Carlosylu
Carlosylu
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- Carlosylu
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I want the unicorn costume for BILL! LOL
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https://media.giphy.com/media/iCMp6OHwYRQ1q/giphy.gif@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/796952#Comment_796952
Report the bugs, every game gets them each update.
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@TAG said:
I mean, what else should people do when something is released with lots of bugs?
Wait for it to release when it's ready?
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@YearOfThePigNerf said:
Maybe the devs shouldn't have tied the crappy battlepass to the Halloween event then hmm?
I know! It would've been better! Only the event with no new content and that's it!
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@hinoutoumei said:
please refrain from commenting on my posts with your trollish nonsense. 0 tolerance. shouldn't have to "use a different shirt". simply making the devs aware the shirts are covering up claudettes charms. Thanks for your useless input.
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@Alice_pbg said:
Power feels like just legion, but better. I would change it entirely.
Tracking people that are on last hook feels way too unfair and tunnely.
I feel like his power could be tranforming into the werewolf itself. Which could work similar to a tier 3 myers, but with very different conditions to achieve.
So you start as a human, and change during the game
Maybe #of hits, or hooks. Don't know...
And maybe in the werewolf form, he can stop and smell the air to see survivors auras in X range. But he can't hook survivors in the werewolf form, so you're forced to slug.
Perks look...weird.
Perk1: So other killers would see the scent trail? Shouldn't that be reserved to the werewolf? That's the only part of his power that was unique to him.
Perk2: ok. Feels pretty weak. But ok.
Perk3: this would be so op on plague... damn.
I thought that about the werewolf for perk 1 but I'd like new features to be added to the game, like the "scent", MAYBE THE WEREWOLF WOULD SEE IT x2 (DOUBLE SIZE)?
And about the other perks, all killers have 1 strong, one mid and one weak perk don't they?
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@Auron471 Where's your vote good sir? XD
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@thrawn3054 said:
I like the concept and his first power. Not sure about the second power. As for the perks. The first two basically already exist. The third is kind of busted.
The first two exist? Which perks?!
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@coppersly said:
Where did you get the model? It's very well done.
As for the power, it's semi-interesting but just running faster is already something Legion does (not well however) and I think the scent thing is not the right design philosophy.
I don't really know what would make an interesting main power for him tbh.
However, I know a good change for the scent mechanic. Reverse it. Anyone not on last hook leaves a scent trail behind. This way it makes you better early game and doesn't give you a serious advantage when you already have the upper hand. This is much closer to the design philosophy the devs say they want.
It's from one of the most amazing games ever created, The Witcher 3.
I didn't know what % to use actually, lol. I'd love him to be able tu run and turn wherever he wants to without colition but adding the "no hitting " condition for him not to be OP
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@xRem said:
I know the 3 you speak of fellow xbox player, I personally play spirit with the white face and red streak makeup with the red bloodline dress and sword and I'm hated by alot of people for dominating their swf.
I think I haven't played against you, but hope someday I will cause I adore those kind of games, it's just a few of them that I actually say "GG" to a killer with a 4k in red ranks and they only get it when they played amazing.
To be honest, the Red Dress Nurse is the most OP player I've ever played against. @GrootDude knows her right?
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I'm just posting this everywhere it fits, LOLOLOL
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@Financial_Stability said:
Honestly with how prevalent dc's are for me in the early game, I'm not going to waste my time and the survivor's time giving a bit of leeway. The sooner we're out of that match the better. On occasion I'll do a small bit of farming, but asking me to do it every time that happens is too much.
WHO DO YOU PLAY AS AND WHAT RANK ARE YOU GOOD SIR? I just wanna know
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The "WHEREwolf", LMAO!
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"Salty", LOL
It's just an item, use Franklin's demise
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I just have to state I'd rather die trying than surviving without trying, but that's just me. And of course I'd expect others to do the same.
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@VincentRedfield said:
There are so many threads and comments about "have to xyz to 4k" why are so many killer mains so entitled? Imagine if survivor players didn't consider it a fun game unless all 4 escaped. Ugh. "I hate i have to do xyz for all 4 of us to escape" or such.
Good sir... you're comparing apples to watermelons. Whyle if only one of you escaped or even all died and you participated in all events you can still pip up or even double pip, for red ranks, killers have to by minimum kill 3 people by tripple hooking them and participate in other events.
We need the 3 or 4k to achieve pips, whyle you can even die and double pip.
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@Perelie said:
https://forum.deadbydaylight.com/en/discussion/comment/793926#Comment_793926
It's probably best if you guys just pull off the band-aid now and admit it's been canceled, because it's only going to get worse the longer you hold off.
Chill out a little bit, LOL. It's not black or white, I don't think the team is dumb as to postpone something that will actually never be released, they'd loose a hell lot of credibility there...
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@Peanits said:
Until it's ready. That's all we can say right now. If we had a date to give you, we'd give it to you, but this is the sort of situation where we can't possibly say for sure. It's the type of deal where as soon as it's ready, we're sending it off for certification and then the update is out.
Now this is better, thanks @Peanits that's all the info I wanted, so, it's not a "next week" but more of a "not this week and we'll let you know when it's ready"
I just wanted to know cause the "We’ll be sure to follow up on this early next week" was confusing, so, you guys did mean follow up on the news regarding the event, not the event per se
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@MrsMaliciousX said:
https://forum.deadbydaylight.com/en/discussion/comment/793805#Comment_793805
That is the last that anyone has heard.
If there was more there would either be a pin at the top of this website or a tweet on twitter lol
I just hope this doesn't become a F13th content release cycle... Remember? "SOON"
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Cause I want us both to die together
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@MrsMaliciousX said:
https://forum.deadbydaylight.com/en/discussion/comment/793795#Comment_793795
Click the link and read it
lol
I did read it! And I quote "we decided it was best to postpone the launch until the major issues are resolved" followed with "We’ll be sure to follow up on this early next week" (meaning the post, not the release date)
So... As I said... regarding the date of release...
It's just "delayed" and nothing more right? No more info then?
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@MrsMaliciousX said:
As promised, here is an update on our progress regarding the mid-chapter patch 3.3.0: https://bit.ly/31T3f0k #DeadbyDaylight #DbD
So... It's just "delayed" and nothing more right? No more info then?
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@kaoraku said:
https://forum.deadbydaylight.com/en/discussion/comment/793527#Comment_793527
Why the hell would perks be obsolete? It would be a bonus on the perks, what themself is based some of luck
EXACTLY!
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@[Deleted User] said:
More people voted David over Laurie? No mither is so easy compared to the killer seeing you all game or you having to look at a wall lolol
I know right?
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What are you talking about? She never abuses killers...
https://www.youtube.com/watch?v=om_Tg5j64Vk https://www.youtube.com/watch?v=rjxkOPAxQdc -
OH! A NEW ONE ALMOST NO ONE USES! HEAL A SURVIVOR WITH AN INSTA HEAL AS SOON AS HE GETS DOWNED! HE'LL HEAL TWO STAGES!
This will not be available after the instaheal nerf though...
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@Zixology said:
I'm sure we're all sick of it. We load into a lobby after a long time of waiting and then either people in the lobby leave randomly or there's always that one player that doesn't ready up. This is a problem in EVERY game that has a "ready up" button in public lobbies.
Honestly, just get rid of it. If you're already in the public lobby, then you're ready. Simple as that. If you weren't ready to begin with, then you wouldn't be waiting all that time to get into a match in the first place.
Leave the "ready up" button in the private lobby prior to loading into a public one.
This was made like this cause of SWF carrying a full team of flashlights or toolboxes, if ya'll carry different objects I'll keep my loadout, if I see a full flashlights or toolboxes SWF as I said, I'll bring Franklins Demise + RUIN + NOED. As simple as that.
Another example from the other side is that I'll pick my loadout as a solo survivor based on my team's rank, character level and objects, if I'm in a group (as I solo, I repeat) with people with less than 4 perks available or low ranks I'm gonna change to the most OP build I have to help the team.
WE NEED THAT TIME, I'm sorry you have to stand with AFK people, but not all of us take so long to ready up because of being AFK
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@lynelmane said:
Keys are unbalanced but this discussion isn't about that
So as it is right now, if someone opens the hatch with a key and the killer closes the hatch, the EGC will start no matter how many survivors are left or how many generators are left. The other day I was playing a match as killer and a survivor opened the hatch and escaped with 2 others, and I closed it and the EGC started. They screwed their teammate and left her (nea) to die. Bad move on their part, but whatever.
I think that if someone opens the hatch with a key and the killer closes it, it should NOT start the EGC if there is more than 1 survivor left in the match or if there are any generators left to be repaired.
I apologize if this isnt written well, I can't seem to get my thoughts in order today. I hope you understand what i mean.
Good sir... The EGC starts cause as soon as you closed the hatch the remaining survivor would just hide for you to spend hours trying to find him if the exit doors were somehow next to each other... So... Are you ok with going back to those times?
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@LordGlint said:
https://us.v-cdn.net/6030815/uploads/887/V8TZE8ZAQDQE.jpg
Heres a new one. These are becoming common enough that I made a folder on my desktop titled "DBD Salty endgame chats".
You did somewhat start it with the "looking for hatch?" though, LOL
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I had this problem before, in the red button that says "NEW DISCUSSION" you have to click on the small arrow looking downwards to it's right and then select the option "poll"
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Freddy, you need to feel his power if you're a killer main
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As a killer main, red ranks (both survivor and killer), Xbox player.
NOED is fine as it is... DO TOTEMS, there's only 5 to do... Run SMALL GAME, it will help you with totems and traps (Hag, Demo, Trapper)
Totems give you 1000 - 1500 (hex) per totem, whyle a full gen only gives you 600 BP, why wouldn't you do totems?
In purple and red ranks, almost every game, ALL totems get cleansed and NOED gets buried, and even if it activates, the SMALL GAME man of the team gets read of it in less than 20 seconds.
If your team started the end game (didn't 99% the doors) you need a better team... BTW, the 99% doors rule happens ALL the time in red ranks, even when it's not a SWF.
What rank are you good sir?
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@MegaWaffle said:
Becoming so devoted to your characters traits that you literally become "one with the grass."
You mean Blendette or any survivor?
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I don't know about other killers, but when I see this behaviour I go on and tunnel the farmer, LOL
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@[Deleted User] said:
farming my teammates in front of the killer without borrowed time
WHAT?! YOU MONSTER! LOL!
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360 close to holes in the map whyle being chased... Funny AH
https://www.youtube.com/watch?v=rjxkOPAxQdc -
@edogast said:
I was in a game earlier where a ghost face had Franklin's Demise (when the killer hits the survivor, the survivor drops their item) and I happened to brought a white ward (prevents loss of item if you die)
So you're telling me that in order for White ward to work properly, I have to die while holding my item? *rolls eyes there goes my super rare flashlight
Yep, only if you die with the item being held, so, Franklin make's your offering useless
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XBOX, rank 1 every month towards the last 5 days before rerank. If I wanted to get there easily I used Spirit and Freddy, if not, I only use viable killers, AKA Huntress, Demo, Hag, Trapper and Billy
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All the time, you could even hear random screams not a long time ago
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@humanbeing1704 said:
being chased the whole game and living feels very satisfying especially when they even try to camp you but the homie with borrowed time comes in
The only thing that made me not vote that option is that most of times you don't even pip up...
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I'm gonna say Freddy's pallets when you're going against noobs, the sound of a Trappers trap when you get someone, the pounce of the Demogorgon when landing a hit on a looper and the mindgames of the phase of the Spirit.
Yes, I know, but for me, all of them are equaly fun to play as.
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@StupidPallets said:
Sometimes when im bored I go around the map and slam all the pallets down prematurely. Then I hide, and when my 3 teammates are dead I use hatch to escape.
That's toxic AH, lol
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@Peanits said:
Doing something not to win, but to make sure someone else has less fun.
That should really be all there is to it.
But... What if someone facecamps in order to get kills? That being a strategy and not an inteded way of making someone mad? I get it's not bannable (I don't want it out of the game either, don't get me wrong), but it isn't toxic for you?
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@LordGlint said:
https://us.v-cdn.net/6030815/uploads/320/C1RS2K7OD7TZ.jpg
Heres a pretty good example from a match I just had. The Huntress had a pretty rough match... A chat like this one isnt gonna make them feel any better about it.
I hope you made a specific report for that person...
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@Boosted_Dwight said:
Wait I take it back! D:
LOLOLOLOL
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@MrsMaliciousX said:
https://forum.deadbydaylight.com/en/discussion/comment/786271#Comment_786271
that would be more helpful for other survivors cause there are survivors that dc the first time they get downed. But then again people may dodge that person and the killer would have to do nothing but wait.
It would be a blessing and a curse at the same time.
But wouldn't it eventually make DCers think before DCing? Cause you'd be cursed with the banner and log wait times. At first it would extend wait times for some killers, but on the long term it would lower the DCing rates wouldn't it?
Maybe only the DCer banner could be seen by the killer?
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@MrsMaliciousX said:
https://forum.deadbydaylight.com/en/discussion/comment/786258#Comment_786258
Well if the killer can see it, I think it'd be fair to know who the killer was..I honestly dont mind camping/tunneling whatever, But I'd be more into who it is. Because if the killer can see what one person does the most, then he will know who to save for last and who to get rid of real quick. Honestly it may hurt the game, and make people even worse, More toxic ya know?
So, maybe it would be better if only survivors could see the banners? You know? to detect if you're gonna have a 3 men v1 cause of a DCer? Or you could even brag about your banner when being the "escape artist", lol
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@Aven_Fallen said:
Uh, yeah, lets dodge every Looper as Killer. Noice.
Killer might not be able to see the banners, this is the base idea, it's not worked through.
If only as survivor you could see the banners you'd know if you're playing with a DCers and therefore dodge the lobby.




