? Yes
Are some better used than others? Absolutely.
Do you NEED perks to do well? Hell no.
-
@Toybasher said:
IMHO Myers should be able to tombstone people on the ground so you can just yank them out of the locker, drop them, and mori them.
Personally I think this achievement is only difficult because of how petty survivors are. People will DC mid-animation and it won't count.
https://www.youtube.com/watch?v=A9hkeHDbKZs
Guess you know, it's an achievement, and not a participation ribbon and thus I am not entitled to it if I do accomplish the requirements but the survivor feels like I don't deserve it. Pretty good job so far!
In terms of ground tombstoning making tombstone "OP" it's an ultra-rare. "There's no counterplay" there's no counterplay for Iri Heads, adrenaline, Prayer Beads, Rancor, either.
And 99% of the time when you hook people who are doing this they simply suicide on the hook so it's clear they're not even doing it to stay alive but to screw you out of your achievement, which really grinds my gears.
....there is absolutely counterplay for rancor. When you notice you see her when gens finish, you start HIDING WHEN GENS FINISH. Dont be seen for last gen. If she cant find you, she cant mori you.
-
@Mikeadatrix said:
https://forum.deadbydaylight.com/en/discussion/comment/641080#Comment_641080
He's got the best hair in the game and is the first mom survivor added. B^)
Laurie Strode has a daughter and granddaughter.
Just saying..
-
@SquidFacedMan said:
What is the purpose of rank reset exactly? I can see it happening after a significant patch for example but I don't understand the point in it being a monthly thing.
Read the comments.....I know at least ONE of them answered that already.